void SetJoystick::propogateSetVDPadButtonNameChange() { JoyDPadButton *button = static_cast<JoyDPadButton*>(sender()); disconnect(button, SIGNAL(buttonNameChanged()), this, SLOT(propogateSetVDPadButtonNameChange())); emit setVDPadButtonNameChange(button->getDPad()->getIndex(), button->getJoyNumber()); connect(button, SIGNAL(buttonNameChanged()), this, SLOT(propogateSetVDPadButtonNameChange())); }
void InputDevice::changeSetDPadButtonAssociation(int button_index, int dpad_index, int originset, int newset, int mode) { JoyDPadButton *button = joystick_sets.value(newset)->getJoyDPad(dpad_index)->getJoyButton(button_index); JoyButton::SetChangeCondition tempmode = (JoyButton::SetChangeCondition)mode; button->setChangeSetSelection(originset); button->setChangeSetCondition(tempmode, true); }
void SetJoystick::propogateSetDPadButtonRelease(int button) { JoyDPadButton *dpadButton = static_cast<JoyDPadButton*>(sender()); JoyDPad *dpad = dpadButton->getDPad(); if (!dpadButton->getIgnoreEventState()) { emit setDPadButtonRelease(index, dpad->getIndex(), button); } }
void DPadEditDialogHelper::clearButtonsSlotsEventReset() { QHash<int, JoyDPadButton*> *buttons = dpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*buttons); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); button->clearSlotsEventReset(); } }
void InputDevice::updateSetVDPadButtonNames(int vdpadIndex, int buttonIndex) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(vdpadIndex); if (vdpad) { JoyDPadButton *button = vdpad->getJoyButton(buttonIndex); if (button) { setVDPadButtonName(vdpadIndex, buttonIndex, button->getButtonName()); } } }
void InputDevice::setVDPadButtonName(int vdpadIndex, int buttonIndex, QString tempName) { QHashIterator<int, SetJoystick*> iter(joystick_sets); while (iter.hasNext()) { SetJoystick *tempSet = iter.next().value(); disconnect(tempSet, SIGNAL(setVDPadButtonNameChange(int,int)), this, SLOT(updateSetVDPadButtonNames(int,int))); VDPad *vdpad = tempSet->getVDPad(vdpadIndex); if (vdpad) { JoyDPadButton *button = vdpad->getJoyButton(buttonIndex); if (button) { button->setButtonName(tempName); } } connect(tempSet, SIGNAL(setVDPadButtonNameChange(int,int)), this, SLOT(updateSetVDPadButtonNames(int,int))); } }
void DPadEditDialogHelper::setFromPendingSlots() { if (!pendingSlots.isEmpty()) { QHashIterator<JoyDPadButton::JoyDPadDirections, JoyButtonSlot*> iter(pendingSlots); while (iter.hasNext()) { iter.next(); JoyButtonSlot *slot = iter.value(); if (slot) { JoyDPadButton::JoyDPadDirections tempDir = iter.key(); JoyDPadButton *button = dpad->getJoyButton(tempDir); button->clearSlotsEventReset(false); button->setAssignedSlot(slot->getSlotCode(), slot->getSlotCodeAlias(), slot->getSlotMode()); slot->deleteLater(); } } } }
void SetJoystick::setIgnoreEventState(bool ignore) { QHashIterator<int, JoyButton*> iter(buttons); while (iter.hasNext()) { JoyButton *button = iter.next().value(); if (button) { button->setIgnoreEventState(ignore); } } QHashIterator<int, JoyAxis*> iter2(axes); while (iter2.hasNext()) { JoyAxis *axis = iter2.next().value(); if (axis) { JoyAxisButton *naxisbutton = axis->getNAxisButton(); naxisbutton->setIgnoreEventState(ignore); JoyAxisButton *paxisbutton = axis->getPAxisButton(); paxisbutton->setIgnoreEventState(ignore); } } QHashIterator<int, JoyDPad*> iter3(hats); while (iter3.hasNext()) { JoyDPad *dpad = iter3.next().value(); if (dpad) { QHash<int, JoyDPadButton*>* dpadbuttons = dpad->getButtons(); QHashIterator<int, JoyDPadButton*> iterdpadbuttons(*dpadbuttons); while (iterdpadbuttons.hasNext()) { JoyDPadButton *dpadbutton = iterdpadbuttons.next().value(); if (dpadbutton) { dpadbutton->setIgnoreEventState(ignore); } } } } QHashIterator<int, JoyControlStick*> iter4(sticks); while (iter4.hasNext()) { JoyControlStick *stick = iter4.next().value(); if (stick) { QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *stickButtons = stick->getButtons(); QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iterstickbuttons(*stickButtons); while (iterstickbuttons.hasNext()) { JoyControlStickButton *stickbutton = iterstickbuttons.next().value(); stickbutton->setIgnoreEventState(ignore); } } } QHashIterator<int, VDPad*> iter5(vdpads); while (iter5.hasNext()) { VDPad *vdpad = iter5.next().value(); if (vdpad) { QHash<int, JoyDPadButton*>* dpadbuttons = vdpad->getButtons(); QHashIterator<int, JoyDPadButton*> itervdpadbuttons(*dpadbuttons); while (itervdpadbuttons.hasNext()) { JoyDPadButton *dpadbutton = itervdpadbuttons.next().value(); dpadbutton->setIgnoreEventState(ignore); } } } }
