BOOL LLVOClouds::updateGeometry(LLDrawable *drawable) { LLFastTimer ftm(LLFastTimer::FTM_UPDATE_CLOUDS); if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS))) { return TRUE; } dirtySpatialGroup(); LLFace *facep; S32 num_faces = mCloudGroupp->getNumPuffs(); if (num_faces > drawable->getNumFaces()) { drawable->setNumFacesFast(num_faces, NULL, getTEImage(0)); } mDepth = (getPositionAgent()-LLViewerCamera::getInstance()->getOrigin())*LLViewerCamera::getInstance()->getAtAxis(); S32 face_indx = 0; for ( ; face_indx < num_faces; face_indx++) { facep = drawable->getFace(face_indx); if (!facep) { llwarns << "No facep for index " << face_indx << llendl; continue; } facep->setSize(4, 6); facep->setTEOffset(face_indx); facep->setTexture(getTEImage(0)); const LLCloudPuff &puff = mCloudGroupp->getPuff(face_indx); const LLVector3 puff_pos_agent = gAgent.getPosAgentFromGlobal(puff.getPositionGlobal()); facep->mCenterLocal = puff_pos_agent; /// Update cloud color based on sun color. LLColor4 float_color(LLColor3(gSky.getSunDiffuseColor() + gSky.getSunAmbientColor()),puff.getAlpha()); facep->setFaceColor(float_color); } for ( ; face_indx < drawable->getNumFaces(); face_indx++) { facep = drawable->getFace(face_indx); if (!facep) { llwarns << "No facep for index " << face_indx << llendl; continue; } facep->setTEOffset(face_indx); facep->setSize(0,0); } drawable->movePartition(); return TRUE; }
BOOL LLVOClouds::updateGeometry(LLDrawable *drawable) { LLFastTimer ftm(LLFastTimer::FTM_UPDATE_CLOUDS); if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS))) return TRUE; LLFace *facep; S32 num_faces = mCloudGroupp->getNumPuffs(); if (num_faces > drawable->getNumFaces()) { drawable->setNumFacesFast(num_faces, NULL, getTEImage(0)); } mDepth = (getPositionAgent()-gCamera->getOrigin())*gCamera->getAtAxis(); S32 face_indx = 0; for ( ; face_indx < num_faces; face_indx++) { facep = drawable->getFace(face_indx); if (!facep) { llwarns << "No facep for index " << face_indx << llendl; continue; } if (isParticle()) { facep->setSize(1,1); } else { facep->setSize(4, 6); } facep->setTEOffset(face_indx); facep->setTexture(getTEImage(0)); const LLCloudPuff &puff = mCloudGroupp->getPuff(face_indx); const LLVector3 puff_pos_agent = gAgent.getPosAgentFromGlobal(puff.getPositionGlobal()); facep->mCenterLocal = puff_pos_agent; } for ( ; face_indx < drawable->getNumFaces(); face_indx++) { facep = drawable->getFace(face_indx); if (!facep) { llwarns << "No facep for index " << face_indx << llendl; continue; } facep->setTEOffset(face_indx); facep->setSize(0,0); } drawable->movePartition(); return TRUE; }
BOOL LLVOTextBubble::updateGeometry(LLDrawable *drawable) { if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_VOLUME))) return TRUE; if (mVolumeChanged) { LLVolumeParams volume_params = getVolume()->getParams(); setVolume(volume_params, 0); LLPipeline::sCompiles++; drawable->setNumFaces(getVolume()->getNumFaces(), drawable->getFace(0)->getPool(), getTEImage(0)); } LLMatrix4 identity4; LLMatrix3 identity3; for (S32 i = 0; i < drawable->getNumFaces(); i++) { LLFace *face = drawable->getFace(i); face->setTEOffset(i); face->setTexture(LLViewerFetchedTexture::sSmokeImagep); face->setState(LLFace::FULLBRIGHT); } mVolumeChanged = FALSE; mDrawable->movePartition(); return TRUE; }
LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerTexture *texturep, LLViewerTexture *normalp) { LLFace *face; face = new LLFace(this, mVObjp); face->setTEOffset(mFaces.size()); face->setTexture(texturep); face->setNormalMap(normalp); face->setPoolType(gPipeline.getPoolTypeFromTE(te, texturep)); mFaces.push_back(face); if (isState(UNLIT)) { face->setState(LLFace::FULLBRIGHT); } return face; }
