int main() { IXMLDOMDocument2Ptr pXMLDoc = NULL; IXMLDOMDocument2Ptr pXSLDoc = NULL; IXMLDOMDocument2Ptr pXMLOut = NULL; //init xml doc, xsd doc and schemacache obj CoInitialize(NULL); try{ HRESULT hr = pXMLDoc.CreateInstance(__uuidof(DOMDocument40)), hr1 = pXSLDoc.CreateInstance(__uuidof(DOMDocument40)), hr2 = pXMLOut.CreateInstance(__uuidof(DOMDocument40)); if (FAILED(hr) || FAILED(hr1) || FAILED(hr2)) { std::cout << "Failed to created output DOM object." << std::endl; } //a_Load XML document pXMLDoc->async = VARIANT_FALSE; //set async to false if (! pXMLDoc->load(_bstr_t("Q:\\foo.xml")) ) { std::cout << "Failed to created XML DOM object." << std::endl; } //a_Load XSL document pXSLDoc->async = VARIANT_FALSE; //set async to false if (! pXSLDoc->load(_bstr_t("Q:\\foo.xsl")) ) { std::cout << "Failed to created XSL DOM object." << std::endl; } // Transform the XSLT to an XML string. _bstr_t xmlStr = pXMLDoc->transformNode(pXSLDoc); //Always remember to check for parse errors. if(pXMLDoc->parseError->errorCode != 0) { std::cout << "Failed to transformNode: " << (LPCSTR)pXMLDoc->parseError->Getreason() << std::endl; } else { std::cout << "RESULT:\n" << (LPCSTR)xmlStr << std::endl; } std::cout << std::endl; // Transform the XSLT to a DOM object. std::cout << pXMLDoc->xml << std::endl; std::cout << pXSLDoc->xml << std::endl; hr = pXMLDoc->transformNodeToObject(pXSLDoc, pXMLOut.GetInterfacePtr()); std::cout << pXMLOut->xml << std::endl; if (FAILED(hr)) { std::cout << "Failed to transformNodeToObject: " << pXMLDoc->parseError->Getreason() << std::endl; } else { hr = pXMLOut->save("foo.html"); if (FAILED(hr)) { std::cout << "Failed to save output DOM to foo.html\n"; } else { std::cout << "Saved to foo.html, output from transformNodeToObject:\n" << pXMLOut->xml << std::endl; } } } catch(_com_error &e) { dump_com_error(e); } if (pXMLDoc) pXMLDoc.Release(); if (pXSLDoc) pXSLDoc.Release(); if (pXMLOut) pXMLOut.Release(); CoUninitialize(); return 0; }
void CQuickConnection::Initial(void) { IXMLDOMDocument2Ptr pConfig; #ifdef _DEBUG CFileSys::ConvertBinaryXML( "script\\QuickConnection.xml","script\\QuickConnection.bml" ); FILE* fIn; if( NULL != (fIn=fopen( "script\\QuickConnection.bml","rb" ))) { CFileSys::LoadBinaryXML( pConfig, fIn ); } fclose( fIn ); #else DFileGPack packFile; packFile.Open(SFullName("script","QuickConnection.bml")); CFileSys::LoadBinaryXML(pConfig, packFile.GetFile(), packFile.GetSize()); packFile.Close(); #endif MSXML2::IXMLDOMNodePtr pNode = NULL; if( pNode = pConfig->selectSingleNode( L"./root/quick_mode" ) ) { long nIsQuickMode = pNode->GetnodeTypedValue(); m_nIsQuickMode = nIsQuickMode; } if( pNode = pConfig->selectSingleNode( L"./root/frame_speed_on" ) ) { long nFrameSpeedOn = pNode->GetnodeTypedValue(); m_nFrameSpeedOn = nFrameSpeedOn; } if( pNode = pConfig->selectSingleNode( L"./root/full_court" ) ) { long nFullCourt = pNode->GetnodeTypedValue(); m_nIsFullCourt = nFullCourt; } if( pNode = pConfig->selectSingleNode( L"./root/select_host" ) ) { long nIsHost = pNode->GetnodeTypedValue(); // long, short. m_nIsHost = nIsHost; // } // 중앙 서버의 ip 주소를 