// //////////////////////////////////////////////////////////////////////////// bool startKeyMapEditor(bool first) { addBackdrop(); addSideText(FRONTEND_SIDETEXT, KM_SX, KM_Y, _("KEY MAPPING")); if (first) { loadKeyMap(); // get the current mappings. } WIDGET *parent = widgGetFromID(psWScreen, FRONTEND_BACKDROP); IntFormAnimated *kmForm = new IntFormAnimated(parent, false); kmForm->id = KM_FORM; kmForm->setGeometry(KM_X, KM_Y, KM_W, KM_H); addMultiBut(psWScreen, KM_FORM, KM_RETURN, // return button. 8, 5, iV_GetImageWidth(FrontImages, IMAGE_RETURN), iV_GetImageHeight(FrontImages, IMAGE_RETURN), _("Return To Previous Screen"), IMAGE_RETURN, IMAGE_RETURN_HI, IMAGE_RETURN_HI); addMultiBut(psWScreen, KM_FORM, KM_DEFAULT, 11, 45, iV_GetImageWidth(FrontImages, IMAGE_KEYMAP_DEFAULT), iV_GetImageWidth(FrontImages, IMAGE_KEYMAP_DEFAULT), _("Select Default"), IMAGE_KEYMAP_DEFAULT, IMAGE_KEYMAP_DEFAULT_HI, IMAGE_KEYMAP_DEFAULT_HI); // default. // add tab form.. IntListTabWidget *kmList = new IntListTabWidget(kmForm); kmList->setChildSize(KM_ENTRYW, KM_ENTRYH); kmList->setChildSpacing(3, 3); kmList->setGeometry(52, 10, KM_ENTRYW, KM_H - 10 - 25); //Put the buttons on it std::vector<KEY_MAPPING *> mappings; for (KEY_MAPPING *m = keyMappings; m != nullptr; m = m->psNext) { if (m->status != KEYMAP__DEBUG && m->status != KEYMAP___HIDE) // if it's not a debug mapping.. { mappings.push_back(m); } } std::sort(mappings.begin(), mappings.end(), keyMappingSort); /* Add our first mapping to the form */ /* Now add the others... */ for (std::vector<KEY_MAPPING *>::const_iterator i = mappings.begin(); i != mappings.end(); ++i) { W_BUTTON *button = new W_BUTTON(kmList); button->id = KM_START + (i - mappings.begin()); button->pUserData = *i; button->displayFunction = displayKeyMap; kmList->addWidgetToLayout(button); } /* Stop when the right number or when aphabetically last - not sure...! */ /* Go home... */ return true; }
/* Add the Transporter Contents form */ bool intAddTransContentsForm(void) { WIDGET *contForm = widgGetFromID(psWScreen, IDTRANS_CONTENTFORM); /* Add the contents form */ IntListTabWidget *contList = new IntListTabWidget(contForm); contList->setChildSize(OBJ_BUTWIDTH, OBJ_BUTHEIGHT); contList->setChildSpacing(OBJ_GAP, OBJ_GAP); int contListWidth = OBJ_BUTWIDTH*2 + OBJ_GAP; contList->setGeometry((contForm->width() - contListWidth)/2, TRANSCONT_TABY, contListWidth, contForm->height() - TRANSCONT_TABY); /* Add the transporter contents buttons */ int nextButtonId = IDTRANS_CONTSTART; //add each button if (psCurrTransporter == nullptr) { return true; } for (DROID *psDroid = psCurrTransporter->psGroup->psList; psDroid != nullptr && psDroid != psCurrTransporter; psDroid = psDroid->psGrpNext) { if (psDroid->selected) { continue; // Droid is queued to be ejected from the transport, so don't display it. } /* Set the tip and add the button */ IntTransportButton *button = new IntTransportButton(contList); button->id = nextButtonId; button->setTip(droidGetName(psDroid)); button->setObject(psDroid); contList->addWidgetToLayout(button); /* Update the init struct for the next button */ ++nextButtonId; ASSERT(nextButtonId < IDTRANS_CONTEND, "Too many Transporter Droid buttons"); } return true; }
// //////////////////////////////////////////////////////////////////////////// bool startLimitScreen(void) { addBackdrop();//background // load stats... if(!bLimiterLoaded) { initLoadingScreen(true); if (!resLoad("wrf/limiter_tex.wrf", 501)) { return false; } if (!resLoad("wrf/piestats.wrf", 502)) { return false; } if (!resLoad("wrf/limiter_data.wrf", 503)) { return false; } bLimiterLoaded = true; closeLoadingScreen(); } if (challengeActive) { // reset the sliders.. // it's a HACK since the actual limiter structure was cleared in the startMultiOptions function for (unsigned i = 0; i < numStructureStats; ++i) { asStructLimits[0][i].limit = asStructLimits[0][i].globalLimit; } // turn off the sliders sliderEnableDrag(false); } else { //enable the sliders sliderEnableDrag(true); } addSideText(FRONTEND_SIDETEXT1,LIMITSX-2,LIMITSY,"LIMITS"); // draw sidetext... WIDGET *parent = widgGetFromID(psWScreen, FRONTEND_BACKDROP); IntFormAnimated *limitsForm = new IntFormAnimated(parent, false); limitsForm->id = IDLIMITS; limitsForm->setGeometry(LIMITSX, LIMITSY, LIMITSW, LIMITSH); // return button. addMultiBut(psWScreen,IDLIMITS,IDLIMITS_RETURN, LIMITS_OKX-40,LIMITS_OKY, iV_GetImageWidth(FrontImages, IMAGE_NO), iV_GetImageHeight(FrontImages, IMAGE_NO), _("Apply Defaults and Return To Previous Screen"),IMAGE_NO,IMAGE_NO,true); // ok button addMultiBut(psWScreen,IDLIMITS,IDLIMITS_OK, LIMITS_OKX,LIMITS_OKY, iV_GetImageWidth(FrontImages,IMAGE_OK), iV_GetImageHeight(FrontImages,IMAGE_OK), _("Accept Settings"),IMAGE_OK,IMAGE_OK,true); // add tab form.. IntListTabWidget *limitsList = new IntListTabWidget(limitsForm); limitsList->setChildSize(BARWIDTH, BARHEIGHT); limitsList->setChildSpacing(5, 5); limitsList->setGeometry(50, 10, BARWIDTH, 370); //Put the buttons on it int limitsButtonId = IDLIMITS_ENTRIES_START; for (unsigned i = 0; i < numStructureStats; ++i) { if (asStructLimits[0][i].globalLimit != LOTS_OF) { W_FORM *button = new W_FORM(limitsList); button->id = limitsButtonId; button->displayFunction = displayStructureBar; button->UserData = i; limitsList->addWidgetToLayout(button); ++limitsButtonId; addFESlider(limitsButtonId, limitsButtonId - 1, 290, 11, asStructLimits[0][i].globalLimit, asStructLimits[0][i].limit); ++limitsButtonId; } } return true; }
/* Add the Droids back at home form */ bool intAddDroidsAvailForm(void) { // Is the form already up? bool Animate = true; if (widgGetFromID(psWScreen, IDTRANS_DROIDS) != NULL) { intRemoveTransDroidsAvailNoAnim(); Animate = false; } if (intIsRefreshing()) { Animate = false; } WIDGET *parent = psWScreen->psForm; /* Add the droids available form */ IntFormAnimated *transDroids = new IntFormAnimated(parent, Animate); // Do not animate the opening, if the window was already open. transDroids->id = IDTRANS_DROIDS; transDroids->setGeometry(TRANSDROID_X, TRANSDROID_Y, TRANSDROID_WIDTH, TRANSDROID_HEIGHT); /* Add the close button */ W_BUTINIT sButInit; sButInit.formID = IDTRANS_DROIDS; sButInit.id = IDTRANS_DROIDCLOSE; sButInit.x = TRANSDROID_WIDTH - CLOSE_WIDTH; sButInit.y = 0; sButInit.width = CLOSE_WIDTH; sButInit.height = CLOSE_HEIGHT; sButInit.pTip = _("Close"); sButInit.pDisplay = intDisplayImageHilight; sButInit.UserData = PACKDWORD_TRI(0, IMAGE_CLOSEHILIGHT , IMAGE_CLOSE); if (!widgAddButton(psWScreen, &sButInit)) { return false; } //now add the tabbed droids available form IntListTabWidget *droidList = new IntListTabWidget(transDroids); droidList->id = IDTRANS_DROIDTAB; droidList->setChildSize(OBJ_BUTWIDTH, OBJ_BUTHEIGHT); droidList->setChildSpacing(OBJ_GAP, OBJ_GAP); int droidListWidth = OBJ_BUTWIDTH*2 + OBJ_GAP; droidList->setGeometry((TRANSDROID_WIDTH - droidListWidth)/2, AVAIL_STARTY + 15, droidListWidth, TRANSDROID_HEIGHT - (AVAIL_STARTY + 15)); /* Add the droids available buttons */ int nextButtonId = IDTRANS_DROIDSTART; /* Add the state of repair bar for each droid*/ W_BARINIT sBarInit; sBarInit.id = IDTRANS_REPAIRBARSTART; sBarInit.x = STAT_TIMEBARX; sBarInit.y = STAT_TIMEBARY; sBarInit.width = STAT_PROGBARWIDTH; sBarInit.height = STAT_PROGBARHEIGHT; sBarInit.size = 50; sBarInit.sCol = WZCOL_ACTION_PROGRESS_BAR_MAJOR; sBarInit.sMinorCol = WZCOL_ACTION_PROGRESS_BAR_MINOR; //add droids built before the mission for (DROID *psDroid = mission.apsDroidLists[selectedPlayer]; psDroid != nullptr; psDroid = psDroid->psNext) { //stop adding the buttons once IDTRANS_DROIDEND has been