Module *llvm::CloneModule(const Module *M, DenseMap<const Value*, Value*> &ValueMap) { // First off, we need to create the new module... Module *New = new Module(M->getModuleIdentifier()); New->setDataLayout(M->getDataLayout()); New->setTargetTriple(M->getTargetTriple()); New->setModuleInlineAsm(M->getModuleInlineAsm()); // Copy all of the type symbol table entries over. const TypeSymbolTable &TST = M->getTypeSymbolTable(); for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); TI != TE; ++TI) New->addTypeName(TI->first, TI->second); // Copy all of the dependent libraries over. for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I) New->addLibrary(*I); // Loop over all of the global variables, making corresponding globals in the // new module. Here we add them to the ValueMap and to the new Module. We // don't worry about attributes or initializers, they will come later. // for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); I != E; ++I) { GlobalVariable *GV = new GlobalVariable(I->getType()->getElementType(), false, GlobalValue::ExternalLinkage, 0, I->getName(), New); GV->setAlignment(I->getAlignment()); ValueMap[I] = GV; } // Loop over the functions in the module, making external functions as before for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { Function *NF = Function::Create(cast<FunctionType>(I->getType()->getElementType()), GlobalValue::ExternalLinkage, I->getName(), New); NF->copyAttributesFrom(I); ValueMap[I] = NF; } // Loop over the aliases in the module for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); I != E; ++I) ValueMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage, I->getName(), NULL, New); // Now that all of the things that global variable initializer can refer to // have been created, loop through and copy the global variable referrers // over... We also set the attributes on the global now. // for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); I != E; ++I) { GlobalVariable *GV = cast<GlobalVariable>(ValueMap[I]); if (I->hasInitializer()) GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(), ValueMap))); GV->setLinkage(I->getLinkage()); GV->setThreadLocal(I->isThreadLocal()); GV->setConstant(I->isConstant()); } // Similarly, copy over function bodies now... // for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { Function *F = cast<Function>(ValueMap[I]); if (!I->isDeclaration()) { Function::arg_iterator DestI = F->arg_begin(); for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end(); ++J) { DestI->setName(J->getName()); ValueMap[J] = DestI++; } std::vector<ReturnInst*> Returns; // Ignore returns cloned... CloneFunctionInto(F, I, ValueMap, Returns); } F->setLinkage(I->getLinkage()); } // And aliases for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); I != E; ++I) { GlobalAlias *GA = cast<GlobalAlias>(ValueMap[I]); GA->setLinkage(I->getLinkage()); if (const Constant* C = I->getAliasee()) GA->setAliasee(cast<Constant>(MapValue(C, ValueMap))); } return New; }
Module *llvm::CloneModule(const Module *M, ValueToValueMapTy &VMap) { // First off, we need to create the new module... Module *New = new Module(M->getModuleIdentifier(), M->getContext()); New->setDataLayout(M->getDataLayout()); New->setTargetTriple(M->getTargetTriple()); New->setModuleInlineAsm(M->getModuleInlineAsm()); // Copy all of the type symbol table entries over. const TypeSymbolTable &TST = M->getTypeSymbolTable(); for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end(); TI != TE; ++TI) New->addTypeName(TI->first, TI->second); // Copy all of the dependent libraries over. for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I) New->addLibrary(*I); // Loop over all of the global variables, making corresponding globals in the // new module. Here we add them to the VMap and to the new Module. We // don't worry about attributes or initializers, they will come later. // for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); I != E; ++I) { GlobalVariable *GV = new GlobalVariable(*New, I->getType()->getElementType(), false, GlobalValue::ExternalLinkage, 0, I->getName()); GV->setAlignment(I->getAlignment()); VMap[I] = GV; } // Loop over the functions in the module, making external functions as before for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { Function *NF = Function::Create(cast<FunctionType>(I->getType()->getElementType()), GlobalValue::ExternalLinkage, I->getName(), New); NF->copyAttributesFrom(I); VMap[I] = NF; } // Loop over the aliases in the module for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); I != E; ++I) VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage, I->getName(), NULL, New); // Now that all of the things that global variable initializer can refer to // have been created, loop through and copy the global variable referrers // over... We also set the attributes on the global now. // for (Module::const_global_iterator I = M->global_begin(), E = M->global_end(); I != E; ++I) { GlobalVariable *GV = cast<GlobalVariable>(VMap[I]); if (I->hasInitializer()) GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(), VMap))); GV->setLinkage(I->getLinkage()); GV->setThreadLocal(I->isThreadLocal()); GV->setConstant(I->isConstant()); } // Similarly, copy over function bodies now... // for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) { Function *F = cast<Function>(VMap[I]); if (!I->isDeclaration()) { Function::arg_iterator DestI = F->arg_begin(); for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end(); ++J) { DestI->setName(J->getName()); VMap[J] = DestI++; } SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned. CloneFunctionInto(F, I, VMap, Returns); } F->setLinkage(I->getLinkage()); } // And aliases for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end(); I != E; ++I) { GlobalAlias *GA = cast<GlobalAlias>(VMap[I]); GA->setLinkage(I->getLinkage()); if (const Constant* C = I->getAliasee()) GA->setAliasee(cast<Constant>(MapValue(C, VMap))); } // And named metadata.... for (Module::const_named_metadata_iterator I = M->named_metadata_begin(), E = M->named_metadata_end(); I != E; ++I) { const NamedMDNode &NMD = *I; SmallVector<MDNode*, 4> MDs; for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i) MDs.push_back(cast<MDNode>(MapValue(NMD.getOperand(i), VMap))); NamedMDNode::Create(New->getContext(), NMD.getName(), MDs.data(), MDs.size(), New); } // Update metadata attach with instructions. for (Module::iterator MI = New->begin(), ME = New->end(); MI != ME; ++MI) for (Function::iterator FI = MI->begin(), FE = MI->end(); FI != FE; ++FI) for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ++BI) { SmallVector<std::pair<unsigned, MDNode *>, 4 > MDs; BI->getAllMetadata(MDs); for (SmallVector<std::pair<unsigned, MDNode *>, 4>::iterator MDI = MDs.begin(), MDE = MDs.end(); MDI != MDE; ++MDI) { Value *MappedValue = MapValue(MDI->second, VMap); if (MDI->second != MappedValue && MappedValue) BI->setMetadata(MDI->first, cast<MDNode>(MappedValue)); } } return New; }