TessellatingPathBatch(const GrColor& color,
                       const SkPath& path,
                       const GrStrokeInfo& stroke,
                       const SkMatrix& viewMatrix,
                       const SkRect& clipBounds)
   : INHERITED(ClassID())
   , fColor(color)
   , fPath(path)
   , fStroke(stroke)
   , fViewMatrix(viewMatrix) {
     const SkRect& pathBounds = path.getBounds();
     fClipBounds = clipBounds;
     // Because the clip bounds are used to add a contour for inverse fills, they must also
     // include the path bounds.
     fClipBounds.join(pathBounds);
     if (path.isInverseFillType()) {
         fBounds = fClipBounds;
     } else {
         fBounds = path.getBounds();
     }
     if (!stroke.isFillStyle()) {
         SkScalar radius = SkScalarHalf(stroke.getWidth());
         if (stroke.getJoin() == SkPaint::kMiter_Join) {
             SkScalar scale = stroke.getMiter();
             if (scale > SK_Scalar1) {
                 radius = SkScalarMul(radius, scale);
             }
         }
         fBounds.outset(radius, radius);
     }
     viewMatrix.mapRect(&fBounds);
 }
bool GrAALinearizingConvexPathRenderer::canDrawPath(const GrDrawTarget* target,
                                                    const GrPipelineBuilder*,
                                                    const SkMatrix& viewMatrix,
                                                    const SkPath& path,
                                                    const GrStrokeInfo& stroke,
                                                    bool antiAlias) const {
    if (!antiAlias) {
        return false;
    }
    if (path.isInverseFillType()) {
        return false;
    }
    if (!path.isConvex()) {
        return false;
    }
    if (stroke.getStyle() == SkStrokeRec::kStroke_Style) {
        return viewMatrix.isSimilarity() && stroke.getWidth() >= 1.0f && 
                stroke.getWidth() <= kMaxStrokeWidth && !stroke.isDashed() && 
                SkPathPriv::LastVerbIsClose(path) && stroke.getJoin() != SkPaint::Join::kRound_Join;
    }
    return stroke.getStyle() == SkStrokeRec::kFill_Style;
}
예제 #3
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void GrGLPath::InitPathObjectStroke(GrGLGpu* gpu, GrGLuint pathID, const GrStrokeInfo& stroke) {
    SkASSERT(stroke.needToApply());
    SkASSERT(!stroke.isDashed());
    SkASSERT(!stroke.isHairlineStyle());
    GR_GL_CALL(gpu->glInterface(),
               PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stroke.getWidth())));
    GR_GL_CALL(gpu->glInterface(),
               PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(stroke.getMiter())));
    GrGLenum join = join_to_gl_join(stroke.getJoin());
    GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join));
    GrGLenum cap = cap_to_gl_cap(stroke.getCap());
    GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap));
    GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f));
}
bool GrAALinearizingConvexPathRenderer::onDrawPath(GrDrawTarget* target,
                                                   GrPipelineBuilder* pipelineBuilder,
                                                   GrColor color,
                                                   const SkMatrix& vm,
                                                   const SkPath& path,
                                                   const GrStrokeInfo& stroke,
                                                   bool antiAlias) {
    if (path.isEmpty()) {
        return true;
    }
    AAFlatteningConvexPathBatch::Geometry geometry;
    geometry.fColor = color;
    geometry.fViewMatrix = vm;
    geometry.fPath = path;
    geometry.fStrokeWidth = stroke.isFillStyle() ? -1.0f : stroke.getWidth();
    geometry.fJoin = stroke.isFillStyle() ? SkPaint::Join::kMiter_Join : stroke.getJoin();
    geometry.fMiterLimit = stroke.getMiter();

    SkAutoTUnref<GrBatch> batch(AAFlatteningConvexPathBatch::Create(geometry));
    target->drawBatch(pipelineBuilder, batch);

    return true;
}
예제 #5
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void GrGLPath::InitPathObject(GrGLGpu* gpu,
                              GrGLuint pathID,
                              const SkPath& skPath,
                              const GrStrokeInfo& stroke) {
    SkASSERT(!stroke.isDashed());
    if (!skPath.isEmpty()) {
        int verbCnt = skPath.countVerbs();
        int pointCnt = skPath.countPoints();
        int minCoordCnt = pointCnt * 2;

        SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt);
        SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt);

        SkDEBUGCODE(int numCoords = 0);

        if ((skPath.getSegmentMasks() & SkPath::kConic_SegmentMask) == 0) {
            // This branch does type punning, converting SkPoint* to GrGLfloat*.
            SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(GrGLfloat) * 2, sk_point_not_two_floats);
            // This branch does not convert with SkScalarToFloat.
#ifndef SK_SCALAR_IS_FLOAT
#error Need SK_SCALAR_IS_FLOAT.
#endif
            pathCommands.resize_back(verbCnt);
            pathCoords.resize_back(minCoordCnt);
            skPath.getPoints(reinterpret_cast<SkPoint*>(&pathCoords[0]), pointCnt);
            skPath.getVerbs(&pathCommands[0], verbCnt);
            for (int i = 0; i < verbCnt; ++i) {
                SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]);
                pathCommands[i] = verb_to_gl_path_cmd(v);
                SkDEBUGCODE(numCoords += num_coords(v));
            }
        } else {
            SkPoint points[4];
            SkPath::RawIter iter(skPath);
            SkPath::Verb verb;
            while ((verb = iter.next(points)) != SkPath::kDone_Verb) {
                pathCommands.push_back(verb_to_gl_path_cmd(verb));
                GrGLfloat coords[6];
                int coordsForVerb;
                switch (verb) {
                    case SkPath::kMove_Verb:
                        points_to_coords(points, 0, 1, coords);
                        coordsForVerb = 2;
                        break;
                    case SkPath::kLine_Verb:
                        points_to_coords(points, 1, 1, coords);
                        coordsForVerb = 2;
                        break;
                    case SkPath::kConic_Verb:
                        points_to_coords(points, 1, 2, coords);
                        coords[4] = SkScalarToFloat(iter.conicWeight());
                        coordsForVerb = 5;
                        break;
                    case SkPath::kQuad_Verb:
                        points_to_coords(points, 1, 2, coords);
                        coordsForVerb = 4;
                        break;
                    case SkPath::kCubic_Verb:
                        points_to_coords(points, 1, 3, coords);
                        coordsForVerb = 6;
                        break;
                    case SkPath::kClose_Verb:
                        continue;
                    default:
                        SkASSERT(false);  // Not reached.
                        continue;
                }
                SkDEBUGCODE(numCoords += num_coords(verb));
                pathCoords.push_back_n(coordsForVerb, coords);
            }
        }

        SkASSERT(verbCnt == pathCommands.count());
        SkASSERT(numCoords == pathCoords.count());

        GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
                   pathCoords.count(), GR_GL_FLOAT, &pathCoords[0]));
    } else {
        GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, NULL, 0, GR_GL_FLOAT, NULL));
    }

    if (stroke.needToApply()) {
        SkASSERT(!stroke.isHairlineStyle());
        GR_GL_CALL(gpu->glInterface(),
            PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stroke.getWidth())));
        GR_GL_CALL(gpu->glInterface(),
            PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(stroke.getMiter())));
        GrGLenum join = join_to_gl_join(stroke.getJoin());
        GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join));
        GrGLenum cap = cap_to_gl_cap(stroke.getCap());
        GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap));
        GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f));
    }
}