예제 #1
0
파일: MyRobot.cpp 프로젝트: apgoetz/FRC2012
	/**
	 * Runs the motors with arcade steering. 
	 */
	void OperatorControl(void)
	{
		HSLImage *Himage;
		Threshold targetThreshold(247, 255, 60, 140, 10, 50);
		BinaryImage *matchingPixels;
		vector<ParticleAnalysisReport> *pReport;
		
		//myRobot->SetSafetyEnabled(true);
		Saftey->SetEnabled(false);
		AxisCamera &mycam = AxisCamera::GetInstance("10.15.10.11");
		
		mycam.WriteResolution(AxisCamera::kResolution_640x480);
		mycam.WriteCompression(20);
		mycam.WriteBrightness(25);
		Wait(3.0);
         
		dsLCD = DriverStationLCD::GetInstance();
		dsLCD->Clear();
		
		float X[2];
		float Y[2];
		float Z[2];
		
		while(IsOperatorControl())
		{
			X[1] = Stick1->GetX();
			X[2] = Stick2->GetX();
			Y[1] = Stick1->GetY();
			Y[2] = Stick2->GetY();
			Z[1] = Stick1->GetZ();
			Z[2] = Stick2->GetZ();
			
			Jaguar1->Set(Y[1]);
			Jaguar2->Set(Y[2]);
			
			Wait(0.005);
			if (mycam.IsFreshImage())
						{
							Himage = mycam.GetImage();
							
							matchingPixels = Himage->ThresholdHSL(targetThreshold);
							pReport = matchingPixels->GetOrderedParticleAnalysisReports();
							
							for (unsigned int i = 0; i < pReport->size(); i++)
							{
								printf("Index: %d X Center: %d Y Center: %d \n", i, (*pReport)[i].center_mass_x, (*pReport)[i].center_mass_y);
								
							}
							
							delete Himage;
							delete matchingPixels;
							delete pReport;
						}
			
		}
		
			
			//myRobot->ArcadeDrive(stick); // drive with arcade style (use right stick)
			//Wait(0.005);				// wait for a motor update time
	}
예제 #2
0
파일: Nov18.cpp 프로젝트: frc1334/TestBot
	/**
	 * Runs the motors with arcade steering.
	 */
	void OperatorControl(void)
	{
		left1.Set(leftStick.GetY());
		left2.Set(leftStick.GetY());
		right1.Set(rightStick.GetY());
		right2.Set(rightStick.GetY());

	}
예제 #3
0
파일: Robot.cpp 프로젝트: frc461/tote-bot
	/**
	 * Runs the motors with arcade steering.
	 */
	void OperatorControl()
	{
		myRobot.SetSafetyEnabled(true);
		while (IsOperatorControl() && IsEnabled())
		{
			leftIntake.Set(0.8);
			rightIntake.Set(0.8);

			leftLift.Set(operatorStick.GetRawAxis(1));
			rightLift.Set(operatorStick.GetRawAxis(1));

			myRobot.TankDrive(driverStick.GetRawAxis(5), driverStick.GetRawAxis(1), true); // drive with arcade style (use right stick)
			Wait(0.005);				// wait for a motor update time
		}
	}
예제 #4
0
파일: MyRobot.cpp 프로젝트: FRC2994/FRC2994
	/**
	 * Runs the motors with arcade steering. 
	 */
	void OperatorControl(void)
	{
		
		GetWatchdog().SetEnabled(true);
		compressor->Start();
		
		GetWatchdog().SetExpiration(0.5);
		
		bool valve_state = false;
		
		while (IsOperatorControl())
		{
			motor->Set(stick->GetY());
			
			if (stick->GetRawButton(1) && !valve_state)
			{
				valve->Set(true);
				valve_state = true;
			}
			
			if (!stick->GetRawButton(1) && valve_state)
			{
				valve->Set(false);
				valve_state = false;
			}
			// Update driver station
			//dds->sendIOPortData(valve);

			GetWatchdog().Feed();
		}
	}
예제 #5
0
 void Reset() {
   m_talonCounter->Reset();
   m_victorCounter->Reset();
   m_jaguarCounter->Reset();
   m_talon->Set(0.0f);
   m_victor->Set(0.0f);
   m_jaguar->Set(0.0f);
 }
예제 #6
0
	/**
	 * Runs the motors with arcade steering.
	 */
	void OperatorControl(void)
	{
       encoder.Start();
		while (IsEnabled())
		{
			float controlv = control.GetVoltage();
			motor.Set(controlv/5); //get's voltage from control and divides it by 5
			double rate = encoder.GetRate();
			double distance = encoder.GetDistance();
			printf ("%f %f \n", rate, distance);

		}
	}
예제 #7
0
	void DriveAutonomously(float Speed, float Curve) {
		if (Curve < 0) //Right Turn
		{
			LeftDriveJaguar->Set(Speed);
			RightDriveJaguar->Set(Speed - (Curve * Speed));
		}
		if (Curve < 0) //Left Turn
		{
			LeftDriveJaguar->Set(Speed - (Curve * Speed));
			RightDriveJaguar->Set(Speed);
		}
		if (Curve == 0) //Straight
		{
			LeftDriveJaguar->Set(Speed);
			RightDriveJaguar->Set(Speed);
		}
	}
	void Disabled(void)
	{
		bool stopped = false;
		while(!IsOperatorControl() && !IsAutonomous())
		{
			if(!stopped)
			{
				frontLeftMotor->Set(0.0);
				rearLeftMotor->Set(0.0);
				frontRightMotor->Set(0.0);
				rearRightMotor->Set(0.0);
				liftMotor1->Set(0.0);
				liftMotor2->Set(0.0);
				gripMotor1->Set(0.0);
				//gripMotor2->Set(0.0);
				PIDLift->Reset();
				PIDDriveLeft->Reset();
				PIDDriveRight->Reset();
				PIDGrip->Reset();
				stopped = true;
			}
		}
	}
	void Autonomous(void)
	{
#if 1
		/*int autoMode = 0;
		autoMode |= bcd1->Get();
		autoMode <<= 1;
		autoMode |= bcd2->Get();
		autoMode <<= 1;
		autoMode |= bcd3->Get()
		;*/
		//double ignoreLineStart = 0;
		GetWatchdog().SetEnabled(true);
		GetWatchdog().SetExpiration(0.2);		
		float liftSP = 0;
		PIDLift->SetTolerance(10);
		PIDLift->SetContinuous(false);
		PIDLift->SetOutputRange(-0.75, 1); //BUGBUG
		PIDLift->SetPID(LIFTPROPGAIN, LIFTINTGAIN, LIFTDERIVGAIN);
		PIDLift->Enable();
		PIDGrip->SetSetpoint(0);
		PIDGrip->Enable();
		stopCount = 0;

		float reduction;
		int counts = 0;
		leftEncoder->Start();
		rightEncoder->Start();
		leftEncoder->Reset();
		rightEncoder->Reset();
		liftEncoder->Start();
		liftEncoder->Reset();
		leftEncoder->SetDistancePerPulse((6 * PI / 500)/reduction);
		rightEncoder->SetDistancePerPulse((6 * PI / 500)/reduction);
		double avgEncoderCount;
		float leftSpeed = .2, rightSpeed = .2;
		short int lsL,lsM,lsR;
		lineFollowDone = false;
		counts = 0;
		//int fancyWaiter = 0;
		int popstage = 0;
		goPop = false;
		double backStart = 0;
		double backTime = 0;
		double popStart = 0;
		double popTime = 0;
		bool backDone = false;
		miniDep->Set(miniDep->kForward);
		
		int liftCount = 0;
		bool disengageBrake = false;
		float lastLiftSP = 0;
		
		gripOpen1->Set(true);
		gripOpen2->Set(false);
		
		gripLatch1->Set(true);
		gripLatch2->Set(false);
		
		
		while(IsAutonomous())
		{
			if(!(counts % 100))printf("%2.2f \n",getDistance());
			if(backStart) backTime = GetClock();
			if(popStart) popTime = GetClock();
			
			//if(!ignoreLineStart)ignoreLineStart = GetClock();
			
			if(!compSwitch->Get()) compressor->Set(compressor->kReverse);
			else compressor->Set(compressor->kOff);
			
			if(counts%3 == 0)
			{
				leftValue = lsLeft->Get();
				middleValue = lsMiddle->Get();
				rightValue = lsRight->Get();
			}
			counts++;
			GetWatchdog().Feed();
			//avgEncoderCount = (leftEncoder->Get() + rightEncoder->Get())/2;
			//myRobot.SetLeftRightMotorOutputs(.2,.2);
			
			//All three/five autonomous programs will do the same thing up until 87 inches from the wall
			
			if (counts % 100 == 0){//TESTING
				if(lsLeft->Get()){
					lsL = 1;
				}else{
					lsL = 0;
				}
				if(lsRight->Get()){
					lsR = 1;
				}else{
					lsR = 0;
				}
				if(lsMiddle->Get()){
					lsM = 1;
				}else{
					lsM = 0;
				}
				//printf("Encoder: %2.2f \n", (float)avgEncoderCount);
				//printf("Distance: %2.2f SensorL:%1d SensorM:%1d SensorR:%1d\n",getDistance(),lsL,lsM,lsR);//TESTING
			}
			
#if FOLLOWLINE
			/*if(GetClock() - ignoreLineStart <= 0.5)
			{
				frontLeftMotor->Set(-.4);
				rearLeftMotor->Set(-.4);
				frontRightMotor->Set(.4);
				rearRightMotor->Set(.4);
			}
			else */if (false){//(avgEncoderCount <= SECONDBREAKDISTANCE){
				followLine();
			}
#else
			if (getDistance() > 24){
				frontLeftMotor->Set(-leftSpeed);
				rearLeftMotor->Set(-leftSpeed);
				frontRightMotor->Set(rightSpeed);
				rearRightMotor->Set(rightSpeed);
				if(leftEncoder->Get() > rightEncoder->Get() && leftSpeed == .2){
					rightSpeed += .03;
				}else if(leftEncoder->Get() >rightEncoder->Get() && leftSpeed > .2){
					leftSpeed -= .03;
				}else if(leftEncoder->Get() < rightEncoder->Get() && rightSpeed == .2){
					leftSpeed += .03;
				}else if(leftEncoder->Get() < rightEncoder->Get() && rightSpeed > .2){
					rightSpeed -= .03;
				}
			}
#endif
			else{
				if(counts % 100 == 0) {printf("DISTANCE: %2.2f\n",getDistance());}
				switch(FOLLOWLINE)
				{
				case STRAIGHTLINEMODE: //Straight line. Scores on middle column of left or right grid.
					//if(lineFollowDone && !(counts %50)) printf("Lift error: %f \n", PIDLift->GetError());
					lastLiftSP = liftSP;
					
