// static bool LLAvatarActions::canShareSelectedItems(LLInventoryPanel* inv_panel /* = NULL*/) { using namespace action_give_inventory; if (!inv_panel) { LLInventoryPanel* active_panel = get_active_inventory_panel(); if (!active_panel) return false; inv_panel = active_panel; } // check selection in the panel LLFolderView* root_folder = inv_panel->getRootFolder(); if (!root_folder) { return false; } const std::set<LLFolderViewItem*> inventory_selected = root_folder->getSelectionList(); if (inventory_selected.empty()) return false; // nothing selected bool can_share = true; std::set<LLFolderViewItem*>::const_iterator it = inventory_selected.begin(); const std::set<LLFolderViewItem*>::const_iterator it_end = inventory_selected.end(); for (; it != it_end; ++it) { LLViewerInventoryCategory* inv_cat = gInventory.getCategory(static_cast<LLFolderViewModelItemInventory*>((*it)->getViewModelItem())->getUUID()); // any category can be offered. if (inv_cat) { continue; } // check if inventory item can be given LLFolderViewItem* item = *it; if (!item) return false; LLInvFVBridge* bridge = dynamic_cast<LLInvFVBridge*>(item->getViewModelItem()); if (bridge && bridge->canShare()) { continue; } // there are neither item nor category in inventory can_share = false; break; } return can_share; }
void LLLandmarksPanel::onMenuVisibilityChange(LLUICtrl* ctrl, const LLSD& param) { bool new_visibility = param["visibility"].asBoolean(); // We don't have to update items visibility if the menu is hiding. if (!new_visibility) return; BOOL are_any_items_in_trash = FALSE; BOOL are_all_items_in_trash = TRUE; LLFolderView* root_folder_view = mCurrentSelectedList ? mCurrentSelectedList->getRootFolder() : NULL; if(root_folder_view) { const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); std::set<LLFolderViewItem*> selected_items = root_folder_view->getSelectionList(); // Iterate through selected items to find out if any of these items are in Trash // or all the items are in Trash category. for (std::set<LLFolderViewItem*>::const_iterator iter = selected_items.begin(); iter != selected_items.end(); ++iter) { LLFolderViewItem* item = *iter; // If no item is found it might be a folder id. if (!item) continue; LLFolderViewModelItemInventory* listenerp = static_cast<LLFolderViewModelItemInventory*>(item->getViewModelItem()); if(!listenerp) continue; // Trash category itself should not be included because it can't be // actually restored from trash. are_all_items_in_trash &= listenerp->isItemInTrash() && listenerp->getUUID() != trash_id; // If there are any selected items in Trash including the Trash category itself // we show "Restore Item" in context menu and hide other irrelevant items. are_any_items_in_trash |= listenerp->isItemInTrash(); } } // Display "Restore Item" menu entry if at least one of the selected items // is in Trash or the Trash category itself is among selected items. // Hide other menu entries in this case. // Enable this menu entry only if all selected items are in the Trash category. toggle_restore_menu((LLMenuGL*)ctrl, are_any_items_in_trash, are_all_items_in_trash); }