예제 #1
0
static void __proc_login_notice(char *login, int on_time, int off_time)
{
	//{ check player's name
	LPDESC desc = DESC_MANAGER::instance().FindByLoginName(login);
	if (NULL==desc) return;

	LPCHARACTER		ch = desc->GetCharacter();
	if (NULL==ch)	return;
	//} check player's name

	char	on_time_string[64];
	char	off_time_string[64];

	__sec_to_timestring(on_time, on_time_string, sizeof(on_time_string));
	__sec_to_timestring(off_time, off_time_string, sizeof(off_time_string));

	if (0==on_time)
	{
		ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 오프라인 시간은 %s입니다."), off_time_string);
		ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 온라인 시간은 0이 되었습니다. 100% 효과를 얻으실 수 있습니다."));
		return;
	}
	else
	{
		ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 오프라인 시간은 %s이며, 누적 온라인 시간은 %s입니다."),
				off_time_string, on_time_string);
	}
}
예제 #2
0
void CObject::EncodeInsertPacket(LPENTITY entity)
{
	LPDESC d;

	if (!(d = entity->GetDesc()))
		return;

	sys_log(0, "ObjectInsertPacket vid %u vnum %u rot %f %f %f", 
			m_dwVID, m_data.dwVnum, m_data.xRot, m_data.yRot, m_data.zRot);

	TPacketGCCharacterAdd pack;

	memset(&pack, 0, sizeof(TPacketGCCharacterAdd));

	pack.header         = HEADER_GC_CHARACTER_ADD;
	pack.dwVID          = m_dwVID;
	pack.bType          = CHAR_TYPE_BUILDING;
	pack.angle          = m_data.zRot;
	pack.x              = GetX();
	pack.y              = GetY();
	pack.z              = GetZ();
	pack.wRaceNum       = m_data.dwVnum;

	// 빌딩 회전 정보(벽일때는 문 위치)를 변환
	pack.dwAffectFlag[0] = unsigned(m_data.xRot);
	pack.dwAffectFlag[1] = unsigned(m_data.yRot);


	if (GetLand())
	{
		// pack.dwGuild = GetLand()->GetOwner();
	}

	d->Packet(&pack, sizeof(pack));
}
예제 #3
0
void DESC_MANAGER::DestroyClosed()
{
	DESC_SET::iterator i = m_set_pkDesc.begin();

	while (i != m_set_pkDesc.end())
	{
		LPDESC d = *i;
		DESC_SET::iterator ci = i;
		++i;

		if (d->IsPhase(PHASE_CLOSE))
		{
			if (d->GetType() == DESC_TYPE_CONNECTOR)
			{
				LPCLIENT_DESC client_desc = (LPCLIENT_DESC)d;

				if (client_desc->IsRetryWhenClosed())
				{
					client_desc->Reset();
					continue;
				}
			}

			DestroyDesc(d, false);
			m_set_pkDesc.erase(ci);
		}
	}
}
예제 #4
0
	bool operator () (LPDESC d)
	{
		if (d->GetCharacter() && !strcmp(d->GetCharacter()->GetName(), m_name))
			return true;

		return false;
	}
예제 #5
0
파일: pvp.cpp 프로젝트: cCorax2/Source_code
void CPVPManager::Insert(LPCHARACTER pkChr, LPCHARACTER pkVictim)
{
	if (pkChr->IsDead() || pkVictim->IsDead())
		return;

	CPVP kPVP(pkChr->GetPlayerID(), pkVictim->GetPlayerID());