					if(!lineFollowDone)
					{
						followLine();
					}
					else if(!PIDLift->GetSetpoint() && !popstage && !backStart)
					{
						//if(counts % 50 == 0)printf("Go backward\n");
						frontLeftMotor->Set(.3);
						rearLeftMotor->Set(.3);
						frontRightMotor->Set(-.3);
						rearRightMotor->Set(-.3);
						//PIDLift->SetSetpoint(LIFTMID2);
						liftSP = LIFTHIGH2 + 0.025;
						//fancyWaiter = counts;
						backStart = GetClock();
						printf("Setpoint set setpoint set setpoint set \n");
						/*
						if(leftValue && middleValue && rightValue)
						{
							printf("Stopped 2nd time\n");
							goPop = true;
							frontLeftMotor->Set(0);
							rearLeftMotor->Set(0);
							frontRightMotor->Set(0);
							rearRightMotor->Set(0);
							PIDLift->SetSetpoint(LIFTHIGH2);
						}
						*/
					}
#if 1				//if we've backed up for half a second and we're not popping
					else if((backTime - backStart) > 0.65 && !backDone)
					{
						printf("Stopping!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!ONE\n");
						frontLeftMotor->Set(0);
						rearLeftMotor->Set(0);
						frontRightMotor->Set(0);
						rearRightMotor->Set(0);
						//PIDLift->SetSetpoint(LIFTMID2);
						liftSP = LIFTHIGH2;
						backDone = true;
						//Wait(.01);
						//lift->brakeOff();
						//fancyWaiter = counts;
						//printf("Fancy waiter set Fancy waiter set Fancy waiter set");
					}
					/*
					else if(lift->getPosition() < LIFTHIGH2)
					{
						//Move teh lifts
						//if(counts % 100 == 0) printf("Stopping because lineFollowDone == true\n");
						PIDLift->SetSetpoint(LIFTHIGH2);
					}
					*/
					//if the lift is at the top and we're done backing up
					else if(PIDLift->GetSetpoint() && fabs(liftSP - lift->getPosition()) < 0.015 && backDone)
					{
						if(!popStart) popStart = GetClock();
						if(popstage == 0)
						{
							//lift->brakeOn();
							//PIDLift->SetSetpoint(lift->getPosition());
							popstage++;
							printf("BRAKE BRAKE BRAKE BRAKE BRAKE \n");
						}
						else if(popstage == 1 && popTime - popStart > 0.1)
						{
#if !(INNERGRIP)
							gripOpen1->Set(true);
							gripOpen2->Set(false);
#else
							gripOpen1->Set(false);
							gripOpen2->Set(true);
#endif
							popstage++;
							printf("OPEN OPEN OPEN OPEN OPEN \n");
						}
						else if(popstage == 2 && popTime - popStart > 0.35)
						{
							gripPop1->Set(true);
							gripPop2->Set(false);
							popstage++;
							printf("POP POP POP POP POP POP POP \n");
						}
						else if(popstage == 3 && popTime - popStart > 1.35)
						{
							gripPop1->Set(false);
							gripPop2->Set(true);
							
							frontLeftMotor->Set(.2);
							rearLeftMotor->Set(.2);
							frontRightMotor->Set(-.2);
							rearRightMotor->Set(-.2);
							
							popstage++;
							printf("UNPOP UNPOP UNPOP UNPOP UNPOP \n");
						}
						else if(popstage == 4 && popTime - popStart > 1.85)
						{
							printf("DOWN DOWN DOWN DOWN DOWN DOWN \n");
							frontLeftMotor->Set(0);
							rearLeftMotor->Set(0);
							frontRightMotor->Set(0);
							rearRightMotor->Set(0);
							//PIDLift->SetSetpoint(0);
							liftSP = 0;
						}
						/*
						 else if(popstage == 4 && popTime - popStart > 1.85)
						{
							printf("DOWN DOWN DOWN DOWN DOWN DOWN \n");
							frontLeftMotor->Set(min(0.3, 0.25*(popTime - popStart - 1.85)));
							rearLeftMotor->Set(min(0.3, 0.25*(popTime - popStart - 1.85)));
							frontRightMotor->Set(max(-0.3, -0.25*(popTime - popStart - 1.85)));
							rearRightMotor->Set(max(-0.3, -0.25*(popTime - popStart - 1.85)));
							//PIDLift->SetSetpoint(0);
							liftSP = 0;
							popstage++;
						}
						else if(popstage == 5 && popTime - popStart > 4.85)
						{
							frontLeftMotor->Set(0);
							rearLeftMotor->Set(0);
							frontRightMotor->Set(0);
							rearRightMotor->Set(0);
						}
						*/
					}
					
					//Start tele-op lift code
					if(!lift->isBraking() && !disengageBrake)
					{
						PIDLift->SetSetpoint(liftSP);
						if(liftSP == 0 && liftPIDSource->PIDGet() < 0.1)
						{
							//PIDLift->SetPID(LIFTPROPGAIN, LIFTINTGAIN, 3*LIFTDERIVGAIN);
							PIDLift->SetOutputRange(-liftPIDSource->PIDGet() - 0.1, 1);
						}
						else PIDLift->SetOutputRange(-0.75, 1);
					}
					if(lift->isBraking() && lastLiftSP != liftSP)
					{
						PIDLift->SetSetpoint(lift->getPosition() + 0.04);
						PIDLift->SetPID(11.5 + 2*lift->getPosition(), LIFTINTGAIN + 0.4 + 3*lift->getPosition()/10, 0);
						lift->brakeOff();
						disengageBrake = true;
						if(!liftCount) liftCount = counts;
					}
					//set brake (because near)
					if(fabs(PIDLift->GetError()) < 0.015 && !lift->isBraking() && !disengageBrake)
					{
						if(liftCount == 0) liftCount = counts;
						if(counts - liftCount > 1000)
						{
							PIDLift->Reset();
							liftMotor1->Set(LIFTNEUTRALPOWER);
							liftMotor2->Set(LIFTNEUTRALPOWER);
							Wait(0.02);
							lift->brakeOn();
							Wait(0.02);
							liftMotor1->Set(0.0);
							liftMotor2->Set(0.0);
							PIDLift->Enable();
							//PIDLift->SetSetpoint(lift->getPosition());
							liftCount = 0;
						}
						if(counts%3000) printf("Braking/Not PID \n");
					}
					if(lift->isBraking() && !(counts%100000)) PIDLift->SetSetpoint(lift->getPosition());
					if(fabs(PIDLift->GetError()) < 0.01 && disengageBrake && counts - liftCount > 1000)
					{
						disengageBrake = false;
						PIDLift->SetPID(LIFTPROPGAIN, LIFTINTGAIN, LIFTDERIVGAIN);
						liftCount = 0;
					}
					//End tele-op lift code
#endif
					//myRobot.SetLeftRightMotorOutputs(0,0);
					break;
				case NOLINEMODE: //Fork turn left. Scores on far right column of left grid.
					lineFollowDone = true;
					if(!lineFollowDone){}
					else if(!PIDLift->GetSetpoint() && !popstage && !backStart)
					{
					//if(counts % 50 == 0)printf("Go backward\n");
						frontLeftMotor->Set(.3);
						rearLeftMotor->Set(.3);
						frontRightMotor->Set(-.3);
						rearRightMotor->Set(-.3);
						//PIDLift->SetSetpoint(LIFTMID2);
						liftSP = LIFTHIGH2;
						//fancyWaiter = counts;
						backStart = GetClock();
						printf("Setpoint set setpoint set setpoint set \n");
						/*
						if(leftValue && middleValue && rightValue)
						{
							printf("Stopped 2nd time\n");
							goPop = true;
							frontLeftMotor->Set(0);
							rearLeftMotor->Set(0);
							frontRightMotor->Set(0);
							rearRightMotor->Set(0);
							PIDLift->SetSetpoint(LIFTHIGH2);
						}
						*/
					}
#if 1				//if we've backed up for half a second and we're not popping
					else if((backTime - backStart) > 0.65 && !backDone)
					{
						printf("Stopping!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!ONE\n");
						frontLeftMotor->Set(0);
						rearLeftMotor->Set(0);
						frontRightMotor->Set(0);
						rearRightMotor->Set(0);
						//PIDLift->SetSetpoint(LIFTMID2);
						liftSP = LIFTHIGH2;
						backDone = true;
						//Wait(.01);
						//lift->brakeOff();
						//fancyWaiter = counts;
						//printf("Fancy waiter set Fancy waiter set Fancy waiter set");
					}
					/*
					else if(lift->getPosition() < LIFTHIGH2)
					{
						//Move teh lifts
						//if(counts % 100 == 0) printf("Stopping because lineFollowDone == true\n");
						PIDLift->SetSetpoint(LIFTHIGH2);
					}
					*/
					//if the lift is at the top and we're done backing up
					else if(PIDLift->GetSetpoint() && fabs(liftSP - lift->getPosition()) < 0.015 && backDone)
					{
						if(!popStart) popStart = GetClock();
						if(popstage == 0)
						{
							//lift->brakeOn();
							//PIDLift->SetSetpoint(lift->getPosition());
							popstage++;
							printf("BRAKE BRAKE BRAKE BRAKE BRAKE \n");
						}
						else if(popstage == 1 && popTime - popStart > 0.1)
						{
#if !(INNERGRIP)
							gripOpen1->Set(true);
							gripOpen2->Set(false);
#else
							gripOpen1->Set(false);
							gripOpen2->Set(true);
#endif
							popstage++;
							printf("OPEN OPEN OPEN OPEN OPEN \n");
						}
						else if(popstage == 2 && popTime - popStart > 0.35)
						{
							gripPop1->Set(true);
							gripPop2->Set(false);
							popstage++;
							printf("POP POP POP POP POP POP POP \n");
						}
						else if(popstage == 3 && popTime - popStart > 1.35)
						{
							gripPop1->Set(false);
							gripPop2->Set(true);
							
							frontLeftMotor->Set(.2);
							rearLeftMotor->Set(.2);
							frontRightMotor->Set(-.2);
							rearRightMotor->Set(-.2);
							
							popstage++;
							printf("UNPOP UNPOP UNPOP UNPOP UNPOP \n");
						}
						else if(popstage == 4 && popTime - popStart > 1.85)
						{
							printf("DOWN DOWN DOWN DOWN DOWN DOWN \n");
							frontLeftMotor->Set(0);
							rearLeftMotor->Set(0);
							frontRightMotor->Set(0);
							rearRightMotor->Set(0);
							//PIDLift->SetSetpoint(0);
							liftSP = 0;
						}
					}
					
					//Start tele-op lift code
					if(!lift->isBraking() && !disengageBrake)
					{
						PIDLift->SetSetpoint(liftSP);
						if(liftSP == 0 && liftPIDSource->PIDGet() < 0.1) //BUGBUG
						{
							//PIDLift->SetPID(LIFTPROPGAIN, LIFTINTGAIN, 3*LIFTDERIVGAIN);
							PIDLift->SetOutputRange(-liftPIDSource->PIDGet() - 0.1, 1.); //BUGBUG
						}
						else PIDLift->SetOutputRange(-0.75, 1.); //BUGBUG
					}
					if(lift->isBraking() && lastLiftSP != liftSP)
					{
						PIDLift->SetSetpoint(lift->getPosition() + 0.04);
						PIDLift->SetPID(11.5 + 2*lift->getPosition(), LIFTINTGAIN + 0.4 + 3*lift->getPosition()/10, 0);
						lift->brakeOff();
						disengageBrake = true;
						if(!liftCount) liftCount = counts;
					}
					//set brake (because near)
					if(fabs(PIDLift->GetError()) < 0.015 && !lift->isBraking() && !disengageBrake)
					{
						if(liftCount == 0) liftCount = counts;
						if(counts - liftCount > 1000)
						{
							PIDLift->Reset();
							liftMotor1->Set(LIFTNEUTRALPOWER);
							liftMotor2->Set(LIFTNEUTRALPOWER);
							Wait(0.02);
							lift->brakeOn();
							Wait(0.02);
							liftMotor1->Set(0.0);
							liftMotor2->Set(0.0);
							PIDLift->Enable();
							//PIDLift->SetSetpoint(lift->getPosition());
							liftCount = 0;
						}
						if(counts%3000) printf("Braking/Not PID \n");
					}
					if(lift->isBraking() && !(counts%100000)) PIDLift->SetSetpoint(lift->getPosition());
					if(fabs(PIDLift->GetError()) < 0.01 && disengageBrake && counts - liftCount > 1000)
					{
						disengageBrake = false;
						PIDLift->SetPID(LIFTPROPGAIN, LIFTINTGAIN, LIFTDERIVGAIN);
						liftCount = 0;
					}
					//End tele-op lift code
#endif
					//myRobot.SetLeftRightMotorOutputs(0,0);
					break;
				case FORKRIGHTMODE://Fork turn right. Scores on far left column of right grid.
					if(leftEncoder->GetDistance() <= rightEncoder->GetDistance() + 6)
					{
						frontLeftMotor->Set(.2);
						rearLeftMotor->Set(.2);
						frontRightMotor->Set(0);
						rearRightMotor->Set(0);
					}
					else if(getDistance() >= SCOREDISTANCE) 
					{
						followLine();
					}
					//score here				
					//myRobot.SetLeftRightMotorOutputs(0,0);
					break;
				}
			}
		}
		/*frontRightMotor->Set(0);
		rearRightMotor->Set(0);
		frontLeftMotor->Set(0);
		rearLeftMotor->Set(0);*/
		Wait(.02);
#endif
	}
	void followLine()
	{
		float turnMod;
		if(leftValue && middleValue && rightValue && !lineFollowDone){
			stopCount++;
			if(/*getDistance() < 87 &&*/ stopCount >= 10)
			{
				frontLeftMotor->Set(0.0);
				rearLeftMotor->Set(0.0);
				frontRightMotor->Set(0.0);
				rearRightMotor->Set(0.0);
				lineFollowDone = true;
				printf("LINE FOLLOW IS DONE!!!!!!!!!!1\n");
			}
		}else if(lineFollowDone){
			frontLeftMotor->Set(0.0);
			rearLeftMotor->Set(0.0);
			frontRightMotor->Set(0.0);
			rearRightMotor->Set(0.0);
		}else{
			stopCount = 0;
			if (middleValue){
				turnMod = 0;
			}
			else if (leftValue < rightValue)
			{
				turnMod = -.1;
			}
			else if (leftValue > rightValue)
			{
				turnMod = .1;
			}
			else
			{
				turnMod = 0;
			}
			//myRobot.SetLeftRightMotorOutputs(.5 - turnMod, .5 + turnMod);
			frontLeftMotor->Set(-.4 + turnMod);
			rearLeftMotor->Set(-.4 + turnMod);
			frontRightMotor->Set(.4 + turnMod);
			rearRightMotor->Set(.4 + turnMod);
		}
	}
예제 #11
0
파일: Doc7.cpp 프로젝트: Eman96/doc7
	void Autonomous(void)
	{
		GetWatchdog().Kill();
		
