void Microsoft2Grabber::BodyIndexFrameArrived(IBodyIndexFrameReference* pBodyIndexFrameReference) { IBodyIndexFrame* pBodyIndexFrame = NULL; HRESULT hr = pBodyIndexFrameReference->AcquireFrame(&pBodyIndexFrame); if(FAILED(hr)) return; //cout << "got a body index frame" << endl; IFrameDescription* pBodyIndexFrameDescription = NULL; int nBodyIndexWidth = 0; int nBodyIndexHeight = 0; UINT nBodyIndexBufferSize = 0; BYTE *pBodyIndexBuffer = NULL; // get body index frame data if (SUCCEEDED(hr)) { hr = pBodyIndexFrame->get_FrameDescription(&pBodyIndexFrameDescription); } if (SUCCEEDED(hr)) { hr = pBodyIndexFrameDescription->get_Width(&nBodyIndexWidth); } if (SUCCEEDED(hr)) { hr = pBodyIndexFrameDescription->get_Height(&nBodyIndexHeight); } if (SUCCEEDED(hr)) { hr = pBodyIndexFrame->AccessUnderlyingBuffer(&nBodyIndexBufferSize, &pBodyIndexBuffer); } SafeRelease(pBodyIndexFrameDescription); SafeRelease(pBodyIndexFrame); }
void KinectCapture::GetBodyIndexFrame(IMultiSourceFrame* pMultiFrame) { IBodyIndexFrameReference* pBodyIndexFrameReference = NULL; IBodyIndexFrame* pBodyIndexFrame = NULL; pMultiFrame->get_BodyIndexFrameReference(&pBodyIndexFrameReference); HRESULT hr = pBodyIndexFrameReference->AcquireFrame(&pBodyIndexFrame); if (SUCCEEDED(hr)) { if (pBodyIndex == NULL) { pBodyIndex = new BYTE[nDepthFrameHeight * nDepthFrameWidth]; } UINT nBufferSize = nDepthFrameHeight * nDepthFrameWidth; hr = pBodyIndexFrame->CopyFrameDataToArray(nBufferSize, pBodyIndex); } SafeRelease(pBodyIndexFrame); SafeRelease(pBodyIndexFrameReference); }
void UpdateBodyFrameIndex(){ if(!m_pBodyIndexFrameReader){ return; } if(m_nDepthWidth == 0 || m_nDepthHeight == 0 || m_nColorWidth == 0 || m_nColorHeight == 0){ return; } if(m_nBodyIndex == 0xff){ return; } IBodyIndexFrame * pBodyIndexFrame = NULL; HRESULT hr = m_pBodyIndexFrameReader->AcquireLatestFrame(&pBodyIndexFrame); if(SUCCEEDED(hr)){ unsigned int nBufferSize = 0; unsigned char * pBuffer = NULL; if(SUCCEEDED(hr)){ hr = pBodyIndexFrame->AccessUnderlyingBuffer(&nBufferSize, &pBuffer); } if(SUCCEEDED(hr)){ hr = m_pCoordinateMapper->MapColorFrameToDepthSpace(m_nDepthWidth*m_nDepthHeight, m_pDepth, m_nColorWidth*m_nColorHeight, m_pColorDepthMap); } if(SUCCEEDED(hr)){ ProcessBodyFrameIndexColor(pBuffer, m_nDepthWidth, m_nDepthHeight, m_pColorDepthMap, m_nColorWidth, m_nColorHeight); } } SafeRelease(pBodyIndexFrame); }
int main(int argc, char** argv) { // 1a. Get default Sensor cout << "Try to get default sensor" << endl; IKinectSensor* pSensor = nullptr; if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << endl; return -1; } // 1b. Open sensor cout << "Try to open sensor" << endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << endl; return -1; } // 2a. Get frame source cout << "Try to get body index source" << endl; IBodyIndexFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyIndexFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body index frame source" << endl; return -1; } // 2b. Get frame description cout << "get body index frame description" << endl; int iWidth = 0; int iHeight = 0; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iWidth); pFrameDescription->get_Height(&iHeight); } pFrameDescription->Release(); pFrameDescription = nullptr; // 3a. get frame reader cout << "Try to get body index frame reader" << endl; IBodyIndexFrameReader* pFrameReader = nullptr; if (pFrameSource->OpenReader(&pFrameReader) != S_OK) { cerr << "Can't get body index frame reader" << endl; return -1; } // 2c. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; // Prepare OpenCV data cv::Mat mImg(iHeight, iWidth, CV_8UC3); cv::namedWindow("Body Index Image"); // color array cv::Vec3b aColorTable[7] = { cv::Vec3b(255,0,0), cv::Vec3b(0,255,0), cv::Vec3b(0,0,255), cv::Vec3b(255,255,0), cv::Vec3b(255,0,255), cv::Vec3b(0,255,255), cv::Vec3b(0,0,0), }; // Enter main loop while (true) { // 4a. Get last frame IBodyIndexFrame* pFrame = nullptr; if (pFrameReader->AcquireLatestFrame(&pFrame) == S_OK) { // 4c. Fill OpenCV image UINT uSize = 0; BYTE* pBuffer = nullptr; if (pFrame->AccessUnderlyingBuffer(&uSize,&pBuffer) == S_OK) { for (int y = 0; y < iHeight; ++y) { for (int x = 0; x < iWidth; ++x) { int uBodyIdx = pBuffer[x + y * iWidth]; if (uBodyIdx < 6) mImg.at<cv::Vec3b>(y, x) = aColorTable[uBodyIdx]; else mImg.at<cv::Vec3b>(y, x) = aColorTable[6]; } } cv::imshow("Body Index Image", mImg); } else { cerr << "Data access error" << endl; } // 4e. release frame pFrame->Release(); } // 4f. check keyboard input if (cv::waitKey(30) == VK_ESCAPE){ break; } } // 3b. release frame reader cout << "Release frame reader" << endl; pFrameReader->Release(); pFrameReader = nullptr; // 1c. Close Sensor cout << "close sensor" << endl; pSensor->Close(); // 1d. Release Sensor cout << "Release sensor" << endl; pSensor->Release(); pSensor = nullptr; return 0; }
int _tmain( int argc, _TCHAR* argv[] ) { cv::setUseOptimized( true ); // Sensor IKinectSensor* pSensor; HRESULT hResult = S_OK; hResult = GetDefaultKinectSensor( &pSensor ); if( FAILED( hResult ) ){ std::cerr << "Error : GetDefaultKinectSensor" << std::endl; return -1; } hResult = pSensor->Open(); if( FAILED( hResult ) ){ std::cerr << "Error : IKinectSensor::Open()" << std::endl; return -1; } // Source IBodyIndexFrameSource* pBodyIndexSource; hResult = pSensor->get_BodyIndexFrameSource( &pBodyIndexSource ); if( FAILED( hResult ) ){ std::cerr << "Error : IKinectSensor::get_BodyIndexFrameSource()" << std::endl; return -1; } // Reader IBodyIndexFrameReader* pBodyIndexReader; hResult = pBodyIndexSource->OpenReader( &pBodyIndexReader ); if( FAILED( hResult ) ){ std::cerr << "Error : IBodyIndexFrameSource::OpenReader()" << std::endl; return -1; } // Description IFrameDescription* pDescription; hResult = pBodyIndexSource->get_FrameDescription( &pDescription ); if( FAILED( hResult ) ){ std::cerr << "Error : IBodyIndexFrameSource::get_FrameDescription()" << std::endl; return -1; } int width = 0; int height = 0; pDescription->get_Width( &width ); // 512 pDescription->get_Height( &height ); // 424 cv::Mat bodyIndexMat( height, width, CV_8UC3 ); cv::namedWindow( "BodyIndex" ); // Color Table cv::Vec3b color[BODY_COUNT]; color[0] = cv::Vec3b( 255, 0, 0 ); color[1] = cv::Vec3b( 0, 255, 0 ); color[2] = cv::Vec3b( 0, 0, 255 ); color[3] = cv::Vec3b( 255, 255, 0 ); color[4] = cv::Vec3b( 255, 0, 255 ); color[5] = cv::Vec3b( 0, 255, 255 ); while( 1 ){ // Frame IBodyIndexFrame* pBodyIndexFrame = nullptr; hResult = pBodyIndexReader->AcquireLatestFrame( &pBodyIndexFrame ); if( SUCCEEDED( hResult ) ){ unsigned int bufferSize = 0; unsigned char* buffer = nullptr; hResult = pBodyIndexFrame->AccessUnderlyingBuffer( &bufferSize, &buffer ); if( SUCCEEDED( hResult ) ){ for( int y = 0; y < height; y++ ){ for( int x = 0; x < width; x++ ){ unsigned int index = y * width + x; if( buffer[index] != 0xff ){ bodyIndexMat.at<cv::Vec3b>( y, x ) = color[buffer[index]]; } else{ bodyIndexMat.at<cv::Vec3b>( y, x ) = cv::Vec3b( 0, 0, 0 ); } } } } } SafeRelease( pBodyIndexFrame ); cv::imshow( "BodyIndex", bodyIndexMat ); if( cv::waitKey( 30 ) == VK_ESCAPE ){ break; } } SafeRelease( pBodyIndexSource ); SafeRelease( pBodyIndexReader ); SafeRelease( pDescription ); if( pSensor ){ pSensor->Close(); } SafeRelease( pSensor ); cv::destroyAllWindows(); return 0; }
