예제 #1
0
 void Trigger(AuraEffect* aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
 {
     Unit* target = GetTarget();
     if (dmgInfo.GetAttacker() == target)
         return;
     int32 bp = absorbAmount / 2;
     target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_REFLECTIVE_SHIELD_T, &bp, NULL, NULL, true, NULL, aurEff);
 }
            void OnAbsorb(AuraEffect* aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
            {
                Unit* target = GetTarget();
                if (dmgInfo.GetAttacker() == target)
                    return;

                int32 bp = absorbAmount / 2;
                target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_REFLECTIVE_SHIELD_DAMAGE, &bp, nullptr, nullptr, true, nullptr, aurEff);
            }
예제 #3
0
            void ReflectDamage(AuraEffect* aurEff, DamageInfo& dmgInfo, uint32& absorbAmount)
            {
                Unit* target = GetTarget();
                if (dmgInfo.GetAttacker() == target)
                    return;

                if (AuraEffect const* talentAurEff = target->GetAuraEffectOfRankedSpell(SPELL_PRIEST_REFLECTIVE_SHIELD_R1, EFFECT_0))
                {
                    int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
                    target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
                }
            }
예제 #4
0
            void Trigger(AuraEffect* aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
            {
                Unit* target = GetTarget();
                if (dmgInfo.GetAttacker() == target)
                    return;

                Unit* caster = GetCaster();
                if (!caster)
                    return;

                    if (AuraEffect* talentAurEff = target->GetDummyAuraEffect(SPELLFAMILY_PRIEST, 4880, EFFECT_0)) 
                    {
                        int32 bp = CalculatePct(absorbAmount, talentAurEff->GetAmount());
                        target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_PRIEST_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
                    }
            }
예제 #5
0
 void Trigger(AuraEffect * aurEff, DamageInfo & dmgInfo, uint32 & absorbAmount)
 {
     Unit * target = dmgInfo.GetAttacker();
     if (!target)
         return;
     Unit * caster = GetCaster();
     if (!caster)
         return;
     int32 bp = CalculatePct(absorbAmount, 25);
     target->CastCustomSpell(target, SPELL_REFLECTIVE_SHIELD_TRIGGERED, &bp, NULL, NULL, true, NULL, aurEff);
 }
void ShieldScript::HandleOnEffectAbsorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
{
    Unit* caster = GetCaster();
    Unit* attacker = dmgInfo.GetAttacker();

    if (!caster || !attacker)
        return;

    absorbAmount = dmgInfo.GetDamage();

    // Deal the damage and show it on caster's log
    caster->DealDamage(attacker, (uint32)(absorbAmount*0.25f), NULL, dmgInfo.GetDamageType(), dmgInfo.GetSchoolMask());
    caster->SendSpellNonMeleeDamageLog(attacker, GetSpellInfo()->Id, (uint32) (absorbAmount*0.25f),  dmgInfo.GetSchoolMask(), 0, 0, true, 0);
}