예제 #1
0
void Centerline::createClosedVolume(GEdge *gin, std::vector<GEdge*> boundEdges)
{
  current->setFactory("Gmsh");
  std::vector<std::vector<GFace *> > myFaceLoops;
  std::vector<GFace *> myFaces;
  for (unsigned int i = 0; i<  boundEdges.size(); i++){
    std::vector<std::vector<GEdge *> > myEdgeLoops;
    std::vector<GEdge *> myEdges;
    GEdge * gec;
    if(is_cut) gec = current->getEdgeByTag(NE+boundEdges[i]->tag());
    else gec = current->getEdgeByTag(boundEdges[i]->tag());
    myEdges.push_back(gec);
    myEdgeLoops.push_back(myEdges);
    GFace *newFace = current->addPlanarFace(myEdgeLoops);
    if (gin==boundEdges[i]) {
      newFace->addPhysicalEntity(2);
      current->setPhysicalName("inlet", 2, 2);//tag 2
    }
    else{
      newFace->addPhysicalEntity(3);
      current->setPhysicalName("outlets", 2, 3);//tag 3
    }
    myFaces.push_back(newFace);
  }

  Msg::Info("Centerline: action (closeVolume) has created %d in/out planar faces ",
            (int)boundEdges.size());

  for (int i = 0; i < NF; i++){
    GFace * gf;
    if(is_cut) gf = current->getFaceByTag(NF+i+1);
    else gf = current->getFaceByTag(i+1);
    myFaces.push_back(gf);
  }
  myFaceLoops.push_back(myFaces);
  GRegion *reg = current->addVolume(myFaceLoops);
  reg->addPhysicalEntity(reg->tag());
  current->setPhysicalName("lumenVolume", 3, reg->tag());

  Msg::Info("Centerline: action (closeVolume) has created volume %d ", reg->tag());

}
예제 #2
0
// The function that tests whether a 2D surface is a lateral of a valid QuadToTri
// region and whether there are conflicts. If surface is not part of valid QuadToTri region
// or if there are QuadToTri conflicts, return 0.  Note that RemoveDuplicateSurfaces()
// makes this DIFFICULT. Also, the tri_quad_flag determins whether the surface
// should be meshed with triangles or quadrangles:
// tri_quad_values: 0 = no override, 1 = mesh as quads, 2 = mesh as triangles.
// Added 2010-12-09.
int IsValidQuadToTriLateral(GFace *face, int *tri_quad_flag, bool *detectQuadToTriLateral )
{
  (*tri_quad_flag) = 0;
  (*detectQuadToTriLateral) = false;

  GModel *model = face->model();


  ExtrudeParams *ep = face->meshAttributes.extrude;

  if( !ep || !ep->mesh.ExtrudeMesh || !ep->geo.Mode == EXTRUDED_ENTITY ){
    Msg::Error("In IsValidQuadToTriLateral(), face %d is not a structured extrusion.",
               face->tag() );
    return 0;
  }

  GEdge *face_source = model->getEdgeByTag( std::abs( ep->geo.Source ) );
  if( !face_source ){
    Msg::Error("In IsValidQuadToTriLateral(), face %d has no source edge.",
               face->tag() );
  }

  // It seems the member pointers to neighboring regions for extruded lateral faces are not set.
  // For now, have to loop through
  // ALL the regions to see if the presently considered face belongs to the region and if
  // any neighboring region is QUADTRI.
  // The following loop will find all the regions that the face bounds, and determine
  // whether the face is a lateral of the region (including whether the region is even extruded).
  // After that information is determined, function can test for QuadToTri neighbor conflicts.

  std::vector<GRegion *> lateral_regions;
  std::vector<GRegion *> adjacent_regions;
  int numRegions = 0;
  int numLateralRegions = 0;

  numRegions = GetNeighborRegionsOfFace(face, adjacent_regions);
  for( int i_reg = 0; i_reg < numRegions; i_reg++ ){
    GRegion *region = adjacent_regions[i_reg];

    // is region in the current model's region's or is it deleted?
    if( !FindVolume( ( region->tag() ) ) )
      continue;

    // is the region mesh extruded?
    if( !region->meshAttributes.extrude ||
        ( region->meshAttributes.extrude &&
          !region->meshAttributes.extrude->mesh.ExtrudeMesh ) )
      continue;
    if( region->meshAttributes.extrude->geo.Mode != EXTRUDED_ENTITY )
      continue;

    // Test whether the face is a lateral
    if( IsSurfaceALateralForRegion(region, face) ){
      lateral_regions.push_back(region);
      numLateralRegions++;
      if( region->meshAttributes.extrude->mesh.QuadToTri )
        (*detectQuadToTriLateral) = true;
    }

  }

  // MAIN test of whether this is even a quadToTri extrusion lateral
  // the only return 0 path that is NOT an error
  if( !(*detectQuadToTriLateral) )
    return 0;

  // now will start conflict checks

  if(numRegions > 2){
    Msg::Error("In IsValidQuadToTriLateral(), too many regions adjacent to surface %d.",
               face->tag() );
    return 0;
  }

  bool detect_conflict = false;


  // Set the tri_quad_flag that lets ExtrudeMesh override ep->Recombine;
  // tri_quad_values: 0 = no override, 1 = mesh as quads, 2 = mesh as triangles.