		cmp->Start();//compressor
		cd->MecanumDrive(0, 0, 0);
		minibot->Set(DoubleSolenoid::kForward);
		
		while(IsAutonomous() && IsEnabled())
		{
			GetWatchdog().Kill();
			
			AlmostZeroPi = manEnc->GetDistance() -1;//Zeros encoder on manipulator with margin for error

/*    Before including below, check line tracking is proper, then fix below code for bottom scoring
			cd->MecanumDrive(0, -.4, 0);
			Wait(.15f);
			if(IO.GetDigital(11))
			{
				while(!track->TrackLine(-1))
				{
					if(!IsEnabled()) break;
				}
				while(!track->TrackLine(0))
				{
					if(!IsEnabled()) break;
				}
			};
			if(IO.GetDigital(13))
			{
				while(!track->TrackLine(0))
				{
					if(!IsEnabled()) break;
				}
			};
			if(IO.GetDigital(15))
			{
				while(!track->TrackLine(1))
				{
					if(!IsEnabled()) break;
				}
				while(!track->TrackLine(0))
				{
					if(!IsEnabled()) break;
				}
			*/};/*
			break;
		};
		//man open && score here
		cd->MecanumDrive(0, .35, 0);
		Wait(1.0f);
		//move manipulator to 0
		cd->MecanumDrive(0, .35, 0);	
		Wait(.8f);
		cd->MecanumDrive(0, 0, 0);*/
		
		if (!game){//if you arent in the game, kill compressor and brings manipulator to 0 so you dont need to reset
			cmp->Stop();
			while (manEnc->GetDistance() < AlmostZeroPi)
			{
				manJag->Set(.1);
			}
		}
	}
예제 #12
0
/**
 * Set the PWM value.
 *
 * The PWM value is set using a range of -1.0 to 1.0, appropriately
 * scaling the value for the FPGA.
 *
 * @param slot The slot the digital module is plugged into
 * @param channel The PWM channel connected to this speed controller
 * @param speed The speed value between -1.0 and 1.0 to set.
 */
void SetJaguarSpeed(UINT32 slot, UINT32 channel, float speed)
{
	Jaguar *jaguar = (Jaguar *) AllocatePWM(slot, channel, CreateJaguarStatic);
	if (jaguar)	jaguar->Set(speed);
}
예제 #13
0
	/******************************************************
	 * Drive left & right motors for 2 seconds then stop  *
	 ******************************************************/
	void Autonomous(void)
	{
		//increase 2nd RPM
		compressor.Start(); // starts the compressor; 
		bool BRIDGE = bridge.Get();
		bool HIGH = high.Get();
		bool MIDDLE = middle.Get();
		bool TWOSEC = twosec.Get();
		bool FIVESEC = fivesec.Get();
		int highRPM = 1800; // 1st 1800 short about 5 ft
		int secondhighRPM = 1800; //1st 1400 (did not fire)
		int rpmForShooter;
		DriverStationLCD *dslcd = DriverStationLCD::GetInstance(); // don't press SHIFT 5 times; this line starts up driver station messages (in theory
		char debugout [100];
	//	baddog.SetExpiration(30.0);
	//	baddog.Feed();
		dslcd->Clear(); 
		sprintf(debugout,"Bridge=%u",BRIDGE); 
		dslcd->Printf(DriverStationLCD::kUser_Line1,1,debugout);
		sprintf(debugout,"High=%u",HIGH); 
		dslcd->Printf(DriverStationLCD::kUser_Line2,2,debugout);
		sprintf(debugout,"Middle=%u",MIDDLE); 
		dslcd->Printf(DriverStationLCD::kUser_Line3,3,debugout);
		sprintf(debugout,"TwoSec=%u",TWOSEC); 
		dslcd->Printf(DriverStationLCD::kUser_Line4,4,debugout);
		sprintf(debugout,"FiveSec=%u",FIVESEC); 
		dslcd->Printf(DriverStationLCD::kUser_Line5,5,debugout);
		dslcd->UpdateLCD(); // update the Driver Station with the information in the code */
		if (BRIDGE == 0 && HIGH == 0 && MIDDLE == 0 && TWOSEC == 0 && FIVESEC == 0)
			{
				myRobot.Drive(0.0, 0.0);
				Wait(10.0);
			}
		if (BRIDGE == 1 && HIGH == 0 && MIDDLE == 0 && TWOSEC == 0 && FIVESEC == 0) //1700 RPM
			{
				/*myRobot.Drive(-0.5, 0.0);
				Wait(3.0);
				*/
			
							flashring.Set(Relay::kForward);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<7)
							{	
								shooter.setTargetRPM(1700);
								//wait-0.01
								Wait(0.005);
							}

							lynx.Set(-1.0);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<1)
							{	
								shooter.setTargetRPM(1700);
								Wait(0.005);
							}
							turret.Set(-0.05);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<0.2)
							{	
								shooter.setTargetRPM(1700);
								Wait(0.005);
							}
							turret.Set(0.0);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<2.0)
							{	
								shooter.setTargetRPM(1700);
								Wait(0.005);
							}
			//				lynx.Set(0.0);
							shepard.Set(true);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<2.0)
							{	 
								shooter.setTargetRPM(1700);
								Wait(0.005);
							}
							shepard.Set(false);
							shooter.setTargetRPM((int)0);
							flashring.Set(Relay::kOff);
							lynx.Set(0.0);
			}
		if (BRIDGE == 1 && HIGH == 1 && MIDDLE == 0 && TWOSEC == 0 && FIVESEC == 0) //main autonomous code-default
			{
		    	flashring.Set(Relay::kForward);
				ShooterTimer.Reset();
				ShooterTimer.Start();
				while(ShooterTimer.Get()<7)
				{	
					shooter.setTargetRPM((int)highRPM);
					//wait-0.01
					Wait(0.005);
				}

				lynx.Set(-1.0);
				ShooterTimer.Reset();
				ShooterTimer.Start();
				while(ShooterTimer.Get()<1)
				{	
					shooter.setTargetRPM((int)highRPM);
					Wait(0.005);
				}
				turret.Set(-0.05);
				ShooterTimer.Reset();
				ShooterTimer.Start();
				while(ShooterTimer.Get()<0.2)
				{	
					shooter.setTargetRPM((int)secondhighRPM);
					Wait(0.005);
				}
				turret.Set(0.0);
				ShooterTimer.Reset();
				ShooterTimer.Start();
				while(ShooterTimer.Get()<2.0)
				{	
					shooter.setTargetRPM((int)secondhighRPM);
					Wait(0.005);
				}
//				lynx.Set(0.0);
				shepard.Set(true);
				ShooterTimer.Reset();
				ShooterTimer.Start();
				while(ShooterTimer.Get()<2.0)
				{	 
					shooter.setTargetRPM((int)secondhighRPM);
					Wait(0.005);
				}
				shepard.Set(false);
				shooter.setTargetRPM((int)0);
				flashring.Set(Relay::kOff);
				lynx.Set(0.0);
			//	baddog.Feed();
			}
		if (BRIDGE == 1 && HIGH == 1 && MIDDLE == 0 && TWOSEC == 1 && FIVESEC == 0)
			{
				//Wait(2.0);
				//Robot aims
				//Robot shoots
				//myRobot.Drive(-0.5, 0.0);
				//Wait(3.0);
			
							flashring.Set(Relay::kForward);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<7)
							{	
								shooter.setTargetRPM(1900);
								//wait-0.01
								Wait(0.005);
							}

							lynx.Set(-1.0);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<1)
							{	
								shooter.setTargetRPM(1900);
								Wait(0.005);
							}
							turret.Set(-0.05);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<0.2)
							{	
								shooter.setTargetRPM(1800);
								Wait(0.005);
							}
							turret.Set(0.0);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<2.0)
							{	
								shooter.setTargetRPM(1800);
								Wait(0.005);
							}
			//				lynx.Set(0.0);
							shepard.Set(true);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<2.0)
							{	 
								shooter.setTargetRPM(1800);
								Wait(0.005);
							}
							shepard.Set(false);
							shooter.setTargetRPM((int)0);
							flashring.Set(Relay::kOff);
							lynx.Set(0.0);
			}
		if (BRIDGE == 1 && HIGH == 1 && MIDDLE == 0 && TWOSEC == 0 && FIVESEC == 1)
			{
				Wait(5.0);
				//Robot aims
				//Robot shoots
				//myRobot.Drive(-0.5, 0.0);
				myRobot.Drive(0.0,0.0);
				Wait(3.0);
			}		
		if (BRIDGE == 1 && HIGH == 0 && MIDDLE == 1 && TWOSEC == 0 && FIVESEC == 0)
			{
				//Robot aims 
				//Robot shoots
				myRobot.Drive(-0.5, 0.0);
				Wait(3.0);			
			}
		if (BRIDGE == 1 && HIGH == 0 && MIDDLE == 1 && TWOSEC == 1 && FIVESEC == 0)
			{
				Wait(2.0);
				//Robot aims
				//Robot shoots
				myRobot.Drive(-0.5, 0.0);
				Wait(3.0);
			}
		if (BRIDGE == 1 && HIGH == 0 && MIDDLE == 1 && TWOSEC == 0 && FIVESEC == 5)
			{
				Wait(5.0);
				//Robot aims
				//Robot shoots
				myRobot.Drive(-0.5, 0.0);
				Wait(3.0);
			}				
		if (BRIDGE == 0 && HIGH == 1 && MIDDLE == 0 && TWOSEC == 0 && FIVESEC == 0) //position robot-front of key-low RPMs
			{
				//Robot aims 
				//Robot shoots
				//myRobot.Drive(-0.5, 0.0);
				//Wait(3.0);	
			
							flashring.Set(Relay::kForward);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<7)
							{	
								shooter.setTargetRPM(1600);
								//wait-0.01
								Wait(0.005);
							}

