// // Method: visitCallSite() // // Description: // This method transforms a call site. A call site may either be a call // instruction or an invoke instruction. // // Inputs: // CS - The call site representing the instruction that should be transformed. // void FuncTransform::visitCallSite(CallSite& CS) { const Function *CF = CS.getCalledFunction(); Instruction *TheCall = CS.getInstruction(); bool thread_creation_point = false; // // Get the value that is called at this call site. Strip away any pointer // casts that do not change the representation of the data (i.e., are // lossless casts). // Value * CalledValue = CS.getCalledValue()->stripPointerCasts(); // // The CallSite::getCalledFunction() method is not guaranteed to strip off // pointer casts. If no called function was found, manually strip pointer // casts off of the called value and see if we get a function. If so, this // is a direct call, and we want to update CF accordingly. // if (!CF) CF = dyn_cast<Function>(CalledValue); // // Do not change any inline assembly code. // if (isa<InlineAsm>(TheCall->getOperand(0))) { errs() << "INLINE ASM: ignoring. Hoping that's safe.\n"; return; } // // Ignore calls to NULL pointers or undefined values. // if ((isa<ConstantPointerNull>(CalledValue)) || (isa<UndefValue>(CalledValue))) { errs() << "WARNING: Ignoring call using NULL/Undef function pointer.\n"; return; } // If this function is one of the memory manipulating functions built into // libc, emulate it with pool calls as appropriate. if (CF && CF->isDeclaration()) { std::string Name = CF->getName(); if (Name == "free" || Name == "cfree") { visitFreeCall(CS); return; } else if (Name == "malloc") { visitMallocCall(CS); return; } else if (Name == "calloc") { visitCallocCall(CS); return; } else if (Name == "realloc") { visitReallocCall(CS); return; } else if (Name == "memalign" || Name == "posix_memalign") { visitMemAlignCall(CS); return; } else if (Name == "strdup") { visitStrdupCall(CS); return; } else if (Name == "valloc") { errs() << "VALLOC USED BUT NOT HANDLED!\n"; abort(); } else if (unsigned PoolArgc = PAInfo.getNumInitialPoolArguments(Name)) { visitRuntimeCheck(CS, PoolArgc); return; } else if (Name == "pthread_create") { thread_creation_point = true; // // Get DSNode representing the DSNode of the function pointer Value of // the pthread_create call // DSNode* thread_callee_node = G->getNodeForValue(CS.getArgument(2)).getNode(); if (!thread_callee_node) { assert(0 && "apparently you need this code"); FuncInfo *CFI = PAInfo.getFuncInfo(*CF); thread_callee_node = G->getNodeForValue(CFI->MapValueToOriginal(CS.getArgument(2))).getNode(); } // Fill in CF with the name of one of the functions in thread_callee_node CF = const_cast<Function*>(dyn_cast<Function>(*thread_callee_node->globals_begin())); } } // // We need to figure out which local pool descriptors correspond to the pool // descriptor arguments passed into the function call. Calculate a mapping // from callee DSNodes to caller DSNodes. We construct a partial isomophism // between the graphs to figure out which pool descriptors need to be passed // in. The roots of this mapping is found from arguments and return values. // DataStructures& Graphs = PAInfo.getGraphs(); DSGraph::NodeMapTy NodeMapping; Instruction *NewCall; Value *NewCallee; std::vector<const DSNode*> ArgNodes; DSGraph *CalleeGraph; // The callee graph // For indirect callees, find any callee since all DS graphs have been // merged. if (CF) { // Direct calls are nice and simple. DEBUG(errs() << " Handling direct call: " << *TheCall << "\n"); // // Do not try to add pool handles to the function if it: // a) Already calls a cloned function; or // b) Calls a function which was never cloned. // // For such a call, just replace any arguments that take original functions // with their cloned function poiner values. // FuncInfo *CFI = PAInfo.getFuncInfo(*CF); if (CFI == 0 || CFI->Clone == 0) { // Nothing to transform... visitInstruction(*TheCall); return; } // // Oh, dear. We must add pool descriptors to this direct call. // NewCallee = CFI->Clone; ArgNodes = CFI->ArgNodes; assert ((Graphs.hasDSGraph (*CF)) && "Function has no ECGraph!