reached if (nextButtonId == IDTRANS_DROIDEND) { break; } //don't add Transporter Droids! if ((psDroid->droidType != DROID_TRANSPORTER && psDroid->droidType != DROID_SUPERTRANSPORTER)) { /* Set the tip and add the button */ IntTransportButton *button = new IntTransportButton(droidList); button->id = nextButtonId; button->setTip(droidGetName(psDroid)); button->setObject(psDroid); droidList->addWidgetToLayout(button); //add bar to indicate stare of repair sBarInit.size = (UWORD) PERCENT(psDroid->body, psDroid->originalBody); if (sBarInit.size > 100) { sBarInit.size = 100; } sBarInit.formID = nextButtonId; //sBarInit.iRange = TBAR_MAX_REPAIR; if (!widgAddBarGraph(psWScreen, &sBarInit)) { return false; } /* Update the init struct for the next button */ ++nextButtonId; ASSERT(nextButtonId < IDTRANS_DROIDEND, "Too many Droids Built buttons"); //and bar sBarInit.id += 1; } } //reset which tab we were on droidList->setCurrentPage(objMajor); return true; }
/* Add the Transporter Button form */ bool intAddTransButtonForm(void) { WIDGET *transForm = widgGetFromID(psWScreen, IDTRANS_FORM); /* Add the button form */ IntListTabWidget *transList = new IntListTabWidget(transForm); transList->setChildSize(OBJ_BUTWIDTH, OBJ_BUTHEIGHT*2); transList->setChildSpacing(OBJ_GAP, OBJ_GAP); int objListWidth = OBJ_BUTWIDTH*5 + OBJ_GAP*4; transList->setGeometry((OBJ_BACKWIDTH - objListWidth)/2, TRANS_TABY, objListWidth, transForm->height() - TRANS_TABY); /* Add the transporter and status buttons */ int nextObjButtonId = IDTRANS_START; int nextStatButtonId = IDTRANS_STATSTART; //add each button for (DROID *psDroid = transInterfaceDroidList(); psDroid; psDroid = psDroid->psNext) { if ((psDroid->droidType != DROID_TRANSPORTER && psDroid->droidType != DROID_SUPERTRANSPORTER) || psDroid->action == DACTION_TRANSPORTOUT || psDroid->action == DACTION_TRANSPORTIN) { continue; } WIDGET *buttonHolder = new WIDGET(transList); transList->addWidgetToLayout(buttonHolder); IntStatusButton *statButton = new IntStatusButton(buttonHolder); statButton->id = nextStatButtonId; statButton->setGeometry(0, 0, OBJ_BUTWIDTH, OBJ_BUTHEIGHT); IntObjectButton *objButton = new IntObjectButton(buttonHolder); objButton->id = nextObjButtonId; objButton->setGeometry(0, OBJ_STARTY, OBJ_BUTWIDTH, OBJ_BUTHEIGHT); /* Set the tip and add the button */ objButton->setTip(droidGetName(psDroid)); objButton->setObject(psDroid); //set the first Transporter to be the current one if not already set if (psCurrTransporter == nullptr) { psCurrTransporter = psDroid; } /* if the current droid matches psCurrTransporter lock the button */ if (psDroid == psCurrTransporter) { objButton->setState(WBUT_LOCK); transList->setCurrentPage(transList->pages() - 1); } //now do status button statButton->setObject(nullptr); /* Update the init struct for the next buttons */ ++nextObjButtonId; ASSERT(nextObjButtonId < IDTRANS_END, "Too many Transporter buttons"); ++nextStatButtonId; ASSERT(nextStatButtonId < IDTRANS_STATEND, "Too many Transporter status buttons"); } return true; }
/** Searches in the given search directory for files ending with the * given extension. Then will create a window with buttons for each * found file. * \param searchDir the directory to search in * \param fileExtension the extension files should end with, if the * extension has a dot (.) then this dot _must_ be present as * the first char in this parameter * \param mode (purpose unknown) * \param numPlayers (purpose unknown) */ void addMultiRequest(const char* searchDir, const char* fileExtension, UDWORD mode, UBYTE mapCam, UBYTE numPlayers) { const unsigned int extensionLength = strlen(fileExtension); const unsigned int buttonsX = (mode == MULTIOP_MAP) ? 