							lynx.Set(-1.0);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<1)
							{	
								shooter.setTargetRPM(1600);
								Wait(0.005);
							}
							turret.Set(-0.05);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<0.2)
							{	
								shooter.setTargetRPM(1600);
								Wait(0.005);
							}
							turret.Set(0.0);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<2.0)
							{	
								shooter.setTargetRPM(1600);
								Wait(0.005);
							}
			//				lynx.Set(0.0);
							shepard.Set(true);
							ShooterTimer.Reset();
							ShooterTimer.Start();
							while(ShooterTimer.Get()<2.0)
							{	 
								shooter.setTargetRPM(1600);
								Wait(0.005);
							}
							shepard.Set(false);
							shooter.setTargetRPM((int)0);
							flashring.Set(Relay::kOff);
							lynx.Set(0.0);
			}
		if (BRIDGE == 0 && HIGH == 1 && MIDDLE == 0 && TWOSEC == 1 && FIVESEC == 0)
			{
				Wait(2.0);
				//Robot aims
				//Robot shoots
				myRobot.Drive(-0.5, 0.0);
				Wait(3.0);
			}
		if (BRIDGE == 0 && HIGH == 1 && MIDDLE == 0 && TWOSEC == 0 && FIVESEC == 1)
			{
				Wait(5.0);
				//Robot aims
				//Robot shoots
				myRobot.Drive(-0.5, 0.0);
				Wait(3.0);
			}		
		if (BRIDGE == 0 && HIGH == 0 && MIDDLE == 1 && TWOSEC == 0 && FIVESEC == 0)
			{
				//Robot aims 
				//Robot shoots
				myRobot.Drive(-0.5, 0.0);
				Wait(3.0);			
			}
		if (BRIDGE == 0 && HIGH == 0 && MIDDLE == 1 && TWOSEC == 1 && FIVESEC == 0)
			{
				Wait(2.0);
				//Robot aims
				//Robot shoots
				myRobot.Drive(-0.5, 0.0);
				Wait(3.0);
			}
		if (BRIDGE == 0 && HIGH == 0 && MIDDLE == 1 && TWOSEC == 0 && FIVESEC == 5)
			{
				Wait(5.0);
				//Robot aims
				//Robot shoots
				myRobot.Drive(-0.5, 0.0);
				Wait(3.0);
	}
		if (BRIDGE == 0 && HIGH == 0 && MIDDLE == 1 && TWOSEC == 1 && FIVESEC == 1)
		{
		
			flashring.Set(Relay::kForward);
			ShooterTimer.Reset();
			ShooterTimer.Start();
			targeting.SetLMHTarget(BOGEY_H);
			while(ShooterTimer.Get()<2)
			{
				if (targeting.ProcessOneImage())
				{
					targeting.ChooseBogey();
					targeting.MoveTurret();
					rpmForShooter = targeting.GetCalculatedRPM();
					shooter.setTargetRPM(rpmForShooter);
					Wait(0.01);
				}
			}
			targeting.StopPID();
			ShooterTimer.Reset();
			ShooterTimer.Start();
			while(ShooterTimer.Get() < 7)
			{
				shooter.setTargetRPM(rpmForShooter);
				Wait(0.005);
			}

			lynx.Set(-1.0);
			ShooterTimer.Reset();
			ShooterTimer.Start();
			while(ShooterTimer.Get()<1)
			{	
				shooter.setTargetRPM(rpmForShooter);
				Wait(0.005);
			}
			turret.Set(-0.05);
			ShooterTimer.Reset();
			ShooterTimer.Start();
			while(ShooterTimer.Get()<0.2)
			{	
				shooter.setTargetRPM(rpmForShooter);
				Wait(0.005);
			}
			turret.Set(0.0);
			ShooterTimer.Reset();
			ShooterTimer.Start();
			while(ShooterTimer.Get()<2.0)
			{	
				shooter.setTargetRPM(rpmForShooter);
				Wait(0.005);
			}
		//	lynx.Set(0.0);
			shepard.Set(true);
			ShooterTimer.Reset();
			ShooterTimer.Start();
			while(ShooterTimer.Get()<2.0)
			{	 
				shooter.setTargetRPM(rpmForShooter);
				Wait(0.005);
			}
			shepard.Set(false);
			shooter.setTargetRPM((int)0);
			flashring.Set(Relay::kOff);
			lynx.Set(0.0);
			
		}
		
		if (BRIDGE == 1 && HIGH == 1 && MIDDLE == 1 && TWOSEC == 0 && FIVESEC == 0)
				{
									flashring.Set(Relay::kForward);
									ShooterTimer.Reset();
									ShooterTimer.Start();
									while(ShooterTimer.Get()<7)
									{	
										shooter.setTargetRPM(2000); //high RPM
										//wait-0.01
										Wait(0.005);
									}

									lynx.Set(-1.0);
									ShooterTimer.Reset();
									ShooterTimer.Start();
									while(ShooterTimer.Get()<1)
									{	
										shooter.setTargetRPM(2000); //high RPM
										Wait(0.005);
									}
									turret.Set(-0.05);
									ShooterTimer.Reset();
									ShooterTimer.Start();
									while(ShooterTimer.Get()<0.2)
									{	
										shooter.setTargetRPM(1800); //low RPM
										Wait(0.005);
									}
									turret.Set(0.0);
									ShooterTimer.Reset();
									ShooterTimer.Start();
									while(ShooterTimer.Get()<2.0)
									{	
										shooter.setTargetRPM(1800); //low RPM
										Wait(0.005);
									}
					//				lynx.Set(0.0);
									shepard.Set(true);
									ShooterTimer.Reset();
									ShooterTimer.Start();
									while(ShooterTimer.Get()<2.0)
									{	 
										shooter.setTargetRPM(1800); //low RPM
										Wait(0.005);
									}
									shepard.Set(false);
									shooter.setTargetRPM((int)0);
									flashring.Set(Relay::kOff);
									lynx.Set(0.0);
				}		
		//baddog.Feed();
		myRobot.SetSafetyEnabled(false);
	}
예제 #14
0
   /**
    * Runs the motors with arcade steering.
    */
   void OperatorControl(void)
   {
       myRobot->SetSafetyEnabled(true);
       while (IsOperatorControl())
       {
           bool setLimit;
           double cimValue1= -scaleThrottle(-(stick->GetZ())); //Set desired speed from the Throttle, assuming from -1 to 1, also invert the cim, since we want it to rotate coutnerclockwise/clockwise
           double cimValue2= scaleThrottle(-(stick->GetZ())); //Set desired speed from the Throttle, assuming from -1 to 1
           //For shooter
           /*if (stick.GetRawButton(1) == true) {
                           //back of the robot is moved forward by pushing forward on the joystick
                           myRobot.ArcadeDrive((stick.GetY()),
                                   (stick.GetX()), false); // inverted drive control    
                       } else {
                           //front of the robot is moved forward by pushing forward on the joystick
                           myRobot.ArcadeDrive(-(stick.GetY()),
                                   (stick.GetX()), false); // normal drive control        
                       }
                       */
           //For manual button speed control, this sets the speed
            if (stick->GetRawButton(4) == true) {
            	
            	
            	
                      cim1->Set(cimValue1); //use the value from the throttle to set cim speed
                      cim2->Set(cimValue2);//Get speed from throttle, and then scale it
                      setLimit = true;
                      
                      //Open Ball Stopper
         
                      
                       }
                       else {
                           cim1->Set(0.0);
                           cim2->Set(0.0);
                           setLimit = false;
                           
                      //Close Ball Stopper  
      
                       }

                          
           
           //For precisebelt pickup
           if (stick->GetRawButton(1) == true) {
               //back of the robot is moved forward by pushing forward on the joystick
               if (setLimit == true) {
                   JagBelt->ArcadeDrive(0.1,
                       (stick->GetX()), false); // inverted drive control
               } else {
                   JagBelt->ArcadeDrive((stick->GetY()),
                       (stick->GetX()), false); // inverted drive control
               }
           } else {
               //front of the robot is moved forward by pushing forward on the joystick
               if (setLimit == true) {
                                   JagBelt->ArcadeDrive(-0.1,
                                       (stick->GetX()), false); // inverted drive control
                               } else {
                                   JagBelt->ArcadeDrive(-(stick->GetY()),
                                       (stick->GetX()), false); // inverted drive control
                               }        
           }
           //For normal belt pickup
           /*if (stick->GetRawButton(6) == true) {
                                       JagBelt->Drive(1.0, 0); //opens gripper
                                       
                                   } else {
                                       JagBelt->Drive(0.0, 0); //closes gripper
                                   }
                                   */
                       
                       
           
           //For drive
           
           if (rightstick->GetRawButton(1) == true) {
                           //back of the robot is moved forward by pushing forward on the joystick
                       if (rightstick->GetRawButton(10) == true) {
                           precisionMode= true;
                       }
                       else {
                           precisionMode= false;
                       }
                           myRobot->ArcadeDrive((rightstick->GetY()), (rightstick->GetX()), precisionMode); // inverted drive control    
                       } else
                       {
                           if (rightstick->GetRawButton(10) == true) {
                                                       precisionMode= true;
                                                   }
                                                   else {
                                                       precisionMode= false;
                                                   }
                           //front of the robot is moved forward by pushing forward on the joystick
                           myRobot->ArcadeDrive(-(rightstick->GetY()), (rightstick->GetX()), precisionMode); // normal drive control        
                       }
           
       
                               
           
           /*if (stick->GetRawButton(8) == true) {
                                               cim1->Set(-0.37); //run cim 1 at 50% speed counterclockwise??
                                               cim2->Set(0.37); // run cim  at 50% speed clockwise
                                               check = true; //indicate if motors are running
                                           } else if (check == true){ // if motors are running a
                                               Wait(2.0);
                                               belt->Set(1); // run the belt
                                               Wait(2.0); // one sec delay
                                               belt->Set(0.0); // turn belt off
                                               check = false; // put new check
                                           }
                                           else if (check == false){ //if false
                                                // 2 sec delay to wait for the first ball to shoot
                                               cim1->Set(0.0); //stop cims
                                               cim2->Set(0.0);
                                           }
                                           else { // Stop everything
                                               cim1->Set(0.0); //stop cims
                                               cim2->Set(0.0);
                                               belt->Set(0.0);
                                           }
                                           */

           
           
                                  
                               
           
           //Code for using window motor
           if (rightstick->GetRawButton(4)) {
               window->Set(Relay::kOn);                        
               window->Set(Relay::kForward); // tell window motor to go forward
                           
                       
                        
                       }  else if (rightstick->GetRawButton(5) == true){
                       window->Set(Relay::kOn);
                       window->Set(Relay::kReverse); //tell window motor to go backward


                       }
                       else {
                       //Wait(1.0);
                       window->Set(Relay::kOff); //turn it off, if the relays aint being used
                       }
           
           
           
           //Code for Banebot Motor for stopping ballz
           if (stick->GetRawButton(2) == true) { // press button TWO to close
                               pickStop->Set(-0.5); //closes ball stopper
                               Wait(1);
                               pickStop->Set(0.0);
                               } else if (stick->GetRawButton(3) == true){ //press button three to open
                                   pickStop->Set(0.5); //opens ball stopper
                                   Wait(1.2); // too slow, so needs more time
                                   pickStop->Set(0.0);
                               }
                               else if (stick->GetRawButton(5)== true){ //press 5 to stop imediately, useful for adjusting angles...
                                           //Wait(1.0);
                                   pickStop->Set(0.0);
                               }
                               
                               
                               
//Code for ... servoooo
           if (stick->GetRawButton(10) == true) { //press 10 on the left stick...
           bar->SetAngle(60); // set the angles to 60...clockwise?
           bar2->SetAngle(60);
       } else if (stick->GetRawButton(11) == true) // press 11 on the left stick
       {
           bar->SetAngle(-60);   //set the angles to -60...counterclockwise?
          bar2->SetAngle(-60);
            }
            
           // Initialize functions...
           //  RelayServo();
           //PreciseBelt();
            //UltrasonicRange();
           // Accelerometer();
           
           //dash->GetPacketNumber();