\n"); CalleeGraph = Graphs.getDSGraph(*CF); } else { DEBUG(errs() << " Handling indirect call: " << *TheCall << "\n"); DSGraph *G = Graphs.getGlobalsGraph(); DSGraph::ScalarMapTy& SM = G->getScalarMap(); // Here we fill in CF with one of the possible called functions. Because we // merged together all of the arguments to all of the functions in the // equivalence set, it doesn't really matter which one we pick. // (If the function was cloned, we have to map the cloned call instruction // in CS back to the original call instruction.) Instruction *OrigInst = cast<Instruction>(getOldValueIfAvailable(CS.getInstruction())); // // Attempt to get one of the function targets of this indirect call site by // looking at the call graph constructed by the points-to analysis. Be // sure to use the original call site from the original function; the // points-to analysis has no information on the clones we've created. // // Also, look for the target that has the greatest number of arguments that // have associated DSNodes. This ensures that we pass the maximum number // of pools possible and prevents us from eliding a pool because we're // examining a target that doesn't need it. // const DSCallGraph & callGraph = Graphs.getCallGraph(); DSCallGraph::callee_iterator I = callGraph.callee_begin(OrigInst); for (; I != callGraph.callee_end(OrigInst); ++I) { for(DSCallGraph::scc_iterator sccii = callGraph.scc_begin(*I), sccee = callGraph.scc_end(*I); sccii != sccee; ++sccii){ if(SM.find(SM.getLeaderForGlobal(*sccii)) == SM.end()) continue; // // Get the information for this function. Since this is coming from // DSA, it should be an original function. // // This call site calls a function, that is not defined in this module if (!(Graphs.hasDSGraph(**sccii))) return; // For all other cases Func Info must exist. PAInfo.getFuncInfo(**sccii); // // If this target takes more DSNodes than the last one we found, then // make *this* target our canonical target. // CF = *sccii; break; } } if(!CF){ const Function *F1 = OrigInst->getParent()->getParent(); F1 = callGraph.sccLeader(&*F1); for(DSCallGraph::scc_iterator sccii = callGraph.scc_begin(F1), sccee = callGraph.scc_end(F1); sccii != sccee; ++sccii){ if(SM.find(SM.getLeaderForGlobal(*sccii)) == SM.end()) continue; // // Get the information for this function. Since this is coming from DSA, // it should be an original function. // // This call site calls a function, that is not defined in this module if (!(Graphs.hasDSGraph(**sccii))) return; // For all other cases Func Info must exist. PAInfo.getFuncInfo(**sccii); // // If this target takes more DSNodes than the last one we found, then // make *this* target our canonical target. // CF = *sccii; } } // Assuming the call graph is always correct. And if the call graph reports, // no callees, we can assume that it is right. // // If we didn't find the callee in the constructed call graph, try // checking in the DSNode itself. // This isn't ideal as it means that this call site didn't have inlining // happen. // // // If we still haven't been able to find a target function of the call site // to transform, do nothing. // // One may be tempted to think that we should always have at least one // target, but this is not true. There are perfectly acceptable (but // strange) programs for which no function targets exist. Function // pointers loaded from undef values, for example, will have no targets. // if (!CF) return; // // It's possible that this program has indirect call targets that are // not defined in this module. Do not transformation for such functions. // if (!