예제 #1
0
void Pcsx2Config::LoadSave( IniInterface& ini )
{
	ScopedIniGroup path( ini, L"EmuCore" );

	IniBitBool( CdvdVerboseReads );
	IniBitBool( CdvdDumpBlocks );
	IniBitBool( EnablePatches );
	IniBitBool( EnableCheats );
	IniBitBool( EnableWideScreenPatches );
	IniBitBool( ConsoleToStdio );
	IniBitBool( HostFs );

	IniBitBool( BackupSavestate );
	IniBitBool( McdEnableEjection );
	IniBitBool( MultitapPort0_Enabled );
	IniBitBool( MultitapPort1_Enabled );

	// Process various sub-components:

	Speedhacks		.LoadSave( ini );
	Cpu				.LoadSave( ini );
	GS				.LoadSave( ini );
	Gamefixes		.LoadSave( ini );
	Profiler		.LoadSave( ini );

	Debugger		.LoadSave( ini );
	Trace			.LoadSave( ini );

	ini.Flush();
}
예제 #2
0
// ------------------------------------------------------------------------
void AppConfig::LoadSave( IniInterface& ini )
{
	LoadSaveRootItems( ini );
	LoadSaveMemcards( ini );

	// Process various sub-components:
	ProgLogBox		.LoadSave( ini, L"ProgramLog" );

	Folders			.LoadSave( ini );
	BaseFilenames	.LoadSave( ini );
	GSWindow		.LoadSave( ini );
	Framerate		.LoadSave( ini );

	ini.Flush();
}
예제 #3
0
// ------------------------------------------------------------------------
void App_LoadSaveInstallSettings( IniInterface& ini )
{
	// Portable installs of PCSX2 should not save any of the following information to
	// the INI file.  Only the Run First Time Wizard option is saved, and that's done
	// from EstablishAppUserMode code.  All other options have assumed (fixed) defaults in
	// portable mode which cannot be changed/saved.

	// Note: Settins are still *loaded* from portable.ini, in case the user wants to do
	// low-level overrides of the default behavior of portable mode installs.

	if (ini.IsSaving() && (InstallationMode == InstallMode_Portable)) return;

	static const wxChar* DocsFolderModeNames[] =
	{
		L"User",
		L"Custom",
		// WARNING: array must be NULL terminated to compute it size
		NULL
	};

	ini.EnumEntry( L"DocumentsFolderMode",	DocsFolderMode,	DocsFolderModeNames, (InstallationMode == InstallMode_Registered) ? DocsFolder_User : DocsFolder_Custom);

	ini.Entry( L"CustomDocumentsFolder",	CustomDocumentsFolder,		PathDefs::AppRoot() );

	ini.Entry( L"UseDefaultSettingsFolder", UseDefaultSettingsFolder,	true );
	ini.Entry( L"SettingsFolder",			SettingsFolder,				PathDefs::GetSettings() );

	// "Install_Dir" conforms to the NSIS standard install directory key name.
	// Attempt to load plugins and themes based on the Install Folder.

	ini.Entry( L"Install_Dir",				InstallFolder,				(wxDirName)(wxFileName(wxStandardPaths::Get().GetExecutablePath()).GetPath()) );
	SetFullBaseDir( InstallFolder );

	//ini.Entry( L"PluginsFolder",			PluginsFolder,				InstallFolder + PathDefs::Base::Plugins() );
	ini.Entry( L"ThemesFolder",				ThemesFolder,				InstallFolder + PathDefs::Base::Themes() );

	ini.Flush();
}