                
// send data back to dashboard
           dash->GetPacketNumber(); //not sure why this is here 0_0
           //int limitValue= limitSwitch->Get() ? 1 : 0; // retrieve 1 and 0 only.../ look for 0 and 1
           float servoAngle = bar->GetAngle();
           //dsLCD->Printf(DriverStationLCD::kUser_Line1, 1, "Limit State: %d", limitValue); //send data back to driver station...
          // dsLCD->Printf(DriverStationLCD::kUser_Line2, 2, "Servo Angle: %f", servoAngle); //send data back to driver station...
                   float gyroVal = gyro -> GetVoltage();//Gets voltage  from gyro
                   float ultraVal = rangeFinder -> GetVoltage(); //Get voltage from ultrasonic sensor
                   float tempVal = Temperature -> GetVoltage();//Gets temperature

//Do the math to convert data received from the ultrasonic volts->miliVolts->milivolts per inch->inches
                   float Vm = (ultraVal*1000);
                   float Ri = (Vm/9.765625);
                   
                   // Print data back to dashboard
                   dsLCD->Printf(DriverStationLCD::kUser_Line1, 1, "Ultrasonic Range: %f",Ri);
                   dsLCD->Printf(DriverStationLCD::kUser_Line2, 1, "Gyro: %f", gyroVal);
                   dsLCD->Printf(DriverStationLCD::kUser_Line3, 1, "Temperature: %f", tempVal);
                   dsLCD->Printf(DriverStationLCD::kUser_Line4, 1, "Cim1 Speed: %f%%", (cimValue1*100)); //display speed that the mototrs are reunning at different percentages...
                   dsLCD->Printf(DriverStationLCD::kUser_Line5, 1, "Cim2 Speed: %f%%", (cimValue2*100));
		   //Update dashboard
                   dsLCD->UpdateLCD();
                           
                   
       }
       
       }
예제 #15
0
	void OperatorControl(void)
	{	
		//Open the file
		

		//setup watchdog	
		GetWatchdog().SetEnabled(true);
		GetWatchdog().SetExpiration(0.3);
		theEncoder->Start();
		//theLift->Enable();
#if RATE

#endif
		float maxHeight = 0;
		float maxRate = 0;

		while (IsOperatorControl())
		{	
			printf("Distance %f rate %f maxHeight %f maxRate %f\n", 
					theEncoder->GetDistance(),
					theEncoder->GetRate(),
					maxHeight,
					maxRate);
			if(writing)
			{
				write();
			}else if (!closed){
				printf("CLOSED!");
				myfile.close();
				closed = true;
			}
			
			Wait(.01);
			if(theEncoder->GetDistance() > maxHeight) maxHeight = theEncoder->GetDistance();
			if(theEncoder->GetRate() > maxRate) maxRate = theEncoder->GetRate();
			//check whether we should switch modes
			/*if (decelToStop(theEncoder->GetRate(),SETPOINT_METERS - theEncoder->GetDistance()) <= MAXDECEL && !decel)
			{
				decelRate = decelToStop(theEncoder->GetRate(),SETPOINT_METERS - theEncoder->GetDistance());
				cout<<"DecelRate: "<<decelRate<<endl;
				decel = true;
				printf("BEGINNING DECELERATION\n");
				initTime = GetTime();
			}*/
			
			/*if(theEncoder->GetDistance() > 1.0)
			{
				theJag->Set(0.0);
				writing = false;
				//theLift->SetPID(.3,0,0);
				//theLift->SetSetpoint(0.0);
				done = true;
			}else if(!done){
				theJag->Set(1.0);
				//theLift->SetSetpoint(1.5);
			}
			*/
			if(theEncoder->GetDistance() >= SETPOINT_METERS)
			{
				done = true;
				theJag->Set(0.0);
				writing = false;
			}else if (!done){
				theJag->Set(1.0);
			}
			rateSetpoint = vFinal + (decelRate * (GetTime() / pow(10,9)));
#if 0
			if(theEncoder->GetDistance() >= SETPOINT_METERS)
			{
				theJag->Set(0.0);
				writing = false;
			}else if(decel){
#if RATE
				//theLift->SetSetpoint(rateSetpoint);
				theJag->Set(0.0);
#else
				theLift->SetSetpoint(SETPOINT_METERS);
#endif
			}else{
				theJag->Set(1.0);
			}
#if RATE
			
#else
			theLift->SetSetpoint(SETPOINT_METERS);
#endif
#endif
			GetWatchdog().Feed();
		}
	}
예제 #16
0
	void UpdateJoystickDrive() //Gets the value of the left and right joystick and sets it to the power of the left and right jaguars
	{
		LeftDriveJaguar->Set(LeftJoystickDrive->GetY());
		RightDriveJaguar->Set(RightJoystickDrive->GetY());
	}
	void OperatorControl(void)
	{
		autonomous = false;
		//myRobot.SetSafetyEnabled(false);
		//myRobot.SetInvertedMotor(kFrontLeftMotor, true);
		//	myRobot.SetInvertedMotor(3, true);
		//variables for great pid
		double rightSpeed,leftSpeed;
		float rightSP, leftSP, liftSP, lastLiftSP, gripSP, tempLeftSP, tempRightSP;
		float stickY[2];
		float stickYAbs[2];
		bool lightOn = false;
		AxisCamera &camera = AxisCamera::GetInstance();
		camera.WriteResolution(AxisCameraParams::kResolution_160x120);
		camera.WriteMaxFPS(5);
		camera.WriteBrightness(50);
		camera.WriteRotation(AxisCameraParams::kRotation_0);
		rightEncoder->Start();
		leftEncoder->Start();
		liftEncoder->Start();
		rightEncoder->Reset();
		leftEncoder->Reset();
		liftEncoder->Reset();
		bool fastest = false; //transmission mode
		float reduction = 1; //gear reduction from 
		bool bDrivePID = false;
		//float maxSpeed = 500;
		float liftPower = 0;
		float liftPos = -10;
		bool disengageBrake = false;
		int count = 0;
		//int popCount = 0;
		double popStart = 0;
		double popTime = 0;
		int popStage = 0;
		int liftCount = 0;
		int liftCount2 = 0;
		const float LOG17 = log(17.61093344);
		float liftPowerAbs = 0;
		float gripError = 0;
		float gripErrorAbs = 0;
		float gripPropMod = 0;
		float gripIntMod = 0;
		bool shiftHigh = false;
		leftEncoder->SetDistancePerPulse((6 * PI / 1000)/reduction); //6-inch wheels, 1000 raw counts per revolution,
		rightEncoder->SetDistancePerPulse((6 * PI / 1000)/reduction); //about 1:1 gear ratio
		DriverStationEnhancedIO &myEIO = driverStation->GetEnhancedIO();
		GetWatchdog().SetEnabled(true);
		GetWatchdog().SetExpiration(0.3);

		PIDDriveLeft->SetOutputRange(-1, 1);
		PIDDriveRight->SetOutputRange(-1, 1);
		//PIDDriveLeft->SetInputRange(-244,244);
		//PIDDriveRight->SetInputRange(-244,244);
		PIDDriveLeft->SetTolerance(5);
		PIDDriveRight->SetTolerance(5);
		PIDDriveLeft->SetContinuous(false);
		PIDDriveRight->SetContinuous(false);
		//PIDDriveLeft->Enable();
		//PIDDriveRight->Enable();
		PIDDriveRight->SetPID(DRIVEPROPGAIN, DRIVEINTGAIN, DRIVEDERIVGAIN);
		PIDDriveLeft->SetPID(DRIVEPROPGAIN, DRIVEINTGAIN, DRIVEDERIVGAIN);
		
		liftSP = 0;
		PIDLift->SetTolerance(10);
		PIDLift->SetContinuous(false);
		PIDLift->SetOutputRange(-0.75, 1.); //BUGBUG
		PIDLift->Enable();
		
		gripSP = 0;
		float goalGripSP = 0;
		bool useGoalSP = true;
		bool gripPIDOn = true;
		float gripP[10];
		float gripI[10];
		float gripD[10];
		PIDGrip->SetOutputRange(-0.5, 0.28); //Negative goes up
		PIDGrip->SetTolerance(5);
		PIDGrip->SetSetpoint(0);
		PIDGrip->Enable();
		miniDep->Set(miniDep->kForward);
		int i = 0;
		while(i < 10)
		{
			gripP[i] = GRIPPROPGAIN;
			i++;
		}
		i = 0;
		while(i < 10)
		{
			gripI[i] = GRIPINTGAIN;
			i++;
		}
		i = 0;
		while(i < 10)
		{
			gripD[i] = GRIPDERIVGAIN;
			i++;
		}

		while (IsOperatorControl())
		{
			GetWatchdog().Feed();
			count++;
#if !(SKELETON)
			sendVisionData();
#endif
			/*
			if(LIFTLOW1BUTTON && !(counts%10)) printf("LIFTLOW1BUTTON\n");
			if(LIFTLOW2BUTTON && !(counts%10)) printf("LIFTLOW2BUTTON\n");
			if(LIFTMID1BUTTON && !(counts%10)) printf("LIFTMID1BUTTON\n");
			if(LIFTMID2BUTTON && !(counts%10)) printf("LIFTMID2BUTTON\n");
			if(LIFTHIGH1BUTTON && !(counts%10)) printf("LIFTHIGH1BUTTON\n");
			if(LIFTHIGH2BUTTON && !(counts%10)) printf("LIFTHIGH2BUTTON\n");
			*/
			/*
			if(lsLeft->Get()) printf("LSLEFT\n");
			if(lsMiddle->Get()) printf("LSMIDDLE\n");
			if(lsRight->Get()) printf("LSRIGHT\n");
			*/
			stickY[0] = stickL.GetY();
			stickY[1] = stickR.GetY();
			stickYAbs[0] = fabs(stickY[0]);
			stickYAbs[1] = fabs(stickY[1]);
			if(bDrivePID)
			{
	#if 0
				frontLeftMotor->Set(stickY[0]);
				rearLeftMotor->Set(stickY[0]);
				frontRightMotor->Set(stickY[1]);
				rearRightMotor->Set(stickY[1]);
				
				if(!(count%5)) printf("Speeds: %4.2f %4.2f Outputs: %f %f \n", leftEncoder->GetRate(),
						rightEncoder->GetRate(), frontLeftMotor->Get(), frontRightMotor->Get());
	#endif		
				if(stickYAbs[0] <= 0.05 )
				{
					leftSP = 0;
					if(!(count%3) && !BACKWARDBUTTON)
					{
						PIDDriveLeft->Reset();
						PIDDriveLeft->Enable();
					}
				}
				else leftSP = stickY[0] * stickY[0] * (stickY[0]/stickYAbs[0]); //set points for pid control
				if(stickYAbs[1] <= 0.05)
				{
					rightSP = 0;
					if(!(count%3) && !BACKWARDBUTTON)
					{
						PIDDriveRight->Reset();
						PIDDriveRight->Enable();
					}
				}
				else rightSP = stickY[1] * stickY[1] * (stickY[1]/stickYAbs[1]);
				
				if (BACKWARDBUTTON)
				{
					tempRightSP = rightSP;
					tempLeftSP = leftSP;
					rightSP = -tempLeftSP;
					leftSP = -tempRightSP; //This line and above line sets opposite values for the controller. ...Theoretically.
				}
				
				PIDDriveLeft->SetSetpoint(leftSP);
				PIDDriveRight->SetSetpoint(rightSP);
					
				
				leftSpeed = leftEncoder->GetRate();
				rightSpeed = rightEncoder->GetRate();
				if(!(count++ % 5))
				{
				printf("rate L: %2.2f R: %2.2f SP %2.4f %2.4f ERR %2.2f %2.2f Pow: %1.2f %1.2f\n", 
						leftPIDSource->PIDGet(), rightPIDSource->PIDGet(), leftSP, rightSP,
						PIDDriveLeft->GetError(), PIDDriveRight->GetError(), frontLeftMotor->Get(),
						frontRightMotor->Get());
						