(Graphs.hasDSGraph(*CF))) return; // // Get the common graph for the set of functions this call may invoke. // assert ((Graphs.hasDSGraph(*CF)) && "Function has no DSGraph!\n"); CalleeGraph = Graphs.getDSGraph(*CF); #ifndef NDEBUG // Verify that all potential callees at call site have the same DS graph. DSCallGraph::callee_iterator E = Graphs.getCallGraph().callee_end(OrigInst); for (; I != E; ++I) { const Function * F = *I; assert (F); if (!(F)->isDeclaration()) assert(CalleeGraph == Graphs.getDSGraph(**I) && "Callees at call site do not have a common graph!"); } #endif // Find the DS nodes for the arguments that need to be added, if any. FuncInfo *CFI = PAInfo.getFuncInfo(*CF); assert(CFI && "No function info for callee at indirect call?"); ArgNodes = CFI->ArgNodes; if (ArgNodes.empty()) return; // No arguments to add? Transformation is a noop! // Cast the function pointer to an appropriate type! std::vector<Type*> ArgTys(ArgNodes.size(), PoolAllocate::PoolDescPtrTy); for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end(); I != E; ++I) ArgTys.push_back((*I)->getType()); FunctionType *FTy = FunctionType::get(TheCall->getType(), ArgTys, false); PointerType *PFTy = PointerType::getUnqual(FTy); // If there are any pool arguments cast the func ptr to the right type. NewCallee = CastInst::CreatePointerCast(CS.getCalledValue(), PFTy, "tmp", TheCall); } // // FIXME: Why do we disable strict checking when calling the // DSGraph::computeNodeMapping() method? // Function::const_arg_iterator FAI = CF->arg_begin(), E = CF->arg_end(); CallSite::arg_iterator AI = CS.arg_begin() + (thread_creation_point ? 3 : 0); CallSite::arg_iterator AE = CS.arg_end(); for ( ; FAI != E && AI != AE; ++FAI, ++AI) if (!isa<Constant>(*AI)) { DSGraph::computeNodeMapping(CalleeGraph->getNodeForValue(FAI), getDSNodeHFor(*AI), NodeMapping, false); } //assert(AI == AE && "Varargs calls not handled yet!"); // Map the return value as well... if (isa<PointerType>(TheCall->getType())) DSGraph::computeNodeMapping(CalleeGraph->getReturnNodeFor(*CF), getDSNodeHFor(TheCall), NodeMapping, false); // This code seems redundant (and crashes occasionally) // There is no reason to map globals here, since they are not passed as // arguments // // Map the nodes that are pointed to by globals. // DSScalarMap &CalleeSM = CalleeGraph->getScalarMap(); // for (DSScalarMap::global_iterator GI = G.getScalarMap().global_begin(), // E = G.getScalarMap().global_end(); GI != E; ++GI) // if (CalleeSM.count(*GI)) // DSGraph::computeNodeMapping(CalleeGraph->getNodeForValue(*GI), // getDSNodeHFor(*GI), // NodeMapping, false); // // Okay, now that we have established our mapping, we can figure out which // pool descriptors to pass in... // // Note: // There used to be code here that would create a new pool before the // function call and destroy it after the function call. This could would // get triggered if bounds checking was disbled or the DSNode for the // argument was an array value. // // I believe that code was incorrect; an argument may have a NULL pool handle // (i.e., no pool handle) because the pool allocation heuristic used simply // decided not to assign that value a pool. The argument may alias data // that should not be freed after the function call is complete, so calling // pooldestroy() after the call would