static struct graphics_device *
directfb_init_device (void)
{
  struct graphics_device *gd;
  DFBDeviceData          *data;
  IDirectFBWindow        *window;
  DFBWindowDescription    desc;

  desc.flags  = (DFBWindowDescriptionFlags)(DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY);
  desc.width  = directfb_driver.x;
  desc.height = directfb_driver.y;
  desc.posx   = 0;
  desc.posy   = 0;

  retry:
  if (layer->CreateWindow (layer, &desc, &window) != DFB_OK) {
    if (out_of_memory(MF_GPI, NULL, 0))
      goto retry;
    return NULL;
  }

  gd = mem_alloc (sizeof (struct graphics_device));

  gd->size.x1 = 0;
  gd->size.y1 = 0;
  window->GetSize (window, &gd->size.x2, &gd->size.y2);

  gd->clip = gd->size;

  data = mem_alloc (sizeof (DFBDeviceData));

  data->window       = window;
  data->flip_pending = 0;

  if (arrow)
    window->SetCursorShape (window, arrow, arrow_hot_x, arrow_hot_y);

  window->GetSurface (window, &data->surface);
  window->GetID (window, &data->id);

  gd->driver_data = data;
  gd->user_data   = NULL;

  directfb_add_to_table (gd);

  window->AttachEventBuffer (window, events);

  window->SetOpacity (window, FOCUSED_OPACITY);

  return gd;
}
QT_BEGIN_NAMESPACE

QDirectFbBackingStore::QDirectFbBackingStore(QWindow *window)
    : QPlatformBackingStore(window), m_pixmap(0), m_pmdata(0)
{
    IDirectFBWindow *dfbWindow = static_cast<QDirectFbWindow *>(window->handle())->dfbWindow();
    dfbWindow->GetSurface(dfbWindow, m_dfbSurface.outPtr());

//WRONGSIZE
    QDirectFbBlitter *blitter = new QDirectFbBlitter(window->size(), m_dfbSurface.data());
    m_pmdata = new QDirectFbBlitterPlatformPixmap;
    m_pmdata->setBlittable(blitter);
    m_pixmap.reset(new QPixmap(m_pmdata));
}
예제 #3
0
void QDirectFBWindowSurface::setPermanentState(const QByteArray &state)
{
    const char *ptr = state.constData();
    IDirectFBDisplayLayer *layer = screen->dfbDisplayLayer();
    SurfaceFlags flags;
    memcpy(&flags, ptr, sizeof(SurfaceFlags));

    setSurfaceFlags(flags);
    ptr += sizeof(SurfaceFlags);
    DFBWindowID id;
    memcpy(&id, ptr, sizeof(DFBWindowID));
    if (dfbSurface)
        dfbSurface->Release(dfbSurface);
    if (id != (DFBWindowID)-1) {
        IDirectFBWindow *dw;
        layer->GetWindow(layer, id, &dw);
        if (dw->GetSurface(dw, &dfbSurface) != DFB_OK)
                dfbSurface = 0;
        dw->Release(dw);
    }
    else {
        dfbSurface = 0;
    }
}
int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     IDirectFB             *dfb;
     IDirectFBDisplayLayer *layer;

     /* Initialize DirectFB. */
     ret = DirectFBInit( &argc, &argv );
     if (ret) {
          D_DERROR( ret, "DFBTest/Window_Surface: DirectFBInit() failed!\n" );
          return ret;
     }


     /* Create super interface. */
     ret = DirectFBCreate( &dfb );
     if (ret) {
          D_DERROR( ret, "DFBTest/Window_Surface: DirectFBCreate() failed!\n" );
          return ret;
     }

     dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer );


     while (true) {
          DFBWindowDescription   desc;
          IDirectFBWindow       *window;
          IDirectFBSurface      *surface;

          desc.flags  = DWDESC_POSX | DWDESC_POSY | DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_CAPS;
          desc.posx   = 150;
          desc.posy   = 150;
          desc.width  = 300;
          desc.height = 300;
          desc.caps   = DWCAPS_ALPHACHANNEL;
     
          ret = layer->CreateWindow( layer, &desc, &window );
          if (ret) {
               D_DERROR( ret, "DFBTest/Window_Surface: CreateWindow() failed!\n" );
               return ret;
          }
     
          window->GetSurface( window, &surface );

