void CreatorClient::del(const std::string & id) { Delete op; Anonymous ent; ent->setId(id); op->setArgs1(ent); op->setFrom(getId()); op->setTo(id); return send(op); }
void World::clearWorld(OpVector & res) { log(INFO, "Clearing world; deleting all entities."); OpVector ignoredRes; auto& baseWorld = BaseWorld::instance(); if (m_contains) { while (!m_contains->empty()) { auto& entity = *m_contains->begin(); if (entity->isPerceptive()) { //Send a sight of a delete op to the entity so that it knows it has been deleted. Delete delOp; delOp->setTo(entity->getId()); Anonymous delArg; delArg->setId(entity->getId()); delOp->setArgs1(delArg); Sight sToEntity; sToEntity->setArgs1(delOp); sToEntity->setTo(entity->getId()); entity->operation(sToEntity, ignoredRes); } baseWorld.delEntity(entity.get()); } } //Remove all properties except for "id" auto propIter = m_properties.begin(); while(propIter != m_properties.end()) { if (propIter->first != "id") { auto prop = propIter->second; prop->remove(this, propIter->first); delete prop; m_properties.erase(propIter++); } else { ++propIter; } } CalendarProperty* calProp = new CalendarProperty(); calProp->install(this, "calendar"); m_properties["calendar"] = calProp; delete m_contains; m_contains = nullptr; log(INFO, "World cleared of all entities."); }
void Flusher::operation(const Operation & op, OpVector & res) { shared_ptr<ObjectContext> flush_context = m_context.lock(); if (!flush_context) { m_complete = true; return; } if (op->getClassNo() == Atlas::Objects::Operation::SIGHT_NO) { // We have a sight op, check if its the sight of an entity we // want to delete. const std::vector<Root> & args = op->getArgs(); if (args.empty()) { std::cerr << "Got empty sight" << std::endl << std::flush; return; } const Root & arg = args.front(); assert(arg.isValid()); RootEntity sight_ent = smart_dynamic_cast<RootEntity>(arg); if (!sight_ent.isValid()) { return; } if (!sight_ent->hasAttrFlag(Atlas::Objects::ID_FLAG)) { std::cerr << "Got sight no ID" << std::endl << std::flush; return; } if (!sight_ent->hasAttrFlag(Atlas::Objects::PARENTS_FLAG)) { std::cerr << "Got sight no PARENTS" << std::endl << std::flush; return; } if (sight_ent->getParents().empty() || sight_ent->getParents().front() != type) { return; } const std::string & id = sight_ent->getId(); std::cout << "Deleting: " << type << "(" << id << ")" << std::endl << std::flush; // Send a delete to the entity we have seen. Delete d; Anonymous dmap; dmap->setId(id); d->setArgs1(dmap); flush_context->setFromContext(d); d->setTo(id); res.push_back(d); // Send a tick for a short time in the future so that // we can look again once this entity is definitly gone. Tick t; Anonymous tick_arg; tick_arg->setName("flusher"); flush_context->setFromContext(t); t->setTo(t->getFrom()); t->setFutureSeconds(0.1); t->setArgs1(tick_arg); res.push_back(t); } else if (op->getParents().front() == "tick") { // We have a tick op, check if its the one we sent ourselves // to schedule the next look. if (op->getArgs().empty() || op->getArgs().front()->getName() != "flusher") { std::cout << "Not for us" << std::endl << std::flush; return; } // Send another look by type. Look l; Anonymous lmap; lmap->setParents(std::list<std::string>(1, type)); l->setArgs1(lmap); flush_context->setFromContext(l); res.push_back(l); } else if (op->getParents().front() == "unseen") { // We have an unseen op, which signals our last look returned // no results. m_complete = true; } }
/// \brief Handle an Info op response sent as reply to a teleport request /// /// @param op The Info op sent back as reply to a teleport request /// @param res The result set of replies void Peer::peerTeleportResponse(const Operation &op, OpVector &res) { log(INFO, "Got a peer teleport response"); // Response to a Create op const std::vector<Root> & args = op->getArgs(); if (args.size() < 1) { log(ERROR, "Malformed args in Info op"); return; } const Root & arg = args.front(); if (op->isDefaultRefno()) { log(ERROR, "Response to teleport has no refno"); return; } long iid = op->getRefno(); CommPeer *peer = dynamic_cast<CommPeer*>(&m_commClient); if(peer == 0) { log(ERROR, "Unable to get CommPeer object"); return; } TeleportMap::iterator I = m_teleports.find(iid); if (I == m_teleports.end()) { log(ERROR, "Info op for unknown create"); return; } TeleportState *s = I->second; assert (s != NULL); s->setCreated(); log(INFO, String::compose("Entity with ID %1 replicated on peer", iid)); // This is the sender entity. This is retreived again rather than // relying on a pointer (in the TeleportState object perhaps) as the // entity might have been deleted in the time between sending and response Entity * entity = BaseWorld::instance().getEntity(iid); if (entity == 0) { log(ERROR, String::compose("No entity found with ID: %1", iid)); // Clean up the teleport state object m_teleports.erase(I); return; } // If entity has a mind, add extra information in the Logout op if (s->isMind()) { Character * chr = dynamic_cast<Character *>(entity); if (!chr) { log(ERROR, "Entity is not a character"); return; } if (chr->m_externalMind == 0) { log(ERROR, "No external mind (though teleport state claims it)"); return; } ExternalMind * mind = dynamic_cast<ExternalMind*>(chr->m_externalMind); if (mind == 0 || !mind->isConnected()) { log(ERROR, "Mind is NULL or not connected"); return; } std::vector<Root> logout_args; Anonymous op_arg; op_arg->setId(entity->getId()); logout_args.push_back(op_arg); Anonymous ip_arg; ip_arg->setAttr("teleport_host", peer->getHost()); ip_arg->setAttr("teleport_port", peer->getPort()); ip_arg->setAttr("possess_key", s->getPossessKey()); ip_arg->setAttr("possess_entity_id", arg->getId()); logout_args.push_back(ip_arg); Logout logoutOp; logoutOp->setArgs(logout_args); logoutOp->setTo(entity->getId()); OpVector temp; mind->operation(logoutOp, temp); log(INFO, "Sent random key to connected mind"); } // FIXME Remove from the world cleanly, not delete. // Delete the entity from the current world Delete delOp; Anonymous del_arg; del_arg->setId(entity->getId()); delOp->setArgs1(del_arg); delOp->setTo(entity->getId()); entity->sendWorld(delOp); log(INFO, "Deleted entity from current server"); logEvent(EXPORT_ENT, String::compose("%1 - %2 Exported entity", getId(), entity->getId())); // Clean up the teleport state object m_teleports.erase(I); }