예제 #1
0
void ScriptController::attachDebugger(JSDOMWindowShell* shell, JSC::Debugger* debugger)
{
    if (!shell)
        return;

    JSDOMWindow* globalObject = shell->window();
    JSLockHolder lock(globalObject->vm());
    if (debugger)
        debugger->attach(globalObject);
    else if (JSC::Debugger* currentDebugger = globalObject->debugger())
        currentDebugger->detach(globalObject, JSC::Debugger::TerminatingDebuggingSession);
}
예제 #2
0
ScriptCachedFrameData::ScriptCachedFrameData(Frame& frame)
{
    JSLockHolder lock(JSDOMWindowBase::commonVM());

    ScriptController& scriptController = frame.script();
    ScriptController::ShellMap& windowShells = scriptController.m_windowShells;

    ScriptController::ShellMap::iterator windowShellsEnd = windowShells.end();
    for (ScriptController::ShellMap::iterator iter = windowShells.begin(); iter != windowShellsEnd; ++iter) {
        JSDOMWindow* window = iter->value->window();
        m_windows.add(iter->key.get(), Strong<JSDOMWindow>(window->vm(), window));
    }

    scriptController.attachDebugger(0);
}
ScriptCachedFrameData::ScriptCachedFrameData(Frame& frame)
{
    JSLockHolder lock(JSDOMWindowBase::commonVM());

    ScriptController& scriptController = frame.script();
    Vector<JSC::Strong<JSDOMWindowShell>> windowShells = scriptController.windowShells();

    for (size_t i = 0; i < windowShells.size(); ++i) {
        JSDOMWindowShell* windowShell = windowShells[i].get();
        JSDOMWindow* window = windowShell->window();
        m_windows.add(&windowShell->world(), Strong<JSDOMWindow>(window->vm(), window));
        window->setConsoleClient(nullptr);
    }

    scriptController.attachDebugger(nullptr);
}