          D_INFO( "Created window and surface, going to release window... (in 2 seconds)\n" );
          usleep( 2000000 );

          D_INFO("Releasing window...\n");

          window->Release( window );

          D_INFO("Window released, going to release surface... (in 2 seconds)\n");
          usleep( 2000000 );

          D_INFO("Releasing surface...\n");

          surface->Release( surface );

          D_INFO("Surface released, done.\n");
          usleep( 5000000 );
     }


     /* Shutdown DirectFB. */
     dfb->Release( dfb );

     return ret;
}
예제 #5
0
static DFBResult
Test_CreateSubWindow( IDirectFBDisplayLayer *layer, void *arg )
{
    IDirectFBWindow      *window;
    DFBWindowID           window_id;
    DFBDimension          size = { m_desc_sub.width, m_desc_sub.height };

    D_ASSERT( m_toplevel_id != 0 );

    /* Write window ID of top level into description */
    m_desc_sub.toplevel_id = m_toplevel_id;

    /*
     * Create a new sub window with 75% width/height and positioned at 20,20 within top level window
     */
    SHOW_TEST( "CreateWindow( %d,%d - %dx%d %s + toplevel ID %u, options 0x%08x )...",
               m_desc_sub.posx, m_desc_sub.posy, m_desc_sub.width, m_desc_sub.height,
               dfb_pixelformat_name( m_desc_sub.pixelformat ), m_desc_sub.toplevel_id, m_desc_top.options );

    _T( layer->CreateWindow( layer, &m_desc_sub, &window ) );

    if (m_subcolor.valid) {
        DFBColor c = m_subcolor.color;

        SHOW_INFO( "  - SetColor( 0x%02x, 0x%02x, 0x%02x, 0x%02x )...", c.r, c.g, c.b, c.a );

        _T( window->SetColor( window, c.r, c.g, c.b, c.a ) );
    }

    /*
     * Query its surface and clear it with light gray (if not input or color only)
     */
    if (!(m_desc_sub.caps & (DWCAPS_INPUTONLY | DWCAPS_COLOR) )) {
        IDirectFBSurface     *surface;

        SHOW_INFO( "  - GetSurface()..." );

        _T( window->GetSurface( window, &surface ) );

        SHOW_INFO( "  - Clear( 0xC0, 0xC0, 0xC0, 0xFF )..." );

        _T( surface->Clear( surface, 0xC0, 0xC0, 0xC0, 0xFF ) );

        _T( surface->DrawRectangle( surface, 0, 0, size.w, size.h ) );

        _T( surface->FillRectangle( surface, size.w / 2,          1,          1, size.h - 2 ) );
        _T( surface->FillRectangle( surface,          1, size.h / 2, size.w - 2,          1 ) );

        surface->Release( surface );
    }

    /*
     * Show the window
     */
    SHOW_INFO( "  - SetOpacity( 255 )..." );

    _T( window->SetOpacity( window, 0xff ) );

    /*
     * Query and print ID of new window
     */
    SHOW_INFO( "  - GetID()..." );

    _T( window->GetID( window, &window_id ) );

    /*
     * Set association of new window
     */
    if (m_desc_sub.parent_id) {
        SHOW_INFO( "  - SetAssociation( %u )...", m_desc_sub.parent_id );

        _T( window->SetAssociation( window, m_desc_sub.parent_id ) );
    }

    /*
     * Set top level window ID (user hasn't specified one)
     */
    m_subwindow_id = window_id;
    m_subwindow    = window;

    SHOW_RESULT( "...CreateWindow( %d,%d - %dx%d %s + toplevel ID %u ) done. => Sub Window ID %u",
                 m_desc_sub.posx, m_desc_sub.posy, m_desc_sub.width, m_desc_sub.height,
                 dfb_pixelformat_name( m_desc_sub.pixelformat ), m_desc_sub.toplevel_id, window_id );

    return DFB_OK;
}
예제 #6
0
static void
TestResize( IDirectFB *dfb )
{
     DFBResult              ret;
     DirectThread          *thread;
     DFBWindowDescription   desc;
     IDirectFBDisplayLayer *layer;
     IDirectFBWindow       *window;
     IDirectFBSurface      *surface;
     DFBInputEvent          evt;
     IDirectFBEventBuffer  *keybuffer;

     quit = 0;