얻어 온다. if(pNode = pConfig->selectSingleNode(L"./root/server_option/server_addr")) { _bstr_t server_addr = pNode->GetnodeTypedValue(); m_sServerAddr = server_addr; } // 중앙 서버의 Port 를 얻어 온다. if(pNode = pConfig->selectSingleNode(L"./root/server_option/server_port")) { long nServerPort = pNode->GetnodeTypedValue(); m_iServerPort = nServerPort; } if(pNode = pConfig->selectSingleNode( L"./root/host_config/host_port" )) { long nHostPort = pNode->GetnodeTypedValue(); m_nHostPort = nHostPort; } if(pNode = pConfig->selectSingleNode( L"./root/host_config/player_on_player" )) { long nPlayerOn = pNode->GetnodeTypedValue(); m_nPlayerOn = nPlayerOn; } if(pNode = pConfig->selectSingleNode( L"./root/host_config/play_mode" )) { _bstr_t sPlayMode = pNode->GetnodeTypedValue(); m_sPlayMode = sPlayMode; } ///// MSXML2::IXMLDOMNodeListPtr pObjectList = pConfig->selectNodes(L"./root/host_db/character"); int nObject = pObjectList->Getlength(); for( int j = 0; j < nObject; j++ ) { MSXML2::IXMLDOMNodePtr pNode; MSXML2::IXMLDOMNodePtr pObject = pObjectList->Getitem(j); pNode = pObject->selectSingleNode(L"./position/x"); m_vecPos[j].X = pNode->GetnodeTypedValue(); pNode = pObject->selectSingleNode(L"./position/y"); m_vecPos[j].Y = pNode->GetnodeTypedValue(); pNode = pObject->selectSingleNode(L"./position/z"); m_vecPos[j].Z = pNode->GetnodeTypedValue(); } ///// if(pNode = pConfig->selectSingleNode( L"./root/client_option/connection_addr" )) { _bstr_t sConnectAddr = pNode->GetnodeTypedValue(); m_sConnectAddr = sConnectAddr; } if(pNode = pConfig->selectSingleNode( L"./root/client_option/connection_id" )) { _bstr_t sConnectionId = pNode->GetnodeTypedValue(); m_sConnectionId = sConnectionId; } if(pNode = pConfig->selectSingleNode( L"./root/client_option/char_id" )) { long nCharID = pNode->GetnodeTypedValue(); m_nCharID = nCharID; } if(pNode = pConfig->selectSingleNode( L"./root/client_option/char_type" )) { long nCharType = pNode->GetnodeTypedValue(); m_nCharType = nCharType; } if(pNode = pConfig->selectSingleNode( L"./root/client_option/client_port" )) { long nClientPort = pNode->GetnodeTypedValue(); m_nClientPort = nClientPort; } if(pNode = pConfig->selectSingleNode( L"./root/client_option/with_ball" )) { long nWithBall = pNode->GetnodeTypedValue(); m_nWithBall = nWithBall; } if(pNode = pConfig->selectSingleNode( L"./root/client_option/teamID" )) { long dwTeamID = pNode->GetnodeTypedValue(); m_dwTeamID = dwTeamID; } if(pNode = pConfig->selectSingleNode( L"./root/client_option/scale" )) { m_fScale = pNode->GetnodeTypedValue(); } if(pNode = pConfig->selectSingleNode( L"./root/client_option/latency" )) { m_fLatency = pNode->GetnodeTypedValue(); } ///// MSXML2::IXMLDOMNodeListPtr pItemList = pConfig->selectNodes(L"./root/client_option/item"); int nItemCnt = pItemList->Getlength(); m_nHaveItemCnt = nItemCnt; for( int k = 0; k < nItemCnt; k++ ) { MSXML2::IXMLDOMNodePtr pItemNode; MSXML2::IXMLDOMNodePtr pItmeObj = pItemList->Getitem(k); pItemNode = pItmeObj->selectSingleNode(L"./path"); _bstr_t ItemName = pItemNode->GetnodeTypedValue(); m_sHaveItemList[k] = ItemName; } //// pConfig.Release(); }