				
				//printf("Throttle value: %f", stickR.GetThrottle());
				if(PIDDriveRight->OnTarget()) printf("Right on \n");
				if(PIDDriveLeft->OnTarget()) printf("Left on \n");
				}
					
				if(PIDRESETBUTTON)
				{
					//PIDDriveRight->SetPID(stickR.GetThrottle()+1,DRIVEINTGAIN, DRIVEDERIVGAIN); 
					//PIDDriveLeft->SetPID(stickR.GetThrottle()+1,DRIVEINTGAIN, DRIVEDERIVGAIN);
					PIDDriveLeft->Reset();
					PIDDriveRight->Reset();
					PIDDriveLeft->Enable();
					PIDDriveRight->Enable();
				}
			}
			else
			{
				if(PIDDriveLeft->IsEnabled()) PIDDriveLeft->Reset();
				if(PIDDriveRight->IsEnabled()) PIDDriveRight->Reset();
				if(DEMOSWITCH)
				{
					stickY[0] = stickY[0]*(1 - lift->getPosition()); //reduces power based on lift height
					stickY[1] = stickY[0]*(1 - lift->getPosition());
				}
				if(stickYAbs[0] > 0.05)
				{
					frontLeftMotor->Set(stickY[0]);
					rearLeftMotor->Set(stickY[0]);
				}
				else
				{
					frontLeftMotor->Set(0);
					rearLeftMotor->Set(0);
				}
				if(stickYAbs[1] > 0.05)
				{
					frontRightMotor->Set(-stickY[1]);
					rearRightMotor->Set(-stickY[1]);
				}
				else
				{
					frontRightMotor->Set(0);
					rearRightMotor->Set(0);
				}
			}
			
			if(stickL.GetRawButton(2) && stickL.GetRawButton(3) && stickR.GetRawButton(2) &&
					stickR.GetRawButton(3) && BACKWARDBUTTON && !(count%5)) bDrivePID = !bDrivePID;
			
			if((SHIFTBUTTON && shiftHigh) || DEMOSWITCH)
			{
				shifter->Set(shifter->kReverse);
				shiftHigh = false;
				maxSpeed = 12;
			}
			else if(!SHIFTBUTTON && !shiftHigh && !DEMOSWITCH)
			{
				shifter->Set(shifter->kForward);
				shiftHigh = true;
				maxSpeed = 25; //last value 35
			}

			sendIOPortData();
#if !(SKELETON)
			/*
			if(LIGHTBUTTON) lightOn = true;
			else lightOn = false;
			if(!lightOn) light->Set(light->kOff);
			if(lightOn) light->Set(light->kOn);
			*/
			if(!MODESWITCH)
			{
				lastLiftSP = liftSP;
				if(!PIDLift->IsEnabled()) PIDLift->Enable();
				if(LIFTLOW1BUTTON) liftSP = LIFTLOW1;
				if(LIFTLOW2BUTTON) liftSP = LIFTLOW2;
				if(LIFTMID1BUTTON) liftSP = LIFTMID1;
				if(LIFTMID2BUTTON) liftSP = LIFTMID2;
				if(LIFTHIGH1BUTTON) liftSP = LIFTHIGH1;
				if(LIFTHIGH2BUTTON && !(DEMOSWITCH && (stickYAbs[0] > 0.05 || stickYAbs[1] > 0.05))) liftSP = LIFTHIGH2;
				
				if(!lift->isBraking() && !disengageBrake)
				{
					PIDLift->SetSetpoint(liftSP);
					if(liftSP == 0 && liftPIDSource->PIDGet() < 0.1) //BUGBUG
					{
						//PIDLift->SetPID(LIFTPROPGAIN, LIFTINTGAIN, 3*LIFTDERIVGAIN);
						PIDLift->SetOutputRange(-liftPIDSource->PIDGet() - 0.1, 1.); //BUGBUG
					}
					else PIDLift->SetOutputRange(-0.75, 1.); //BUGBUG
				}
				if(lift->isBraking() && lastLiftSP != liftSP)
				{
					PIDLift->SetSetpoint(lastLiftSP + 0.06);
					PIDLift->SetPID(12.5 + 1.5*lift->getPosition(), LIFTINTGAIN + 0.6 + 3*lift->getPosition()/10, 0);
					lift->brakeOff();
					disengageBrake = true;
					if(!liftCount) liftCount = count;
				}
				//set brake (because near)
				if(fabs(PIDLift->GetError()) < 0.01 && !lift->isBraking() && !disengageBrake)
				{
					if(liftCount == 0) liftCount = count;
					if(count - liftCount > 3)
					{
						PIDLift->Reset();
						liftMotor1->Set(LIFTNEUTRALPOWER);
						liftMotor2->Set(LIFTNEUTRALPOWER);
						Wait(0.02);
						lift->brakeOn();
						Wait(0.02);
						liftMotor1->Set(0.0);
						liftMotor2->Set(0.0);
						PIDLift->Enable();
						PIDLift->SetSetpoint(lift->getPosition());
						liftCount = 0;
					}
					//if(!(count%50)) printf("Braking/Not PID \n");
				}
				if(lift->isBraking() && !(count%10)) PIDLift->SetSetpoint(lift->getPosition());
				if(fabs(PIDLift->GetError()) < 0.01 && disengageBrake && count - liftCount > 3)
				{
					disengageBrake = false;
					if(liftEncoder->PIDGet() < liftSP) PIDLift->SetPID(LIFTPROPGAIN, LIFTINTGAIN, LIFTDERIVGAIN - 0.015);
					else PIDLift->SetPID(LIFTPROPGAIN, LIFTINTGAIN, LIFTDERIVGAIN + 0.015);
					liftCount = 0;
				}
				
				//pid
				/*
				else if(!(fabs(PIDLift->GetError()) < 0.04) && !lift->isBraking() && liftPos == -20)
				{
					PIDLift->Enable();
					liftPos = -10;
					printf("PID GO PID GO PID GO PID GO PID GO \n");
				}
				*/
				//when liftPos is positive, measures position
				//when liftPos = -10, is pidding
				//when liftPos = -20, has just released brake
			}
			else //(MODESWITCH)
			{
				if(PIDLift->IsEnabled()) PIDLift->Reset();
				liftPower = .8*pow(2*((log(LIFTSLIDER + 0.003/.0208116511)/LOG17) + 0.116), 2)*(2*((log(LIFTSLIDER + 0.003/.0208116511)/LOG17) + 0.116)/fabs(2*((log(LIFTSLIDER + 0.003/.0208116511)/LOG17) + 0.116)));
				liftPowerAbs = fabs(liftPower);
				if(liftPowerAbs > 1) liftPower /= liftPowerAbs;
				//if(!(count%5)) printf("Slider: %f", liftPower);
				
				if(lift->isBraking() && liftPowerAbs > 0.05) lift->brakeOff();
				else if(!lift->isBraking() && liftPowerAbs <= 0.05 && !(count%5)) lift->brakeOn();
				if (liftPowerAbs > 0.05)
				{
					liftMotor1->Set(liftPower);
					liftMotor2->Set(liftPower);
				}
				else
				{
					liftMotor1->Set(0);
					liftMotor2->Set(0);
				}
			}
			if(MODESWITCH && LIFTLOW1BUTTON && LIFTMID1BUTTON && LIFTHIGH1BUTTON) liftEncoder->Reset();
			/*
			if(!(count%5))
			{
				printf("Lift pos: %f Lift error: %f Lift SP: %f \n", liftPIDSource->PIDGet(),
						PIDLift->GetError(), PIDLift->GetSetpoint());
			}
			*/
			if(!(count%5) && MODESWITCH && GRIPPERPOSUP && GRIPPERPOSDOWN && GRIPPERPOP)
			{	
				gripPIDOn = !gripPIDOn;
				printf("Switch'd\n");
			}
			if(gripPIDOn)	
			{
				if(!PIDGrip->IsEnabled()) PIDGrip->Enable();
				if(GRIPPERPOSUP && !GRIPPERPOSDOWN)
				{
					goalGripSP = 0;
				}
				else if(GRIPPERPOSDOWN && !GRIPPERPOSUP && lift->getPosition() < 0.5)
				{
					goalGripSP = 1;
				}
				/*
				else if(!GRIPPERPOSDOWN && !GRIPPERPOSUP)
				{
					goalGripSP = 0.5;
				}
				*/
				
				gripError = PIDGrip->GetError();
				gripErrorAbs = fabs(gripError);
				PIDGrip->SetSetpoint(goalGripSP);
				
				if(gripErrorAbs < 0.4) PIDGrip->SetOutputRange(-0.4, 0.6); //negative is up
				else PIDGrip->SetOutputRange(-0.9, 0.8); //negative is up
				if(gripErrorAbs > 0.0 && gripErrorAbs < 0.2)
				{
					PIDGrip->SetPID(GRIPPROPGAIN - 1.25*(1 - gripErrorAbs) + gripPropMod, GRIPINTGAIN + gripIntMod, 0.3 + 0.1*(1 - gripPIDSource->PIDGet()));
				}
				else
				{
					PIDGrip->SetPID(GRIPPROPGAIN - 1.*(1 - gripErrorAbs) + gripPropMod, 0, 0.02);
				}
				if(fabs(gripPIDSource->PIDGet()) < 0.03 && PIDGrip->GetSetpoint() == 0)
				{
					gripLatch1->Set(true);
					gripLatch2->Set(false);
				}
				else if(!(gripLatch1->Get() && PIDGrip->GetSetpoint() == 0) || 
						gripPIDSource->PIDGet() < 0) 
				{
					gripLatch1->Set(false);
					gripLatch2->Set(true);
				}
					
				if(gripLatch1->Get() && !(count%20)) 
				{
					PIDGrip->Reset();
					PIDGrip->Enable();
				}
				/*
				if(stickL.GetRawButton(1) && !(count%5)){
					gripIntMod -= 0.001;
				}
				
				if(stickR.GetRawButton(1) &&!(count%5))
				{
					gripIntMod += 0.001;
				}
				if(stickL.GetRawButton(2) && !(count%5))
				{
					gripPropMod -= 0.1;
				}
				if(stickL.GetRawButton(3) && !(count%5))
				{
					gripPropMod += 0.1;
				}
				*/
				/*
				if(LIFTBOTTOMBUTTON)
				{
					PIDGrip->Reset();
					PIDGrip->Enable();
				}
				*/
				
				if(!(count%5))
				{
					printf("Gripper pos: %f Gripper error: %f Grip power: %f \n",
							gripPIDSource->PIDGet(), PIDGrip->GetError(), gripMotor1->Get());
				}
				
			
			}

			//Calibration routine
			else
			{
				if(gripLatch1->Get() == true) 
				{
					gripLatch1->Set(false);
					gripLatch2->Set(true);
				}
				if(PIDGrip->IsEnabled()) PIDGrip->Reset();
				if(GRIPPERPOSUP)
				{
					gripMotor1->Set(-0.5);
					//gripMotor2->Set(0.5);
				}
				else if(GRIPPERPOSDOWN)
				{
					gripMotor1->Set(0.5);
					//gripMotor2->Set(-0.5);
					