     /* Create an input buffer for key events */
     ret = dfb->CreateInputEventBuffer( dfb, DICAPS_KEYS,
                                        DFB_FALSE, &keybuffer);
     if (ret) {
          D_DERROR( ret, "DFBTest/Resize: CreateInputBuffer() failed!\n" );
          return;
     }

     ret = dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer );
     if (ret) {
          D_DERROR( ret, "DFBTest/Resize: Failed to get display layer!\n" );
          keybuffer->Release( keybuffer );
          return;
     }

     desc.flags       = DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_PIXELFORMAT;
     desc.width       = 500;
     desc.height      = 500;
     desc.pixelformat = DSPF_ARGB;

     ret = layer->CreateWindow( layer, &desc, &window );
     if (ret) {
          D_DERROR( ret, "DFBTest/Resize: CreateWindow() failed!\n" );
          keybuffer->Release( keybuffer );
          layer->Release( layer );
          return;
     }

     ret = window->GetSurface( window, &surface );
     if (ret) {
          D_DERROR( ret, "DFBTest/Resize: GetSurface() failed!\n" );
          keybuffer->Release( keybuffer );
          window->Release( window );
          layer->Release( layer );
          return;
     }

     thread = direct_thread_create( DTT_DEFAULT, TestThread, surface, "Test" );

     while (!quit) {

          ret = window->Resize( window, 500, 400 );
          if (ret)
               D_DERROR( ret, "DFBTest/Resize: Resize() failed!\n" );

          ret = window->Resize( window, 500, 500 );
          if (ret)
               D_DERROR( ret, "DFBTest/Resize: Resize() failed!\n" );

          /* Process keybuffer */
          while (keybuffer->GetEvent( keybuffer, DFB_EVENT(&evt)) == DFB_OK)
          {
              if (evt.type == DIET_KEYPRESS) {
                  switch (DFB_LOWER_CASE(evt.key_symbol)) {
                      case DIKS_ESCAPE:
                      case DIKS_SMALL_Q:
                      case DIKS_BACK:
                      case DIKS_STOP:
                      case DIKS_EXIT:
                          /* Quit main loop & test thread */
                          quit = 1;
                          direct_thread_join(thread);
                          break;
                      default:
                          break;
                  }
              }
          }
     }

     keybuffer->Release( keybuffer );
     surface->Release( surface );
     window->Release( window );
     layer->Release( layer );
}
예제 #7
0
int
main( int argc, char *argv[] )
{
     DFBResult ret;
     int       i;
     int       quit = 0;
     const int num = 2;
     Context   contexts[num];

     DFBCHECK(DirectFBInit( &argc, &argv ));

     /* create the super interface */
     DFBCHECK(DirectFBCreate( &dfb ));

     DFBCHECK(dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer ));

     /* create the default font */
     DFBCHECK(dfb->CreateFont( dfb, NULL, NULL, &font ));

     for (i=0; i<num; i++) {
          IDirectFBWindow      *window;
          IDirectFBSurface     *surface;
          IDirectFBGL          *gl;
          DFBWindowDescription  desc;

          desc.flags  = DWDESC_POSX | DWDESC_POSY |
                        DWDESC_WIDTH | DWDESC_HEIGHT;
          desc.posx   = (i%3) * 200 + 10;
          desc.posy   = (i/3) * 200 + 10;
          desc.width  = 180;
          desc.height = 180;

          DFBCHECK(layer->CreateWindow( layer, &desc, &window ));
          DFBCHECK(window->GetSurface( window, &surface ));
          DFBCHECK(surface->GetGL( surface, &gl ));

          contexts[i].window    = window;
          contexts[i].surface   = surface;
          contexts[i].gl        = gl;

          contexts[i].last_time = get_millis();
          contexts[i].frames    = 0;
          contexts[i].fps       = 0;

          setup( &contexts[i] );

          if (events)
               DFBCHECK(window->AttachEventBuffer( window, events ));
          else
               DFBCHECK(window->CreateEventBuffer( window, &events ));
          
          DFBCHECK(surface->SetFont( surface, font ));

          window->SetOpacity( window, 0xff );
     }
     
     while (!quit) {
          DFBWindowEvent evt;

          for (i=0; i<num; i++)
               update( &contexts[i] );
          
          while (events->GetEvent( events, DFB_EVENT(&evt) ) == DFB_OK) {
               switch (evt.type) {
                    case DWET_KEYDOWN:
                         switch (evt.key_symbol) {
                              case DIKS_ESCAPE:
                                   quit = 1;
                                   break;