void DPadEditDialog::implementPresets(int index) { JoyButtonSlot *upButtonSlot = 0; JoyButtonSlot *downButtonSlot = 0; JoyButtonSlot *leftButtonSlot = 0; JoyButtonSlot *rightButtonSlot = 0; JoyButtonSlot *upLeftButtonSlot = 0; JoyButtonSlot *upRightButtonSlot = 0; JoyButtonSlot *downLeftButtonSlot = 0; JoyButtonSlot *downRightButtonSlot = 0; if (index == 1) { upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); ui->joyModeComboBox->setCurrentIndex(0); } else if (index == 2) { upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); ui->joyModeComboBox->setCurrentIndex(0); } else if (index == 3) { upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); ui->joyModeComboBox->setCurrentIndex(0); } else if (index == 4) { upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); ui->joyModeComboBox->setCurrentIndex(0); } else if (index == 5) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this); ui->joyModeComboBox->setCurrentIndex(0); } else if (index == 6) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this); ui->joyModeComboBox->setCurrentIndex(0); } else if (index == 7) { if (ui->joyModeComboBox->currentIndex() == 0 || ui->joyModeComboBox->currentIndex() == 2) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this); } else if (ui->joyModeComboBox->currentIndex() == 1) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this); upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this); upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this); downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this); downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this); } else if (ui->joyModeComboBox->currentIndex() == 3) { upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this); upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this); downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this); downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this); } } else if (index == 8) { QHash<int, JoyDPadButton*> *buttons = dpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*buttons); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); button->clearSlotsEventReset(); } } if (upButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp); button->clearSlotsEventReset(false); button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode()); upButtonSlot->deleteLater(); } if (downButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown); button->clearSlotsEventReset(false); button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode()); downButtonSlot->deleteLater(); } if (leftButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft); button->clearSlotsEventReset(false); button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode()); leftButtonSlot->deleteLater(); } if (rightButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight); button->clearSlotsEventReset(false); button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode()); rightButtonSlot->deleteLater(); } if (upLeftButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp); button->clearSlotsEventReset(false); button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode()); upLeftButtonSlot->deleteLater(); } if (upRightButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp); button->clearSlotsEventReset(false); button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode()); upRightButtonSlot->deleteLater(); } if (downLeftButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown); button->clearSlotsEventReset(false); button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode()); downLeftButtonSlot->deleteLater(); } if (downRightButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown); button->clearSlotsEventReset(false); button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode()); downRightButtonSlot->deleteLater(); } }
void DPadEditDialog::selectCurrentPreset() { JoyDPadButton *upButton = dpad->getJoyButton(JoyDPadButton::DpadUp); QList<JoyButtonSlot*> *upslots = upButton->getAssignedSlots(); JoyDPadButton *downButton = dpad->getJoyButton(JoyDPadButton::DpadDown); QList<JoyButtonSlot*> *downslots = downButton->getAssignedSlots(); JoyDPadButton *leftButton = dpad->getJoyButton(JoyDPadButton::DpadLeft); QList<JoyButtonSlot*> *leftslots = leftButton->getAssignedSlots(); JoyDPadButton *rightButton = dpad->getJoyButton(JoyDPadButton::DpadRight); QList<JoyButtonSlot*> *rightslots = rightButton->getAssignedSlots(); if (upslots->length() == 1 && downslots->length() == 1 && leftslots->length() == 1 && rightslots->length() == 1) { JoyButtonSlot *upslot = upslots->at(0); JoyButtonSlot *downslot = downslots->at(0); JoyButtonSlot *leftslot = leftslots->at(0); JoyButtonSlot *rightslot = rightslots->at(0); if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight) { ui->presetsComboBox->setCurrentIndex(1); } else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft) { ui->presetsComboBox->setCurrentIndex(2); } else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight) { ui->presetsComboBox->setCurrentIndex(3); } else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft) { ui->presetsComboBox->setCurrentIndex(4); } else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up) && downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down) && leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left) && rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right)) { ui->presetsComboBox->setCurrentIndex(5); } else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W) && downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S) && leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A) && rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D)) { ui->presetsComboBox->setCurrentIndex(6); } else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8) && downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2) && leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4) && rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6)) { ui->presetsComboBox->setCurrentIndex(7); } } else