	CPVP * pkPVP;

	if ((pkPVP = Find(kPVP.m_dwCRC)))
	{
		// 복수할 수 있으면 바로 싸움!
		if (pkPVP->Agree(pkChr->GetPlayerID()))
		{
			pkVictim->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s님과의 대결 시작!"), pkChr->GetName());
			pkChr->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s님과의 대결 시작!"), pkVictim->GetName());
		}
		return;
	}

	pkPVP = M2_NEW CPVP(kPVP);

	pkPVP->SetVID(pkChr->GetPlayerID(), pkChr->GetVID());
	pkPVP->SetVID(pkVictim->GetPlayerID(), pkVictim->GetVID());

	m_map_pkPVP.insert(map<DWORD, CPVP *>::value_type(pkPVP->m_dwCRC, pkPVP));

	m_map_pkPVPSetByID[pkChr->GetPlayerID()].insert(pkPVP);
	m_map_pkPVPSetByID[pkVictim->GetPlayerID()].insert(pkPVP);

	pkPVP->Packet();

	char msg[CHAT_MAX_LEN + 1];
	snprintf(msg, sizeof(msg), LC_TEXT("%s님이 대결신청을 했습니다. 승낙하려면 대결동의를 하세요."), pkChr->GetName());

	pkVictim->ChatPacket(CHAT_TYPE_INFO, msg);
	pkChr->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s에게 대결신청을 했습니다."), pkVictim->GetName());

	// NOTIFY_PVP_MESSAGE
	LPDESC pkVictimDesc = pkVictim->GetDesc();
	if (pkVictimDesc)
	{
		TPacketGCWhisper pack;

		int len = MIN(CHAT_MAX_LEN, strlen(msg) + 1);

		pack.bHeader = HEADER_GC_WHISPER;
		pack.wSize = sizeof(TPacketGCWhisper) + len;
		pack.bType = WHISPER_TYPE_SYSTEM;
		strlcpy(pack.szNameFrom, pkChr->GetName(), sizeof(pack.szNameFrom));

		TEMP_BUFFER buf;

		buf.write(&pack, sizeof(TPacketGCWhisper));
		buf.write(msg, len);

		pkVictimDesc->Packet(buf.read_peek(), buf.size());
	}	
	// END_OF_NOTIFY_PVP_MESSAGE
}
예제 #6
0
		void operator() (LPDESC d)
		{
			if (d->GetCharacter())
			{
				++iTotalCount;
				++aiEmpireUserCount[d->GetEmpire()];
			}
		}
예제 #7
0
void CInputProcessor::Handshake(LPDESC d, const char * c_pData)
{
	TPacketCGHandshake * p = (TPacketCGHandshake *) c_pData;

	if (d->GetHandshake() != p->dwHandshake)
	{
		sys_err("Invalid Handshake on %d", d->GetSocket());
		d->SetPhase(PHASE_CLOSE);
	}
	else
	{
		if (d->IsPhase(PHASE_HANDSHAKE))
		{
			if (d->HandshakeProcess(p->dwTime, p->lDelta, false))
			{
#ifdef _IMPROVED_PACKET_ENCRYPTION_
				d->SendKeyAgreement();
#else
				if (g_bAuthServer)
					d->SetPhase(PHASE_AUTH);
				else
					d->SetPhase(PHASE_LOGIN);
#endif // #ifdef _IMPROVED_PACKET_ENCRYPTION_
			}
		}
		else
			d->HandshakeProcess(p->dwTime, p->lDelta, true);
	}
}
예제 #8
0
파일: pvp.cpp 프로젝트: cCorax2/Source_code
void CPVP::Packet(bool bDelete)
{
	if (!m_players[0].dwVID || !m_players[1].dwVID)
	{
		if (bDelete)
			sys_err("null vid when removing %u %u", m_players[0].dwVID, m_players[0].dwVID);

		return;
	}

	TPacketGCPVP pack;

	pack.bHeader = HEADER_GC_PVP;

	if (bDelete)
	{
		pack.bMode = PVP_MODE_NONE;
		pack.dwVIDSrc = m_players[0].dwVID;
		pack.dwVIDDst = m_players[1].dwVID;
	}
	else if (IsFight())
	{
		pack.bMode = PVP_MODE_FIGHT;
		pack.dwVIDSrc = m_players[0].dwVID;
		pack.dwVIDDst = m_players[1].dwVID;
	}
	else
	{
		pack.bMode = m_bRevenge ? PVP_MODE_REVENGE : PVP_MODE_AGREE;

		if (m_players[0].bAgree)
		{
			pack.dwVIDSrc = m_players[0].dwVID;
			pack.dwVIDDst = m_players[1].dwVID;
		}
		else
		{
			pack.dwVIDSrc = m_players[1].dwVID;
			pack.dwVIDDst = m_players[0].dwVID;
		}
	}