/// <summary> /// Main processing function /// </summary> void CCoordinateMappingBasics::Update() { if (!m_pMultiSourceFrameReader) { return; } IMultiSourceFrame* pMultiSourceFrame = NULL; IDepthFrame* pDepthFrame = NULL; IColorFrame* pColorFrame = NULL; IBodyIndexFrame* pBodyIndexFrame = NULL; IBodyFrame* pBodyFrame = NULL; HRESULT hr = m_pMultiSourceFrameReader->AcquireLatestFrame(&pMultiSourceFrame); if (SUCCEEDED(hr)) { IDepthFrameReference* pDepthFrameReference = NULL; hr = pMultiSourceFrame->get_DepthFrameReference(&pDepthFrameReference); if (SUCCEEDED(hr)) { hr = pDepthFrameReference->AcquireFrame(&pDepthFrame); } SafeRelease(pDepthFrameReference); } if (SUCCEEDED(hr)) { IColorFrameReference* pColorFrameReference = NULL; hr = pMultiSourceFrame->get_ColorFrameReference(&pColorFrameReference); if (SUCCEEDED(hr)) { hr = pColorFrameReference->AcquireFrame(&pColorFrame); } SafeRelease(pColorFrameReference); } if (SUCCEEDED(hr)) { IBodyIndexFrameReference* pBodyIndexFrameReference = NULL; hr = pMultiSourceFrame->get_BodyIndexFrameReference(&pBodyIndexFrameReference); if (SUCCEEDED(hr)) { hr = pBodyIndexFrameReference->AcquireFrame(&pBodyIndexFrame); } SafeRelease(pBodyIndexFrameReference); } if (SUCCEEDED(hr)) { IBodyFrameReference* pBodyFrameReference = NULL; hr = pMultiSourceFrame->get_BodyFrameReference(&pBodyFrameReference); if (SUCCEEDED(hr)) { hr = pBodyFrameReference->AcquireFrame(&pBodyFrame); } SafeRelease(pBodyFrameReference); } if (SUCCEEDED(hr)) { // Depth INT64 nDepthTime = 0; IFrameDescription* pDepthFrameDescription = NULL; int nDepthWidth = 0; int nDepthHeight = 0; UINT nDepthBufferSize = 0; UINT16 *pDepthBuffer = NULL; // Color IFrameDescription* pColorFrameDescription = NULL; int nColorWidth = 0; int nColorHeight = 0; ColorImageFormat imageFormat = ColorImageFormat_None; UINT nColorBufferSize = 0; RGBQUAD *pColorBuffer = NULL; // BodyIndex IFrameDescription* pBodyIndexFrameDescription = NULL; int nBodyIndexWidth = 0; int nBodyIndexHeight = 0; UINT nBodyIndexBufferSize = 0; BYTE *pBodyIndexBuffer = NULL; // Body IBody* ppBodies[BODY_COUNT] = { 0 }; // get depth frame data hr = pDepthFrame->get_RelativeTime(&nDepthTime); // Depth if (SUCCEEDED(hr)) { hr = pDepthFrame->get_FrameDescription(&pDepthFrameDescription); } if (SUCCEEDED(hr)) { hr = pDepthFrameDescription->get_Width(&nDepthWidth); } if (SUCCEEDED(hr)) { hr = pDepthFrameDescription->get_Height(&nDepthHeight); } if (SUCCEEDED(hr)) { hr = pDepthFrame->AccessUnderlyingBuffer(&nDepthBufferSize, &pDepthBuffer); } // get color frame data if (SUCCEEDED(hr)) { hr = pColorFrame->get_FrameDescription(&pColorFrameDescription); } if (SUCCEEDED(hr)) { hr = pColorFrameDescription->get_Width(&nColorWidth); } if (SUCCEEDED(hr)) { hr = pColorFrameDescription->get_Height(&nColorHeight); } if (SUCCEEDED(hr)) { hr = pColorFrame->get_RawColorImageFormat(&imageFormat); } if (SUCCEEDED(hr)) { if (imageFormat == ColorImageFormat_Bgra) { hr = pColorFrame->AccessRawUnderlyingBuffer(&nColorBufferSize, reinterpret_cast<BYTE**>(&pColorBuffer)); } else if (m_pColorRGBX) { pColorBuffer = m_pColorRGBX; nColorBufferSize = cColorWidth * cColorHeight * sizeof(RGBQUAD); hr = pColorFrame->CopyConvertedFrameDataToArray(nColorBufferSize, reinterpret_cast<BYTE*>(pColorBuffer), ColorImageFormat_Bgra); } else { hr = E_FAIL; } } // get body index frame data if (SUCCEEDED(hr)) { hr = pBodyIndexFrame->get_FrameDescription(&pBodyIndexFrameDescription); } if (SUCCEEDED(hr)) { hr = pBodyIndexFrameDescription->get_Width(&nBodyIndexWidth); } if (SUCCEEDED(hr)) { hr = pBodyIndexFrameDescription->get_Height(&nBodyIndexHeight); } if (SUCCEEDED(hr)) { hr = pBodyIndexFrame->AccessUnderlyingBuffer(&nBodyIndexBufferSize, &pBodyIndexBuffer); } // get body frame data if (SUCCEEDED(hr)) { hr = pBodyFrame->GetAndRefreshBodyData(_countof(ppBodies), ppBodies); } if (SUCCEEDED(hr)) { ProcessFrame(nDepthTime, pDepthBuffer, nDepthWidth, nDepthHeight, pColorBuffer, nColorWidth, nColorHeight, pBodyIndexBuffer, nBodyIndexWidth, nBodyIndexHeight, BODY_COUNT, ppBodies); } SafeRelease(pDepthFrameDescription); SafeRelease(pColorFrameDescription); SafeRelease(pBodyIndexFrameDescription); for (int i = 0; i < _countof(ppBodies); ++i) { SafeRelease(ppBodies[i]); } } SafeRelease(pDepthFrame); SafeRelease(pColorFrame); SafeRelease(pBodyIndexFrame); SafeRelease(pBodyFrame); SafeRelease(pMultiSourceFrame); }
/// Main processing function void CBodyBasics::Update() { clear = true; for ( int i = 0; i < BODY_COUNT; i ++ ) { bodyXY[i][0] = bodyXY[i][1] = -1; position[i][0] = position[i][1] = -1; angle[i] = -1; distance = -1; } //每次先清空skeletonImg skeletonImg.setTo(0); //如果丢失了kinect,则不继续操作 if (!m_pBodyFrameReader) { return; } IBodyFrame* pBodyFrame = NULL;//骨架信息 IDepthFrame* pDepthFrame = NULL;//深度信息 IBodyIndexFrame* pBodyIndexFrame = NULL;//背景二值图 //记录每次操作的成功与否 HRESULT hr = S_OK; //---------------------------------------获取背景二值图并显示--------------------------------- if (SUCCEEDED(hr)){ hr = m_pBodyIndexFrameReader->AcquireLatestFrame(&pBodyIndexFrame);//获得背景二值图信息 } if (SUCCEEDED(hr)){ BYTE *bodyIndexArray = new BYTE[cDepthHeight * cDepthWidth];//背景二值图是8为uchar,有人是黑色,没人是白色 pBodyIndexFrame->CopyFrameDataToArray(cDepthHeight * cDepthWidth, bodyIndexArray); //把背景二值图画到MAT里 uchar* skeletonData = (uchar*)skeletonImg.data; for (int j = 0; j < cDepthHeight * cDepthWidth; ++j){ *skeletonData = bodyIndexArray[j]; ++skeletonData; *skeletonData = bodyIndexArray[j]; ++skeletonData; *skeletonData = bodyIndexArray[j]; ++skeletonData; } delete[] bodyIndexArray; } SafeRelease(pBodyIndexFrame);//必须要释放,否则之后无法获得新的frame数据 //-----------------------------获取骨架并显示---------------------------- if (SUCCEEDED(hr)){ hr = m_pBodyFrameReader->AcquireLatestFrame(&pBodyFrame);//获取骨架信息 } if (SUCCEEDED(hr)) { IBody* ppBodies[BODY_COUNT] = { 0 };//每一个IBody可以追踪一个人,总共可以追踪六个人 if (SUCCEEDED(hr)) { //把kinect追踪到的人的信息,分别存到每一个IBody中 hr = pBodyFrame->GetAndRefreshBodyData(_countof(ppBodies), ppBodies); } if (SUCCEEDED(hr)) { //对每一个IBody,我们找到他的骨架信息,并且画出来 ProcessBody(BODY_COUNT, ppBodies); } for (int i = 0; i < _countof(ppBodies); ++i) { SafeRelease(ppBodies[i]);//释放所有 } } SafeRelease(pBodyFrame);//必须要释放,否则之后无法获得新的frame数据 //-----------------------获取深度数据并显示-------------------------- if (SUCCEEDED(hr)){ hr = m_pDepthFrameReader->AcquireLatestFrame(&pDepthFrame);//获得深度数据 } if (SUCCEEDED(hr)){ UINT16 *depthArray = new UINT16[cDepthHeight * cDepthWidth];//深度数据是16位unsigned int pDepthFrame->CopyFrameDataToArray(cDepthHeight * cDepthWidth, depthArray); //把深度数据画到MAT中 uchar* depthData = (uchar*)depthImg.data; for (int j = 0; j < cDepthHeight * cDepthWidth; ++j){ *depthData = depthArray[j]; ++depthData; } distance = depthArray[cDepthHeight*cDepthWidth/2 + cDepthWidth/2]; for ( int j = 0; j < BODY_COUNT; j ++ ) { if ( -1 == (bodyXY[j][0] | bodyXY[j][1]) ) { continue; } double r = depthArray[cDepthWidth*bodyXY[j][1] + bodyXY[j][0]]; position[j][0] = r * cos(angle[j]) / 1000.0; position[j][1] = r * sin(angle[j]) / 1000.0; } delete[] depthArray; } SafeRelease(pDepthFrame);//必须要释放,否则之后无法获得新的frame数据 imshow("depthImg", depthImg); cv::waitKey(5); }