if (upslots->length() == 0 && downslots->length() == 0 && leftslots->length() == 0 && rightslots->length() == 0) { ui->presetsComboBox->setCurrentIndex(8); } }
void InputDevice::dpadButtonReleaseEvent(int buttonindex) { JoyDPadButton *dpadbutton = static_cast<JoyDPadButton*>(sender()); emit rawDPadButtonRelease(dpadbutton->getDPad()->getIndex(), buttonindex); }
void GameController::writeConfig(QXmlStreamWriter *xml) { xml->writeStartElement(getXmlName()); xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION)); xml->writeAttribute("appversion", PadderCommon::programVersion); xml->writeComment("The SDL name for a joystick is included for informational purposes only."); xml->writeTextElement("sdlname", getSDLName()); #ifdef USE_SDL_2 xml->writeComment("The GUID for a joystick is included for informational purposes only."); xml->writeTextElement("guid", getGUIDString()); #endif if (!profileName.isEmpty()) { xml->writeTextElement("profilename", profileName); } xml->writeStartElement("names"); // <names> SetJoystick *tempSet = getActiveSetJoystick(); for (int i=0; i < getNumberButtons(); i++) { JoyButton *button = tempSet->getJoyButton(i); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("buttonname"); xml->writeAttribute("index", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } for (int i=0; i < getNumberAxes(); i++) { JoyAxis *axis = tempSet->getJoyAxis(i); if (axis) { if (!axis->getAxisName().isEmpty()) { xml->writeStartElement("axisname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeCharacters(axis->getAxisName()); xml->writeEndElement(); } JoyAxisButton *naxisbutton = axis->getNAxisButton(); if (!naxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber())); xml->writeCharacters(naxisbutton->getButtonName()); xml->writeEndElement(); } JoyAxisButton *paxisbutton = axis->getPAxisButton(); if (!paxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber())); xml->writeCharacters(paxisbutton->getButtonName()); xml->writeEndElement(); } } } for (int i=0; i < getNumberSticks(); i++) { JoyControlStick *stick = tempSet->getJoyStick(i); if (stick) { if (!stick->getStickName().isEmpty()) { xml->writeStartElement("controlstickname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeCharacters(stick->getStickName()); xml->writeEndElement(); } QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons(); QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons); while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("controlstickbuttonname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } for (int i=0; i < getNumberVDPads(); i++) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(i); if (vdpad) { if (!vdpad->getDpadName().isEmpty()) { xml->writeStartElement("dpadname"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeCharacters(vdpad->getDpadName()); xml->writeEndElement(); } QHash<int, JoyDPadButton*> *temp = vdpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*temp); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("dpadbutton"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } xml->writeEndElement(); // </names> if (keyPressTime > 0 && keyPressTime != DEFAULTKEYPRESSTIME) { xml->writeTextElement("keyPressTime", QString::number(keyPressTime)); } xml->writeStartElement("sets"); for (int i=0; i < joystick_sets.size(); i++) { joystick_sets.value(i)->writeConfig(xml); } xml->writeEndElement(); xml->writeEndElement(); }
void InputDevice::setActiveSetNumber(int index) { if ((index >= 0 && index < NUMBER_JOYSETS) && (index != active_set)) { QList<bool> buttonstates; QList<int> axesstates; QList<int> dpadstates; // Grab current states for all elements in old set SetJoystick *current_set = joystick_sets.value(active_set); SetJoystick *old_set = current_set; for (int i = 0; i < current_set->getNumberButtons(); i++) { JoyButton *button = current_set->getJoyButton(i); buttonstates.append(button->getButtonState()); } for (int i = 0; i < current_set->getNumberAxes(); i++) { JoyAxis *axis = current_set->getJoyAxis(i); axesstates.append(axis->getCurrentRawValue()); } for (int i = 0; i < current_set->getNumberHats(); i++) { JoyDPad *dpad = current_set->getJoyDPad(i); dpadstates.append(dpad->getCurrentDirection()); } // Release all current pressed elements and change set number joystick_sets.value(active_set)->release(); active_set = index; // Activate all buttons in the switched set current_set = joystick_sets.value(active_set); for (int i = 0; i < current_set->getNumberButtons(); i++) { bool value = buttonstates.at(i); bool tempignore = true; JoyButton *button = current_set->getJoyButton(i); JoyButton *oldButton = old_set->getJoyButton(i); if (button->getChangeSetCondition() == JoyButton::SetChangeWhileHeld) { if (value) { if (oldButton->getChangeSetCondition() == JoyButton::SetChangeWhileHeld && oldButton->getWhileHeldStatus()) { // Button from old set involved in a while held set // change. Carry over to new set button to ensure // set changes are done in the proper order. button->setWhileHeldStatus(true); } else if (!button->getWhileHeldStatus()) { // Ensure that set change events are performed if needed. tempignore = false; } } else { // Ensure that set change events are performed if needed. button->setWhileHeldStatus(false); //tempignore = false; } } button->joyEvent(value, tempignore); } // Activate all axis buttons in the switched set for (int i = 0; i < current_set->getNumberAxes(); i++) { int value = axesstates.at(i); bool tempignore = true; JoyAxis *axis = current_set->getJoyAxis(i); JoyAxisButton *oldButton = old_set->getJoyAxis(i)->getAxisButtonByValue(value); JoyAxisButton *button = axis->getAxisButtonByValue(value); if (button && oldButton) { if (button->getChangeSetCondition() == JoyButton::SetChangeWhileHeld) { if (oldButton->getChangeSetCondition() == JoyButton::SetChangeWhileHeld && oldButton->getWhileHeldStatus()) { // Button from old set involved in a while held set // change. Carry over to new set button to ensure // set changes are done in the proper order. button->setWhileHeldStatus(true); } else if (!button->getWhileHeldStatus()) { // Ensure that set change events are performed if needed. tempignore = false; } } } else if (!button) { // Ensure that set change events are performed if needed. axis->getPAxisButton()->setWhileHeldStatus(false); axis->getNAxisButton()->setWhileHeldStatus(false); } axis->joyEvent(value, tempignore); } // Activate all dpad buttons in the switched set for (int i = 0; i < current_set->getNumberHats(); i++) { int value = dpadstates.at(i); bool tempignore = true; JoyDPad *dpad = current_set->getJoyDPad(i); JoyDPadButton *button = dpad->getJoyButton(value); JoyDPadButton *oldButton = old_set->getJoyDPad(i)->getJoyButton(value); if (button && oldButton) { if (button->getChangeSetCondition() == JoyButton::SetChangeWhileHeld) { if (value) { if (oldButton->getChangeSetCondition() == JoyButton::SetChangeWhileHeld && oldButton->getWhileHeldStatus()) { // Button from old set involved in a while held set // change. Carry over to new set button to ensure // set changes are done in the proper order. button->setWhileHeldStatus(true); } else if (!button->getWhileHeldStatus()) { // Ensure that set change events are performed if needed. tempignore = false; } } } } else if (!button) { QHashIterator<int, JoyDPadButton*> iter(*dpad->getJoyButtons()); while (iter.hasNext()) { // Ensure that set change events are performed if needed. JoyDPadButton *button = iter.next().value(); button->setWhileHeldStatus(false); } } dpad->joyEvent(value, tempignore); } } }
void InputDevice::writeConfig(QXmlStreamWriter *xml) { xml->writeStartElement(getXmlName()); xml->writeAttribute("configversion", QString::number(PadderCommon::LATESTCONFIGFILEVERSION)); xml->writeAttribute("appversion", PadderCommon::programVersion); xml->writeComment("The SDL name for a joystick is included for informational purposes only."); xml->writeTextElement("sdlname", getSDLName()); for (int i=0; i < getNumberSticks(); i++) { JoyControlStick *stick = getActiveSetJoystick()->getJoyStick(i); xml->writeStartElement("stickAxisAssociation"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeAttribute("xAxis", QString::number(stick->getAxisX()->getRealJoyIndex())); xml->writeAttribute("yAxis", QString::number(stick->getAxisY()->getRealJoyIndex())); xml->writeEndElement(); } for (int i=0; i < getNumberVDPads(); i++) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(i); xml->writeStartElement("vdpadButtonAssociations"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); JoyButton *button = vdpad->getVButton(JoyDPadButton::DpadUp); if (button) { xml->writeStartElement("vdpadButtonAssociation"); if (typeid(*button) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button); xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getJoyNumber())); } else { xml->writeAttribute("axis", QString::number(0)); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); } xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadUp)); xml->writeEndElement(); } button = vdpad->getVButton(JoyDPadButton::DpadDown); if (button) { xml->writeStartElement("vdpadButtonAssociation"); if (typeid(*button) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button); xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getJoyNumber())); } else { xml->writeAttribute("axis", QString::number(0)); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); } xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadDown)); xml->writeEndElement(); } button = vdpad->getVButton(JoyDPadButton::DpadLeft); if (button) { xml->writeStartElement("vdpadButtonAssociation"); if (typeid(*button) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button); xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getJoyNumber())); } else { xml->writeAttribute("axis", QString::number(0)); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); } xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadLeft)); xml->writeEndElement(); } button = vdpad->getVButton(JoyDPadButton::DpadRight); if (button) { xml->writeStartElement("vdpadButtonAssociation"); if (typeid(*button) == typeid(JoyAxisButton)) { JoyAxisButton *axisbutton = static_cast<JoyAxisButton*>(button); xml->writeAttribute("axis", QString::number(axisbutton->getAxis()->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getJoyNumber())); } else { xml->writeAttribute("axis", QString::number(0)); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); } xml->writeAttribute("direction", QString::number(JoyDPadButton::DpadRight)); xml->writeEndElement(); } xml->writeEndElement(); } xml->writeStartElement("names"); // <name> SetJoystick *tempSet = getActiveSetJoystick(); for (int i=0; i < getNumberButtons(); i++) { JoyButton *button = tempSet->getJoyButton(i); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("buttonname"); xml->writeAttribute("index", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } for (int i=0; i < getNumberAxes(); i++) { JoyAxis *axis = tempSet->getJoyAxis(i); if (axis) { if (!axis->getAxisName().isEmpty()) { xml->writeStartElement("axisname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeCharacters(axis->getAxisName()); xml->writeEndElement(); } JoyAxisButton *naxisbutton = axis->getNAxisButton(); if (!naxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(naxisbutton->getRealJoyNumber())); xml->writeCharacters(naxisbutton->getButtonName()); xml->writeEndElement(); } JoyAxisButton *paxisbutton = axis->getPAxisButton(); if (!paxisbutton->getButtonName().isEmpty()) { xml->writeStartElement("axisbuttonname"); xml->writeAttribute("index", QString::number(axis->getRealJoyIndex())); xml->writeAttribute("button", QString::number(paxisbutton->getRealJoyNumber())); xml->writeCharacters(paxisbutton->getButtonName()); xml->writeEndElement(); } } } for (int i=0; i < getNumberSticks(); i++) { JoyControlStick *stick = tempSet->getJoyStick(i); if (stick) { if (!stick->getStickName().isEmpty()) { xml->writeStartElement("controlstickname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeCharacters(stick->getStickName()); xml->writeEndElement(); } QHash<JoyControlStick::JoyStickDirections, JoyControlStickButton*> *buttons = stick->getButtons(); QHashIterator<JoyControlStick::JoyStickDirections, JoyControlStickButton*> iter(*buttons); while (iter.hasNext()) { JoyControlStickButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("controlstickbuttonname"); xml->writeAttribute("index", QString::number(stick->getRealJoyIndex())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } for (int i=0; i < getNumberHats(); i++) { JoyDPad *dpad = tempSet->getJoyDPad(i); if (dpad) { if (!dpad->getDpadName().isEmpty()) { xml->writeStartElement("dpadname"); xml->writeAttribute("index", QString::number(dpad->getRealJoyNumber())); xml->writeCharacters(dpad->getDpadName()); xml->writeEndElement(); } QHash<int, JoyDPadButton*> *temp = dpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*temp); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("dpadbuttonname"); xml->writeAttribute("index", QString::number(dpad->getRealJoyNumber())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } for (int i=0; i < getNumberVDPads(); i++) { VDPad *vdpad = getActiveSetJoystick()->getVDPad(i); if (vdpad) { if (!vdpad->getDpadName().isEmpty()) { xml->writeStartElement("vdpadname"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeCharacters(vdpad->getDpadName()); xml->writeEndElement(); } QHash<int, JoyDPadButton*> *temp = vdpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*temp); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); if (button && !button->getButtonName().isEmpty()) { xml->writeStartElement("vdpadbutton"); xml->writeAttribute("index", QString::number(vdpad->getRealJoyNumber())); xml->writeAttribute("button", QString::number(button->getRealJoyNumber())); xml->writeCharacters(button->getButtonName()); xml->writeEndElement(); } } } } xml->writeEndElement(); // </names> if (keyDelay > 0) { xml->writeTextElement("keyPressTime", QString::number(keyDelay)); } xml->writeStartElement("sets"); for (int i=0; i < joystick_sets.size(); i++) { joystick_sets.value(i)->writeConfig(xml); } xml->writeEndElement(); xml->writeEndElement(); }