free data, causing dangling pointer // dereference errors. // std::vector<Value*> Args; for (unsigned i = 0, e = ArgNodes.size(); i != e; ++i) { Value *ArgVal = Constant::getNullValue(PoolAllocate::PoolDescPtrTy); if (NodeMapping.count(ArgNodes[i])) { if (DSNode *LocalNode = NodeMapping[ArgNodes[i]].getNode()) if (FI.PoolDescriptors.count(LocalNode)) ArgVal = FI.PoolDescriptors.find(LocalNode)->second; } Args.push_back(ArgVal); } // Add the rest of the arguments unless we're a thread creation point, in which case we only need the pools if(!thread_creation_point) Args.insert(Args.end(), CS.arg_begin(), CS.arg_end()); // // There are circumstances where a function is casted to another type and // then called (que horible). We need to perform a similar cast if the // type doesn't match the number of arguments. // if (Function * NewFunction = dyn_cast<Function>(NewCallee)) { FunctionType * NewCalleeType = NewFunction->getFunctionType(); if (NewCalleeType->getNumParams() != Args.size()) { std::vector<Type *> Types; Type * FuncTy = FunctionType::get (NewCalleeType->getReturnType(), Types, true); FuncTy = PointerType::getUnqual (FuncTy); NewCallee = new BitCastInst (NewCallee, FuncTy, "", TheCall); } } std::string Name = TheCall->getName(); TheCall->setName(""); if(thread_creation_point) { Module *M = CS.getInstruction()->getParent()->getParent()->getParent(); Value* pthread_replacement = M->getFunction("poolalloc_pthread_create"); std::vector<Value*> thread_args; //Push back original thread arguments through the callee thread_args.push_back(CS.getArgument(0)); thread_args.push_back(CS.getArgument(1)); thread_args.push_back(CS.getArgument(2)); //Push back the integer argument saying how many uses there are thread_args.push_back(Constant::getIntegerValue(llvm::Type::getInt32Ty(M->getContext()),APInt(32,Args.size()))); thread_args.insert(thread_args.end(),Args.begin(),Args.end()); thread_args.push_back(CS.getArgument(3)); //Make the thread creation call NewCall = CallInst::Create(pthread_replacement, thread_args, Name,TheCall); } else if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) { NewCall = InvokeInst::Create (NewCallee, II->getNormalDest(), II->getUnwindDest(), Args, Name, TheCall); } else { NewCall = CallInst::Create (NewCallee, Args, Name, TheCall); } // Add all of the uses of the pool descriptor for (unsigned i = 0, e = ArgNodes.size(); i != e; ++i) AddPoolUse(*NewCall, Args[i], PoolUses); TheCall->replaceAllUsesWith(NewCall); DEBUG(errs() << " Result Call: " << *NewCall << "\n"); if (!TheCall->getType()->isVoidTy()) { // If we are modifying the original function, update the DSGraph... DSGraph::ScalarMapTy &SM = G->getScalarMap(); DSGraph::ScalarMapTy::iterator CII = SM.find(TheCall); if (CII != SM.end()) { SM[NewCall] = CII->second; SM.erase(CII); // Destroy the CallInst } else if (!FI.NewToOldValueMap.empty()) { // Otherwise, if this is a clone, update the NewToOldValueMap with the new // CI return value. UpdateNewToOldValueMap(TheCall, NewCall); } } else if (!FI.NewToOldValueMap.empty()) { UpdateNewToOldValueMap(TheCall, NewCall); } // // Copy over the calling convention and attributes of the original call // instruction to the new call instruction. // CallSite(NewCall).setCallingConv(CallSite(TheCall).getCallingConv()); TheCall->eraseFromParent(); visitInstruction(*NewCall); }
