void DeviceListTI::GetProtocolInfoComplete(IAsync& aAsync) { if (Os::TimeInMs(iEnv.OsCtx()) > iStopTimeMs) { return; } FunctorAsync callback = MakeFunctorAsync(*this, &DeviceListTI::GetProtocolInfoComplete); iConnMgr->BeginGetProtocolInfo(callback); Brh source; Brh sink; iConnMgr->EndGetProtocolInfo(aAsync, source, sink); // throws if invocation failed iLock.Wait(); gActionCount++; if (sink.Bytes() == 0) { ASSERT(iExpectedSink.Bytes() == 0); } else { if (iExpectedSink.Bytes() == 0) { sink.TransferTo(iExpectedSink); } else { //ASSERT(sink == iExpectedSink); // can't use the above assertion. aVia Media Renderer sometimes responds with two copies of its supported protocols } } iLock.Signal(); }
void DeviceListTI::GetProtocolInfoComplete(IAsync& aAsync) { if (Os::TimeInMs() > iStopTimeMs) { return; } FunctorAsync callback = MakeFunctorAsync(*this, &DeviceListTI::GetProtocolInfoComplete); iConnMgr->BeginGetProtocolInfo(callback); Brh source; Brh sink; iConnMgr->EndGetProtocolInfo(aAsync, source, sink); // throws if invocation failed iLock.Wait(); gActionCount++; if (sink.Bytes() == 0) { ASSERT(iExpectedSink.Bytes() == 0); } else { if (iExpectedSink.Bytes() == 0) { sink.TransferTo(iExpectedSink); } else { ASSERT(sink == iExpectedSink); } } iLock.Signal(); }