void FireworkShowMenuComponent::showData(CreatureObject* player, FireworkObject* fireworkShow) const { ManagedReference<PlayerObject*> ghost = player->getPlayerObject(); if (ghost == NULL || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_ADDEVENT) || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_REMOVEEVENT) || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_REORDERSHOW) || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_MODIFYEVENT) || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_DELAYSELECTION)) { return; } DataObjectComponent* data = fireworkShow->getDataObjectComponent()->get(); if (data == NULL || !data->isFireworkShowData()) return; FireworkShowDataComponent* fireworkShowData = cast<FireworkShowDataComponent*>(data); Locker plocker(player); ManagedReference<SuiListBox*> suiBox = new SuiListBox(player, SuiWindowType::FIREWORK_SHOW_ADDEVENT, SuiListBox::HANDLESINGLEBUTTON); suiBox->setPromptTitle("@firework:data_title"); suiBox->setPromptText("@firework:data_prompt"); suiBox->setOkButton(true, "@ok"); suiBox->setUsingObject(fireworkShow); int totalFireworks = fireworkShowData->getTotalFireworkCount(); for (int i = 0; i < totalFireworks; i++) { ManagedReference<FireworkObject*> firework = fireworkShowData->getFirework(i); String fireworkDelay = String::valueOf(float(fireworkShowData->getFireworkDelay(i)) / 1000.f); String menuItem = "(" + String::valueOf(i) + ":" + fireworkDelay + "s) " + firework->getDisplayedName(); suiBox->addMenuItem(menuItem); } ghost->addSuiBox(suiBox); player->sendMessage(suiBox->generateMessage()); }
void FireworkObjectImplementation::beginShowLaunch(CreatureObject* player) { if (player == NULL || player->getParent() != NULL) return; ManagedReference<FireworkObject*> fireworkShow = _this.getReferenceUnsafeStaticCast(); if (fireworkShow == NULL) return; DataObjectComponent* data = fireworkShow->getDataObjectComponent()->get(); if(data == NULL || !data->isFireworkShowData()) return; FireworkShowDataComponent* fireworkShowData = cast<FireworkShowDataComponent*>(data); if (fireworkShowData->getTotalFireworkCount() == 0) return; ManagedReference<StaticObject*> showLauncherObject = (getZoneServer()->createObject(fireworkObject.hashCode(), 0)).castTo<StaticObject*>(); if (showLauncherObject == NULL) return; player->setPosture(CreaturePosture::CROUCHED); player->doAnimation("manipulate_low"); float angle = player->getDirectionAngle(); if (angle > 360) angle = angle - 360; float distance = 2.0; angle = 2 * M_PI * angle / 360; int x = player->getPositionX() + sin(angle) * (distance); int y = player->getPositionY() + cos(angle) * (distance); int z = player->getZone()->getHeight(x, y); Locker locker(showLauncherObject); showLauncherObject->initializePosition(x, z, y); player->getZone()->transferObject(showLauncherObject, -1, true); fireworkShow->destroyObjectFromWorld(true); int launchDelay = fireworkShowData->getFireworkDelay(0); Reference<FireworkShowLaunchFireworkEvent*> fireworkShowLaunchFireworkEvent = new FireworkShowLaunchFireworkEvent(player, fireworkShow, fireworkShowData, showLauncherObject); fireworkShowLaunchFireworkEvent->schedule(launchDelay); }
void FireworkShowMenuComponent::reorderShow(CreatureObject* player, FireworkObject* fireworkShow) const { ManagedReference<PlayerObject*> ghost = player->getPlayerObject(); if (ghost == NULL || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_ADDEVENT) || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_REMOVEEVENT) || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_REORDERSHOW) || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_MODIFYEVENT) || ghost->hasSuiBoxWindowType(SuiWindowType::FIREWORK_SHOW_DELAYSELECTION)) { return; } DataObjectComponent* data = fireworkShow->getDataObjectComponent()->get(); if (data == NULL || !data->isFireworkShowData()) return; FireworkShowDataComponent* fireworkShowData = cast<FireworkShowDataComponent*>(data); Locker plocker(player); ManagedReference<SuiListBox*> suiBox = new SuiListBox(player, SuiWindowType::FIREWORK_SHOW_REORDERSHOW, SuiListBox::HANDLETHREEBUTTON); suiBox->setPromptTitle("@firework:modify_index_title"); // Remove Show Event suiBox->setPromptText("@firework:modify_index_prompt"); // Select the event index for which you would like to modify the delay time. suiBox->setOkButton(true, "@ui:done"); suiBox->setCancelButton(true, "@ui:moveup"); suiBox->setOtherButton(true, "@ui:movedown"); suiBox->setUsingObject(fireworkShow); int totalFireworks = fireworkShowData->getTotalFireworkCount(); for (int i = 0; i < totalFireworks; i++) { ManagedReference<FireworkObject*> firework = fireworkShowData->getFirework(i); String fireworkDelay = String::valueOf(float(fireworkShowData->getFireworkDelay(i)) / 1000.f); String menuItem = "(" + String::valueOf(i) + ":" + fireworkDelay + "s) " + firework->getDisplayedName(); suiBox->addMenuItem(menuItem, firework->getObjectID()); } suiBox->setCallback(new FireworkShowReorderShowSuiCallback(player->getZoneServer())); ghost->addSuiBox(suiBox); player->sendMessage(suiBox->generateMessage()); }