	const DESC_MANAGER::DESC_SET & c_rSet = DESC_MANAGER::instance().GetClientSet();
	DESC_MANAGER::DESC_SET::const_iterator it = c_rSet.begin();

	while (it != c_rSet.end())
	{
		LPDESC d = *it++;

		if (d->IsPhase(PHASE_GAME) || d->IsPhase(PHASE_DEAD))
			d->Packet(&pack, sizeof(pack));
	}
}
예제 #9
0
void CInputUDP::Handshake(LPDESC pDesc, const char * c_pData)
{
	TPacketCGHandshake * pInfo = (TPacketCGHandshake *) c_pData;

	if (pDesc->GetHandshake() == pInfo->dwHandshake)
	{
		sys_log(0, "UDP: Grant %s:%d", inet_ntoa(m_SockAddr.sin_addr), m_SockAddr.sin_port);
		pDesc->UDPGrant(m_SockAddr);
		return;
	}
	else
		sys_log(0, "UDP: Handshake differs %s", pDesc->GetHostName());
}
예제 #10
0
void CManager::SendLandList(LPDESC d, long lMapIndex)
{
	TLandPacketElement e;

	TEMP_BUFFER buf;

	WORD wCount = 0;

	itertype(m_map_pkLand) it = m_map_pkLand.begin();

	while (it != m_map_pkLand.end())
	{
		CLand * pkLand = (it++)->second;
		const TLand & r = pkLand->GetData();

		if (r.lMapIndex != lMapIndex)
			continue;

		//
		LPCHARACTER ch  = d->GetCharacter();
		if (ch)
		{
			CGuild *guild = CGuildManager::instance().FindGuild(r.dwGuildID);
			ch->SendGuildName(guild);
		}
		//

		e.dwID = r.dwID;
		e.x = r.x;
		e.y = r.y;
		e.width = r.width;
		e.height = r.height;
		e.dwGuildID = r.dwGuildID;

		buf.write(&e, sizeof(TLandPacketElement));
		++wCount;
	}

	sys_log(0, "SendLandList map %d count %u elem_size: %d", lMapIndex, wCount, buf.size());

	if (wCount != 0)
	{
		TPacketGCLandList p;

		p.header = HEADER_GC_LAND_LIST;
		p.size = sizeof(TPacketGCLandList) + buf.size();

		d->BufferedPacket(&p, sizeof(TPacketGCLandList));
		d->Packet(buf.read_peek(), buf.size());
	}
}
예제 #11
0
void CInputAuth::PasspodAnswer(LPDESC d, const char * c_pData)
{

    if (!g_bAuthServer)
    {
        sys_err ("CInputAuth class is not for game server. IP %s might be a hacker.",
                 inet_ntoa(d->GetAddr().sin_addr));
        d->DelayedDisconnect(5);
        return;
    }

    TPacketCGPasspod * packet = (TPacketCGPasspod*)c_pData;

    RequestConfirmPasspod Confirm;

    memcpy(Confirm.passpod, packet->szAnswer, MAX_PASSPOD + 1);
    memcpy(Confirm.login, d->GetAccountTable().login, LOGIN_MAX_LEN + 1);


    if (!d->GetAccountTable().id)
    {
        sys_err("HEADER_CG_PASSPOD_ANSWER received to desc with no account table binded");
        return;
    }

    int ret_code = 1;
    sys_log(0, "Passpod start %s %s", d->GetAccountTable().login, packet->szAnswer);
    ret_code = CPasspod::instance().ConfirmPasspod(d->GetAccountTable().login, packet->szAnswer);

    if (ret_code != 0)
    {
        sys_log(0, "PASSPOD: wrong answer: %s ret_code %d", d->GetAccountTable().login, ret_code);

