void irrBulletWorld::updateCollisionObjects() { list<ICollisionObject*>::Iterator cbit = collisionObjects.begin(); for(; cbit != collisionObjects.end(); cbit++) { ICollisionObject* obj = (*cbit); if(obj->getObjectType() == ECOT_SOFT_BODY) { static_cast<ISoftBody*>(obj)->updateSoftBody(); } if(obj) { for(u32 j=0; j < obj->getNumAffectors(); j++) { ICollisionObjectAffector* affector = obj->getAffector(j); if(affector->hasFinished() == false) { affector->affectObject(obj, device->getTimer()->getTime()); } } } } list<ICollisionObject*>::Iterator dlit = deletionList.begin(); for(; dlit != deletionList.end(); ) { this->removeCollisionObject((*dlit)); dlit = deletionList.erase(dlit); } }
void ILiquidBody::updateLiquidBody() { if(EnableGlobalWave) { if(Device->getTimer()->getTime() >= (LastGlobalWaveUpdateTime+GlobalWaveUpdateFrequency)) { if(LiquidRising) { if(LiquidExtents.MaxEdge.Y <= (LiquidLevel+MaxGlobalWaveHeight)) LiquidExtents.MaxEdge.Y += GlobalWaveChangeIncrement; else LiquidRising = false; } else if(!LiquidRising) { if(LiquidExtents.MaxEdge.Y >= (LiquidLevel+MinGlobalWaveHeight)) LiquidExtents.MaxEdge.Y += -GlobalWaveChangeIncrement; else LiquidRising = true; } LastGlobalWaveUpdateTime = Device->getTimer()->getTime(); } } if(DebugDraw) { Device->getVideoDriver()->setMaterial(DynamicsWorld->getDebugMaterial()); Device->getVideoDriver()->setTransform(irr::video::ETS_WORLD, irr::core::matrix4()); Device->getVideoDriver()->draw3DBox(LiquidExtents, irr::video::SColor(255, 0, 0, 100)); } for(u32 i=0; i < DynamicsWorld->getNumCollisionObjects(); i++) { ICollisionObject* obj = DynamicsWorld->getCollisionObjectByIndex(i); if(obj->isLiquidSimulationEnabled()) { if(obj->getObjectType() == ECOT_RIGID_BODY) { if((!Infinite && LiquidExtents.intersectsWithBox(static_cast<IRigidBody*>(obj)->getLiquidBox())) || (Infinite && (static_cast<IRigidBody*>(obj)->getLiquidBox().MinEdge.Y<LiquidExtents.MaxEdge.Y && (InfiniteDepth ? InfiniteDepth:(static_cast<IRigidBody*>(obj)->getLiquidBox().MaxEdge.Y>LiquidExtents.MinEdge.Y))))) affectRigidBody(static_cast<IRigidBody*>(obj)); } } } }