void RGISEditLineDirectionCBK (Widget widget, RGISWorkspace *workspace,XmAnyCallbackStruct *callData) { DBFloat elev0, elev1; DBCoordinate coord; DBObjRecord *lineRec; DBDataset *dataset = UIDataset (); DBObjData *lineData = dataset->Data (); DBObjData *gridData = lineData->LinkedData (); DBVLineIF *lineIF = new DBVLineIF (lineData); DBGridIF *gridIF = new DBGridIF (gridData); UIPauseDialogOpen ((char *) "Changing Directionality"); for (lineRec = lineIF->FirstItem ();lineRec != (DBObjRecord *) NULL;lineRec = lineIF->NextItem ()) { DBPause (lineRec->RowID () * 100 / lineIF->ItemNum ()); coord = lineIF->FromCoord (lineRec); if (gridIF->Value (coord,&elev0) == false) continue; coord = lineIF->ToCoord (lineRec); if (gridIF->Value (coord,&elev1) == false) continue; if (elev0 < elev1) lineIF->Flip (lineRec); } UIPauseDialogClose (); }
void RGISEditAdjustNetworkCBK (Widget widget, RGISWorkspace *workspace,XmAnyCallbackStruct *callData) { DBInt vertex, vertexNum, dir, cell, cellNum, maxCellNum = 0; DBPosition pos0, pos1; DBCoordinate *vertexes; DBObjRecord *lineRec, **cellList = (DBObjRecord **) NULL; DBDataset *dataset = UIDataset (); DBObjData *netData = dataset->Data (); DBObjData *lineData = netData->LinkedData (); DBNetworkIF *netIF = new DBNetworkIF (netData); DBVLineIF *lineIF = new DBVLineIF (lineData); UIPauseDialogOpen ((char *) "Adjusting Networks"); cellNum = 0; for (lineRec = lineIF->FirstItem ();lineRec != (DBObjRecord *) NULL; lineRec = lineIF->NextItem ()) { UIPause (lineRec->RowID () * 100 / lineIF->ItemNum ()); if (lineIF->ToNode (lineRec) == lineIF->FromNode (lineRec)) continue; if ((cellList = _RGISReallocCellList (cellList,maxCellNum,cellNum + 1)) == (DBObjRecord **) NULL) return; if ((cellList [cellNum] = netIF->Cell (lineIF->FromCoord (lineRec))) == (DBObjRecord *) NULL) if((cellList [cellNum] = netIF->CellAdd (lineIF->FromCoord (lineRec))) != (DBObjRecord *) NULL) cellNum++; if ((vertexNum = lineIF->VertexNum (lineRec)) > 0) { vertexes = lineIF->Vertexes (lineRec); for (vertex = 0; vertex < vertexNum; ++vertex) { if ((cellList = _RGISReallocCellList (cellList,maxCellNum,cellNum + 1)) == (DBObjRecord **) NULL) return; if ((cellList [cellNum] = netIF->Cell (vertexes [vertex])) == (DBObjRecord *) NULL) if((cellList [cellNum] = netIF->CellAdd (vertexes [vertex])) == (DBObjRecord *) NULL) continue; for (cell = 0;cell < cellNum;++cell) if (cellList [cell] == cellList [cellNum]) break; if (cell != cellNum) continue; cellNum++; /* if (cellNum > 1) { pos0 = netIF->CellPosition (cellList [cellNum - 2]); pos1 = netIF->CellPosition (cellList [cellNum - 1]); printf ("%5d %3d %3d %3d %3d\n",lineRec->RowID (),pos0.Col, pos0.Row, pos1.Col, pos1.Row); if ((abs (pos0.Row - pos1.Row) <= 1) && (abs (pos0.Col - pos1.Col) <= 1)) continue; if (abs (pos0.Row - pos1.Row) > abs (pos0.Col - pos1.Col)) for (pos.Row = pos0.Row; pos.Row != pos1.Row; pos.Row = (pos0.Row < pos1.Row) ? pos.Row + 1 : pos.Row - 1) { pos.Col = pos0.Col + (DBUShort) ((((DBInt) pos.Row - (DBInt) pos0.Row) * ((DBInt) pos1.Col - (DBInt) pos0.Col)) / ((DBInt) pos1.Row - (DBInt) pos0.Row)); if ((cellList = _RGISReallocCellList (cellList,maxCellNum,cellNum + 1)) == (DBObjRecord **) NULL) return; if ((cellRec = netIF->Cell (pos)) != (DBObjRecord *) NULL) { cellList [cellNum] = cellList [cellNum - 1]; cellList [cellNum - 1] = cellRec; cellNum++; } } else for (pos.Col = pos0.Col; pos.Col != pos1.Col; pos.Col = (pos0.Col < pos1.Col) ? pos.Col + 1 : pos.Col - 1) { pos.Row = pos0.Row + (DBUShort) ((((DBInt) pos.Col - (DBInt) pos0.Col) * ((DBInt) pos1.Row - (DBInt) pos0.Row)) / ((DBInt) pos1.Col - (DBInt) pos0.Col)); if ((cellList = _RGISReallocCellList (cellList,maxCellNum,cellNum + 1)) == (DBObjRecord **) NULL) return; if ((cellRec = netIF->Cell (pos)) != (DBObjRecord *) NULL) { cellList [cellNum] = cellList [cellNum - 1]; cellList [cellNum - 1] = cellRec; cellNum++; } } } */ } } for (cell = 0;cell < cellNum - 1;++cell) { pos0 = netIF->CellPosition (cellList [cell]); pos1 = netIF->CellPosition (cellList [cell + 1]); if ((pos0.Col < pos1.Col) && (pos0.Row == pos1.Row)) dir = DBNetDirE; else if ((pos0.Col < pos1.Col) && (pos0.Row > pos1.Row)) dir = DBNetDirSE; else if ((pos0.Col == pos1.Col) && (pos0.Row > pos1.Row)) dir = DBNetDirS; else if ((pos0.Col > pos1.Col) && (pos0.Row > pos1.Row)) dir = DBNetDirSW; else if ((pos0.Col > pos1.Col) && (pos0.Row == pos1.Row)) dir = DBNetDirW; else if ((pos0.Col > pos1.Col) && (pos0.Row < pos1.Row)) dir = DBNetDirNW; else if ((pos0.Col == pos1.Col) && (pos0.Row < pos1.Row)) dir = DBNetDirN; else if ((pos0.Col < pos1.Col) && (pos0.Row < pos1.Row)) dir = DBNetDirNE; // printf ("%5d %3d %3d %3d %3d %2x\n",lineRec->RowID (),pos0.Col, pos0.Row, pos1.Col, pos1.Row,dir); netIF->CellDirection (cellList [cell],dir); } } if (maxCellNum > 0) free (cellList); UIPauseDialogClose (); UIPauseDialogOpen ((char *) "Building Networks"); // netIF->Build (); UIPauseDialogClose (); }