예제 #1
0
size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
    const EventSP &event_sp) {
  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
  if (data)
    return data->m_locations.GetSize();

  return 0;
}
예제 #2
0
BreakpointEventType
Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
    const EventSP &event_sp) {
  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());

  if (data == nullptr)
    return eBreakpointEventTypeInvalidType;
  else
    return data->GetBreakpointEventType();
}
예제 #3
0
BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent(
    const EventSP &event_sp) {
  BreakpointSP bp_sp;

  const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get());
  if (data)
    bp_sp = data->m_new_breakpoint_sp;

  return bp_sp;
}
예제 #4
0
WatchpointSP Watchpoint::WatchpointEventData::GetWatchpointFromEvent(
    const EventSP &event_sp) {
  WatchpointSP wp_sp;

  const WatchpointEventData *data = GetEventDataFromEvent(event_sp.get());
  if (data)
    wp_sp = data->m_new_watchpoint_sp;

  return wp_sp;
}
예제 #5
0
WatchpointEventType
Watchpoint::WatchpointEventData::GetWatchpointEventTypeFromEvent (const EventSP &event_sp)
{
    const WatchpointEventData *data = GetEventDataFromEvent (event_sp.get());

    if (data == NULL)
        return eWatchpointEventTypeInvalidType;
    else
        return data->GetWatchpointEventType();
}
예제 #6
0
bool Listener::FindNextEventInternal(
    std::unique_lock<std::mutex> &lock,
    Broadcaster *broadcaster,             // nullptr for any broadcaster
    const ConstString *broadcaster_names, // nullptr for any event
    uint32_t num_broadcaster_names, uint32_t event_type_mask, EventSP &event_sp,
    bool remove) {
  // NOTE: callers of this function must lock m_events_mutex using a
  // Mutex::Locker
  // and pass the locker as the first argument. m_events_mutex is no longer
  // recursive.
  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_EVENTS));

  if (m_events.empty())
    return false;

  Listener::event_collection::iterator pos = m_events.end();

  if (broadcaster == nullptr && broadcaster_names == nullptr &&
      event_type_mask == 0) {
    pos = m_events.begin();
  } else {
    pos = std::find_if(m_events.begin(), m_events.end(),
                       EventMatcher(broadcaster, broadcaster_names,
                                    num_broadcaster_names, event_type_mask));
  }

  if (pos != m_events.end()) {
    event_sp = *pos;

    if (log != nullptr)
      log->Printf("%p '%s' Listener::FindNextEventInternal(broadcaster=%p, "
                  "broadcaster_names=%p[%u], event_type_mask=0x%8.8x, "
                  "remove=%i) event %p",
                  static_cast<void *>(this), GetName(),
                  static_cast<void *>(broadcaster),
                  static_cast<const void *>(broadcaster_names),
                  num_broadcaster_names, event_type_mask, remove,
                  static_cast<void *>(event_sp.get()));

    if (remove) {
      m_events.erase(pos);
      // Unlock the event queue here.  We've removed this event and are about to
      // return
      // it so it should be okay to get the next event off the queue here - and
      // it might
      // be useful to do that in the "DoOnRemoval".
      lock.unlock();
      event_sp->DoOnRemoval();
    }
    return true;
  }

  event_sp.reset();
  return false;
}
예제 #7
0
void Listener::AddEvent(EventSP &event_sp) {
  Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_EVENTS));
  if (log != nullptr)
    log->Printf("%p Listener('%s')::AddEvent (event_sp = {%p})",
                static_cast<void *>(this), m_name.c_str(),
                static_cast<void *>(event_sp.get()));

  std::lock_guard<std::mutex> guard(m_events_mutex);
  m_events.push_back(event_sp);
  m_events_condition.notify_all();
}
예제 #8
0
void
Listener::AddEvent (EventSP &event_sp)
{
    Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EVENTS));
    if (log)
        log->Printf ("%p Listener('%s')::AddEvent (event_sp = {%p})",
                     static_cast<void*>(this), m_name.c_str(),
                     static_cast<void*>(event_sp.get()));

    // Scope for "locker"
    {
        Mutex::Locker locker(m_events_mutex);
        m_events.push_back (event_sp);
    }
    m_cond_wait.SetValue (true, eBroadcastAlways);
}
예제 #9
0
SBEvent::SBEvent (EventSP &event_sp) :
    m_event_sp (event_sp),
    m_opaque_ptr (event_sp.get())
{
}
예제 #10
0
bool
Listener::FindNextEventInternal
(
    Broadcaster *broadcaster,   // NULL for any broadcaster
    const ConstString *broadcaster_names, // NULL for any event
    uint32_t num_broadcaster_names,
    uint32_t event_type_mask,
    EventSP &event_sp,
    bool remove)
{
    Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_EVENTS));

    Mutex::Locker lock(m_events_mutex);

    if (m_events.empty())
        return false;


    Listener::event_collection::iterator pos = m_events.end();

    if (broadcaster == NULL && broadcaster_names == NULL && event_type_mask == 0)
    {
        pos = m_events.begin();
    }
    else
    {
        pos = std::find_if (m_events.begin(), m_events.end(), EventMatcher (broadcaster, broadcaster_names, num_broadcaster_names, event_type_mask));
    }

    if (pos != m_events.end())
    {
        event_sp = *pos;

        if (log)
            log->Printf ("%p '%s' Listener::FindNextEventInternal(broadcaster=%p, broadcaster_names=%p[%u], event_type_mask=0x%8.8x, remove=%i) event %p",
                         static_cast<void*>(this), GetName(),
                         static_cast<void*>(broadcaster),
                         static_cast<const void*>(broadcaster_names),
                         num_broadcaster_names, event_type_mask, remove,
                         static_cast<void*>(event_sp.get()));

        if (remove)
        {
            m_events.erase(pos);

            if (m_events.empty())
                m_cond_wait.SetValue (false, eBroadcastNever);
        }

        // Unlock the event queue here.  We've removed this event and are about to return
        // it so it should be okay to get the next event off the queue here - and it might
        // be useful to do that in the "DoOnRemoval".
        lock.Unlock();

        // Don't call DoOnRemoval if you aren't removing the event...
        if (remove)
            event_sp->DoOnRemoval();

        return true;
    }

    event_sp.reset();
    return false;
}