  // if this face is a free surface:
  if( adjacent_regions.size() == 1 ){
    if( lateral_regions[0]->meshAttributes.extrude->mesh.QuadToTri == QUADTRI_NOVERTS_1_RECOMB ||
        lateral_regions[0]->meshAttributes.extrude->mesh.QuadToTri == QUADTRI_ADDVERTS_1_RECOMB ){
      (*tri_quad_flag) = 1;
    }
    if( lateral_regions[0]->meshAttributes.extrude->mesh.QuadToTri == QUADTRI_NOVERTS_1 ||
        lateral_regions[0]->meshAttributes.extrude->mesh.QuadToTri == QUADTRI_ADDVERTS_1 ){
      (*tri_quad_flag) = 2;
    }
    else
      (*tri_quad_flag) = 0;
  }
  else if( adjacent_regions.size() > 1 ){
    GRegion *adj_region = NULL;
    ExtrudeParams *adj_ep = NULL;
    if( lateral_regions[0] == adjacent_regions[0] )
      adj_region = adjacent_regions[1];
    else
      adj_region = adjacent_regions[0];
    adj_ep = adj_region->meshAttributes.extrude;

    // if Neighbor is Transfinite, go with the default, non-QuadTri recombine for this surface
    if( adj_region && adj_region->meshAttributes.method == MESH_TRANSFINITE )
       (*tri_quad_flag) = 0;
    // if a neighbor
    // has no extrusion structure,
    // don't even consider QuadToTri Recomb on this face.
    else if( adj_region && !(adj_ep && adj_ep->mesh.ExtrudeMesh) )
      (*tri_quad_flag) = 2;
    // This face is the source face of a second
    // neighboring extrusion.
    else if( adj_ep && adj_ep->mesh.ExtrudeMesh &&
             model->getFaceByTag( std::abs( adj_ep->geo.Source ) ) == face ){
      if( lateral_regions[0]->meshAttributes.extrude->mesh.QuadToTri == QUADTRI_NOVERTS_1_RECOMB ||
          lateral_regions[0]->meshAttributes.extrude->mesh.QuadToTri == QUADTRI_ADDVERTS_1_RECOMB )
        (*tri_quad_flag) = 1;
      else if( lateral_regions[0]->meshAttributes.extrude->mesh.QuadToTri == QUADTRI_NOVERTS_1 ||
               lateral_regions[0]->meshAttributes.extrude->mesh.QuadToTri == QUADTRI_ADDVERTS_1 )
        (*tri_quad_flag) = 2;
      else
        (*tri_quad_flag) = 0;
    }
    // if both neighbors are structured but none of the previous apply:
    else if( adj_ep && adj_ep->mesh.ExtrudeMesh ){
      if( (adj_ep && !adj_ep->mesh.QuadToTri && adj_ep->mesh.Recombine) ||
          (ep && !ep->mesh.QuadToTri && ep->mesh.Recombine) )
        (*tri_quad_flag) = 1;
      else if( (adj_ep && !adj_ep->mesh.QuadToTri && !adj_ep->mesh.Recombine) ||
               (ep && !ep->mesh.QuadToTri && !ep->mesh.Recombine) )
        (*tri_quad_flag) = 2;
      // if both are quadToTri ALWAYS try to recombine
      else if( ep->mesh.QuadToTri && adj_ep && adj_ep->mesh.QuadToTri )
        (*tri_quad_flag) = 1;
      else
        (*tri_quad_flag) = 0;
    }
    // any other adjacent surface, just default to the QuadToTri region's non-QuadToTri
    // default recombination method.  Any mistakes at this point are not this feature's.
    else
      (*tri_quad_flag) = 0;
  }
  // if this executes, there's a mistake here :
  else{
   detect_conflict = true;
   (*tri_quad_flag) = 0;
  }

  if( detect_conflict )
    return 0;
  else
    return 1;

}
예제 #3
0
// The function that tests whether a surface is a QuadToTri top surface and whether
// there are conflicts. If surface is not a top for a valid QuadToTri region or if
// there are QuadToTri conflicts, return 0.
// if the surface turns out to be the source of a toroidal loop extrusion (which will then
// NOT have geo.Mode == COPIED_ENTITY), return 2 (this will require special meshing considerations).
// Note that RemoveDuplicateSurfaces() makes this DIFFICULT. 
// Also, the type of QuadToTri interface is placed into the
// pointer argument quadToTri. .
// Added 2010-12-09.
int IsValidQuadToTriTop(GFace *face, int *quadToTri, bool *detectQuadToTriTop)
{
  (*quadToTri) = NO_QUADTRI;
  (*detectQuadToTriTop) = false;

  int is_toroidal_quadtri = 0;
  