				}
				else
				{
					gripMotor1->Set(0);
					//gripMotor2->Set(0);
				}
			}
			//if(!(count%5)) printf("Grip volts: %f \n", gripPot->GetVoltage());
			//if(!(count%5)) printf("Grip 1 voltage: %f \n", gripMotor1->Get());
			if(GRIPPEROPEN && !popStage)
			{
#if !(INNERGRIP)
				gripOpen1->Set(true);
				gripOpen2->Set(false);
#else
				gripOpen1->Set(false);
				gripOpen2->Set(true);
#endif
			}
			else if(!popStage)
			{
#if !(INNERGRIP)
				gripOpen1->Set(false);
				gripOpen2->Set(true);
#else
				gripOpen1->Set(true);
				gripOpen2->Set(false);
#endif
			}
			if(GRIPPERPOP && !popStage && goalGripSP == 0 && !(GRIPPEROPEN && GRIPPERCLOSE)) popStage = 1;
			if(popStage) popTime = GetClock();
			if(popStage == 1)
			{
				//popCount = count;
				popStart = GetClock();
				popStage++;
				//printf("POP START POP START POP START \n");
			}
			if(popStage == 2)
			{
#if !(INNERGRIP)
				gripOpen1->Set(true);
				gripOpen2->Set(false);
#else
				gripOpen1->Set(false);
				gripOpen2->Set(true);
#endif
				popStage++;
				//printf("GRIP OPEN GRIP OPEN GRIP OPEN \n");
			}
			if(popStage == 3 && popTime - popStart > 0.0) //used to be 0.15
			{
				gripPop1->Set(true);
				gripPop2->Set(false);
				popStage++;
				//printf("POP OUT POP OUT POP OUT \n");
			}
			if(popStage == 4 && popTime - popStart > .75) //time was 0.9
			{
				gripPop1->Set(false);
				gripPop2->Set(true);
				popStage++;
				//printf("POP IN POP IN POP IN \n");
			}
			if(popStage == 5 && popTime - popStart > 0.9)	popStage = 0; //time was 1.05
			
			if(MINIBOTSWITCH && !(MODESWITCH && stickR.GetRawButton(1) && stickL.GetRawButton(1))) miniDep->Set(miniDep->kReverse);
			else if(MINIBOTSWITCH && MODESWITCH && stickR.GetRawButton(1) && stickL.GetRawButton(1)) miniDep->Set(miniDep->kOn);
#endif			
			if(!compSwitch->Get()) compressor->Set(compressor->kReverse);
			else compressor->Set(compressor->kOff);
			/*
			if(stickR.GetRawButton(1)) compressor->Set(compressor->kReverse);
			else compressor->Set(compressor->kForward);
			*/
			Wait(0.02);				// wait for a motor update time
		}
	}
예제 #18
0
	/****************************************
	 * Runs the motors with arcade steering.*
	 ****************************************/
	void OperatorControl(void)
	{
//TODO put in servo for lower camera--look in WPI to set	
//		Watchdog baddog;
		
	//	baddog.Feed();
		myRobot.SetSafetyEnabled(true);
		//SL Earth.Start(); // turns on Earth
//		SmartDashboard *smarty = SmartDashboard::GetInstance();
		//DriverStationLCD *dslcd = DriverStationLCD::GetInstance(); // don't press SHIFT 5 times; this line starts up driver station messages (in theory)
		//char debugout [100];
		compressor.Start();
		gyro.Reset(); // resets gyro angle
		int rpmForShooter;

		
		while (IsOperatorControl()) // while is the while loop for stuff; this while loop is for "while it is in Teleop"
		{ 
//			baddog.Feed();
			//myRobot.SetSafetyEnabled(true);
			//myRobot.SetExpiration(0.1);
			float leftYaxis = driver.GetY();
			float rightYaxis = driver.GetTwist();//RawAxis(5);
			myRobot.TankDrive(leftYaxis,rightYaxis); // drive with arcade style (use right stick)for joystick 1
			float random = gamecomponent.GetY();
			float lazysusan = gamecomponent.GetZ();
			//bool elevator = Frodo.Get();
			float angle = gyro.GetAngle();
			bool balance = Smeagol.Get();
			SmartDashboard::PutNumber("Gyro Value",angle);
			int NumFail = -1;
			//bool light = Pippin.Get();
			//SL float speed = Earth.GetRate();
			//float number = shooter.Get();
			//bool highspeed = button1.Get()
			//bool mediumspeed = button2.Get();
			//bool slowspeed = button3.Get();
			bool finder = autotarget.Get();
			//bool targetandspin = autodistanceandspin.Get();
			SmartDashboard::PutString("Targeting Activation","");
			//dslcd->Clear();
			//sprintf(debugout,"Number=%f",angle); 
			//dslcd->Printf(DriverStationLCD::kUser_Line2,2,debugout);
			//SL sprintf(debugout,"Number=%f",speed);
			//SL dslcd->Printf(DriverStationLCD::kUser_Line4,4,debugout);
			//sprintf(debugout,"Number=%f",number);
			//dslcd->Printf(DriverStationLCD::kUser_Line1,1,debugout);
			//sprintf(debugout,"Finder=%u",finder);
			//dslcd->Printf(DriverStationLCD::kUser_Line5,5,debugout);
			//dslcd->UpdateLCD(); // update the Driver Station with the information in the code
		    // sprintf(debugout,"Number=%u",maxi);
			// dslcd->Printf(DriverstationLCD::kUser_Line6,5,debugout)
						bool basketballpusher = julesverne.Get();
						bool bridgetipper = joystickbutton.Get();
						if (bridgetipper) // if joystick button 7 is pressed (is true)
						{	
							solenoid.Set(true); // then the first solenoid is on
						}
						
							else
							{
							//Wait(0.5); // and then the first solenoid waits for 0.5 seconds
							solenoid.Set(false); //and then the first solenoid turns off
						}
						if (basketballpusher) // if joystick button 6 is pressed (is true)
						{
							shepard.Set(true); // then shepard is on the run
							//Wait(0.5); // and shepard waits for 0.5 seconds
						}
							else
							{		
							shepard.Set(false); // and then shepard turns off
						} //10.19.67.9 IP address of computer;255.0.0.0 subnet mask ALL FOR WIRELESS CONNECTION #2			

			//}	
			//cheetah.Set(0.3*lazysusan);
//			smarty->PutDouble("pre-elevator",lynx.Get());
			lynx.Set(random);
//			smarty->PutDouble("elevator",lynx.Get());
			
//			smarty->PutDouble("joystick elevator",random);
			
			
			if (balance)						// this is the start of the balancing code
			{
				angle = gyro.GetAngle();
				myRobot.Drive(-0.03*angle, 0.0);
				Wait(0.005);
			}
			/*if (light)							//button 5 turns light on oand off on game controller
			     flashring.Set(Relay::kForward);
			     else
			            flashring.Set(Relay::kOff);
			 */           
			if (finder)
			{
				flashring.Set(Relay::kForward);
				if (button_H.Get()==true)
				{
					targeting.SetLMHTarget(BOGEY_H);
					SmartDashboard::PutString("Targeting","High Button Pressed");
				}
				if (button_M.Get()==true)
				{
					targeting.SetLMHTarget(BOGEY_M);
					SmartDashboard::PutString("Targeting","Medium Button Pressed");
				}
				if (button_L.Get()==true)
				{
					targeting.SetLMHTarget(BOGEY_L);
					SmartDashboard::PutString("Targeting","Low Button Pressed");
				}
				if (button_H.Get()==true || button_M.Get()==true || button_L.Get()==true)
				{
					if (targeting.ProcessOneImage())
					{
						NumFail = 0;
						SmartDashboard::PutString("Targeting Activation","YES");
						targeting.ChooseBogey();
						targeting.MoveTurret();
#ifdef USE_HARDWIRED_RPM
						shooter.setTargetRPM(HARDWIRED_RPM);
#else				
						rpmForShooter = targeting.GetCalculatedRPM();
						shooter.setTargetRPM(rpmForShooter);
#endif
						
						targeting.InteractivePIDSetup();
					}
					
					else
					{
						NumFail++;
						if (NumFail > 10)
							targeting.StopPID();
						
					}
					SmartDashboard::PutNumber("Numfail", NumFail);
					
					
					shooter.setTargetRPM(rpmForShooter);
				}	
				
				else 
				{	
					SmartDashboard::PutString("Targeting Activation","NO");
					shooter.setTargetRPM(0);
					targeting.StopPID();
				}	
			}
			else
			{	
				flashring.Set(Relay::kOff);
				targeting.StopPID();
				turret.Set(lazysusan);	// the lazy susan would turn right & left based on how far the person moves the right joystick#2 side to side
				
				//targeting.StopPID();
				//if (elevator)           //shooter would move at full speed if button is pressed

//TODO Change RPM values
//TODO Disable calculation of RPM values 

				
				SmartDashboard::PutNumber("CurrentRPM",shooter.GetCurrentRPM());
				
				if (button_H.Get() == true)
					shooter.setTargetRPM((int)2100);
					//From front of free throw line, should hit the backboard and go in
					//used to be 2700 RPMs
				
				else if (button_M.Get() == true)
					 shooter.setTargetRPM((int)1900);
					//From front of free throw line, should go in the net--can shoot the next ball on the overshoot?
					//Used to be 2250 RPMs
				
				else if (button_L.Get() == true)
					shooter.setTargetRPM((int)1350);
					//From fender, should hit the backboard
					//Used to be 2000 RPMs
				
					//shooter.Set(0.5);
				
				else
					shooter.setTargetRPM(0);
					 
				 //               else if (mediumspeed)
								//shooter.setTargetRPM((int)0);
		       
					
				 
				 //else if (slowspeed)
								//shooter.setTargetRPM((int)0);
				           
								
				
				
							/*if (targetandspin)									//code for autotargeting and speed will go here
							{
								shooter.setTargetRPM((int)1800);
							}
							else
							{*/
								
							//}
				myRobot.TankDrive(leftYaxis,rightYaxis);
			}	
		//Wait(0.005);
		}
	}
예제 #19
0
	void AutonomousPeriodic(void) {
		
		GetWatchdog().Feed();
		m_autoPeriodicLoops++;
		
		if (m_frisbeeCounter < m_frisbeeCountMax){
		m_launchMotor->Set(0.8);
		}

	if ((m_breachFrisbee)&& (m_autoPeriodicLoops >= 100)){ //delay for launcher to get speed
		if ((m_loading) && (m_loadCounter <= m_loadCount)){	// load breech
			m_loadCounter++; 
			m_loadMotor->Set(m_loadSpeed);
			} 
		else if ((m_loading) && (m_loadCounter > m_loadCount) && \
				(m_loadCounter <= ((m_loadCount+m_loadPauseCount)))) { // pause loader
			m_loadCounter++;
			m_loadMotor->Set(0.);	// pause loader 
			}
		else if ((m_loading) && \
				(m_loadCounter >= (m_loadCount+m_loadPauseCount)) && \
				(m_loaderLimit->Get())) {  // loader arm is still retracting
					// loader limit switch reads true when not depressed
			m_loadMotor->Set(-m_loadSpeed);;	// reset loader
			}
		else {
			// not loading, not feeding, finished retracting, ready to feed first frisbee
			m_loading = false;
			m_loadCounter = 0;
			m_loadMotor->Set(0.);; // stop loader			
			m_breachFrisbee = false;
			}
	}
		
	else if ((m_frisbeeCounter < m_frisbeeCountMax) && (!m_breachFrisbee)){	//launch all frisbees in the magazine and breach 
			
		if (m_feeding && (!m_loaderLimit->Get()) && \
				(m_feedCounter <= m_feedCount)){	
			//* loader limit switch reads true when not depressed *//
			//feed a frisbee from magazine
			m_feedCounter++;  
			m_feedMotor->Set(m_feedSpeed);
			}
		else if (m_feeding && (!m_loaderLimit->Get()) && \
				(m_feedCounter > m_feedCount)){	//done feeding a frisbee
			m_feeding = false;
			m_loading = true;
			m_feedCounter = 0;
			m_feedMotor->Set(0.);
			}
		else if ((m_loading && (!m_feeding)) && (m_loadCounter <= m_loadCount)){	// load breech
			m_loadCounter++; 
			m_loadMotor->Set(m_loadSpeed);
			} 
		else if ((m_loading && (!m_feeding)) && (m_loadCounter > m_loadCount) && \
				(m_loadCounter <= ((m_loadCount+m_loadPauseCount)))) { // pause loader
			m_loadCounter++;
			m_loadMotor->Set(0.);	// pause loader 
			}
		else if ((m_loading && (!m_feeding)) && \
				(m_loadCounter >= (m_loadCount+m_loadPauseCount)) && \
				(m_loaderLimit->Get())) {  // loader arm is still retracting
					// loader limit switch reads true when not depressed
			m_loadMotor->Set(-m_loadSpeed);;	// reset loader
			}
		else {
			// not loading, not feeding, finished retracting, ready for next frisbee
			m_loading = false;
			m_loadCounter = 0;
			m_loadMotor->Set(0.);; // stop loader			
			m_frisbeeCounter++;
			m_feeding = true;
			}
		}
	else if (m_frisbeeCounter >= m_frisbeeCountMax){ //finished with autonomous
		m_launchMotor->Set(0.0);
		}
		