LLFace* LLDrawable::addFace(const LLTextureEntry *te, LLViewerImage *texturep) { LLMemType mt(LLMemType::MTYPE_DRAWABLE); LLFace *face; face = new LLFace(this, mVObjp); face->setTEOffset(mFaces.size()); face->setTexture(texturep); face->setPoolType(gPipeline.getPoolTypeFromTE(te, texturep)); mFaces.push_back(face); if (isState(UNLIT)) { face->setState(LLFace::FULLBRIGHT); } return face; }
BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) { LLFastTimer ftm(FTM_UPDATE_PARTICLES); dirtySpatialGroup(); S32 num_parts = mViewerPartGroupp->getCount(); LLFace *facep; LLSpatialGroup* group = drawable->getSpatialGroup(); if (!group && num_parts) { drawable->movePartition(); group = drawable->getSpatialGroup(); } if (group && group->isVisible()) { dirtySpatialGroup(TRUE); } if (!num_parts) { if (group && drawable->getNumFaces()) { group->setState(LLSpatialGroup::GEOM_DIRTY); } drawable->setNumFaces(0, NULL, getTEImage(0)); return TRUE; } if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES))) { return TRUE; } if (num_parts > drawable->getNumFaces()) { drawable->setNumFacesFast(num_parts+num_parts/4, NULL, getTEImage(0)); } F32 tot_area = 0; F32 max_area = LLViewerPartSim::getMaxPartCount() * MAX_PARTICLE_AREA_SCALE; F32 pixel_meter_ratio = LLViewerCamera::getInstance()->getPixelMeterRatio(); pixel_meter_ratio *= pixel_meter_ratio; LLViewerPartSim::checkParticleCount(mViewerPartGroupp->mParticles.size()) ; S32 count=0; mDepth = 0.f; S32 i = 0 ; LLVector3 camera_agent = getCameraPosition(); F32 max_scale = 0.f; for (i = 0 ; i < (S32)mViewerPartGroupp->mParticles.size(); i++) { const LLViewerPart *part = mViewerPartGroupp->mParticles[i]; //remember the largest particle max_scale = llmax(max_scale, part->mScale.mV[0], part->mScale.mV[1]); if (part->mFlags & LLPartData::LL_PART_RIBBON_MASK) { //include ribbon segment length in scale const LLVector3* pos_agent = NULL; if (part->mParent) { pos_agent = &(part->mParent->mPosAgent); } else if (part->mPartSourcep.notNull()) { pos_agent = &(part->mPartSourcep->mPosAgent); } if (pos_agent) { F32 dist = (*pos_agent-part->mPosAgent).length(); max_scale = llmax(max_scale, dist); } } LLVector3 part_pos_agent(part->mPosAgent); LLVector3 at(part_pos_agent - camera_agent); F32 camera_dist_squared = at.lengthSquared(); F32 inv_camera_dist_squared; if (camera_dist_squared > 1.f) inv_camera_dist_squared = 1.f / camera_dist_squared; else inv_camera_dist_squared = 1.f; llassert(llfinite(inv_camera_dist_squared)); llassert(!llisnan(inv_camera_dist_squared)); F32 area = part->mScale.mV[0] * part->mScale.mV[1] * inv_camera_dist_squared; tot_area = llmax(tot_area, area); if (tot_area > max_area) { break; } count++; facep = drawable->getFace(i); if (!facep) { LL_WARNS() << "No face found for index " << i << "!" << LL_ENDL; continue; } facep->setTEOffset(i); const F32 NEAR_PART_DIST_SQ = 5.f*5.f; // Only discard particles > 5 m from the camera const F32 MIN_PART_AREA = .005f*.005f; // only less than 5 mm x 5 mm at 1 m from camera if (camera_dist_squared > NEAR_PART_DIST_SQ && area < MIN_PART_AREA) { facep->setSize(0, 0); continue; } facep->setSize(4, 6); facep->setViewerObject(this); if (part->mFlags & LLPartData::LL_PART_EMISSIVE_MASK) { facep->setState(LLFace::FULLBRIGHT); } else { facep->clearState(LLFace::FULLBRIGHT); } facep->mCenterLocal = part->mPosAgent; facep->setFaceColor(part->mColor); facep->setTexture(part->mImagep); //check if this particle