        LoginFailure(d, ERR_MESSAGE[ret_code]);

        if (!d->CheckMatrixTryCount())
        {
            LoginFailure(d, "QUIT");
            d->SetPhase(PHASE_CLOSE);
        }
    }
    else
    {
        sys_log(0, "PASSPOD: success: %s", d->GetAccountTable().login);
        DBManager::instance().SendAuthLogin(d);
    }
//	g_PasspodDesc->DBPacket(HEADER_GP_CONFIRM_PASSPOD,  0, &Confirm, sizeof(Confirm));

//	sys_log(0, "PASSPOD %s %d", Confirm.login, Confirm.passpod);
}
예제 #12
0
void CParty::SendParameter(LPCHARACTER ch)
{
	TPacketGCPartyParameter p;

	p.bHeader = HEADER_GC_PARTY_PARAMETER;
	p.bDistributeMode = m_iExpDistributionMode;

	LPDESC d = ch->GetDesc();

	if (d)
	{
		d->Packet(&p, sizeof(TPacketGCPartyParameter));
	}
}
예제 #13
0
static void __proc_teen_notice(char *login, int hour)
{
	LPDESC desc = DESC_MANAGER::instance().FindByLoginName(login);
	if (NULL==desc) return;

	LPCHARACTER		ch = desc->GetCharacter();
	if (NULL==ch)	return;

	switch (hour)
	{
		case 0:
			{
				SET_OVER_TIME(ch, OT_NONE);
				return;
			}
			break;
		case 1:
		case 2:
			{
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 온라인 시간이 이미 %d시간이 지났습니다."), hour);
				SET_OVER_TIME(ch, OT_NONE);
			}
			break;
		case 3:
			{
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 누적 온라인 시간이 이미 %d시간이 되었습니다,"), hour);
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("조속히 접속을 종료하신 후 건강을 위해 휴식을 취해주시기바랍니다."));
				SET_OVER_TIME(ch, OT_3HOUR);
			}
			break;
		case 4:
			{
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신은 이미 게임 피로 상태에 들어섰으며,"));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("게임 내의 수익이 정상치의 50%로 하향됩니다."));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신의 건강을 위해 조속히 접속을 종료하시고"));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("휴식 및 학업에 열중해주십시오."));
				SET_OVER_TIME(ch, OT_3HOUR);
			}
			break;
		default:
			{
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("당신은 이미 온전하지 못한 게임 시간에 들어섰습니다."));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("건강을 위해 조속히 접속을 종료하신 후 휴식을 취해주십시오,"));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("그렇지 않으면 건강 상에 피해를 입을 수 있으며 게임 내의 수치는 0이 됩니다."));
				ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("누적 오프라인 시간이 5시간이 되면 정상으로 돌아옵니다."));
				SET_OVER_TIME(ch, OT_5HOUR);
			}
			break;
	}
}
예제 #14
0
LPDESC DESC_MANAGER::AcceptDesc(LPFDWATCH fdw, socket_t s)
{
	socket_t                    desc;
	LPDESC						newd;
	static struct sockaddr_in   peer;
	static char					host[MAX_HOST_LENGTH + 1];

	if ((desc = socket_accept(s, &peer)) == -1)
		return NULL;

	strlcpy(host, inet_ntoa(peer.sin_addr), sizeof(host));

	if (g_bAuthServer)
	{
		if (IsBanIP(peer.sin_addr))
		{
			sys_log(0, "connection from %s was banned.", host);
			socket_close(desc);
			return NULL;
		}
	}

	if (!IsValidIP(admin_ip, host)) // admin_ip 에 등록된 IP 는 최대 사용자 수에 구애받지 않는다.
	{
		if (m_iSocketsConnected >= MAX_ALLOW_USER)
		{
			sys_err("max connection reached. MAX_ALLOW_USER = %d", MAX_ALLOW_USER);
			socket_close(desc);
			return NULL;
		}
	}

	newd = M2_NEW DESC;
	crc_t handshake = CreateHandshake();

	if (!newd->Setup(fdw, desc, peer, ++m_iHandleCount, handshake))
	{
		socket_close(desc);
		M2_DELETE(newd);
		return NULL;
	}

	m_map_handshake.insert(DESC_HANDSHAKE_MAP::value_type(handshake, newd));
	m_map_handle.insert(DESC_HANDLE_MAP::value_type(newd->GetHandle(), newd));

