virtual const ui8 *Memory() const override
		{
			if (_readableContainer == 0 )
			{
				return 0;
			}
			return (const ui8 *)_readableContainer->Data();
		}
		virtual ui8 *Memory() override
		{
			if (_writableContainer == 0 )
			{
				return 0;
			}
			return (ui8 *)_writableContainer->Data();
		}