  GModel *model = face->model();

  // First thing is first: determine if this is a toroidal quadtri extrusion.  if so, can skip the  rest
  
  
  // It seems the member pointers to neighboring regions for extruded top faces are not set.
  // For now, have to loop through
  // ALL the regions to see if the presently considered face belongs to the region.
  // The following loop will find all the regions that the face bounds, and determine
  // whether the face is a top face of the region (including whether the region is even extruded).
  // After that information is determined, function can test for QuadToTri neighbor conflicts.

  

  
  // first determine if this is toroidal quadtotri
  is_toroidal_quadtri = IsInToroidalQuadToTri(face);
  
  if( is_toroidal_quadtri )
    (*detectQuadToTriTop) = true;
  else{
    std::vector<GRegion *> top_regions;
    std::vector<GRegion *> adjacent_regions;
    std::vector<GRegion *> all_regions;
    int numRegions = 0;
    int numTopRegions = 0;
    std::set<GRegion *, GEntityLessThan>::iterator itreg;

    for( itreg = model->firstRegion(); itreg != model->lastRegion(); itreg++ )
      all_regions.push_back( (*itreg) );

    for(unsigned int i_reg = 0; i_reg < all_regions.size(); i_reg++ ){

      // save time
      if( numRegions >= 2 )
	break;

      GRegion *region = all_regions[i_reg];

      // is region in the current model's regions or is it deleted?
      if( !FindVolume( ( region->tag() ) ) )
	continue;

      // does face belong to region?
      std::list<GFace *> region_faces = std::list<GFace *>( region->faces() );
      if( std::find( region_faces.begin(), region_faces.end(), face ) !=
	    region_faces.end() ){
	adjacent_regions.push_back(region);
	numRegions++;
      }
      else
	continue;

      // is region a structured extruded?
      if( !(region->meshAttributes.extrude && region->meshAttributes.extrude->mesh.ExtrudeMesh &&
	    region->meshAttributes.extrude->geo.Mode == EXTRUDED_ENTITY) )
	continue;

      // Test whether the face is a top for the region
      if( IsSurfaceATopForRegion(region, face) ){
	top_regions.push_back(region);
	numTopRegions++;
	if( region->meshAttributes.extrude->mesh.QuadToTri )
	  (*detectQuadToTriTop) = true;
      }
	      
    }
 
    // MAIN test of whether this is even a quadToTri extrusion lateral
    // the only return 0 path that is NOT an error
    if( !(*detectQuadToTriTop) )
      return 0;

    ExtrudeParams *ep = face->meshAttributes.extrude;

    if(!ep && !is_toroidal_quadtri){
      Msg::Error("In IsValidQuadToTriTop(), no extrude info for surface %d.",
		face->tag() );
      return 0;
    }

    if( ep->geo.Mode != COPIED_ENTITY ){
      Msg::Error("In IsValidQuadToTriTop(), surface %d is not copied from source.",
		face->tag() );
      return 0;
    }

    if( ep->mesh.QuadToTri == 0){
      Msg::Error("In IsValidQuadToTriTop(), surface %d was determined to be the top surface "
		"for a QuadToTri extrusion, but does not have QuadToTri parameters set within itself.",
		face->tag() );
      return 0;
    }

    GFace *face_source = model->getFaceByTag(std::abs(ep->geo.Source));
    if(!face_source){
      Msg::Error("In IsValidQuadToTriTop(), unknown source face number %d.",
		  face->meshAttributes.extrude->geo.Source);
      return 0;
    }

    if(numRegions > 2){
      Msg::Error("In IsValidQuadToTriTop(), too many regions adjacent to surface %d.",
		face->tag() );
      return 0;
    }


    if( top_regions.size() ){
      (*quadToTri) = top_regions[0]->meshAttributes.extrude->mesh.QuadToTri;
    }

    // Make sure that face is the top for only one region. if not, then there will likely
    // be conflicts (two regions extruded into each other).
    if( top_regions.size() > 1 ){
      Msg::Error("In IsValidQuadToTriTop(), QuadToTri top surface %d identified as top "
		"surface for more than one region. Likely conflict.",  face->tag() );
      return 0;
    }

  }  // end of else that executes if NOT toroidal extrusion

  
  // this is technically redundant...but if changes are made, it's good to keep this here at the end for safety
  if( !(*detectQuadToTriTop) )
    return 0;

  if( !is_toroidal_quadtri )
    return 1;
  else if( is_toroidal_quadtri == 1 )
  { return 2;} // for toroidal extrusion
  else
    return 3;
    
}