                              default:
                                   break;
                         }
                         break;

                    default:
                         break;
               }
          }
     }

     events->Release( events );

     for (i=0; i<num; i++) {
          contexts[i].gl->Release( contexts[i].gl );
          contexts[i].surface->Release( contexts[i].surface );
          contexts[i].window->Release( contexts[i].window );
     }

     font->Release( font );
     layer->Release( layer );
     dfb->Release( dfb );

     return 0;
}
예제 #8
0
static DFBResult
app_init( App                   *app,
          IDirectFBDisplayLayer *layer,
          int                    x,
          int                    y,
          int                    width,
          int                    height,
          int                    index )
{
     DFBResult             ret;
     DFBWindowDescription  desc;
     IDirectFBWindow      *window;
     IDirectFBSurface     *surface;

     desc.flags  = DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_CAPS;
     desc.width  = width;
     desc.height = height;
     desc.posx   = x;
     desc.posy   = y;
     desc.caps   = DWCAPS_NONE; //| DWCAPS_ALPHACHANNEL | DWCAPS_DOUBLEBUFFER;

     /* Create a surface for the image. */
     ret = layer->CreateWindow( layer, &desc, &window );
     if (ret) {
          D_DERROR( ret, "DFBTest/WindowFlip: IDirectFBDisplayLayer::CreateWindow() failed!\n" );
          return ret;
     }

     /* Get the surface. */
     ret = window->GetSurface( window, &surface );
     if (ret) {
          D_DERROR( ret, "DFBTest/WindowFlip: IDirectFBWindow::GetSurface() failed!\n" );
          return ret;
     }

     surface->Clear( surface, 0xff, 0xff, 0xff, 0xff );

     surface->Flip( surface, NULL, DSFLIP_NONE );


     direct_thread_sleep( 2000000 );
     D_INFO( "Showing window...\n" );
     direct_thread_sleep( 500000 );

     window->SetOpacity( window, 0xff );

     direct_thread_sleep( 500000 );
     D_INFO( "Done.\n" );
     direct_thread_sleep( 1000000 );

     app->window       = window;
     app->surface      = surface;
     app->index        = index;
     app->resolution.w = width;
     app->resolution.h = height;

     app->anim_dirx    = 5;
     app->anim_diry    = 5;
     app->anim_x       = 0;
     app->anim_y       = 0;

     return DFB_OK;
}
예제 #9
0
파일: directfb.c 프로젝트: Gingar/port
static struct graphics_device *
directfb_init_device (void)
{
  struct graphics_device *gd;
  DFBDeviceData          *data;
  IDirectFBWindow        *window;
  DFBWindowDescription    desc;

  if (!dfb || !layer)
    return NULL;

  desc.flags  = DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY;
  /*desc.width  = directfb_driver.x;
  desc.height = directfb_driver.y;
  desc.posx   = 0;
  desc.posy   = 0;*/
  desc.width  = (int)w;
  desc.height = (int)h;
  desc.posx   = (int)x;
  desc.posy   = (int)y;

  if (layer->CreateWindow (layer, &desc, &window) != DFB_OK)
    return NULL;

  gd = mem_alloc (sizeof (struct graphics_device));

  gd->size.x1 = 0;
  gd->size.y1 = 0;
  window->GetSize (window, &gd->size.x2, &gd->size.y2);

  gd->clip = gd->size;

  data = mem_alloc (sizeof (DFBDeviceData));

  data->window       = window;
  data->mapped       = 0;
  data->flip_pending = 0;
  data->flipWindow   = 0;
  data->ghostWindow  = 0;

  if (arrow)
    window->SetCursorShape (window, arrow, arrow_hot_x, arrow_hot_y);

  window->GetSurface (window, &data->surface);
  window->GetID (window, &data->id);

  gd->drv = &directfb_driver;
  gd->driver_data = data;
  gd->user_data   = NULL;

  directfb_add_to_table (gd);

  if (!events)
    {
      window->CreateEventBuffer (window, &events);
      event_timer = install_timer (20, directfb_check_events, events);
    }
  else
    {
      window->AttachEventBuffer (window, events);
    }

  return gd;
}