void DropDownList::drawItem(DC& dc, int y, size_t item) { if (y + item_size.height <= 0 || y >= dc.GetSize().y) return; // not visible // draw background dc.SetPen(*wxTRANSPARENT_PEN); if (item == selected_item) { if (itemEnabled(item)) { dc.SetBrush (wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)); dc.SetTextForeground(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT)); } else { dc.SetBrush (wxSystemSettings::GetColour(wxSYS_COLOUR_GRAYTEXT)); dc.SetTextForeground(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT)); } dc.DrawRectangle(marginW, y, (int)item_size.width, (int)item_size.height); } else if (!itemEnabled(item)) { // mix between foreground and background dc.SetTextForeground(wxSystemSettings::GetColour(wxSYS_COLOUR_GRAYTEXT)); } else if (highlightItem(item)) { // mix a color between selection and window dc.SetBrush (lerp(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT), wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW), 0.75)); dc.SetTextForeground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT)); dc.DrawRectangle(marginW, y, (int)item_size.width, (int)item_size.height); } else { dc.SetTextForeground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT)); } // draw text and icon drawIcon(dc, marginW, y, item, item == selected_item); dc.DrawText(capitalize(itemText(item)), marginW + (int)icon_size.width + 1, y + text_offset); // draw popup icon if (submenu(item)) { draw_menu_arrow(this, dc, RealRect(marginW, y, item_size.width, item_size.height), item == selected_item); } // draw line below if (lineBelow(item) && item != itemCount()) { dc.SetPen(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT)); dc.DrawLine(marginW, y + (int)item_size.height, marginW + (int)item_size.width, y + (int)item_size.height); } }
void DropDownList::draw(DC& dc) { // Size wxSize cs = dc.GetSize(); // Draw background & frame dc.SetPen (*wxTRANSPARENT_PEN); dc.SetBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)); dc.DrawRectangle(0, 0, cs.x, cs.y); dc.SetFont(*wxNORMAL_FONT); // Draw items int y = marginH - visible_start; size_t count = itemCount(); for (size_t i = 0 ; i < count ; ++i) { drawItem(dc, y, i); y += (int)item_size.height + lineBelow(i); } }