/** * @brief Assign the appropriate slots to DPad buttons based on the preset item * that was chosen. */ void DPadContextMenu::setDPadPreset() { QAction *action = static_cast<QAction*>(sender()); int item = action->data().toInt(); JoyButtonSlot *upButtonSlot = 0; JoyButtonSlot *downButtonSlot = 0; JoyButtonSlot *leftButtonSlot = 0; JoyButtonSlot *rightButtonSlot = 0; JoyButtonSlot *upLeftButtonSlot = 0; JoyButtonSlot *upRightButtonSlot = 0; JoyButtonSlot *downLeftButtonSlot = 0; JoyButtonSlot *downRightButtonSlot = 0; if (item == 0) { upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); dpad->setJoyMode(JoyDPad::StandardMode); } else if (item == 1) { upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); dpad->setJoyMode(JoyDPad::StandardMode); } else if (item == 2) { upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); dpad->setJoyMode(JoyDPad::StandardMode); } else if (item == 3) { upButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseDown, JoyButtonSlot::JoyMouseMovement, this); downButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseUp, JoyButtonSlot::JoyMouseMovement, this); leftButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseRight, JoyButtonSlot::JoyMouseMovement, this); rightButtonSlot = new JoyButtonSlot(JoyButtonSlot::MouseLeft, JoyButtonSlot::JoyMouseMovement, this); dpad->setJoyMode(JoyDPad::StandardMode); } else if (item == 4) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up), Qt::Key_Up, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down), Qt::Key_Down, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left), Qt::Key_Left, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right), Qt::Key_Right, JoyButtonSlot::JoyKeyboard, this); dpad->setJoyMode(JoyDPad::StandardMode); } else if (item == 5) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W), Qt::Key_W, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S), Qt::Key_S, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A), Qt::Key_A, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D), Qt::Key_D, JoyButtonSlot::JoyKeyboard, this); dpad->setJoyMode(JoyDPad::StandardMode); } else if (item == 6) { if (dpad->getJoyMode() == JoyDPad::StandardMode || dpad->getJoyMode() == JoyDPad::FourWayCardinal) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this); } else if (dpad->getJoyMode() == JoyDPad::EightWayMode) { upButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8), QtKeyMapperBase::AntKey_KP_8, JoyButtonSlot::JoyKeyboard, this); downButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2), QtKeyMapperBase::AntKey_KP_2, JoyButtonSlot::JoyKeyboard, this); leftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4), QtKeyMapperBase::AntKey_KP_4, JoyButtonSlot::JoyKeyboard, this); rightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6), QtKeyMapperBase::AntKey_KP_6, JoyButtonSlot::JoyKeyboard, this); upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this); upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this); downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this); downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this); } else if (dpad->getJoyMode() == JoyDPad::FourWayDiagonal) { upLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_7), QtKeyMapperBase::AntKey_KP_7, JoyButtonSlot::JoyKeyboard, this); upRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_9), QtKeyMapperBase::AntKey_KP_9, JoyButtonSlot::JoyKeyboard, this); downLeftButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_1), QtKeyMapperBase::AntKey_KP_1, JoyButtonSlot::JoyKeyboard, this); downRightButtonSlot = new JoyButtonSlot(AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_3), QtKeyMapperBase::AntKey_KP_3, JoyButtonSlot::JoyKeyboard, this); } } else if (item == 7) { QHash<int, JoyDPadButton*> *buttons = dpad->getButtons(); QHashIterator<int, JoyDPadButton*> iter(*buttons); while (iter.hasNext()) { JoyDPadButton *button = iter.next().value(); button->clearSlotsEventReset(); } } if (upButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadUp); button->clearSlotsEventReset(false); button->setAssignedSlot(upButtonSlot->getSlotCode(), upButtonSlot->getSlotCodeAlias(), upButtonSlot->getSlotMode()); upButtonSlot->deleteLater(); } if (downButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadDown); button->clearSlotsEventReset(false); button->setAssignedSlot(downButtonSlot->getSlotCode(), downButtonSlot->getSlotCodeAlias(), downButtonSlot->getSlotMode()); downButtonSlot->deleteLater(); } if (leftButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeft); button->clearSlotsEventReset(false); button->setAssignedSlot(leftButtonSlot->getSlotCode(), leftButtonSlot->getSlotCodeAlias(), leftButtonSlot->getSlotMode()); leftButtonSlot->deleteLater(); } if (rightButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRight); button->clearSlotsEventReset(false); button->setAssignedSlot(rightButtonSlot->getSlotCode(), rightButtonSlot->getSlotCodeAlias(), rightButtonSlot->getSlotMode()); rightButtonSlot->deleteLater(); } if (upLeftButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftUp); button->clearSlotsEventReset(false); button->setAssignedSlot(upLeftButtonSlot->getSlotCode(), upLeftButtonSlot->getSlotCodeAlias(), upLeftButtonSlot->getSlotMode()); upLeftButtonSlot->deleteLater(); } if (upRightButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightUp); button->clearSlotsEventReset(false); button->setAssignedSlot(upRightButtonSlot->getSlotCode(), upRightButtonSlot->getSlotCodeAlias(), upRightButtonSlot->getSlotMode()); upRightButtonSlot->deleteLater(); } if (downLeftButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadLeftDown); button->clearSlotsEventReset(false); button->setAssignedSlot(downLeftButtonSlot->getSlotCode(), downLeftButtonSlot->getSlotCodeAlias(), downLeftButtonSlot->getSlotMode()); downLeftButtonSlot->deleteLater(); } if (downRightButtonSlot) { JoyDPadButton *button = dpad->getJoyButton(JoyDPadButton::DpadRightDown); button->clearSlotsEventReset(false); button->setAssignedSlot(downRightButtonSlot->getSlotCode(), downRightButtonSlot->getSlotCodeAlias(), downRightButtonSlot->getSlotMode()); downRightButtonSlot->deleteLater(); } }
/** * @brief Find the appropriate menu item index for the currently assigned * slots that are assigned to a DPad. * @return Menu index that corresponds to the currently assigned preset choice. * 0 means that no matching preset was found. */ int DPadContextMenu::getPresetIndex() { int result = 0; JoyDPadButton *upButton = dpad->getJoyButton(JoyDPadButton::DpadUp); QList<JoyButtonSlot*> *upslots = upButton->getAssignedSlots(); JoyDPadButton *downButton = dpad->getJoyButton(JoyDPadButton::DpadDown); QList<JoyButtonSlot*> *downslots = downButton->getAssignedSlots(); JoyDPadButton *leftButton = dpad->getJoyButton(JoyDPadButton::DpadLeft); QList<JoyButtonSlot*> *leftslots = leftButton->getAssignedSlots(); JoyDPadButton *rightButton = dpad->getJoyButton(JoyDPadButton::DpadRight); QList<JoyButtonSlot*> *rightslots = rightButton->getAssignedSlots(); if (upslots->length() == 1 && downslots->length() == 1 && leftslots->length() == 1 && rightslots->length() == 1) { JoyButtonSlot *upslot = upslots->at(0); JoyButtonSlot *downslot = downslots->at(0); JoyButtonSlot *leftslot = leftslots->at(0); JoyButtonSlot *rightslot = rightslots->at(0); if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight) { result = 1; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseUp && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseDown && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft) { result = 2; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseLeft && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseRight) { result = 3; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && upslot->getSlotCode() == JoyButtonSlot::MouseDown && downslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && downslot->getSlotCode() == JoyButtonSlot::MouseUp && leftslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && leftslot->getSlotCode() == JoyButtonSlot::MouseRight && rightslot->getSlotMode() == JoyButtonSlot::JoyMouseMovement && rightslot->getSlotCode() == JoyButtonSlot::MouseLeft) { result = 4; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Up) && downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Down) && leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Left) && rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_Right)) { result = 5; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_W) && downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_S) && leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_A) && rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(Qt::Key_D)) { result = 6; } else if (upslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)upslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_8) && downslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)downslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_2) && leftslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)leftslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_4) && rightslot->getSlotMode() == JoyButtonSlot::JoyKeyboard && (unsigned int)rightslot->getSlotCode() == AntKeyMapper::getInstance()->returnVirtualKey(QtKeyMapperBase::AntKey_KP_6)) { result = 7; } } else if (upslots->length() == 0 && downslots->length() == 0 && leftslots->length() == 0 && rightslots->length() == 0) { result = 8; } return result; }