22 : 17; context = mode; if(mode == MULTIOP_MAP) { // only save these when they select MAP button current_tech = mapCam; current_numplayers = numPlayers; } char **fileList = PHYSFS_enumerateFiles(searchDir); psRScreen = new W_SCREEN; ///< move this to intinit or somewhere like that.. (close too.) WIDGET *parent = psRScreen->psForm; /* add a form to place the tabbed form on */ IntFormAnimated *requestForm = new IntFormAnimated(parent); requestForm->id = M_REQUEST; requestForm->setGeometry(M_REQUEST_X + D_W, M_REQUEST_Y + D_H, M_REQUEST_W, M_REQUEST_H); // Add the button list. IntListTabWidget *requestList = new IntListTabWidget(requestForm); requestList->setChildSize(R_BUT_W, R_BUT_H); requestList->setChildSpacing(4, 4); requestList->setGeometry(2 + buttonsX, 2, M_REQUEST_W - buttonsX, M_REQUEST_H - 4); // Add the close button. W_BUTINIT sButInit; sButInit.formID = M_REQUEST; sButInit.id = M_REQUEST_CLOSE; sButInit.x = M_REQUEST_W - CLOSE_WIDTH - 3; sButInit.y = 0; sButInit.width = CLOSE_WIDTH; sButInit.height = CLOSE_HEIGHT; sButInit.pTip = _("Close"); sButInit.pDisplay = intDisplayImageHilight; sButInit.UserData = PACKDWORD_TRI(0,IMAGE_CLOSEHILIGHT , IMAGE_CLOSE); widgAddButton(psRScreen, &sButInit); // Put the buttons on it. int nextButtonId = M_REQUEST_BUT; for (char **currFile = fileList; *currFile != NULL; ++currFile) { const unsigned int fileNameLength = strlen(*currFile); // Check to see if this file matches the given extension if (fileNameLength <= extensionLength || strcmp(&(*currFile)[fileNameLength - extensionLength], fileExtension) != 0) continue; char *withoutExtension = strdup(*currFile); withoutExtension[fileNameLength - extensionLength] = '\0'; // Set the tip and add the button W_BUTTON *button = new W_BUTTON(requestList); button->id = nextButtonId; button->setTip(withoutExtension); button->setString(withoutExtension); button->displayFunction = displayRequestOption; requestList->addWidgetToLayout(button); free(withoutExtension); /* Update the init struct for the next button */ ++nextButtonId; } // Make sure to return memory back to PhyscisFS PHYSFS_freeList(fileList); multiRequestUp = true; hoverPreviewId = 0; if(mode == MULTIOP_MAP) { LEVEL_DATASET *mapData; bool first = true; while ((mapData = enumerateMultiMaps(first, mapCam, numPlayers)) != NULL) { first = false; // add number of players to string. W_BUTTON *button = new W_BUTTON(requestList); button->id = nextButtonId; button->setTip(mapData->pName); button->setString(mapData->pName); button->pUserData = mapData; button->displayFunction = displayRequestOption; requestList->addWidgetToLayout(button); ++nextButtonId; } // if it's map select then add the cam style buttons. sButInit = W_BUTINIT(); sButInit.formID = M_REQUEST; sButInit.id = M_REQUEST_C1; sButInit.x = 3; sButInit.y = 254; sButInit.width = 17; sButInit.height = 17; sButInit.UserData = 1; sButInit.pTip = _("Technology level 1"); sButInit.pDisplay = displayCamTypeBut; widgAddButton(psRScreen, &sButInit); sButInit.id = M_REQUEST_C2; sButInit.y += 22; sButInit.UserData = 2; sButInit.pTip = _("Technology level 2"); widgAddButton(psRScreen, &sButInit); sButInit.id = M_REQUEST_C3; sButInit.y += 22; sButInit.UserData = 3; sButInit.pTip = _("Technology level 3"); widgAddButton(psRScreen, &sButInit); sButInit.id = M_REQUEST_AP; sButInit.y = 17; sButInit.UserData = 0; sButInit.pTip = _("Any number of players"); sButInit.pDisplay = displayNumPlayersBut; widgAddButton(psRScreen, &sButInit); STATIC_ASSERT(MAX_PLAYERS_IN_GUI <= ARRAY_SIZE(M_REQUEST_NP) + 1); for (unsigned numPlayers = 2; numPlayers <= MAX_PLAYERS_IN_GUI; ++numPlayers) { static char ttip[MAX_PLAYERS_IN_GUI + 1][20]; sButInit.id = M_REQUEST_NP[numPlayers - 2]; sButInit.y += 22; sButInit.UserData = numPlayers; ssprintf(ttip[numPlayers], ngettext("%d player", "%d players", numPlayers), numPlayers); sButInit.pTip = ttip[numPlayers]; widgAddButton(psRScreen, &sButInit); } } }