bool GraphEdit::_filter_input(const Point2 &p_point) { Ref<Texture> port = get_icon("port", "GraphNode"); for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); if (is_in_hot_zone(pos, p_point)) return true; } for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); if (is_in_hot_zone(pos, p_point)) { return true; } } } return false; }
void GraphEdit::_top_layer_draw() { _update_scroll(); if (connecting) { Node *fromn = get_node(connecting_from); ERR_FAIL_COND(!fromn); GraphNode *from = Object::cast_to<GraphNode>(fromn); ERR_FAIL_COND(!from); Vector2 pos; if (connecting_out) pos = from->get_connection_output_position(connecting_index); else pos = from->get_connection_input_position(connecting_index); pos += from->get_position(); Vector2 topos; topos = connecting_to; Color col = connecting_color; if (connecting_target) { col.r += 0.4; col.g += 0.4; col.b += 0.4; } if (!connecting_out) { SWAP(pos, topos); } _draw_cos_line(top_layer, pos, topos, col, col); } if (box_selecting) top_layer->draw_rect(box_selecting_rect, Color(0.7, 0.7, 1.0, 0.3)); }
void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { Ref<InputEventMouseButton> mb = p_ev; if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) { Ref<Texture> port = get_icon("port", "GraphNode"); Vector2 mpos(mb->get_position().x, mb->get_position().y); for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); if (is_in_hot_zone(pos, mpos)) { if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) { //check disconnect for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { if (E->get().from == gn->get_name() && E->get().from_port == j) { Node *to = get_node(String(E->get().to)); if (Object::cast_to<GraphNode>(to)) { connecting_from = E->get().to; connecting_index = E->get().to_port; connecting_out = false; connecting_type = Object::cast_to<GraphNode>(to)->get_connection_input_type(E->get().to_port); connecting_color = Object::cast_to<GraphNode>(to)->get_connection_input_color(E->get().to_port); connecting_target = false; connecting_to = pos; just_disconnected = true; emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port); to = get_node(String(connecting_from)); //maybe it was erased if (Object::cast_to<GraphNode>(to)) { connecting = true; } return; } } } } connecting = true; connecting_from = gn->get_name(); connecting_index = j; connecting_out = true; connecting_type = gn->get_connection_output_type(j); connecting_color = gn->get_connection_output_color(j); connecting_target = false; connecting_to = pos; just_disconnected = false; return; } } for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); if (is_in_hot_zone(pos, mpos)) { if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) { //check disconnect for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { if (E->get().to == gn->get_name() && E->get().to_port == j) { Node *fr = get_node(String(E->get().from)); if (Object::cast_to<GraphNode>(fr)) { connecting_from = E->get().from; connecting_index = E->get().from_port; connecting_out = true; connecting_type = Object::cast_to<GraphNode>(fr)->get_connection_output_type(E->get().from_port); connecting_color = Object::cast_to<GraphNode>(fr)->get_connection_output_color(E->get().from_port); connecting_target = false; connecting_to = pos; just_disconnected = true; emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port); fr = get_node(String(connecting_from)); //maybe it was erased if (Object::cast_to<GraphNode>(fr)) { connecting = true; } return; } } } } connecting = true; connecting_from = gn->get_name(); connecting_index = j; connecting_out = false; connecting_type = gn->get_connection_input_type(j); connecting_color = gn->get_connection_input_color(j); connecting_target = false; connecting_to = pos; just_disconnected = true; return; } } } } Ref<InputEventMouseMotion> mm = p_ev; if (mm.is_valid() && connecting) { connecting_to = mm->get_position(); connecting_target = false; top_layer->update(); Ref<Texture> port = get_icon("port", "GraphNode"); Vector2 mpos = mm->get_position(); for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); if (!gn) continue; if (!connecting_out) { for (int j = 0; j < gn->get_connection_output_count(); j++) { Vector2 pos = gn->get_connection_output_position(j) + gn->get_position(); int type = gn->get_connection_output_type(j); if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) { connecting_target = true; connecting_to = pos; connecting_target_to = gn->get_name(); connecting_target_index = j; return; } } } else { for (int j = 0; j < gn->get_connection_input_count(); j++) { Vector2 pos = gn->get_connection_input_position(j) + gn->get_position(); int type = gn->get_connection_input_type(j); if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) { connecting_target = true; connecting_to = pos; connecting_target_to = gn->get_name(); connecting_target_index = j; return; } } } } } if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) { if (connecting && connecting_target) { String from = connecting_from; int from_slot = connecting_index; String to = connecting_target_to; int to_slot = connecting_target_index; if (!connecting_out) { SWAP(from, to); SWAP(from_slot, to_slot); } emit_signal("connection_request", from, from_slot, to, to_slot); } else if (!just_disconnected) { String from = connecting_from; int from_slot = connecting_index; Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y); emit_signal("connection_to_empty", from, from_slot, ofs); } connecting = false; top_layer->update(); update(); connections_layer->update(); } }