예제 #1
0
void LLViewerObjectList::generatePickList(LLCamera &camera)
{
		LLViewerObject *objectp;
		S32 i;
		// Reset all of the GL names to zero.
		for (i = 0; i < mObjects.count(); i++)
		{
			objectp = mObjects[i];
			objectp->mGLName = 0;
		}

		mSelectPickList.clear();

		std::vector<LLDrawable*> pick_drawables;

		for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); 
			iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
		{
			LLViewerRegion* region = *iter;
			for (U32 i = 0; i < LLViewerRegion::NUM_PARTITIONS; i++)
			{
				LLSpatialPartition* part = region->getSpatialPartition(i);
				if (part)
				{	
					part->cull(camera, &pick_drawables, TRUE);
				}
			}
		}

		for (std::vector<LLDrawable*>::iterator iter = pick_drawables.begin();
			iter != pick_drawables.end(); iter++)
		{
			LLDrawable* drawablep = *iter;
			if( !drawablep )
				continue;

			LLViewerObject* last_objectp = NULL;
			for (S32 face_num = 0; face_num < drawablep->getNumFaces(); face_num++)
			{
				LLViewerObject* objectp = drawablep->getFace(face_num)->getViewerObject();

				if (objectp && objectp != last_objectp)
				{
					mSelectPickList.insert(objectp);
					last_objectp = objectp;
				}
			}
		}

		LLHUDText::addPickable(mSelectPickList);

		for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
			iter != LLCharacter::sInstances.end(); ++iter)
		{
			objectp = (LLVOAvatar*) *iter;
			if (!objectp->isDead())
			{
				if (objectp->mDrawable.notNull() && objectp->mDrawable->isVisible())
				{
					mSelectPickList.insert(objectp);
				}
			}
		}

		// add all hud objects to pick list
		LLVOAvatar* avatarp = gAgent.getAvatarObject();
		if (avatarp)
		{
			for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); 
				 iter != avatarp->mAttachmentPoints.end(); )
			{
				LLVOAvatar::attachment_map_t::iterator curiter = iter++;
				LLViewerJointAttachment* attachmentp = curiter->second;
				if (attachmentp->getIsHUDAttachment())
				{
					LLViewerObject* objectp = attachmentp->getObject();
					if (objectp)
					{
						mSelectPickList.insert(objectp);		
						LLViewerObject::const_child_list_t& child_list = objectp->getChildren();
						for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin();
							 iter != child_list.end(); iter++)
						{
							LLViewerObject* childp = *iter;
							if (childp)
							{
								mSelectPickList.insert(childp);
							}
						}
					}
				}
			}
		}
		
		S32 num_pickables = (S32)mSelectPickList.size() + LLHUDIcon::getNumInstances();

		if (num_pickables != 0)
		{
			S32 step = (0x000fffff - GL_NAME_INDEX_OFFSET) / num_pickables;

			std::set<LLViewerObject*>::iterator pick_it;
			i = 0;
			for (pick_it = mSelectPickList.begin(); pick_it != mSelectPickList.end();)
			{
				LLViewerObject* objp = (*pick_it);
				if (!objp || objp->isDead() || !objp->mbCanSelect)
				{
					mSelectPickList.erase(pick_it++);
					continue;
				}
				
				objp->mGLName = (i * step) + GL_NAME_INDEX_OFFSET;
				i++;
				++pick_it;
			}

			LLHUDIcon::generatePickIDs(i * step, step);
	}
}
예제 #2
0
U32 LLViewerObjectList::renderObjectsForSelect(LLCamera &camera, BOOL pick_parcel_wall, BOOL keep_pick_list)
{
	gRenderForSelect = TRUE;

	//	LLTimer pick_timer;
	if (!keep_pick_list)
	{
		LLViewerObject *objectp;
		S32 i;
		// Reset all of the GL names to zero.
		for (i = 0; i < mObjects.count(); i++)
		{
			objectp = mObjects[i];
			objectp->mGLName = 0;
		}

		mSelectPickList.clear();

		std::vector<LLDrawable*> pick_drawables;

		for (i = 0; i < LLPipeline::NUM_PARTITIONS-1; i++)
		{
			LLSpatialPartition* part = gPipeline.getSpatialPartition(i);
			if (part)
			{
				part->cull(camera, &pick_drawables, TRUE);
			}
		}

		for (std::vector<LLDrawable*>::iterator iter = pick_drawables.begin();
			iter != pick_drawables.end(); iter++)
		{
			LLDrawable* drawablep = *iter;
			if( !drawablep )
				continue;

			LLViewerObject* last_objectp = NULL;
			for (S32 face_num = 0; face_num < drawablep->getNumFaces(); face_num++)
			{
				LLViewerObject* objectp = drawablep->getFace(face_num)->getViewerObject();

				if (objectp && objectp != last_objectp)
				{
					mSelectPickList.insert(objectp);
					last_objectp = objectp;
				}
			}
		}

		LLHUDText::addPickable(mSelectPickList);

		for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
			iter != LLCharacter::sInstances.end(); ++iter)
		{
			objectp = (LLVOAvatar*) *iter;
			if (!objectp->isDead())
			{
				if (objectp->mDrawable.notNull() && objectp->mDrawable->isVisible())
				{
					mSelectPickList.insert(objectp);
				}
			}
		}

