예제 #1
0
//------------------------------------------------------------------------------
static void
initHUD() {

    int windowWidth = g_width, windowHeight = g_height,
        frameBufferWidth = g_width, frameBufferHeight = g_height;

    // window size might not match framebuffer size on a high DPI display
    glfwGetWindowSize(g_window, &windowWidth, &windowHeight);
    glfwGetFramebufferSize(g_window, &frameBufferWidth, &frameBufferHeight);

    g_hud.Init(windowWidth, windowHeight, frameBufferWidth, frameBufferHeight);

    g_hud.SetFrameBuffer(new GLFrameBuffer);

    g_hud.AddCheckBox("Cage Edges (H)", true, 10, 10, callbackDisplayCageEdges, 0, 'h');
    g_hud.AddCheckBox("Cage Verts (J)", true, 10, 30, callbackDisplayCageVertices, 0, 'j');
    g_hud.AddCheckBox("Animate vertices (M)", g_moveScale != 0, 10, 50, callbackAnimate, 0, 'm');
    g_hud.AddCheckBox("Freeze (spc)", false, 10, 70, callbackFreeze, 0, ' ');

    g_hud.AddCheckBox("Bilinear Stencils (`)", g_bilinear!=0, 10, 190, callbackBilinear, 0, '`');

    int compute_pulldown = g_hud.AddPullDown("Compute (K)", 250, 10, 300, callbackKernel, 'k');
    g_hud.AddPullDownButton(compute_pulldown, "CPU", kCPU);
#ifdef OPENSUBDIV_HAS_OPENMP
    g_hud.AddPullDownButton(compute_pulldown, "OpenMP", kOPENMP);
#endif
#ifdef OPENSUBDIV_HAS_TBB
    g_hud.AddPullDownButton(compute_pulldown, "TBB", kTBB);
#endif

    for (int i = 1; i < 11; ++i) {
        char level[16];
        sprintf(level, "Lv. %d", i);
        g_hud.AddRadioButton(3, level, i==g_isolationLevel, 10, 210+i*20, callbackLevel, i, '0'+(i%10));
    }

    int pulldown_handle = g_hud.AddPullDown("Shape (N)", -300, 10, 300, callbackModel, 'n');
    for (int i = 0; i < (int)g_defaultShapes.size(); ++i) {
        g_hud.AddPullDownButton(pulldown_handle, g_defaultShapes[i].name.c_str(),i);
    }
}
예제 #2
0
//------------------------------------------------------------------------------
static void
initHUD()
{
    int windowWidth = g_width, windowHeight = g_height;

    // window size might not match framebuffer size on a high DPI display
    glfwGetWindowSize(g_window, &windowWidth, &windowHeight);

    g_hud.Init(windowWidth, windowHeight);

    g_hud.SetFrameBuffer(new GLFrameBuffer);

    g_hud.AddCheckBox("Cage Edges (e)", g_drawCageEdges != 0,
                      10, 10, callbackCheckBox, kHUD_CB_DISPLAY_CAGE_EDGES, 'e');
    g_hud.AddCheckBox("Cage Verts (r)", g_drawCageVertices != 0,
                      10, 30, callbackCheckBox, kHUD_CB_DISPLAY_CAGE_VERTS, 'r');

    int pulldown = g_hud.AddPullDown("Hbr Draw Mode (h)", 10, 75, 250, callbackHbrDrawMode, 'h');
    g_hud.AddPullDownButton(pulldown, "None",      0, g_HbrDrawMode==kDRAW_NONE);
    g_hud.AddPullDownButton(pulldown, "Vertices",  1, g_HbrDrawMode==kDRAW_VERTICES);
    g_hud.AddPullDownButton(pulldown, "Wireframe", 2, g_HbrDrawMode==kDRAW_WIREFRAME);
    g_hud.AddPullDownButton(pulldown, "Faces",     3, g_HbrDrawMode==kDRAW_FACES);

    g_hud.AddCheckBox("Vert IDs",   g_HbrDrawVertIDs!=0, 10, 95, callbackDrawIDs, 0);
    g_hud.AddCheckBox("Face IDs",   g_HbrDrawFaceIDs!=0, 10, 115, callbackDrawIDs, 1);
    g_hud.AddCheckBox("Ptex IDs",   g_HbrDrawPtexIDs!=0, 10, 135, callbackDrawIDs, 2);
    g_hud.AddCheckBox("Edge Sharp", g_HbrDrawEdgeSharpness!=0, 10, 155, callbackDrawIDs, 3);

    pulldown = g_hud.AddPullDown("Vtr Draw Mode (v)", 10, 195, 250, callbackVtrDrawMode, 'v');
    g_hud.AddPullDownButton(pulldown, "None",      0, g_VtrDrawMode==kDRAW_NONE);
    g_hud.AddPullDownButton(pulldown, "Vertices",  1, g_VtrDrawMode==kDRAW_VERTICES);
    g_hud.AddPullDownButton(pulldown, "Wireframe", 2, g_VtrDrawMode==kDRAW_WIREFRAME);
    g_hud.AddPullDownButton(pulldown, "Faces",     3, g_VtrDrawMode==kDRAW_FACES);

    g_hud.AddCheckBox("Vert IDs",   g_VtrDrawVertIDs!=0, 10, 215, callbackDrawIDs, 4);
    g_hud.AddCheckBox("Edge IDs",   g_VtrDrawEdgeIDs!=0, 10, 235, callbackDrawIDs, 5);
    g_hud.AddCheckBox("Face IDs",   g_VtrDrawFaceIDs!=0, 10, 255, callbackDrawIDs, 6);
    g_hud.AddCheckBox("Ptex IDs",   g_VtrDrawPtexIDs!=0, 10, 275, callbackDrawIDs, 7);
    g_hud.AddCheckBox("Edge Sharp", g_VtrDrawEdgeSharpness!=0, 10, 295, callbackDrawIDs, 8);

    g_hud.AddCheckBox("Adaptive (`)", g_Adaptive!=0, 10, 320, callbackAdaptive, 0, '`');


    g_hud.AddSlider("Font Scale", 0.0f, 0.1f, 0.025f,
                    -900, -50, 100, false, callbackScale, 0);

    for (int i = 1; i < 11; ++i) {
        char level[16];
        sprintf(level, "Lv. %d", i);
        g_hud.AddRadioButton(3, level, i==g_level, 10, 315+i*20, callbackLevel, i, '0'+(i%10));
    }

    int shapes_pulldown = g_hud.AddPullDown("Shape (N)", -300, 10, 300, callbackModel, 'n');
    for (int i = 0; i < (int)g_shapes.size(); ++i) {
        g_hud.AddPullDownButton(shapes_pulldown, g_shapes[i].name.c_str(),i, (g_currentShape==i));
    }

    if (not g_font) {
        g_font = new GLFont( g_hud.GetFontTexture() );
    }
}