/** * Takes the active breakpoints to create a map that is used to count * breakpoint hits and how much time is spent in blocks. **/ std::map<Offset, TimedBlock*> initBlockMap() { std::map<Offset, TimedBlock*> timedBlocks; IdaFile file = IdaFile(); Debugger debugger = file.getDebugger(); // Initialize the time of each basic block to 0 for (unsigned int i=0;i<debugger.getNumberOfBreakpoints();i++) { Breakpoint bp = debugger.getBreakpoint(i); Offset breakpointAddress = bp.getAddress(); timedBlocks[breakpointAddress] = new TimedBlock(breakpointAddress); } return timedBlocks; }