//----------------------------------------------------------------------------- // Name: GetDXVersion() // Desc: This function returns the DirectX version number as follows: // 0x0000 = No DirectX installed // 0x0100 = DirectX version 1 installed // 0x0200 = DirectX 2 installed // 0x0300 = DirectX 3 installed // 0x0500 = At least DirectX 5 installed. // 0x0600 = At least DirectX 6 installed. // 0x0601 = At least DirectX 6.1 installed. // 0x0700 = At least DirectX 7 installed. // 0x0800 = At least DirectX 8 installed. // // Please note that this code is intended as a general guideline. Your // app will probably be able to simply query for functionality (via // QueryInterface) for one or two components. // // Please also note: // "if( dwDXVersion != 0x500 ) return FALSE;" is VERY BAD. // "if( dwDXVersion < 0x500 ) return FALSE;" is MUCH BETTER. // to ensure your app will run on future releases of DirectX. //----------------------------------------------------------------------------- DWORD GetDXVersion() { DIRECTDRAWCREATE DirectDrawCreate = NULL; DIRECTDRAWCREATEEX DirectDrawCreateEx = NULL; DIRECTINPUTCREATE DirectInputCreate = NULL; HINSTANCE hDDrawDLL = NULL; HINSTANCE hDInputDLL = NULL; HINSTANCE hD3D8DLL = NULL; HINSTANCE hDPNHPASTDLL = NULL; LPDIRECTDRAW pDDraw = NULL; LPDIRECTDRAW2 pDDraw2 = NULL; LPDIRECTDRAWSURFACE pSurf = NULL; LPDIRECTDRAWSURFACE3 pSurf3 = NULL; LPDIRECTDRAWSURFACE4 pSurf4 = NULL; DWORD dwDXVersion = 0; HRESULT hr; // First see if DDRAW.DLL even exists. hDDrawDLL = LoadLibrary(_T("DDRAW.DLL")); if( hDDrawDLL == NULL ) { dwDXVersion = 0; OutputDebugString(_T("Couldn't LoadLibrary DDraw\r\n")); return dwDXVersion; } // See if we can create the DirectDraw object. DirectDrawCreate = (DIRECTDRAWCREATE)GetProcAddress( hDDrawDLL, "DirectDrawCreate" ); if( DirectDrawCreate == NULL ) { dwDXVersion = 0; FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't GetProcAddress DirectDrawCreate\r\n")); return dwDXVersion; } hr = DirectDrawCreate( NULL, &pDDraw, NULL ); if( FAILED(hr) ) { dwDXVersion = 0; FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't create DDraw\r\n")); return dwDXVersion; } // So DirectDraw exists. We are at least DX1. dwDXVersion = 0x100; // Let's see if IID_IDirectDraw2 exists. hr = pDDraw->QueryInterface( IID_IDirectDraw2, (VOID**)&pDDraw2 ); if( FAILED(hr) ) { // No IDirectDraw2 exists... must be DX1 pDDraw->Release(); FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't QI DDraw2\r\n")); return dwDXVersion; } // IDirectDraw2 exists. We must be at least DX2 pDDraw2->Release(); dwDXVersion = 0x200; //------------------------------------------------------------------------- // DirectX 3.0 Checks //------------------------------------------------------------------------- // DirectInput was added for DX3 hDInputDLL = LoadLibrary(_T("DINPUT.DLL")); if( hDInputDLL == NULL ) { // No DInput... must not be DX3 pDDraw->Release(); FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't LoadLibrary DInput\r\n")); return dwDXVersion; } DirectInputCreate = (DIRECTINPUTCREATE)GetProcAddress( hDInputDLL, "DirectInputCreateA" ); if( DirectInputCreate == NULL ) { // No DInput... must be DX2 FreeLibrary( hDInputDLL ); pDDraw->Release(); FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't GetProcAddress DInputCreate\r\n")); return dwDXVersion; } // DirectInputCreate exists. We are at least DX3 dwDXVersion = 0x300; FreeLibrary( hDInputDLL ); // Can do checks for 3a vs 3b here //------------------------------------------------------------------------- // DirectX 5.0 Checks //------------------------------------------------------------------------- // We can tell if DX5 is present by checking for the existence of // IDirectDrawSurface3. First, we need a surface to QI off of. DDSURFACEDESC ddsd; ZeroMemory( &ddsd, sizeof(ddsd) ); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = pDDraw->SetCooperativeLevel( NULL, DDSCL_NORMAL ); if( FAILED(hr) ) { // Failure. This means DDraw