void Device::update() { if ( mSensor != 0 ) { mSensor->get_Status( &mStatus ); } if ( mFrameReader == 0 ) { return; } IAudioBeamFrame* audioFrame = 0; IBodyFrame* bodyFrame = 0; IBodyIndexFrame* bodyIndexFrame = 0; IColorFrame* colorFrame = 0; IDepthFrame* depthFrame = 0; IMultiSourceFrame* frame = 0; IInfraredFrame* infraredFrame = 0; ILongExposureInfraredFrame* infraredLongExposureFrame = 0; HRESULT hr = mFrameReader->AcquireLatestFrame( &frame ); // TODO audio if ( SUCCEEDED( hr ) ) { console() << "SUCCEEDED " << getElapsedFrames() << endl; } if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyEnabled() ) { IBodyFrameReference* frameRef = 0; hr = frame->get_BodyFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &bodyFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyIndexEnabled() ) { IBodyIndexFrameReference* frameRef = 0; hr = frame->get_BodyIndexFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &bodyIndexFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isColorEnabled() ) { IColorFrameReference* frameRef = 0; hr = frame->get_ColorFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &colorFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isDepthEnabled() ) { IDepthFrameReference* frameRef = 0; hr = frame->get_DepthFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &depthFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredEnabled() ) { IInfraredFrameReference* frameRef = 0; hr = frame->get_InfraredFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &infraredFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredLongExposureEnabled() ) { ILongExposureInfraredFrameReference* frameRef = 0; hr = frame->get_LongExposureInfraredFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &infraredLongExposureFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) ) { long long time = 0L; // TODO audio IFrameDescription* bodyFrameDescription = 0; int32_t bodyWidth = 0; int32_t bodyHeight = 0; uint32_t bodyBufferSize = 0; uint8_t* bodyBuffer = 0; IFrameDescription* bodyIndexFrameDescription = 0; int32_t bodyIndexWidth = 0; int32_t bodyIndexHeight = 0; uint32_t bodyIndexBufferSize = 0; uint8_t* bodyIndexBuffer = 0; IFrameDescription* colorFrameDescription = 0; int32_t colorWidth = 0; int32_t colorHeight = 0; ColorImageFormat imageFormat = ColorImageFormat_None; uint32_t colorBufferSize = 0; uint8_t* colorBuffer = 0; IFrameDescription* depthFrameDescription = 0; int32_t depthWidth = 0; int32_t depthHeight = 0; uint16_t depthMinReliableDistance = 0; uint16_t depthMaxReliableDistance = 0; uint32_t depthBufferSize = 0; uint16_t* depthBuffer = 0; IFrameDescription* infraredFrameDescription = 0; int32_t infraredWidth = 0; int32_t infraredHeight = 0; uint32_t infraredBufferSize = 0; uint16_t* infraredBuffer = 0; IFrameDescription* infraredLongExposureFrameDescription = 0; int32_t infraredLongExposureWidth = 0; int32_t infraredLongExposureHeight = 0; uint32_t infraredLongExposureBufferSize = 0; uint16_t* infraredLongExposureBuffer = 0; hr = depthFrame->get_RelativeTime( &time ); // TODO audio if ( mDeviceOptions.isAudioEnabled() ) { } // TODO body if ( mDeviceOptions.isBodyEnabled() ) { } if ( mDeviceOptions.isBodyIndexEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrame->get_FrameDescription( &bodyIndexFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrameDescription->get_Width( &bodyIndexWidth ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrameDescription->get_Height( &bodyIndexHeight ); } if ( SUCCEEDED( hr ) ) { //hr = bodyIndexFrame->AccessUnderlyingBuffer( &bodyIndexBufferSize, &bodyIndexBuffer ); } } if ( mDeviceOptions.isColorEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = colorFrame->get_FrameDescription( &colorFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = colorFrameDescription->get_Width( &colorWidth ); } if ( SUCCEEDED( hr ) ) { hr = colorFrameDescription->get_Height( &colorHeight ); } if ( SUCCEEDED( hr ) ) { hr = colorFrame->get_RawColorImageFormat( &imageFormat ); } if ( SUCCEEDED( hr ) ) { bool isAllocated = false; SurfaceChannelOrder channelOrder = SurfaceChannelOrder::BGRA; if ( imageFormat == ColorImageFormat_Bgra ) { hr = colorFrame->AccessRawUnderlyingBuffer( &colorBufferSize, reinterpret_cast<uint8_t**>( &colorBuffer ) ); channelOrder = SurfaceChannelOrder::BGRA; } else if ( imageFormat == ColorImageFormat_Rgba ) { hr = colorFrame->AccessRawUnderlyingBuffer( &colorBufferSize, reinterpret_cast<uint8_t**>( &colorBuffer ) ); channelOrder = SurfaceChannelOrder::RGBA; } else { isAllocated = true; colorBufferSize = colorWidth * colorHeight * sizeof( uint8_t ) * 4; colorBuffer = new uint8_t[ colorBufferSize ]; hr = colorFrame->CopyConvertedFrameDataToArray( colorBufferSize, reinterpret_cast<uint8_t*>( colorBuffer ), ColorImageFormat_Rgba ); channelOrder = SurfaceChannelOrder::RGBA; } if ( SUCCEEDED( hr ) ) { colorFrame->get_RelativeTime( &time ); Surface8u colorSurface = Surface8u( colorBuffer, colorWidth, colorHeight, colorWidth * sizeof( uint8_t ) * 4, channelOrder ); mFrame.mSurfaceColor = Surface8u( colorWidth, colorHeight, false, channelOrder ); mFrame.mSurfaceColor.copyFrom( colorSurface, colorSurface.getBounds() ); console() << "Color\n\twidth: " << colorWidth << "\n\theight: " << colorHeight << "\n\tbuffer size: " << colorBufferSize << "\n\ttime: " << time << endl; } if ( isAllocated && colorBuffer != 0 ) { delete[] colorBuffer; colorBuffer = 0; } } } if ( mDeviceOptions.isDepthEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_FrameDescription( &depthFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = depthFrameDescription->get_Width( &depthWidth ); } if ( SUCCEEDED( hr ) ) { hr = depthFrameDescription->get_Height( &depthHeight ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_DepthMinReliableDistance( &depthMinReliableDistance ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_DepthMaxReliableDistance( &depthMaxReliableDistance ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->AccessUnderlyingBuffer( &depthBufferSize, &depthBuffer ); } if ( SUCCEEDED( hr ) ) { Channel16u depthChannel = Channel16u( depthWidth, depthHeight, depthWidth * sizeof( uint16_t ), 1, depthBuffer ); mFrame.mChannelDepth = Channel16u( depthWidth, depthHeight ); mFrame.mChannelDepth.copyFrom( depthChannel, depthChannel.getBounds() ); console( ) << "Depth\n\twidth: " << depthWidth << "\n\theight: " << depthHeight << endl; } } if ( mDeviceOptions.isInfraredEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = infraredFrame->get_FrameDescription( &infraredFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrameDescription->get_Width( &infraredWidth ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrameDescription->get_Height( &infraredHeight ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrame->AccessUnderlyingBuffer( &infraredBufferSize, &infraredBuffer ); } if ( SUCCEEDED( hr ) ) { Channel16u infraredChannel = Channel16u( infraredWidth, infraredHeight, infraredWidth * sizeof( uint16_t ), 1, infraredBuffer ); mFrame.mChannelInfrared = Channel16u( infraredWidth, infraredHeight ); mFrame.mChannelInfrared.copyFrom( infraredChannel, infraredChannel.getBounds() ); console( ) << "Infrared\n\twidth: " << infraredWidth << "\n\theight: " << infraredHeight << endl; } } if ( mDeviceOptions.isInfraredLongExposureEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrame->get_FrameDescription( &infraredLongExposureFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrameDescription->get_Width( &infraredLongExposureWidth ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrameDescription->get_Height( &infraredLongExposureHeight ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrame->AccessUnderlyingBuffer( &infraredLongExposureBufferSize, &infraredLongExposureBuffer ); } if ( SUCCEEDED( hr ) ) { Channel16u infraredLongExposureChannel = Channel16u( infraredLongExposureWidth, infraredLongExposureHeight, infraredLongExposureWidth * sizeof( uint16_t ), 1, infraredLongExposureBuffer ); mFrame.mChannelInfraredLongExposure = Channel16u( infraredLongExposureWidth, infraredLongExposureHeight ); mFrame.mChannelInfraredLongExposure.copyFrom( infraredLongExposureChannel, infraredLongExposureChannel.getBounds() ); int64_t irLongExpTime = 0; hr = infraredLongExposureFrame->get_RelativeTime( &irLongExpTime ); console( ) << "Infrared Long Exposure\n\twidth: " << infraredLongExposureWidth << "\n\theight: " << infraredLongExposureHeight; if ( SUCCEEDED( hr ) ) { console() << "\n\ttimestamp: " << irLongExpTime; } console() << endl; } } if ( SUCCEEDED( hr ) ) { // TODO build Kinect2::Frame from buffers, data mFrame.mTimeStamp = time; } if ( bodyFrameDescription != 0 ) { bodyFrameDescription->Release(); bodyFrameDescription = 0; } if ( bodyIndexFrameDescription != 0 ) { bodyIndexFrameDescription->Release(); bodyIndexFrameDescription = 0; } if ( colorFrameDescription != 0 ) { colorFrameDescription->Release(); colorFrameDescription = 0; } if ( depthFrameDescription != 0 ) { depthFrameDescription->Release(); depthFrameDescription = 0; } if ( infraredFrameDescription != 0 ) { infraredFrameDescription->Release(); infraredFrameDescription = 0; } if ( infraredLongExposureFrameDescription != 0 ) { infraredLongExposureFrameDescription->Release(); infraredLongExposureFrameDescription = 0; } } if ( audioFrame != 0 ) { audioFrame->Release(); audioFrame = 0; } if ( bodyFrame != 0 ) { bodyFrame->Release(); bodyFrame = 0; } if ( bodyIndexFrame != 0 ) { bodyIndexFrame->Release(); bodyIndexFrame = 0; } if ( colorFrame != 0 ) { colorFrame->Release(); colorFrame = 0; } if ( depthFrame != 0 ) { depthFrame->Release(); depthFrame = 0; } if ( frame != 0 ) { frame->Release(); frame = 0; } if ( infraredFrame != 0 ) { infraredFrame->Release(); infraredFrame = 0; } if ( infraredLongExposureFrame != 0 ) { infraredLongExposureFrame->Release(); infraredLongExposureFrame = 0; } }
bool BodyIndexStream::readFrame(IMultiSourceFrame *multiFrame) { bool isSuccess = false; if (!m_StreamHandle.depthFrameReader) { ofLogWarning("ofxKinect2::BodyIndexStream") << "Stream is not open."; return isSuccess; } Stream::readFrame(multiFrame); IBodyIndexFrame *bodyIndexFrame = nullptr; HRESULT hr = E_FAIL; if (!multiFrame) { hr = m_StreamHandle.bodyIndexFrameReader->AcquireLatestFrame(&bodyIndexFrame); } else { IBodyIndexFrameReference *frameReference = nullptr; hr = multiFrame->get_BodyIndexFrameReference(&frameReference); if (SUCCEEDED(hr)) { hr = frameReference->AcquireFrame(&bodyIndexFrame); } safeRelease(frameReference); } if (SUCCEEDED(hr)) { IFrameDescription *frameDescription = nullptr; hr = bodyIndexFrame->get_RelativeTime((INT64 *)&m_Frame.timestamp); if (SUCCEEDED(hr)) { hr = bodyIndexFrame->get_FrameDescription(&frameDescription); } if (SUCCEEDED(hr)) { hr = frameDescription->get_Width(&m_Frame.width); } if (SUCCEEDED(hr)) { hr = frameDescription->get_Height(&m_Frame.height); } if (SUCCEEDED(hr)) { hr = frameDescription->get_HorizontalFieldOfView(&m_Frame.horizontalFieldOfView); } if (SUCCEEDED(hr)) { hr = frameDescription->get_VerticalFieldOfView(&m_Frame.verticalFieldOfView); } if (SUCCEEDED(hr)) { hr = frameDescription->get_DiagonalFieldOfView(&m_Frame.diagonalFieldOfView); } if (SUCCEEDED(hr)) { hr = bodyIndexFrame->AccessUnderlyingBuffer((UINT *)&m_Frame.dataSize, reinterpret_cast<BYTE **>(&m_Frame.data)); } if (SUCCEEDED(hr)) { isSuccess = true; setPixels(m_Frame); } safeRelease(frameDescription); } safeRelease(bodyIndexFrame); return isSuccess; }
void KinectDevice::listen() { if (_listening) throw std::exception("Already listening for new frames"); _listening = true; while (_listening) { int idx = WaitForSingleObject((HANDLE) _frameEvent, 100); switch (idx) { case WAIT_TIMEOUT: std::cout << "."; continue; case WAIT_OBJECT_0: IMultiSourceFrameArrivedEventArgs *frameArgs = nullptr; IMultiSourceFrameReference *frameRef = nullptr; HRESULT hr = _reader->GetMultiSourceFrameArrivedEventData(_frameEvent, &frameArgs); if (hr == S_OK) { hr = frameArgs->get_FrameReference(&frameRef); frameArgs->Release(); } if (hr == S_OK) { //if (_lastFrame) _lastFrame->Release(); hr = frameRef->AcquireFrame(&_lastFrame); frameRef->Release(); } if (hr == S_OK) { // Store frame data //std::cout << "Got a frame YEAH" << std::endl; IDepthFrameReference *depthRef = nullptr; IColorFrameReference *colorRef = nullptr; IInfraredFrameReference *irRef = nullptr; ILongExposureInfraredFrameReference *hdirRef = nullptr; IBodyIndexFrameReference *indexRef = nullptr; IDepthFrame *depth = nullptr; IColorFrame *color = nullptr; IInfraredFrame *ir = nullptr; ILongExposureInfraredFrame *hdir = nullptr; IBodyIndexFrame *index = nullptr; size_t size; uint16_t *buff; BYTE *cbuff; frameLock.lock(); if (_streams & Streams::DEPTH_STREAM) { _lastFrame->get_DepthFrameReference(&depthRef); depthRef->AcquireFrame(&depth); if (depth) { depthSwap(); depth->AccessUnderlyingBuffer(&size, &buff); memcpy(depthData.get(), buff, size * sizeof(uint16_t)); depth->Release(); } depthRef->Release(); } if (_streams & Streams::COLOR_STREAM) { _lastFrame->get_ColorFrameReference(&colorRef); colorRef->AcquireFrame(&color); //color->AccessUnderlyingBuffer(&size, &buff); //memcpy(_colorData.get(), buff, size); color->Release(); colorRef->Release(); } if (_streams & Streams::IR_STREAM) { _lastFrame->get_InfraredFrameReference(&irRef); irRef->AcquireFrame(&ir); ir->AccessUnderlyingBuffer(&size, &buff); memcpy(irData.get(), buff, size); ir->Release(); irRef->Release(); } if (_streams & Streams::HDIR_STREAM) { _lastFrame->get_LongExposureInfraredFrameReference(&hdirRef); hdirRef->AcquireFrame(&hdir); hdir->AccessUnderlyingBuffer(&size, &buff); memcpy(hdirData.get(), buff, size); hdir->Release(); hdirRef->Release(); } if (_streams & Streams::INDEX_STREAM) { _lastFrame->get_BodyIndexFrameReference(&indexRef); indexRef->AcquireFrame(&index); index->AccessUnderlyingBuffer(&size, &cbuff); memcpy(indexData.get(), cbuff, size); index->Release(); indexRef->Release(); } frameLock.unlock(); _lastFrame->Release(); } } } }
int main(int argc, char** argv) { int first_time = 0; Size screen_size(1440, 900);//the dst image size,e.g.100x100 Scalar text_color = Scalar(0, 255, 0); Scalar text_color2 = Scalar(0, 255, 255); Scalar text_color3 = Scalar(0, 0, 255); inhaler_coach coach; coach.control = 0; thread mThread(test_func, &coach); // 1a. Get Kinect Sensor cout << "Try to get default sensor" << endl; IKinectSensor* pSensor = nullptr; if (GetDefaultKinectSensor(&pSensor) != S_OK) { cerr << "Get Sensor failed" << endl; return -1; } // 1b. Open sensor cout << "Try to open sensor" << endl; if (pSensor->Open() != S_OK) { cerr << "Can't open sensor" << endl; return -1; } // 2. Color Related code IColorFrameReader* pColorFrameReader = nullptr; cv::Mat mColorImg; UINT uBufferSize = 0; UINT uColorPointNum = 0; int iWidth = 0; int iHeight = 0; { // 2a. Get color frame source cout << "Try to get color source" << endl; IColorFrameSource* pFrameSource = nullptr; if (pSensor->get_ColorFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get color frame source" << endl; return -1; } // 2b. Get frame description cout << "get color frame description" << endl; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iWidth); pFrameDescription->get_Height(&iHeight); } pFrameDescription->Release(); pFrameDescription = nullptr; // 2c. get frame reader cout << "Try to get color frame reader" << endl; if (pFrameSource->OpenReader(&pColorFrameReader) != S_OK) { cerr << "Can't get color frame reader" << endl; return -1; } // 2d. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; // Prepare OpenCV data mColorImg = cv::Mat(iHeight, iWidth, CV_8UC4); uBufferSize = iHeight * iWidth * 4 * sizeof(BYTE); uColorPointNum = iHeight * iWidth; } // 3. Depth related code IDepthFrameReader* pDepthFrameReader = nullptr; UINT uDepthPointNum = 0; int iDepthWidth = 0, iDepthHeight = 0; cout << "Try to get depth source" << endl; { // Get frame source IDepthFrameSource* pFrameSource = nullptr; if (pSensor->get_DepthFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get depth frame source" << endl; return -1; } // Get frame description cout << "get depth frame description" << endl; IFrameDescription* pFrameDescription = nullptr; if (pFrameSource->get_FrameDescription(&pFrameDescription) == S_OK) { pFrameDescription->get_Width(&iDepthWidth); pFrameDescription->get_Height(&iDepthHeight); uDepthPointNum = iDepthWidth * iDepthHeight; } pFrameDescription->Release(); pFrameDescription = nullptr; // get frame reader cout << "Try to get depth frame reader" << endl; if (pFrameSource->OpenReader(&pDepthFrameReader) != S_OK) { cerr << "Can't get depth frame reader" << endl; return -1; } // release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 4. Body related code IBodyFrameReader* pBodyFrameReader = nullptr; IBody** aBodyData = nullptr; INT32 iBodyCount = 0; { // 3a. Get frame source cout << "Try to get body source" << endl; IBodyFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body frame source" << endl; return -1; } // 3b. Get the number of body if (pFrameSource->get_BodyCount(&iBodyCount) != S_OK) { cerr << "Can't get body count" << endl; return -1; } cout << " > Can trace " << iBodyCount << " bodies" << endl; aBodyData = new IBody*[iBodyCount]; for (int i = 0; i < iBodyCount; ++i) aBodyData[i] = nullptr; // 3c. get frame reader cout << "Try to get body frame reader" << endl; if (pFrameSource->OpenReader(&pBodyFrameReader) != S_OK) { cerr << "Can't get body frame reader" << endl; return -1; } // 3d. release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 4. Body Index releated code IBodyIndexFrameReader* pBIFrameReader = nullptr; cout << "Try to get body index source" << endl; { // Get frame source IBodyIndexFrameSource* pFrameSource = nullptr; if (pSensor->get_BodyIndexFrameSource(&pFrameSource) != S_OK) { cerr << "Can't get body index frame source" << endl; return -1; } // get frame reader cout << "Try to get body index frame reader" << endl; if (pFrameSource->OpenReader(&pBIFrameReader) != S_OK) { cerr << "Can't get depth frame reader" << endl; return -1; } // release Frame source cout << "Release frame source" << endl; pFrameSource->Release(); pFrameSource = nullptr; } // 5. background cv::Mat imgBG(iHeight, iWidth, CV_8UC3); imgBG.setTo(0); // 4. get CoordinateMapper ICoordinateMapper* pCoordinateMapper = nullptr; if (pSensor->get_CoordinateMapper(&pCoordinateMapper) != S_OK) { cout << "Can't get coordinate mapper" << endl; return -1; } // Enter main loop UINT16* pDepthPoints = new UINT16[uDepthPointNum]; BYTE* pBodyIndex = new BYTE[uDepthPointNum]; DepthSpacePoint* pPointArray = new DepthSpacePoint[uColorPointNum]; cv::namedWindow("Inhaler Coach"); while (true) { // 4a. Get last frame IColorFrame* pColorFrame = nullptr; if (pColorFrameReader->AcquireLatestFrame(&pColorFrame) == S_OK) { pColorFrame->CopyConvertedFrameDataToArray(uBufferSize, mColorImg.data, ColorImageFormat_Bgra); pColorFrame->Release(); pColorFrame = nullptr; } cv::Mat mImg = mColorImg.clone(); // 8b. read depth frame IDepthFrame* pDepthFrame = nullptr; if (pDepthFrameReader->AcquireLatestFrame(&pDepthFrame) == S_OK) { pDepthFrame->CopyFrameDataToArray(uDepthPointNum, pDepthPoints); pDepthFrame->Release(); pDepthFrame = nullptr; } // 8c. read body index frame IBodyIndexFrame* pBIFrame = nullptr; if (pBIFrameReader->AcquireLatestFrame(&pBIFrame) == S_OK) { pBIFrame->CopyFrameDataToArray(uDepthPointNum, pBodyIndex); pBIFrame->Release(); pBIFrame = nullptr; } #ifdef COACH_DEBUG cv::Mat imgTarget = imgBG.clone(); // 9b. map color to depth if (pCoordinateMapper->MapColorFrameToDepthSpace(uDepthPointNum, pDepthPoints, uColorPointNum, pPointArray) == S_OK) { for (int y = 0; y < imgTarget.rows; ++y) { for (int x = 0; x < imgTarget.cols; ++x) { // ( x, y ) in color frame = rPoint in depth frame const DepthSpacePoint& rPoint = pPointArray[y * imgTarget.cols + x]; // check if rPoint is in range if (rPoint.X >= 0 && rPoint.X < iDepthWidth && rPoint.Y >= 0 && rPoint.Y < iDepthHeight) { // fill color from color frame if this pixel is user int iIdx = (int)rPoint.X + iDepthWidth * (int)rPoint.Y; if (pBodyIndex[iIdx] < 6) { cv::Vec4b& rPixel = mImg.at<cv::Vec4b>(y, x); imgTarget.at<cv::Vec3b>(y, x) = cv::Vec3b(rPixel[0], rPixel[1], rPixel[2]); } } } } } #else cv::Mat imgTarget = mImg.clone(); #endif // 4b. Get body data IBodyFrame* pBodyFrame = nullptr; if (pBodyFrameReader->AcquireLatestFrame(&pBodyFrame) == S_OK) { // 4b. get Body data if (pBodyFrame->GetAndRefreshBodyData(iBodyCount, aBodyData) == S_OK) { // 4c. for each body for (int i = 0; i < iBodyCount; ++i) { IBody* pBody = aBodyData[i]; // check if is tracked BOOLEAN bTracked = false; if ((pBody->get_IsTracked(&bTracked) == S_OK) && bTracked) { // get joint position Joint aJoints[JointType::JointType_Count]; if (pBody->GetJoints(JointType::JointType_Count, aJoints) == S_OK) { if (coach.state == 0){ coach.state = 1; if (first_time == 0){ first_time = 1; PlaySound(TEXT("welcome.wav"), NULL, SND_FILENAME); } } #ifdef COACH_DEBUG DrawLine(imgTarget, aJoints[JointType_SpineBase], aJoints[JointType_SpineMid], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineMid], aJoints[JointType_SpineShoulder], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineShoulder], aJoints[JointType_Neck], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_Neck], aJoints[JointType_Head], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ShoulderLeft], aJoints[JointType_ElbowLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ElbowLeft], aJoints[JointType_WristLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_WristLeft], aJoints[JointType_HandLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_HandLeft], aJoints[JointType_HandTipLeft], pCoordinateMapper); //DrawLine(imgTarget, aJoints[JointType_HandLeft], aJoints[JointType_ThumbLeft], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_SpineShoulder], aJoints[JointType_ShoulderRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ShoulderRight], aJoints[JointType_ElbowRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_ElbowRight], aJoints[JointType_WristRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_WristRight], aJoints[JointType_HandRight], pCoordinateMapper); DrawLine(imgTarget, aJoints[JointType_HandRight], aJoints[JointType_HandTipRight], pCoordinateMapper); //DrawLine(imgTarget, aJoints[JointType_HandRight], aJoints[JointType_ThumbRight], pCoordinateMapper); #endif ColorSpacePoint q; ColorSpacePoint head; //ColorSpacePoint w; pCoordinateMapper->MapCameraPointToColorSpace(aJoints[JointType_Head].Position, &head); // check shaking coach.shaking_detection(aJoints, pCoordinateMapper); q = coach.position_checking(aJoints, pCoordinateMapper); #ifdef COACH_DEBUG