texture is replaced by a parcel media texture. if(part->mImagep.notNull() && part->mImagep->hasParcelMedia()) { part->mImagep->getParcelMedia()->addMediaToFace(facep) ; } mPixelArea = tot_area * pixel_meter_ratio; const F32 area_scale = 10.f; // scale area to increase priority a bit facep->setVirtualSize(mPixelArea*area_scale); } for (i = count; i < drawable->getNumFaces(); i++) { LLFace* facep = drawable->getFace(i); if (!facep) { LL_WARNS() << "No face found for index " << i << "!" << LL_ENDL; continue; } facep->setTEOffset(i); facep->setSize(0, 0); } //record max scale (used to stretch bounding box for visibility culling) mScale.set(max_scale, max_scale, max_scale); mDrawable->movePartition(); return TRUE; }
BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) { LLFastTimer ftm(LLFastTimer::FTM_UPDATE_PARTICLES); dirtySpatialGroup(); S32 num_parts = mViewerPartGroupp->getCount(); LLFace *facep; LLSpatialGroup* group = drawable->getSpatialGroup(); if (!group && num_parts) { drawable->movePartition(); group = drawable->getSpatialGroup(); } if (!num_parts) { if (group && drawable->getNumFaces()) { group->setState(LLSpatialGroup::GEOM_DIRTY); } drawable->setNumFaces(0, NULL, getTEImage(0)); LLPipeline::sCompiles++; return TRUE; } if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES))) { return TRUE; } if (num_parts > drawable->getNumFaces()) { drawable->setNumFacesFast(num_parts+num_parts/4, NULL, getTEImage(0)); } F32 tot_area = 0; F32 max_area = LLViewerPartSim::getMaxPartCount() * MAX_PARTICLE_AREA_SCALE; F32 pixel_meter_ratio = LLViewerCamera::getInstance()->getPixelMeterRatio(); pixel_meter_ratio *= pixel_meter_ratio; LLViewerPartSim::checkParticleCount(mViewerPartGroupp->mParticles.size()) ; S32 count=0; mDepth = 0.f; S32 i = 0 ; LLVector3 camera_agent = getCameraPosition(); for (i = 0 ; i < (S32)mViewerPartGroupp->mParticles.size(); i++) { const LLViewerPart *part = mViewerPartGroupp->mParticles[i]; LLVector3 part_pos_agent(part->mPosAgent); LLVector3 at(part_pos_agent - camera_agent); F32 camera_dist_squared = at.lengthSquared(); F32 inv_camera_dist_squared; if (camera_dist_squared > 1.f) inv_camera_dist_squared = 1.f / camera_dist_squared; else inv_camera_dist_squared = 1.f; F32 area = part->mScale.mV[0] * part->mScale.mV[1] * inv_camera_dist_squared; tot_area = llmax(tot_area, area); if (tot_area > max_area) { break; } count++; facep = drawable->getFace(i); if (!facep) { llwarns << "No face found for index " << i << "!" << llendl; continue; } facep->setTEOffset(i); const F32 NEAR_PART_DIST_SQ = 5.f*5.f; // Only discard particles > 5 m from the camera const F32 MIN_PART_AREA = .005f*.005f; // only less than 5 mm x 5 mm at 1 m from camera if (camera_dist_squared > NEAR_PART_DIST_SQ && area < MIN_PART_AREA) { facep->setSize(0, 0); continue; } facep->setSize(4, 6); facep->setViewerObject(this); if (part->mFlags & LLPartData::LL_PART_EMISSIVE_MASK) { facep->setState(LLFace::FULLBRIGHT); } else { facep->clearState(LLFace::FULLBRIGHT); } facep->mCenterLocal = part->mPosAgent; facep->setFaceColor(part->mColor); facep->setTexture(part->mImagep); mPixelArea = tot_area * pixel_meter_ratio; const F32 area_scale = 10.f; // scale area to increase priority a bit facep->setVirtualSize(mPixelArea*area_scale); } for (i = count; i < drawable->getNumFaces(); i++) { LLFace* facep = drawable->getFace(i); if (!facep) { llwarns << "No face found for index " << i << "!" << llendl; continue; } facep->setTEOffset(i); facep->setSize(0, 0); } mDrawable->movePartition(); LLPipeline::sCompiles++; return TRUE; }