ControlSaturationBrightnessPicker* ControlSaturationBrightnessPicker::create(Node* target, Vec2 pos)
{
    ControlSaturationBrightnessPicker *pRet = new (std::nothrow) ControlSaturationBrightnessPicker();
    pRet->initWithTargetAndPos(target, pos);
    pRet->autorelease();
    return pRet;
}
ControlSaturationBrightnessPicker* ControlSaturationBrightnessPicker::create(Node* target, Point pos)
{
    ControlSaturationBrightnessPicker *pRet = new ControlSaturationBrightnessPicker();
    pRet->initWithTargetAndPos(target, pos);
    pRet->autorelease();
    return pRet;
}