circle(imgTarget, cv::Point(q.X, q.Y), 10, Scalar(0, 255, 255), 10, 8, 0); //circle(imgTarget, cv::Point(q.X, q.Y), 10, Scalar(0, 255, 255), 10, 8, 0); rectangle(imgTarget, Point(head.X - 50, head.Y - 40), Point(head.X + 50, head.Y + 90), Scalar(0, 255, 255), 1, 8, 0); //circle(imgTarget, cv::Point(w.X, w.Y), 10, Scalar(255, 0, 255), 10, 8, 0); #endif coach.state_change_rule(); } } } } else { cerr << "Can't read body data" << endl; } // 4e. release frame pBodyFrame->Release(); } switch (coach.state){ case 0: putText(imgTarget, "CMU Inhaler Coaching System", Point(120, 120), FONT_HERSHEY_DUPLEX, 2, text_color); break; case 1: putText(imgTarget, "Please shake the inhaler", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 2: putText(imgTarget, "Shaking detected", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 3: putText(imgTarget, "Please put the inhaler in front of your mouth", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 4: putText(imgTarget, "Position check OK", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color2); break; case 5: putText(imgTarget, "You forget to shake the inhaler first!!!", Point(20, 120), FONT_HERSHEY_DUPLEX, 2, text_color3); break; } // show image Mat dst; resize(imgTarget, dst, screen_size); imshow("Coach", dst); // 4c. check keyboard input if (cv::waitKey(30) == VK_ESCAPE){ break; } } mThread.join(); // 3. delete body data array delete[] aBodyData; // 3. release frame reader cout << "Release body frame reader" << endl; pBodyFrameReader->Release(); pBodyFrameReader = nullptr; // 2. release color frame reader cout << "Release color frame reader" << endl; pColorFrameReader->Release(); pColorFrameReader = nullptr; // 1c. Close Sensor cout << "close sensor" << endl; pSensor->Close(); // 1d. Release Sensor cout << "Release sensor" << endl; pSensor->Release(); pSensor = nullptr; return 0; }
void Device::update() { if ( mFrameReader == 0 ) { return; } IAudioBeamFrame* audioFrame = 0; IBodyFrame* bodyFrame = 0; IBodyIndexFrame* bodyIndexFrame = 0; IColorFrame* colorFrame = 0; IDepthFrame* depthFrame = 0; IMultiSourceFrame* frame = 0; IInfraredFrame* infraredFrame = 0; ILongExposureInfraredFrame* infraredLongExposureFrame = 0; HRESULT hr = mFrameReader->AcquireLatestFrame( &frame ); if ( SUCCEEDED( hr ) && mDeviceOptions.isAudioEnabled() ) { // TODO audio } if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyEnabled() ) { IBodyFrameReference* frameRef = 0; hr = frame->get_BodyFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &bodyFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isBodyIndexEnabled() ) { IBodyIndexFrameReference* frameRef = 0; hr = frame->get_BodyIndexFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &bodyIndexFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isColorEnabled() ) { IColorFrameReference* frameRef = 0; hr = frame->get_ColorFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &colorFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isDepthEnabled() ) { IDepthFrameReference* frameRef = 0; hr = frame->get_DepthFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &depthFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredEnabled() ) { IInfraredFrameReference* frameRef = 0; hr = frame->get_InfraredFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &infraredFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) && mDeviceOptions.isInfraredLongExposureEnabled() ) { ILongExposureInfraredFrameReference* frameRef = 0; hr = frame->get_LongExposureInfraredFrameReference( &frameRef ); if ( SUCCEEDED( hr ) ) { hr = frameRef->AcquireFrame( &infraredLongExposureFrame ); } if ( frameRef != 0 ) { frameRef->Release(); frameRef = 0; } } if ( SUCCEEDED( hr ) ) { long long timeStamp = 0L; // TODO audio std::vector<Body> bodies; int64_t bodyTime = 0L; IBody* kinectBodies[ BODY_COUNT ] = { 0 }; Vec4f floorClipPlane = Vec4f::zero(); Channel8u bodyIndexChannel; IFrameDescription* bodyIndexFrameDescription = 0; int32_t bodyIndexWidth = 0; int32_t bodyIndexHeight = 0; uint32_t bodyIndexBufferSize = 0; uint8_t* bodyIndexBuffer = 0; int64_t bodyIndexTime = 0L; Surface8u colorSurface; IFrameDescription* colorFrameDescription = 0; int32_t colorWidth = 0; int32_t colorHeight = 0; ColorImageFormat colorImageFormat = ColorImageFormat_None; uint32_t colorBufferSize = 0; uint8_t* colorBuffer = 0; Channel16u depthChannel; IFrameDescription* depthFrameDescription = 0; int32_t depthWidth = 0; int32_t depthHeight = 0; uint16_t depthMinReliableDistance = 0; uint16_t depthMaxReliableDistance = 0; uint32_t depthBufferSize = 0; uint16_t* depthBuffer = 0; Channel16u infraredChannel; IFrameDescription* infraredFrameDescription = 0; int32_t infraredWidth = 0; int32_t infraredHeight = 0; uint32_t infraredBufferSize = 0; uint16_t* infraredBuffer = 0; Channel16u infraredLongExposureChannel; IFrameDescription* infraredLongExposureFrameDescription = 0; int32_t infraredLongExposureWidth = 0; int32_t infraredLongExposureHeight = 0; uint32_t infraredLongExposureBufferSize = 0; uint16_t* infraredLongExposureBuffer = 0; hr = depthFrame->get_RelativeTime( &timeStamp ); // TODO audio if ( mDeviceOptions.isAudioEnabled() ) { } if ( mDeviceOptions.isBodyEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = bodyFrame->get_RelativeTime( &bodyTime ); } if ( SUCCEEDED( hr ) ) { hr = bodyFrame->GetAndRefreshBodyData( BODY_COUNT, kinectBodies ); } if ( SUCCEEDED( hr ) ) { Vector4 v; hr = bodyFrame->get_FloorClipPlane( &v ); floorClipPlane = toVec4f( v ); } if ( SUCCEEDED( hr ) ) { for ( uint8_t i = 0; i < BODY_COUNT; ++i ) { IBody* kinectBody = kinectBodies[ i ]; if ( kinectBody != 0 ) { uint8_t isTracked = false; hr = kinectBody->get_IsTracked( &isTracked ); if ( SUCCEEDED( hr ) && isTracked ) { Joint joints[ JointType_Count ]; kinectBody->GetJoints( JointType_Count, joints ); JointOrientation jointOrientations[ JointType_Count ]; kinectBody->GetJointOrientations( JointType_Count, jointOrientations ); uint64_t id = 0; kinectBody->get_TrackingId( &id ); std::map<JointType, Body::Joint> jointMap; for ( int32_t j = 0; j < JointType_Count; ++j ) { Body::Joint joint( toVec3f( joints[ j ].Position ), toQuatf( jointOrientations[ j ].Orientation ), joints[ j ].TrackingState ); jointMap.insert( pair<JointType, Body::Joint>( static_cast<JointType>( j ), joint ) ); } Body body( id, i, jointMap ); bodies.push_back( body ); } } } } } if ( mDeviceOptions.isBodyIndexEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrame->get_RelativeTime( &bodyIndexTime ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrame->get_FrameDescription( &bodyIndexFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrameDescription->get_Width( &bodyIndexWidth ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrameDescription->get_Height( &bodyIndexHeight ); } if ( SUCCEEDED( hr ) ) { hr = bodyIndexFrame->AccessUnderlyingBuffer( &bodyIndexBufferSize, &bodyIndexBuffer ); } if ( SUCCEEDED( hr ) ) { bodyIndexChannel = Channel8u( bodyIndexWidth, bodyIndexHeight ); memcpy( bodyIndexChannel.getData(), bodyIndexBuffer, bodyIndexWidth * bodyIndexHeight * sizeof( uint8_t ) ); } } if ( mDeviceOptions.isColorEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = colorFrame->get_FrameDescription( &colorFrameDescription ); if ( SUCCEEDED( hr ) ) { float vFov = 0.0f; float hFov = 0.0f; float dFov = 0.0f; colorFrameDescription->get_VerticalFieldOfView( &vFov ); colorFrameDescription->get_HorizontalFieldOfView( &hFov ); colorFrameDescription->get_DiagonalFieldOfView( &dFov ); } } if ( SUCCEEDED( hr ) ) { hr = colorFrameDescription->get_Width( &colorWidth ); } if ( SUCCEEDED( hr ) ) { hr = colorFrameDescription->get_Height( &colorHeight ); } if ( SUCCEEDED( hr ) ) { hr = colorFrame->get_RawColorImageFormat( &colorImageFormat ); } if ( SUCCEEDED( hr ) ) { colorBufferSize = colorWidth * colorHeight * sizeof( uint8_t ) * 4; colorBuffer = new uint8_t[ colorBufferSize ]; hr = colorFrame->CopyConvertedFrameDataToArray( colorBufferSize, reinterpret_cast<uint8_t*>( colorBuffer ), ColorImageFormat_Rgba ); if ( SUCCEEDED( hr ) ) { colorSurface = Surface8u( colorWidth, colorHeight, false, SurfaceChannelOrder::RGBA ); memcpy( colorSurface.getData(), colorBuffer, colorWidth * colorHeight * sizeof( uint8_t ) * 4 ); } delete [] colorBuffer; colorBuffer = 0; } } if ( mDeviceOptions.isDepthEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_FrameDescription( &depthFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = depthFrameDescription->get_Width( &depthWidth ); } if ( SUCCEEDED( hr ) ) { hr = depthFrameDescription->get_Height( &depthHeight ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_DepthMinReliableDistance( &depthMinReliableDistance ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->get_DepthMaxReliableDistance( &depthMaxReliableDistance ); } if ( SUCCEEDED( hr ) ) { hr = depthFrame->AccessUnderlyingBuffer( &depthBufferSize, &depthBuffer ); } if ( SUCCEEDED( hr ) ) { depthChannel = Channel16u( depthWidth, depthHeight ); memcpy( depthChannel.getData(), depthBuffer, depthWidth * depthHeight * sizeof( uint16_t ) ); } } if ( mDeviceOptions.isInfraredEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = infraredFrame->get_FrameDescription( &infraredFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrameDescription->get_Width( &infraredWidth ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrameDescription->get_Height( &infraredHeight ); } if ( SUCCEEDED( hr ) ) { hr = infraredFrame->AccessUnderlyingBuffer( &infraredBufferSize, &infraredBuffer ); } if ( SUCCEEDED( hr ) ) { infraredChannel = Channel16u( infraredWidth, infraredHeight ); memcpy( infraredChannel.getData(), infraredBuffer, infraredWidth * infraredHeight * sizeof( uint16_t ) ); } } if ( mDeviceOptions.isInfraredLongExposureEnabled() ) { if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrame->get_FrameDescription( &infraredLongExposureFrameDescription ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrameDescription->get_Width( &infraredLongExposureWidth ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrameDescription->get_Height( &infraredLongExposureHeight ); } if ( SUCCEEDED( hr ) ) { hr = infraredLongExposureFrame->AccessUnderlyingBuffer( &infraredLongExposureBufferSize, &infraredLongExposureBuffer ); } if ( SUCCEEDED( hr ) ) { infraredLongExposureChannel = Channel16u( infraredLongExposureWidth, infraredLongExposureHeight ); memcpy( infraredLongExposureChannel.getData(), infraredLongExposureBuffer, infraredLongExposureWidth * infraredLongExposureHeight * sizeof( uint16_t ) ); } } if ( SUCCEEDED( hr ) ) { mFrame.mBodies = bodies; mFrame.mChannelBodyIndex = bodyIndexChannel; mFrame.mChannelDepth = depthChannel; mFrame.mChannelInfrared = infraredChannel; mFrame.mChannelInfraredLongExposure = infraredLongExposureChannel; mFrame.mDeviceId = mDeviceOptions.getDeviceId(); mFrame.mSurfaceColor = colorSurface; mFrame.mTimeStamp = timeStamp; mFrame.mFloorClipPlane = floorClipPlane; } if ( bodyIndexFrameDescription != 0 ) { bodyIndexFrameDescription->Release(); bodyIndexFrameDescription = 0; } if ( colorFrameDescription != 0 ) { colorFrameDescription->Release(); colorFrameDescription = 0; } if ( depthFrameDescription != 0 ) { depthFrameDescription->Release(); depthFrameDescription = 0; } if ( infraredFrameDescription != 0 ) { infraredFrameDescription->Release(); infraredFrameDescription = 0; } if ( infraredLongExposureFrameDescription != 0 ) { infraredLongExposureFrameDescription->Release(); infraredLongExposureFrameDescription = 0; } } if ( audioFrame != 0 ) { audioFrame->Release(); audioFrame = 0; } if ( bodyFrame != 0 ) { bodyFrame->Release(); bodyFrame = 0; } if ( bodyIndexFrame != 0 ) { bodyIndexFrame->Release(); bodyIndexFrame = 0; } if ( colorFrame != 0 ) { colorFrame->Release(); colorFrame = 0; } if ( depthFrame != 0 ) { depthFrame->Release(); depthFrame = 0; } if ( frame != 0 ) { frame->Release(); frame = 0; } if ( infraredFrame != 0 ) { infraredFrame->Release(); infraredFrame = 0; } if ( infraredLongExposureFrame != 0 ) { infraredLongExposureFrame->Release(); infraredLongExposureFrame = 0; } }
void capture() { IMultiSourceFrame *multiFrame = NULL; IColorFrame *colorFrame = NULL; IColorFrameReference *colorFrameReference = NULL; UINT colorBufferSize = 0; RGBQUAD *colorBuffer = NULL; IDepthFrame *depthFrame = NULL; IDepthFrameReference *depthFrameReference = NULL; UINT bufferSize = 0; // UINT16 *depthBuffer = NULL; IBodyIndexFrame *bodyIndexFrame = NULL; IBodyIndexFrameReference *bodyIndexFrameReference = NULL; UINT bodyIndexBufferSize = 0; static int lastTime = 0; static int currentTime = 0; HRESULT hr = -1; //フレームリーダーが読み込み可能になるのを待つループ(各Frameしか取らない) while(1) { if((currentTime = GetTickCount()) > 33) { hr = multiFrameReader->AcquireLatestFrame(&multiFrame); lastTime = currentTime; }else continue; if(FAILED(hr)) { //fprintf(stderr, "AcquireLatestFrame(&multiFrame)\n"); Sleep(1); continue; } hr = multiFrame->get_ColorFrameReference(&colorFrameReference); if(FAILED(hr)) { Sleep(1); fprintf(stderr, "ColorFrameReference(&colorFrameReference)\n"); SafeRelease(multiFrame); continue; } hr = colorFrameReference->AcquireFrame(&colorFrame); if(FAILED(hr)) { Sleep(1); fprintf(stderr, "AcquireFrame(&colorFrame)\n"); SafeRelease(colorFrameReference); SafeRelease(multiFrame); continue; } hr = multiFrame->get_DepthFrameReference(&depthFrameReference); if (FAILED(hr)) { Sleep(1); fprintf(stderr, "DepthFrameReference(&depthFrameReference)\n"); SafeRelease(colorFrame); SafeRelease(colorFrameReference); SafeRelease(multiFrame); continue; } hr = depthFrameReference->AcquireFrame(&depthFrame); if (FAILED(hr)) { Sleep(1); fprintf(stderr, "AcquireFrame(&depthFrame)\n"); SafeRelease(depthFrameReference); SafeRelease(colorFrame); SafeRelease(colorFrameReference); SafeRelease(multiFrame); continue; } // hr = depthFrame->AccessUnderlyingBuffer(&bufferSize, &depthBuffer); hr = depthFrame->CopyFrameDataToArray( dPixels, &depthBuffer[0] ); if (FAILED(hr)) { Sleep(1); fprintf(stderr, "AccessUnderlyingBuffer(&bufferSize, &depthBuffer\n"); SafeRelease(depthFrame); SafeRelease(depthFrameReference); SafeRelease(colorFrame); SafeRelease(colorFrameReference); SafeRelease(multiFrame); continue; } hr = multiFrame->get_BodyIndexFrameReference(&bodyIndexFrameReference); if (FAILED(hr)) { Sleep(1); fprintf(stderr, "BodyIndexReference(&colorFrameReference)\n"); free(depthBuffer); SafeRelease(depthFrame); SafeRelease(depthFrameReference); SafeRelease(colorFrame); SafeRelease(colorFrameReference); SafeRelease(multiFrame); continue; } hr = bodyIndexFrameReference->AcquireFrame(&bodyIndexFrame); if (FAILED(hr)) { Sleep(1); fprintf(stderr, "AcquireFrame(&bodyIndexFrame)\n"); SafeRelease(bodyIndexFrameReference); free(depthBuffer); SafeRelease(depthFrame); SafeRelease(depthFrameReference); SafeRelease(colorFrame); SafeRelease(colorFrameReference); SafeRelease(multiFrame); continue; } hr = bodyIndexFrame->AccessUnderlyingBuffer(&bodyIndexBufferSize, &bodyIndexBuffer); if(FAILED(hr)) { Sleep(1); fprintf(stderr, "bodyIndexFrame->AccessUnderlyingBuffer(&bodyIndexBufferSize, &bodyIndexBuffer)"); SafeRelease(bodyIndexFrame); SafeRelease(bodyIndexFrameReference); free(depthBuffer); SafeRelease(depthFrame); SafeRelease(depthFrameReference); SafeRelease(colorFrame); SafeRelease(colorFrameReference); SafeRelease(multiFrame); continue; } SafeRelease(colorFrameReference); SafeRelease(bodyIndexFrameReference); SafeRelease(depthFrameReference); break; } //深度値をBufferへ格納 // ERROR_CHECK(depthFrame->AccessUnderlyingBuffer(&bufferSize, &depthBuffer)); //カラーマップの設定データの読み込みと、colorBufferメモリの確保 if(colorRGBX == NULL) { IFrameDescription *colorFrameDescription = NULL; ERROR_CHECK2(colorFrame->get_FrameDescription(&colorFrameDescription), "FrameDescription"); ERROR_CHECK2(colorFrameDescription->get_Width(&colorWidth), "get_Width"); ERROR_CHECK2(colorFrameDescription->get_Height(&colorHeight), "get_Height"); colorRGBX = new RGBQUAD[colorWidth * colorHeight]; glutReshapeWindow(width, height); ERROR_CHECK2(colorFrame->get_RawColorImageFormat(&imageFormat), "get_RawColorImageFormat"); SafeRelease(colorFrameDescription); } //カラーイメージをcolorBufferへコピー if(imageFormat == ColorImageFormat_Bgra) { ERROR_CHECK2(colorFrame->AccessRawUnderlyingBuffer(&colorBufferSize, reinterpret_cast<BYTE**>(&colorBuffer)), "AccessRawUnderlyingBuffer"); }else if(colorRGBX) { colorBuffer = colorRGBX; colorBufferSize = colorWidth * colorHeight * sizeof(RGBQUAD); ERROR_CHECK2(colorFrame->CopyConvertedFrameDataToArray(colorBufferSize, reinterpret_cast<BYTE*>(colorBuffer), ColorImageFormat_Bgra), "CopyConvertedFrameDataToArray"); }else { //Error } //colorMapの初期化 一度だけ実行される if(colorMap == NULL) { colorMap = new float[colorWidth * colorHeight][3]; } if (colorCoordinates == NULL) { colorCoordinates = new ColorSpacePoint[width * height]; } if (cameraSpacePoints == NULL) { cameraSpacePoints = new CameraSpacePoint[width * height]; } if (cameraSpacePoints_ave == NULL) { cameraSpacePoints_ave = new CameraSpacePoint[width * height]; } ERROR_CHECK2(coordinateMapper->MapDepthFrameToColorSpace( width * height, (UINT16*)depthBuffer, width * height, colorCoordinates), "MapDepthFrameToColorSpace"); ERROR_CHECK2(coordinateMapper->MapDepthFrameToCameraSpace( width * height, (UINT16*)depthBuffer, width * height, cameraSpacePoints),"MapDepthFrameToCameraSpace"); //colorBufferのデータを、colorMapにコピー for(int i = 0; i < height; i++){ for(int j = 0; j < width; j++){ int index = i * width + j; ColorSpacePoint colorPoint = colorCoordinates[index]; int colorX = (int)(floor(colorPoint.X + 0.5)); int colorY = (int)(floor(colorPoint.Y + 0.5)); if(colorX >= 0 && colorX < colorWidth && colorY >= 0 && colorY < colorHeight) { int colorIndex = colorX + colorY * colorWidth; //格納先はミラーモードを解除 float* colorp = colorMap[index]; UCHAR* data = (UCHAR*)(colorBuffer + colorIndex); colorp[0] = (float)data[2] / 255.0f; colorp[1] = (float)data[1] / 255.0f; colorp[2] = (float)data[0] / 255.0f; }else { float* colorp = colorMap[index]; colorp[0] = 0; colorp[1] = 0; colorp[2] = 0; } } } //フレームリソースを解放 SafeRelease(colorFrame); SafeRelease(multiFrame); SafeRelease(bodyIndexFrame); SafeRelease(depthFrame); }
void KinectGrabber::GetNextFrame() { if (!m_pMultiSourceFrameReader) { return; } IMultiSourceFrame* pMultiSourceFrame = NULL; IDepthFrame* pDepthFrame = NULL; IColorFrame* pColorFrame = NULL; IBodyIndexFrame* pBodyIndexFrame = NULL; HRESULT hr = m_pMultiSourceFrameReader->AcquireLatestFrame(&pMultiSourceFrame); if (SUCCEEDED(hr)) { IDepthFrameReference* pDepthFrameReference = NULL; hr = pMultiSourceFrame->get_DepthFrameReference(&pDepthFrameReference); if (SUCCEEDED(hr)) { hr = pDepthFrameReference->AcquireFrame(&pDepthFrame); } SafeRelease(pDepthFrameReference); } if (SUCCEEDED(hr)) { IColorFrameReference* pColorFrameReference = NULL; hr = pMultiSourceFrame->get_ColorFrameReference(&pColorFrameReference); if (SUCCEEDED(hr)) { hr = pColorFrameReference->AcquireFrame(&pColorFrame); } SafeRelease(pColorFrameReference); } if (SUCCEEDED(hr)) { IBodyIndexFrameReference* pBodyIndexFrameReference = NULL; hr = pMultiSourceFrame->get_BodyIndexFrameReference(&pBodyIndexFrameReference); if (SUCCEEDED(hr)) { hr = pBodyIndexFrameReference->AcquireFrame(&pBodyIndexFrame); } SafeRelease(pBodyIndexFrameReference); } if (SUCCEEDED(hr)) { INT64 nDepthTime = 0; IFrameDescription* pDepthFrameDescription = NULL; int nDepthWidth = 0; int nDepthHeight = 0; UINT nDepthBufferSize = 0; IFrameDescription* pColorFrameDescription = NULL; int nColorWidth = 0; int nColorHeight = 0; ColorImageFormat imageFormat = ColorImageFormat_None; UINT nColorBufferSize = 0; RGBQUAD *pColorBuffer = NULL; IFrameDescription* pBodyIndexFrameDescription = NULL; int nBodyIndexWidth = 0; int nBodyIndexHeight = 0; UINT nBodyIndexBufferSize = 0; BYTE *pBodyIndexBuffer = NULL; // get depth frame data hr = pDepthFrame->get_RelativeTime(&nDepthTime); if (SUCCEEDED(hr)) { hr = pDepthFrame->get_FrameDescription(&pDepthFrameDescription); } if (SUCCEEDED(hr)) { hr = pDepthFrameDescription->get_Width(&nDepthWidth); } if (SUCCEEDED(hr)) { hr = pDepthFrameDescription->get_Height(&nDepthHeight); } if (SUCCEEDED(hr)) { //m_pDepthBuffer = new UINT16[cDepthWidth * cDepthHeight]; hr = pDepthFrame->AccessUnderlyingBuffer(&nDepthBufferSize, &m_pDepthBuffer); //pDepthFrame->CopyFrameDataToArray(nDepthBufferSize,m_pDepthBuffer); WaitForSingleObject(hDepthMutex,INFINITE); m_depthImage.release(); Mat tmp = Mat(m_depthSize, DEPTH_PIXEL_TYPE, m_pDepthBuffer, Mat::AUTO_STEP); m_depthImage = tmp.clone(); //need to deep copy because of the call to SafeRelease(pDepthFrame) to prevent access violation ReleaseMutex(hDepthMutex); } // get color frame data if (SUCCEEDED(hr)) { hr = pColorFrame->get_FrameDescription(&pColorFrameDescription); } if (SUCCEEDED(hr)) { hr = pColorFrameDescription->get_Width(&nColorWidth); } if (SUCCEEDED(hr)) { hr = pColorFrameDescription->get_Height(&nColorHeight); } if (SUCCEEDED(hr)) { hr = pColorFrame->get_RawColorImageFormat(&imageFormat); } if (SUCCEEDED(hr)) { if (imageFormat == ColorImageFormat_Bgra) { hr = pColorFrame->AccessRawUnderlyingBuffer(&nColorBufferSize, reinterpret_cast<BYTE**>(&pColorBuffer)); } else if (m_pColorRGBX) { pColorBuffer = m_pColorRGBX; nColorBufferSize = cColorWidth * cColorHeight * sizeof(RGBQUAD); hr = pColorFrame->CopyConvertedFrameDataToArray(nColorBufferSize, reinterpret_cast<BYTE*>(pColorBuffer), ColorImageFormat_Bgra); } else { hr = E_FAIL; } if(SUCCEEDED(hr)) { WaitForSingleObject(hColorMutex,INFINITE); m_colorImage.release(); Mat tmp = Mat(m_colorSize, COLOR_PIXEL_TYPE, pColorBuffer, Mat::AUTO_STEP); m_colorImage = tmp.clone(); ReleaseMutex(hColorMutex); } } // get body index frame data if (SUCCEEDED(hr)) { hr = pBodyIndexFrame->get_FrameDescription(&pBodyIndexFrameDescription); } if (SUCCEEDED(hr)) { hr = pBodyIndexFrameDescription->get_Width(&nBodyIndexWidth); } if (SUCCEEDED(hr)) { hr = pBodyIndexFrameDescription->get_Height(&nBodyIndexHeight); } if (SUCCEEDED(hr)) { hr = pBodyIndexFrame->AccessUnderlyingBuffer(&nBodyIndexBufferSize, &pBodyIndexBuffer); } SafeRelease(pDepthFrameDescription); SafeRelease(pColorFrameDescription); SafeRelease(pBodyIndexFrameDescription); } SafeRelease(pDepthFrame); SafeRelease(pColorFrame); SafeRelease(pBodyIndexFrame); SafeRelease(pMultiSourceFrame); }