void RTAssociate::replaceCall(CallSite CS, FuncInfo& FI, DataStructures* DS) { const Function *CF = CS.getCalledFunction(); Instruction *TheCall = CS.getInstruction(); // If the called function is casted from one function type to another, peer // into the cast instruction and pull out the actual function being called. if (ConstantExpr *CE = dyn_cast<ConstantExpr>(CS.getCalledValue())) if (CE->getOpcode() == Instruction::BitCast && isa<Function>(CE->getOperand(0))) CF = cast<Function>(CE->getOperand(0)); if (isa<InlineAsm>(TheCall->getOperand(0))) { errs() << "INLINE ASM: ignoring. Hoping that's safe.\n"; return; } // Ignore calls to NULL pointers. if (isa<ConstantPointerNull>(CS.getCalledValue())) { errs() << "WARNING: Ignoring call using NULL function pointer.\n"; return; } // We need to figure out which local pool descriptors correspond to the pool // descriptor arguments passed into the function call. Calculate a mapping // from callee DSNodes to caller DSNodes. We construct a partial isomophism // between the graphs to figure out which pool descriptors need to be passed // in. The roots of this mapping is found from arguments and return values. // DSGraph::NodeMapTy NodeMapping; Instruction *NewCall; Value *NewCallee; std::vector<const DSNode*> ArgNodes; DSGraph *CalleeGraph; // The callee graph // For indirect callees, find any callee since all DS graphs have been // merged. if (CF) { // Direct calls are nice and simple. DEBUG(errs() << " Handling direct call: " << *TheCall); FuncInfo *CFI = getFuncInfo(CF); if (CFI == 0 || CFI->Clone == 0) // Nothing to transform... return; NewCallee = CFI->Clone; ArgNodes = CFI->ArgNodes; assert ((DS->hasDSGraph (*CF)) && "Function has no ECGraph!\n"); CalleeGraph = DS->getDSGraph(*CF); } else { DEBUG(errs() << " Handling indirect call: " << *TheCall); // Here we fill in CF with one of the possible called functions. Because we // merged together all of the arguments to all of the functions in the // equivalence set, it doesn't really matter which one we pick. // (If the function was cloned, we have to map the cloned call instruction // in CS back to the original call instruction.) Instruction *OrigInst = cast<Instruction>(FI.getOldValueIfAvailable(CS.getInstruction())); DSCallGraph::callee_iterator I = DS->getCallGraph().callee_begin(CS); if (I != DS->getCallGraph().callee_end(CS)) CF = *I; // If we didn't find the callee in the constructed call graph, try // checking in the DSNode itself. // This isn't ideal as it means that this call site didn't have inlining // happen. if (!CF) { DSGraph* dg = DS->getDSGraph(*OrigInst->getParent()->getParent()); DSNode* d = dg->getNodeForValue(OrigInst->getOperand(0)).getNode(); assert (d && "No DSNode!\n"); std::vector<const Function*> g; d->addFullFunctionList(g); if (g.size()) { EquivalenceClasses< const GlobalValue *> & EC = dg->getGlobalECs(); for(std::vector<const Function*>::const_iterator ii = g.begin(), ee = g.end(); !CF && ii != ee; ++ii) { for (EquivalenceClasses<const GlobalValue *>::member_iterator MI = EC.findLeader(*ii); MI != EC.member_end(); ++MI) // Loop over members in this set. if ((CF = dyn_cast<Function>(*MI))) { break; } } } } // // Do an assert unless we're bugpointing something. // // if ((UsingBugpoint) && (!CF)) return; if (!CF) errs() << "No Graph for CallSite in " << TheCall->getParent()->getParent()->getName().str() << " originally " << OrigInst->getParent()->getParent()->getName().str() << "\n"; assert (CF && "No call graph info"); // Get the common graph for the set of functions this call may invoke. // if (UsingBugpoint && (!(Graphs.hasDSGraph(*CF)))) return; assert ((DS->hasDSGraph(*CF)) && "Function has no DSGraph!\n"); CalleeGraph = DS->getDSGraph(*CF); #ifndef NDEBUG // Verify that all potential callees at call site have the same DS graph. DSCallGraph::callee_iterator E = DS->getCallGraph().callee_end(CS); for (; I != E; ++I) if (!