SVGSVGElement* SVGElement::ownerSVGElement() const
{
    ContainerNode* n = parentOrHostNode();
    while (n) {
        if (n->hasTagName(SVGNames::svgTag))
            return static_cast<SVGSVGElement*>(n);

        n = n->parentOrHostNode();
    }

    return 0;
}
SVGElement* SVGElement::viewportElement() const
{
    // This function needs shadow tree support - as RenderSVGContainer uses this function
    // to determine the "overflow" property. <use> on <symbol> wouldn't work otherwhise.
    ContainerNode* n = parentOrHostNode();
    while (n) {
        if (n->hasTagName(SVGNames::svgTag) || n->hasTagName(SVGNames::imageTag) || n->hasTagName(SVGNames::symbolTag))
            return static_cast<SVGElement*>(n);

        n = n->parentOrHostNode();
    }

    return 0;
}