	m_set_pkDesc.insert(newd);
	++m_iSocketsConnected;
	return (newd);
}
예제 #15
0
파일: item.cpp 프로젝트: ronniwe/Varios
void CItem::EncodeRemovePacket(LPENTITY ent)
{
	LPDESC d;

	if (!(d = ent->GetDesc()))
		return;

	struct packet_item_ground_del pack;

	pack.bHeader	= HEADER_GC_ITEM_GROUND_DEL;
	pack.dwVID		= m_dwVID;

	d->Packet(&pack, sizeof(pack));
	sys_log(2, "Item::EncodeRemovePacket %s to %s", GetName(), ((LPCHARACTER) ent)->GetName());
}
예제 #16
0
int CInputAuth::Analyze(LPDESC d, BYTE bHeader, const char * c_pData)
{

    if (!g_bAuthServer)
    {
        sys_err ("CInputAuth class is not for game server. IP %s might be a hacker.",
                 inet_ntoa(d->GetAddr().sin_addr));
        d->DelayedDisconnect(5);
        return 0;
    }

    int iExtraLen = 0;

    if (test_server)
        sys_log(0, " InputAuth Analyze Header[%d] ", bHeader);

    switch (bHeader)
    {
    case HEADER_CG_PONG:
        Pong(d);
        break;

    case HEADER_CG_LOGIN3:
        Login(d, c_pData);
        break;

    //2012.07.19 OpenID : 김용욱
    case HEADER_CG_LOGIN5_OPENID:
        if (openid_server)
            LoginOpenID(d, c_pData);
        else
            sys_err("HEADER_CG_LOGIN5_OPENID : wrong client access");
        break;

    case HEADER_CG_PASSPOD_ANSWER:
        PasspodAnswer(d, c_pData);
        break;

    case HEADER_CG_HANDSHAKE:
        break;

    default:
        sys_err("This phase does not handle this header %d (0x%x)(phase: AUTH)", bHeader, bHeader);
        break;
    }

    return iExtraLen;
}
예제 #17
0
void CInputProcessor::Pong(LPDESC d)
{
	d->SetPong(true);

#ifdef ENABLE_LIMIT_TIME
#endif
}
예제 #18
0
void SendTargetDeletePacket(LPDESC d, int iID)
{
TPacketGCTargetDelete pck;
pck.bHeader = HEADER_GC_TARGET_DELETE;
pck.lID = iID;
d->Packet(&pck, sizeof(TPacketGCTargetDelete));
}
예제 #19
0
void CObject::EncodeRemovePacket(LPENTITY entity)
{
	LPDESC d;

	if (!(d = entity->GetDesc()))
		return;

	sys_log(0, "ObjectRemovePacket vid %u", m_dwVID);

	TPacketGCCharacterDelete pack;

	pack.header = HEADER_GC_CHARACTER_DEL;
	pack.id     = m_dwVID;

	d->Packet(&pack, sizeof(TPacketGCCharacterDelete));
}
예제 #20
0
파일: war_map.cpp 프로젝트: adi97ida/Server
void CWarMap::SendWarPacket(LPDESC d)
{
	TPacketGCGuild pack;
	TPacketGCGuildWar pack2;

	pack.header		= HEADER_GC_GUILD;
	pack.subheader	= GUILD_SUBHEADER_GC_WAR;
	pack.size		= sizeof(pack) + sizeof(pack2);

	pack2.dwGuildSelf	= m_TeamData[0].dwID;
	pack2.dwGuildOpp	= m_TeamData[1].dwID;
	pack2.bType		= CGuildManager::instance().TouchGuild(m_TeamData[0].dwID)->GetGuildWarType(m_TeamData[1].dwID);
	pack2.bWarState	= CGuildManager::instance().TouchGuild(m_TeamData[0].dwID)->GetGuildWarState(m_TeamData[1].dwID);

