static void EchoAlgorithm(FunctionEvent& p, EventBuffer& midiOutput) { static NoteEvent note; // temporary note before placing in buffer // check if pausing if (decaystates[p.getKey()] < 0.0) { p.setOnTime(p.getOnTime() + p.getDur() + p.shortValue(14)); return; } // set the parameters for the output note: note.setOnDur(t_time, p.getOffTime()); // off time holds dur note.setVel(p.getVel()); note.setChan(p.getChan()); note.setKey(p.getKey()); // update the parameters for the function: decaystates[p.getKey()] *= decayrate; p.setVel((int)decaystates[p.getKey()]); // if note is too quiet, end the note if (p.getVel() <= 2) { p.off(midiOutput); decaystates[p.getKey()] = 0.0; } // next time includes a gap so that key can raise on keyboard p.setOnTime(p.getOnTime() + p.getDur() + p.shortValue(14)); note.activate(); note.action(midiOutput); // start right now, avoiding any buffer delay midiOutput.insert(note); // the note off message is being buffered }
int startAlgorithm(TumbleParameters& p) { static FunctionEvent tn; // a Temporary Note for copying into eventBuffer int ploc = storeParameters(tparam, p); if (ploc < 0) { cout << "Warning: Parameter space is full. Not adding new algorithm" << endl; return -1; } // setting the fields of the function note tn.setFunction(TumbleNoteFunction); tn.setChannel(channel); tn.setKeyno(0); tn.setVelocity(0); tn.charValue(0) = (char)ploc; // store location of the parameters tn.setStatus(EVENT_STATUS_ACTIVE); tn.setOnTime(t_time + p.i[0] - anticipation); // display the basic algorithm info cout << "Tumble: Time: " << t_time << "\tStart = " << (int)p.current << "\tPattern = . "; for (int i=1; i<p.n.getSize(); i++) { cout << (int)p.n[i] << " "; } cout << "(" << (int)p.n[0] << ")"; cout << " ioi: " << p.i[0]; cout << endl; return eventBuffer.insert(tn); }
static void TumbleNoteFunction(FunctionEvent& p, EventBuffer& midiOutput) { static NoteEvent note; // temporary note for placing in buffer TumbleParameters& param = tparam[p.charValue(0)]; int newnote = limit(param.current + param.dir * param.n[param.pos], 0, 127); // turn off algorithm if someone turned the algorithm off externally // or if the current note is too large or too small. if (param.active == 0 || newnote < A0 || newnote > C7) { param.active = 0; p.off(midiOutput); return; } // set the parameters of the output note: note.setOnDur(t_time, param.d[param.pos]); // off time holds dur note.setVel(param.v[param.pos]); note.setChan(p.getChan()); note.setKey(newnote); note.activate(); note.action(midiOutput); // start right now, avoiding any buffer delay midiOutput.insert(note); // store the note for turning off later // update the parameters for the tumble algorithm p.setOnTime(p.getOnTime() + param.i[param.pos]); param.current = newnote; param.pos++; if (param.pos > param.n.getSize()) { param.pos = 0; } }
static void EnhanceFunction(FunctionEvent& p, EventBuffer& midiOutput) { static NoteEvent note; // temporary note before placing in buffer // set the parameters for the output note: note.setOnDur(t_time, p.getOffTime()); // off time holds dur note.setVel(p.getVel()); note.setChan(p.getChan()); note.setKey(p.getKey()); // if note is too quiet if (p.getVel() <= 5) { p.off(midiOutput); } // update the parameters for the function: p.setKey(p.getKey()+p.shortValue(14)); p.setVel(p.getVel()-5); p.setOnTime(p.getOnTime() + p.getDur()); // OffTime stores duration note.activate(); note.action(midiOutput); // start right now, avoiding any buffer delay midiOutput.insert(note); // the note off message is being buffered // check wether to kill the algorithm or not: // if note is off the range of the keyboard if (p.getKey() > C8 || p.getKey() < A0) { p.off(midiOutput); } }
static void TrillAlgorithm(FunctionEvent& p, EventBuffer& midiOutput) { static NoteEvent note; // temporary note before placing in buffer int key1 = p.getKey(); // lower key of trill int key2 = p.charValue(14); // upper key of trill int state = p.charValue(15); // which note to play next int starttime = p.intValue(10); // when trill was started int i; // turn off the trill if there is a note played inside the trill int range1 = key1; int range2 = key2; if (range2 - range1 == 1) { range1--; range2++; } for (i=range1; i<=range2; i++) { if (noteontimes[i] > starttime) { p.off(midiOutput); return; } } // set the next note to play int key = state ? key2 : key1; state = !state; p.charValue(15) = state; // set the parameters for the output note: note.setOnDur(t_time, p.getDur()); note.setVel(p.getVel()); note.setChan(p.getChan()); note.setKey(key); // update the parameters for the gliss function: p.setOnTime(p.getOnTime() + p.getDur()); int value = p.getVel() + velcorrection; if (value < 100 && value > 3) { p.setVel(value); } if (p.getDur() + trillcorrection > MINTRIGTIME) { p.setDur(p.getDur() + trillcorrection); } note.activate(); note.action(midiOutput); // start right now, avoiding any buffer delay midiOutput.insert(note); // the note off message is being buffered }