		// add all hud objects to pick list
		LLVOAvatar* avatarp = gAgent.getAvatarObject();
		if (avatarp)
		{
			LLViewerJointAttachment* attachmentp;
			for (attachmentp = avatarp->mAttachmentPoints.getFirstData();
				attachmentp;
				attachmentp = avatarp->mAttachmentPoints.getNextData())
			{
				if (attachmentp->getIsHUDAttachment())
				{
					LLViewerObject* objectp = attachmentp->getObject();
					if (objectp)
					{
						mSelectPickList.insert(objectp);		
						for (U32 i = 0; i < objectp->mChildList.size(); i++)
						{
							LLViewerObject* childp = objectp->mChildList[i];
							if (childp)
							{
								mSelectPickList.insert(childp);
							}
						}
					}
				}
			}
		}
		
		S32 num_pickables = (S32)mSelectPickList.size() + LLHUDIcon::getNumInstances();

		if (num_pickables != 0)
		{
			S32 step = (0x000fffff - GL_NAME_INDEX_OFFSET) / num_pickables;

			std::set<LLViewerObject*>::iterator pick_it;
			i = 0;
			for (pick_it = mSelectPickList.begin(); pick_it != mSelectPickList.end();)
			{
				LLViewerObject* objp = (*pick_it);
				if (!objp || objp->isDead() || !objp->mbCanSelect)
				{
					mSelectPickList.erase(pick_it++);
					continue;
				}
				
				objp->mGLName = (i * step) + GL_NAME_INDEX_OFFSET;
				i++;
				++pick_it;
			}

			LLHUDIcon::generatePickIDs(i * step, step);
		
			// At this point, we should only have live drawables/viewer objects
			gPipeline.renderForSelect(mSelectPickList);
		}
	}

	//
	// Render pass for selected objects
	//
	gViewerWindow->renderSelections( TRUE, pick_parcel_wall, FALSE );

	// render pickable ui elements, like names, etc.
	LLHUDObject::renderAllForSelect();

	gRenderForSelect = FALSE;

	//llinfos << "Rendered " << count << " for select" << llendl;
	//llinfos << "Took " << pick_timer.getElapsedTimeF32()*1000.f << "ms to pick" << llendl;
	return 0;
}
예제 #3
0
void ScriptCounter::serializeSelection(bool delScript)
{
	LLDynamicArray<LLViewerObject*> catfayse;
	foo=LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
	sstr.str("");
	invqueries=0;
	doDelete=false;
	scriptcount=0;
	objIDS.clear();
	delUUIDS.clear();
	objectCount=0;
	countingDone=false;
	reqObjectID.setNull();
	if(foo)
	{
		if(foo->isAvatar())
		{
			LLVOAvatar* av=find_avatar_from_object(foo);
			if(av)
			{
				for (LLVOAvatar::attachment_map_t::iterator iter = av->mAttachmentPoints.begin();
					iter != av->mAttachmentPoints.end();
					++iter)
				{
					LLViewerJointAttachment* attachment = iter->second;
					if (!attachment->getValid())
						continue ;
					LLViewerObject* object = attachment->getObject();
					if(object)
					{
						catfayse.put(object);
						objectCount++;
					}
				}
			}
		}
		else
		{
			for (LLObjectSelection::valid_root_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_root_begin();
					 iter != LLSelectMgr::getInstance()->getSelection()->valid_root_end(); iter++)
			{
				LLSelectNode* selectNode = *iter;
				LLViewerObject* object = selectNode->getObject();
				if(object)
				{
					catfayse.put(object);
					objectCount++;
				}
			}
			doDelete=delScript;
		}
		F32 throttle = gSavedSettings.getF32("OutBandwidth");
		if((throttle == 0.f) || (throttle > 128000.f))
		{
			gMessageSystem->mPacketRing.setOutBandwidth(128000);
			gMessageSystem->mPacketRing.setUseOutThrottle(TRUE);
		}
		cmdline_printchat("Counting scripts. Please wait.");
		if((objectCount == 1) && !(foo->isAvatar()))
		{
			LLViewerObject *reqObject=((LLViewerObject*)foo->getRoot());
			if(reqObject->isAvatar())
			{
				for (LLObjectSelection::iterator iter = LLSelectMgr::getInstance()->getSelection()->begin();
					 iter != LLSelectMgr::getInstance()->getSelection()->end(); iter++ )
				{			
					LLSelectNode *nodep = *iter;
					LLViewerObject* objectp = nodep->getObject();
					if (objectp->isRootEdit())
					{
						reqObjectID=objectp->getID();
						LLMessageSystem* msg = gMessageSystem;
						msg->newMessageFast(_PREHASH_ObjectSelect);
						msg->nextBlockFast(_PREHASH_AgentData);
						msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
						msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
						msg->nextBlockFast(_PREHASH_ObjectData);
						msg->addU32Fast(_PREHASH_ObjectLocalID, objectp->getLocalID());
						msg->sendReliable(gAgent.getRegionHost());
						break;
					}
				}
			}
			else
			{
				reqObjectID=reqObject->getID();
				LLMessageSystem* msg = gMessageSystem;
				msg->newMessageFast(_PREHASH_RequestObjectPropertiesFamily);
				msg->nextBlockFast(_PREHASH_AgentData);
				msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
				msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
				msg->nextBlockFast(_PREHASH_ObjectData);
				msg->addU32Fast(_PREHASH_RequestFlags, 0 );
				msg->addUUIDFast(_PREHASH_ObjectID, reqObjectID);
				gAgent.sendReliableMessage();
			}
		}
		serialize(catfayse);
	}
}