void RenderListItem::positionListMarker() { if (m_marker && m_marker->parent()->isBox() && !m_marker->isInside() && m_marker->inlineBoxWrapper()) { int markerOldX = m_marker->x(); int yOffset = 0; int xOffset = 0; for (RenderBox* o = m_marker->parentBox(); o != this; o = o->parentBox()) { yOffset += o->y(); xOffset += o->x(); } bool adjustOverflow = false; int markerXPos; RootInlineBox* root = m_marker->inlineBoxWrapper()->root(); // FIXME: Inline flows in the line box hierarchy that have self-painting layers should act as cutoff points // and really shouldn't keep propagating overflow up. This won't really break anything other than repainting // not being as tight as it could be though. if (style()->isLeftToRightDirection()) { int leftLineOffset = logicalLeftOffsetForLine(yOffset, logicalLeftOffsetForLine(yOffset, false), false); markerXPos = leftLineOffset - xOffset - paddingLeft() - borderLeft() + m_marker->marginLeft(); m_marker->inlineBoxWrapper()->adjustPosition(markerXPos - markerOldX, 0); for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) { if (markerXPos < box->leftLayoutOverflow()) { box->setInlineDirectionOverflowPositions(markerXPos, box->rightLayoutOverflow(), box->leftVisualOverflow(), box->rightVisualOverflow()); if (box == root) adjustOverflow = true; } } } else { int rightLineOffset = logicalRightOffsetForLine(yOffset, logicalRightOffsetForLine(yOffset, false), false); markerXPos = rightLineOffset - xOffset + paddingRight() + borderRight() + m_marker->marginLeft(); m_marker->inlineBoxWrapper()->adjustPosition(markerXPos - markerOldX, 0); for (InlineFlowBox* box = m_marker->inlineBoxWrapper()->parent(); box; box = box->parent()) { if (markerXPos + m_marker->width() > box->rightLayoutOverflow()) { box->setInlineDirectionOverflowPositions(box->leftLayoutOverflow(), markerXPos + m_marker->width(), box->leftVisualOverflow(), box->rightVisualOverflow()); if (box == root) adjustOverflow = true; } } } if (adjustOverflow) { IntRect markerRect(markerXPos + xOffset, yOffset, m_marker->width(), m_marker->height()); RenderBox* o = m_marker; do { o = o->parentBox(); if (o->isRenderBlock()) { toRenderBlock(o)->addAbsoluteLayoutOverflow(markerRect); toRenderBlock(o)->addLayoutOverflow(markerRect); } markerRect.move(-o->x(), -o->y()); } while (o != this && !o->hasSelfPaintingLayer()); } } }