예제 #1
0
int NczPlayer::aimingAt()
{
	trace_t trace;
	Ray_t ray;

	edict_t* edict = GetEdict();
	if(!edict) return -1;
	IPlayerInfo* playerinfo = GetPlayerInfo();
	if(!playerinfo) return -1;
	CBotCmd cmd = playerinfo->GetLastUserCommand();

	Vector earPos;
	CIFaceManager::GetInstance()->GetIclients()->ClientEarPosition(edict, &earPos);
	Vector eyePos = earPos;

	QAngle eyeAngles = cmd.viewangles;
	Vector vEnd;
	AngleVectors(eyeAngles, &vEnd);
	vEnd = vEnd * 8192.0f + eyePos;
	
	ray.Init(eyePos,vEnd);
	CIFaceManager::GetInstance()->GetItrace()->TraceRay( ray, (CONTENTS_SOLID | CONTENTS_MOVEABLE | CONTENTS_MONSTER | CONTENTS_DEBRIS | CONTENTS_HITBOX), NULL, &trace );
	
	edict_t* target = CIFaceManager::GetInstance()->GetIents()->BaseEntityToEdict(trace.m_pEnt);
	if ( target && !Helpers::IndexOfEdict(target) == 0 && !trace.allsolid )
	{
		if(!Helpers::isValidEdict(target)) return -1;
#undef GetClassName
		if(strcmp(target->GetClassName(), "player") == 0)
		{
			IPlayerInfo* targetinfo = CIFaceManager::GetInstance()->GetIplayers()->GetPlayerInfo(target);
			if(targetinfo)
			{
				int ta = targetinfo->GetTeamIndex();
				int tb = playerinfo->GetTeamIndex();
				if( ta != tb )
				{
					if( targetinfo->IsPlayer() && !targetinfo->IsHLTV() && !targetinfo->IsObserver() )
					{
						return Helpers::IndexOfEdict(target);
					}
				} 
			}
		}
	}
	return -1;
}
예제 #2
0
파일: natives.cpp 프로젝트: spumer/Left4Fix
cell_t GetSurvivorScore(IPluginContext *pContext, const cell_t *params) {
	CBaseEntity *pPlayer = gamehelpers->ReferenceToEntity(params[1]);
	if (!pPlayer)
		return pContext->ThrowNativeError("Invalid client index %d", params[1]);

	cell_t client = gamehelpers->ReferenceToIndex(params[1]);

	IGamePlayer *pGamePlayer = playerhelpers->GetGamePlayer(client);
	if (!pGamePlayer || !pGamePlayer->IsInGame())
		return pContext->ThrowNativeError("Client index %d not in game", params[1]);

	IPlayerInfo* pInfo = pGamePlayer->GetPlayerInfo();
	if(!pInfo || pInfo->IsObserver() || pInfo->GetTeamIndex() != 2)
		return -1;

	return Detours::g_scores[client];
}
예제 #3
0
static cell_t IsClientObserver(IPluginContext *pContext, const cell_t *params)
{
	int client = params[1];

	CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
	if (!pPlayer)
	{
		return pContext->ThrowNativeError("Client index %d is invalid", client);
	} else if (!pPlayer->IsInGame()) {
		return pContext->ThrowNativeError("Client %d is not in game", client);
	}

	IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
	if (!pInfo)
	{
		return pContext->ThrowNativeError("IPlayerInfo not supported by game");
	}

	return pInfo->IsObserver() ? 1 : 0;
}