	
	// 
		// generate KITT-style LED display on the solenoids
//		SolenoidLEDsKITT( m_autoPeriodicLoops );
				
		/* the below code (if uncommented) would drive the robot forward at half speed
		 * for two seconds.  This code is provided as an example of how to drive the 
		 * robot in autonomous mode, but is not enabled in the default code in order
		 * to prevent an unsuspecting team from having their robot drive autonomously!
		 */
		//* below code commented out for safety
//		if (m_autoPeriodicLoops <= (10 * (UINT32)GetLoopsPerSec())) {
		/*if (m_autoPeriodicLoops <= 100) {
			// When on the first periodic loop in autonomous mode, start driving forwards at half speed
			m_robot->Drive(0.25, 0.);			// drive forwards at quarter speed
//			m_robotFrontDrive->Drive(0.25, 0.25);			// drive forwards at quarter speed
//			m_robotRearDrive->Drive(0., 0.0);			// drive forwards at quarter speed
			}
		else {
			m_robot->Drive(0., 0.);			// drive forwards at quarter speed
//			m_robotFrontDrive->Drive(0.0, 0.0);			// stop robot
//			m_robotRearDrive->Drive(0.0, 0.0);			// stop robot			
			}
*/
	/* Driver station display output. */
	char msg[256];
static	DriverStationLCD *dsLCD = DriverStationLCD::GetInstance();
	sprintf(msg, "Frisbee Counter = %d", m_frisbeeCounter);
	dsLCD->Printf(DriverStationLCD::kUser_Line1, 1, msg);
	sprintf(msg, "Feeder %s", m_feeding? "ON " : "OFF");
	dsLCD->Printf(DriverStationLCD::kUser_Line2, 1, msg);
	sprintf(msg, "Feed Counter = %d", m_feedCounter);
	dsLCD->Printf(DriverStationLCD::kUser_Line3, 1, msg);
	sprintf(msg, "Load Counter = %d", m_loadCounter);
	dsLCD->Printf(DriverStationLCD::kUser_Line4, 1, msg);

				// line number (enum), starting col, format string, args for format string ...
	dsLCD->UpdateLCD();

	}      
예제 #20
0
	void TeleopPeriodic(void) {
		// increment the number of teleop periodic loops completed
		GetWatchdog().Feed();
		m_telePeriodicLoops++;

		/*
		 * No longer needed since periodic loops are now synchronized with incoming packets.
		if (m_ds->GetPacketNumber() != m_priorPacketNumber) {
		*/
			/* 
			 * Code placed in here will be called only when a new packet of information
			 * has been received by the Driver Station.  Any code which needs new information
			 * from the DS should go in here
			 */
			 
			m_dsPacketsReceivedInCurrentSecond++;					// increment DS packets received
						
			// put Driver Station-dependent code here

			// Demonstrate the use of the Joystick buttons
//			DemonstrateJoystickButtons(m_rightStick, m_rightStickButtonState, "Right Stick", &m_solenoids[1]);
//			DemonstrateJoystickButtons(m_leftStick, m_leftStickButtonState, "Left Stick ", &m_solenoids[5]);
		/***
			// determine if tank or arcade mode, based upon position of "Z" wheel on kit joystick
			if (m_rightStick->GetZ() <= 0) {    // Logitech Attack3 has z-polarity reversed; up is negative
				// use arcade drive
				m_robotDrive->ArcadeDrive(m_rightStick);			// drive with arcade style (use right stick)
				if (m_driveMode != ARCADE_DRIVE) {
					// if newly entered arcade drive, print out a message
					printf("Arcade Drive\n");
					m_driveMode = ARCADE_DRIVE;
				}
			} else {
				// use tank drive
				m_robotDrive->TankDrive(m_leftStick, m_rightStick);	// drive with tank style
				if (m_driveMode != TANK_DRIVE) {
					// if newly entered tank drive, print out a message
					printf("Tank Drive\n");
					m_driveMode = TANK_DRIVE;
				}
			}
***/
			
		/* Grab z-wheel value and transform from [1, -1] to [0,4600] 
		 * 4600 rpm is a guess */ 
		float rawZ, transformedZ;
		rawZ = m_leftStick->GetZ();
//		transformedZ = (1.0 - rawZ)/(-2.0);
		transformedZ = -2300.0 * rawZ + 2300.0;
		
		/* Driver station display output. */
		char msg[256];
static	DriverStationLCD *dsLCD = DriverStationLCD::GetInstance();
		sprintf(msg, "Launcher Speed = %f RPM", transformedZ);
		dsLCD->Printf(DriverStationLCD::kUser_Line1, 1, msg);
		sprintf(msg, "Loader Limit = %u", m_loaderLimit->Get());
		dsLCD->Printf(DriverStationLCD::kUser_Line2, 1, msg);
		sprintf(msg, "Loader Trigger = %u", m_leftStick->GetTrigger());
		dsLCD->Printf(DriverStationLCD::kUser_Line3, 1, msg);
					// line number (enum), starting col, format string, args for format string ...
		dsLCD->UpdateLCD();
		
		// use arcade drive
		//m_driveGain = (1.0 - m_rightStick->GetZ())/(-2.0);
		m_robot->ArcadeDrive(m_rightStick);			// drive with arcade style (use right stick)
//		m_robotFrontDrive->Drive(-m_driveGain*m_rightStick->GetY(),-m_driveGain*m_rightStick->GetX());	// negative sign to fix bug in turn
//		m_robotRearDrive->Drive(m_driveGain*m_rightStick->GetY(),-m_driveGain*m_rightStick->GetX());	// negative sign to fix bug in turn
		
		// -Add an elevation control, add a motor controller to port 8, and add a joystick button pair to control up/down
		if (m_rightStick->GetRawButton(m_elevatorUpButton)){
			m_elevatorMotor->Set(m_elevatorUpSpeed);
		}
		else if (m_rightStick->GetRawButton(m_elevatorDownButton)){
			m_elevatorMotor->Set(m_elevatorDownSpeed);
		}
		else {
			m_elevatorMotor->Set(0.0);
		}
		// trigger button activates feeding and loading mechanisms
		if ((m_leftStick->GetTop() || m_feeding) && (!m_loading) && (m_feedCounter <= m_feedCount)){
			m_feeding = true;
			m_feedCounter++;  
			m_feedMotor->Set(m_feedSpeed);
		}
		else {
			m_feeding = false;
			m_feedCounter = 0;
			m_feedMotor->Set(0.);
			}
		m_loaderLimit->Get(); //just testing digital input port 1
		
		// top(2) button uses the Z wheel to control the speed of the loading mechanisms
		if (((m_leftStick->GetTrigger() || m_loading) && (!m_feeding)) && (m_loadCounter <= m_loadCount)){//comment out this line
//		if (((m_leftStick->GetTrigger() || m_loading) && (!m_feeding)) && (bool) m_loaderLimit->Get()){  //uncomment this line
			m_loading = true;
			m_loadCounter++; // comment out this line
			m_loadMotor->Set(m_loadSpeed);	// load breech
			} 
		else if ((m_loading && (!m_feeding)) && (m_loadCounter > m_loadCount) && (m_loadCounter <= ((m_loadCount+m_loadPauseCount)))) { // comment out the pause logic
			m_loading = true;// comment out the pause logic
			m_loadCounter++;// comment out the pause logic,
			m_loadMotor->Set(0.);	// pause loader // comment out the pause logic
			}
//		else if ((m_loading && (!m_feeding)) && (m_loadCounter >= (m_loadCount+m_loadPauseCount)) && (m_loadCounter<= 2*m_loadCount-13)) {  // comment out this line
		else if ((m_loading && (!m_feeding)) && (m_loadCounter >= (m_loadCount+m_loadPauseCount)) && (m_loaderLimit->Get()!=0)) {
				//Retracting loader arm (feeder), have not yet hit the limit switch.
//		else if ((m_loading &! m_feeding) && (bool) m_loaderResetLimit->Get()) { // uncomment this line
			m_loading = true;
			m_loadCounter++;	// comment out the pause logic
			m_loadMotor->Set(-m_loadSpeed);;	// reset loader
			}
		else {
			//Finished retracting loader arm (feeder), so stop it.
			m_loading = false;
			m_loadCounter = 0;
			m_loadMotor->Set(0.);; // stop loader			
			}
		// Set launcher motor command		
		m_launchMotor->Set(-(1.0 - m_leftStick->GetZ())/(-2.0)); // transform from [-1.0, +1.0] to [0.0, +1.0]
	
		/*
		}  // if (m_ds->GetPacketNumber()...
		*/
		// use buttons 8 and 9 to trim load motor position in maintenance mode
	
		/*if (m_leftStick->GetRawButton(8) && (!m_feeding) && (!m_loading)){	
					m_loadMotor->Set(0.12);
					}
				else if (m_leftStick->GetRawButton(9) && (!m_feeding) && (!m_loading)){
					m_loadMotor->Set(-0.1);
					}*/
		//Use buttons 10 and 11 to trim feed motor position in maintenance mode
		if (m_leftStick->GetRawButton(11) && (!m_feeding) && (!m_loading)){	
							m_feedMotor->Set(0.15);
							}
						else if (m_leftStick->GetRawButton(10) && (!m_feeding) && (!m_loading)){
							m_feedMotor->Set(-0.1);
							}
				
	} // TeleopPeriodic(void)
예제 #21
0
/**
 * Set the PWM value.
 *
 * The PWM value is set using a range of -1.0 to 1.0, appropriately
 * scaling the value for the FPGA.
 *
 * @param channel The PWM channel connected to this speed controller
 * @param speed The speed value between -1.0 and 1.0 to set.
 */
void SetJaguarSpeed(UINT32 channel, float speed)
{
	Jaguar *jaguar = (Jaguar *) AllocatePWM(SensorBase::GetDefaultDigitalModule(), channel, CreateJaguarStatic);
	if (jaguar) jaguar->Set(speed);
}
예제 #22
0
파일: Doc7.cpp 프로젝트: Eman96/doc7
	void OperatorControl(void)
	{
		// feed watchdog ---    TheVessel.SetSafetyEnabled(true);
		GetWatchdog().Kill();
		
		if (!game){
		AlmostZeroPi = manEnc->GetDistance() -1;//Zeros manipulator encoder-- only here for tele op practice w/out auto
		cmp->Start();
		}
		
		cd->MecanumDrive(0, 0, 0);
		minibot->Set(DoubleSolenoid::kForward);
		while(IsOperatorControl() && IsEnabled())
		{
			GetWatchdog().Kill();
			
			if(IO.GetDigital(10)) minibot->Set(DoubleSolenoid::kReverse);
			else if(!IO.GetDigital(10)) minibot->Set(DoubleSolenoid::kForward);
		
			cd->MecanumDrive(controller);//passes joystick controller's input to cd mechdrv
			
			if(stick->GetRawButton(1))
			{
			}
			else if(stick->GetRawButton(2))
			{
			}
			else if(stick->GetRawButton(3))
			{
				reset = true;//              ENABLES NO RESTRICTION MANIPULATOR MOVEMENT
			}
			else if(stick->GetRawButton(4))
			{
				cout << "Manipulator Encoder Value:   " << manEnc->Get() << "/n";//prints manip encoder to console if open;
				Wait(.1f);//pause so not above a billion times
			}
			else if(stick->GetRawButton(6))
			{
				open->Set(true);//self explanatory, eote pnuematics
				closed->Set(false);
			}
			else if(stick->GetRawButton(8))
			{
				closed->Set(true);
				open->Set(false);
			}
			
			

			ShoulderJag->Set(stick->GetY());//shoulder moves with stick->GetY()
			if (stick->GetTwist() < 0 || manEnc->GetDistance() < AlmostZeroPi || reset)//man extending, enc not at 0, or reset true
			{
				manJag->Set(stick->GetTwist()*.3);//shoulder above but for wrist, also, only 3/10ths power
			}

		
		}
		cmp->Stop();//stops compressor
		while (manEnc->GetDistance() < AlmostZeroPi)//brings manipulator back to 0 so not need reset
		{
			manJag->Set(.1);
		}
	}