	d->BufferedPacket(&pack, sizeof(pack));
	d->Packet(&pack2, sizeof(pack2));
}
예제 #21
0
static void __input_teen(BYTE header, WORD desc_num, char *body)
{
	switch (header)
	{
		case HEADER_TG_FORCE_LOGOUT:
			{
				char	*data = body;
				char	login[LOGIN_MAX_LEN+1] = {0};
				memcpy(login, data, LOGIN_MAX_LEN);
				data += LOGIN_MAX_LEN;
				LPDESC d = DESC_MANAGER::instance().FindByLoginName(login);

				if (NULL==d)
					return;

				d->SetPhase(PHASE_CLOSE);
			}
			break;
		case HEADER_TG_TEEN_NOTICE:
			{
				char	*data = body;
				char	login[LOGIN_MAX_LEN+1] = {0};
				memcpy(login, data, LOGIN_MAX_LEN);
				data += LOGIN_MAX_LEN;
				int	hour = decode_4bytes(data);
				data += 4;

				__proc_teen_notice(login, hour);
			}
			break;
		case HEADER_TG_LOGIN_NOTICE:
			{
				char	*data = body;
				char	login[LOGIN_MAX_LEN+1] = {0};
				memcpy(login, data, LOGIN_MAX_LEN);
				data += LOGIN_MAX_LEN;
				int		on_time = decode_4bytes(data);
				data += 4;
				int		off_time = decode_4bytes(data);
				data += 4;

				__proc_login_notice(login, on_time, off_time);
			}
			break;
	}
}
예제 #22
0
void DESC_MANAGER::Destroy()
{
	if (m_bDestroyed) {
		return;
	}
	m_bDestroyed = true;

	DESC_SET::iterator i = m_set_pkDesc.begin();

	while (i != m_set_pkDesc.end())
	{
		LPDESC d = *i;
		DESC_SET::iterator ci = i;
		++i;

		if (d->GetType() == DESC_TYPE_CONNECTOR)
			continue;

		if (d->IsPhase(PHASE_P2P))
			continue;

		DestroyDesc(d, false);
		m_set_pkDesc.erase(ci);
	}

	i = m_set_pkDesc.begin();

	while (i != m_set_pkDesc.end())
	{
		LPDESC d = *i;
		DESC_SET::iterator ci = i;
		++i;

		DestroyDesc(d, false);
		m_set_pkDesc.erase(ci);
	}

	m_set_pkClientDesc.clear();

	//m_AccountIDMap.clear();
	m_map_loginName.clear();
	m_map_handle.clear();

	Initialize();
}
예제 #23
0
void DSManager::SendRefineResultPacket(LPCHARACTER ch, BYTE bSubHeader, const TItemPos& pos)
{
	TPacketGCDragonSoulRefine pack;
	pack.bSubType = bSubHeader;

	if (pos.IsValidItemPosition())
	{
		pack.Pos = pos;
	}
	LPDESC d = ch->GetDesc();
	if (NULL == d)
	{
		return ;
	}
	else
	{
		d->Packet(&pack, sizeof(pack));
	}
}
예제 #24
0
void DESC_MANAGER::DestroyDesc(LPDESC d, bool bEraseFromSet)
{
	if (bEraseFromSet)
		m_set_pkDesc.erase(d);

	if (d->GetHandshake())
		m_map_handshake.erase(d->GetHandshake());

	if (d->GetHandle() != 0)
		m_map_handle.erase(d->GetHandle());
	else
		m_set_pkClientDesc.erase((LPCLIENT_DESC) d);

	// Explicit call to the virtual function Destroy()
	d->Destroy();

	M2_DELETE(d);
	--m_iSocketsConnected;
}
예제 #25
0
void SendTargetUpdatePacket(LPDESC d, int iID, int x, int y)
{
TPacketGCTargetUpdate pck;
pck.bHeader = HEADER_GC_TARGET_UPDATE;
pck.lID = iID;
pck.lX = x;
pck.lY = y;
d->Packet(&pck, sizeof(TPacketGCTargetUpdate));
sys_log(0, "SendTargetUpdatePacket %d %dx%d", iID, x, y);
}
예제 #26
0
bool CHARACTER::DragonSoul_RefineWindow_Open(LPENTITY pEntity)
{
	if (NULL == m_pointsInstant.m_pDragonSoulRefineWindowOpener)
	{
		m_pointsInstant.m_pDragonSoulRefineWindowOpener = pEntity;
	}