(*I)->isDeclaration()) assert(CalleeGraph == DS->getDSGraph(**I) && "Callees at call site do not have a common graph!"); #endif // Find the DS nodes for the arguments that need to be added, if any. FuncInfo *CFI = getFuncInfo(CF); assert(CFI && "No function info for callee at indirect call?"); ArgNodes = CFI->ArgNodes; if (ArgNodes.empty()) return; // No arguments to add? Transformation is a noop! // Cast the function pointer to an appropriate type! std::vector<Type*> ArgTys(ArgNodes.size(), PoolDescPtrTy); for (CallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end(); I != E; ++I) ArgTys.push_back((*I)->getType()); FunctionType *FTy = FunctionType::get(TheCall->getType(), ArgTys, false); PointerType *PFTy = PointerType::getUnqual(FTy); // If there are any pool arguments cast the func ptr to the right type. NewCallee = CastInst::CreatePointerCast(CS.getCalledValue(), PFTy, "tmp", TheCall); } Function::const_arg_iterator FAI = CF->arg_begin(), E = CF->arg_end(); CallSite::arg_iterator AI = CS.arg_begin(), AE = CS.arg_end(); for ( ; FAI != E && AI != AE; ++FAI, ++AI) if (!isa<Constant>(*AI)) DSGraph::computeNodeMapping(CalleeGraph->getNodeForValue(FAI), FI.getDSNodeHFor(*AI), NodeMapping, false); assert(AI == AE && "Varargs calls not handled yet!"); // Map the return value as well... if (isa<PointerType>(TheCall->getType())) DSGraph::computeNodeMapping(CalleeGraph->getReturnNodeFor(*CF), FI.getDSNodeHFor(TheCall), NodeMapping, false); // Okay, now that we have established our mapping, we can figure out which // pool descriptors to pass in... std::vector<Value*> Args; for (unsigned i = 0, e = ArgNodes.size(); i != e; ++i) { Value *ArgVal = Constant::getNullValue(PoolDescPtrTy); if (NodeMapping.count(ArgNodes[i])) if (DSNode *LocalNode = NodeMapping[ArgNodes[i]].getNode()) if (FI.PoolDescriptors.count(LocalNode)) ArgVal = FI.PoolDescriptors.find(LocalNode)->second; if (isa<Constant > (ArgVal) && cast<Constant > (ArgVal)->isNullValue()) errs() << "WARNING: NULL POOL ARGUMENTS ARE PASSED IN!\n"; Args.push_back(ArgVal); } // Add the rest of the arguments... Args.insert(Args.end(), CS.arg_begin(), CS.arg_end()); // // There are circumstances where a function is casted to another type and // then called (que horible). We need to perform a similar cast if the // type doesn't match the number of arguments. // if (Function * NewFunction = dyn_cast<Function>(NewCallee)) { FunctionType * NewCalleeType = NewFunction->getFunctionType(); if (NewCalleeType->getNumParams() != Args.size()) { std::vector<Type *> Types; Type * FuncTy = FunctionType::get (NewCalleeType->getReturnType(), Types, true); FuncTy = PointerType::getUnqual (FuncTy); NewCallee = new BitCastInst (NewCallee, FuncTy, "", TheCall); } } std::string Name = TheCall->getName(); TheCall->setName(""); if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) { NewCall = InvokeInst::Create (NewCallee, II->getNormalDest(), II->getUnwindDest(), Args, Name, TheCall); } else { NewCall = CallInst::Create (NewCallee, Args, Name, TheCall); } TheCall->replaceAllUsesWith(NewCall); DEBUG(errs() << " Result Call: " << *NewCall); if (TheCall->getType()->getTypeID() != Type::VoidTyID) { // If we are modifying the original function, update the DSGraph... DSGraph::ScalarMapTy &SM = FI.G->getScalarMap(); DSGraph::ScalarMapTy::iterator CII = SM.find(TheCall); if (CII != SM.end()) { SM[NewCall] = CII->second; SM.erase(CII); // Destroy the CallInst } else if (!FI.NewToOldValueMap.empty()) { // Otherwise, if this is a clone, update the NewToOldValueMap with the new // CI return value. FI.UpdateNewToOldValueMap(TheCall, NewCall); } } else if (!FI.NewToOldValueMap.empty()) { FI.UpdateNewToOldValueMap(TheCall, NewCall); } //FIXME: attributes on call? CallSite(NewCall).setCallingConv(CallSite(TheCall).getCallingConv()); TheCall->eraseFromParent(); }