void GameController::readJoystickConfig(QXmlStreamReader *xml) { if (xml->isStartElement() && xml->name() == "joystick") { //reset(); transferReset(); QHash<unsigned int, SDL_GameControllerButton> buttons; QHash<unsigned int, SDL_GameControllerAxis> axes; QList<SDL_GameControllerButtonBind> hatButtons; for (int i=(int)SDL_CONTROLLER_BUTTON_A; i < (int)SDL_CONTROLLER_BUTTON_MAX; i++) { SDL_GameControllerButton currentButton = (SDL_GameControllerButton)i; SDL_GameControllerButtonBind bound = SDL_GameControllerGetBindForButton(this->controller, currentButton); if (bound.bindType == SDL_CONTROLLER_BINDTYPE_BUTTON) { buttons.insert(bound.value.button, currentButton); } else if (bound.bindType == SDL_CONTROLLER_BINDTYPE_HAT) { hatButtons.append(bound); } } for (int i=(int)SDL_CONTROLLER_AXIS_LEFTX; i < (int)SDL_CONTROLLER_AXIS_MAX; i++) { SDL_GameControllerAxis currentAxis = (SDL_GameControllerAxis)i; SDL_GameControllerButtonBind bound = SDL_GameControllerGetBindForAxis(this->controller, currentAxis); if (bound.bindType == SDL_CONTROLLER_BINDTYPE_AXIS) { axes.insert(bound.value.axis, currentAxis); } } xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "joystick")) { if (xml->name() == "sets" && xml->isStartElement()) { xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "sets")) { if (xml->name() == "set" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); index = index - 1; if (index >= 0 && index < joystick_sets.size()) { GameControllerSet *currentSet = static_cast<GameControllerSet*>(joystick_sets.value(index)); currentSet->readJoystickConfig(xml, buttons, axes, hatButtons); } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } else if (xml->name() == "names" && xml->isStartElement()) { bool dpadNameExists = false; bool vdpadNameExists = false; xml->readNextStartElement(); while (!xml->atEnd() && (!xml->isEndElement() && xml->name() != "names")) { if (xml->name() == "buttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { SDL_GameControllerButton current = buttons.value(index); if (current) { setButtonName(current, temp); } } } else if (xml->name() == "axisbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; buttonIndex = buttonIndex - 1; if (index >= 0 && !temp.isEmpty()) { SDL_GameControllerAxis current = axes.value(index); if (current) { if (current == SDL_CONTROLLER_AXIS_LEFTX) { setStickButtonName(0, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_LEFTY) { setStickButtonName(0, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_RIGHTX) { setStickButtonName(1, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_RIGHTY) { setStickButtonName(1, buttonIndex, temp); } else if (current == SDL_CONTROLLER_AXIS_TRIGGERLEFT) { setAxisName(current, temp); } else if (current == SDL_CONTROLLER_AXIS_TRIGGERRIGHT) { setAxisName(current, temp); } } } } else if (xml->name() == "controlstickbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setStickButtonName(index, buttonIndex, temp); } } else if (xml->name() == "dpadbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { JoyDPadButton *dpadbutton = dpad->getJoyButton(buttonIndex); if (dpad && dpadbutton->getActionName().isEmpty()) { setVDPadButtonName(index, buttonIndex, temp); } } } } } else if (xml->name() == "vdpadbuttonname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); int buttonIndex = xml->attributes().value("button").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { JoyDPadButton *dpadbutton = dpad->getJoyButton(buttonIndex); if (dpad && dpadbutton->getActionName().isEmpty()) { setVDPadButtonName(index, buttonIndex, temp); } } } } } else if (xml->name() == "axisname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { if (axes.contains(index)) { SDL_GameControllerAxis current = axes.value(index); setAxisName((int)current, temp); } } } else if (xml->name() == "controlstickname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty()) { setStickName(index, temp); } } else if (xml->name() == "dpadname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty() && !vdpadNameExists) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { dpadNameExists = true; VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { if (dpad->getDpadName().isEmpty()) { setVDPadName(index, temp); } } } } } else if (xml->name() == "vdpadname" && xml->isStartElement()) { int index = xml->attributes().value("index").toString().toInt(); QString temp = xml->readElementText(); index = index - 1; if (index >= 0 && !temp.isEmpty() && !dpadNameExists) { bool found = false; QListIterator<SDL_GameControllerButtonBind> iter(hatButtons); SDL_GameControllerButtonBind current; while (iter.hasNext()) { current = iter.next(); if (current.value.hat.hat == index) { found = true; iter.toBack(); } } if (found) { vdpadNameExists = true; VDPad *dpad = getActiveSetJoystick()->getVDPad(0); if (dpad) { if (dpad->getDpadName().isEmpty()) { setVDPadName(index, temp); } } } } } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } } else if (xml->name() == "keyPressTime" && xml->isStartElement()) { QString temptext = xml->readElementText(); int tempchoice = temptext.toInt(); if (tempchoice >= 10) { this->setDeviceKeyPressTime(tempchoice); } } else if (xml->name() == "profilename" && xml->isStartElement()) { QString temptext = xml->readElementText(); this->setProfileName(temptext); } else { // If none of the above, skip the element xml->skipCurrentElement(); } xml->readNextStartElement(); } reInitButtons(); } }