	TPacketGCDragonSoulRefine PDS;
	PDS.header = HEADER_GC_DRAGON_SOUL_REFINE;
	PDS.bSubType = DS_SUB_HEADER_OPEN;
	LPDESC d = GetDesc();

	if (NULL == d)
	{
		sys_err ("User(%s)'s DESC is NULL POINT.", GetName());
		return false;
	}

	d->Packet(&PDS, sizeof(PDS));
	return true;
}
예제 #27
0
void LoginFailure(LPDESC d, const char * c_pszStatus)
{
	if (!d)
		return;

	TPacketGCLoginFailure failurePacket;

	failurePacket.header = HEADER_GC_LOGIN_FAILURE;
	strlcpy(failurePacket.szStatus, c_pszStatus, sizeof(failurePacket.szStatus));

	d->Packet(&failurePacket, sizeof(failurePacket));
}
예제 #28
0
void SendAffectAddPacket(LPDESC d, CAffect * pkAff)
{
	TPacketGCAffectAdd ptoc;
	ptoc.bHeader		= HEADER_GC_AFFECT_ADD;
	ptoc.elem.dwType		= pkAff->dwType;
	ptoc.elem.bApplyOn		= pkAff->bApplyOn;
	ptoc.elem.lApplyValue	= pkAff->lApplyValue;
	ptoc.elem.dwFlag		= pkAff->dwFlag;
	ptoc.elem.lDuration		= pkAff->lDuration;
	ptoc.elem.lSPCost		= pkAff->lSPCost;
	d->Packet(&ptoc, sizeof(TPacketGCAffectAdd));
}
예제 #29
0
파일: item.cpp 프로젝트: ronniwe/Varios
void CItem::EncodeInsertPacket(LPENTITY ent)
{
	LPDESC d;

	if (!(d = ent->GetDesc()))
		return;

	const PIXEL_POSITION & c_pos = GetXYZ();

	struct packet_item_ground_add pack;

	pack.bHeader	= HEADER_GC_ITEM_GROUND_ADD;
	pack.x		= c_pos.x;
	pack.y		= c_pos.y;
	pack.z		= c_pos.z;
	pack.dwVnum		= GetVnum();
	pack.dwVID		= m_dwVID;
	//pack.count	= m_dwCount;

	d->Packet(&pack, sizeof(pack));

	if (m_pkOwnershipEvent != NULL)
	{
		item_event_info * info = dynamic_cast<item_event_info *>(m_pkOwnershipEvent->info);

		if ( info == NULL )
		{
			sys_err( "CItem::EncodeInsertPacket> <Factor> Null pointer" );
			return;
		}

		TPacketGCItemOwnership p;

		p.bHeader = HEADER_GC_ITEM_OWNERSHIP;
		p.dwVID = m_dwVID;
		strlcpy(p.szName, info->szOwnerName, sizeof(p.szName));

		d->Packet(&p, sizeof(TPacketGCItemOwnership));
	}
}
예제 #30
0
void DESC_MANAGER::SendClientPackageCryptKey( LPDESC desc )
{
	if( !desc )
	{
		return;
	}

	TPacketGCHybridCryptKeys packet;
	{
		packet.bHeader = HEADER_GC_HYBRIDCRYPT_KEYS;
		m_pPackageCrypt->GetPackageCryptKeys( &(packet.pDataKeyStream), packet.KeyStreamLen );
	}

	if( packet.KeyStreamLen > 0 )
	{
		if (g_test_server)
		{
			// keys를 string으로 남기는 건 문제가 있음. 중간에 NULL 있으면 잘릴테니.. 그래도 혹시 모르니 남김.
			sys_log(0, "[PackageCryptInfo] send to %s. (keys: %s, len: %d)", desc->GetAccountTable().login, std::string((char*)packet.pDataKeyStream).c_str(), packet.KeyStreamLen);
		}
		desc->Packet( packet.GetStreamData(), packet.GetStreamSize() );
	}
}