isn't properly installed. pDDraw->Release(); FreeLibrary( hDDrawDLL ); dwDXVersion = 0; OutputDebugString(_T("Couldn't Set coop level\r\n")); return dwDXVersion; } hr = pDDraw->CreateSurface( &ddsd, &pSurf, NULL ); if( FAILED(hr) ) { // Failure. This means DDraw isn't properly installed. pDDraw->Release(); FreeLibrary( hDDrawDLL ); dwDXVersion = 0; OutputDebugString(_T("Couldn't CreateSurface\r\n")); return dwDXVersion; } // Query for the IDirectDrawSurface3 interface if( FAILED( pSurf->QueryInterface( IID_IDirectDrawSurface3, (VOID**)&pSurf3 ) ) ) { pSurf->Release(); pDDraw->Release(); FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't QI DDS3\r\n")); return dwDXVersion; } // QI for IDirectDrawSurface3 succeeded. We must be at least DX5 dwDXVersion = 0x500; pSurf3->Release(); //------------------------------------------------------------------------- // DirectX 6.0 Checks //------------------------------------------------------------------------- // The IDirectDrawSurface4 interface was introduced with DX 6.0 if( FAILED( pSurf->QueryInterface( IID_IDirectDrawSurface4, (VOID**)&pSurf4 ) ) ) { pSurf->Release(); pDDraw->Release(); FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't QI DDS4\r\n")); return dwDXVersion; } // IDirectDrawSurface4 was create successfully. We must be at least DX6 dwDXVersion = 0x600; pSurf4->Release(); pSurf->Release(); pDDraw->Release(); //------------------------------------------------------------------------- // DirectX 6.1 Checks //------------------------------------------------------------------------- // Check for DMusic, which was introduced with DX6.1 LPDIRECTMUSIC pDMusic = NULL; CoInitialize( NULL ); hr = CoCreateInstance( CLSID_DirectMusic, NULL, CLSCTX_INPROC_SERVER, IID_IDirectMusic, (VOID**)&pDMusic ); if( FAILED(hr) ) { FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't create CLSID_DirectMusic\r\n")); return dwDXVersion; } // DirectMusic was created successfully. We must be at least DX6.1 dwDXVersion = 0x601; pDMusic->Release(); CoUninitialize(); //------------------------------------------------------------------------- // DirectX 7.0 Checks //------------------------------------------------------------------------- // Check for DirectX 7 by creating a DDraw7 object LPDIRECTDRAW7 pDD7; DirectDrawCreateEx = (DIRECTDRAWCREATEEX)GetProcAddress( hDDrawDLL, "DirectDrawCreateEx" ); if( NULL == DirectDrawCreateEx ) { FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't GetProcAddress DirectDrawCreateEx\r\n")); return dwDXVersion; } if( FAILED( DirectDrawCreateEx( NULL, (VOID**)&pDD7, IID_IDirectDraw7, NULL ) ) ) { FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't DirectDrawCreateEx\r\n")); return dwDXVersion; } // DDraw7 was created successfully. We must be at least DX7.0 dwDXVersion = 0x700; pDD7->Release(); //------------------------------------------------------------------------- // DirectX 8.0 Checks //------------------------------------------------------------------------- // Simply see if D3D8.dll exists. hD3D8DLL = LoadLibrary(_T("D3D8.DLL")); if( hD3D8DLL == NULL ) { FreeLibrary( hDDrawDLL ); OutputDebugString(_T("Couldn't LoadLibrary D3D8.DLL\r\n")); return dwDXVersion; } // D3D8.dll exists. We must be at least DX8.0 dwDXVersion = 0x800; //------------------------------------------------------------------------- // DirectX 8.1 Checks //------------------------------------------------------------------------- // Simply see if dpnhpast.dll exists. hDPNHPASTDLL = LoadLibrary(_T("dpnhpast.dll")); if( hDPNHPASTDLL == NULL ) { FreeLibrary( hDPNHPASTDLL ); OutputDebugString(_T("Couldn't LoadLibrary dpnhpast.dll\r\n")); return dwDXVersion; } // dpnhpast.dll exists. We must be at least DX8.1 dwDXVersion = 0x801; //------------------------------------------------------------------------- // End of checking for versions of DirectX //------------------------------------------------------------------------- // Close open libraries and return FreeLibrary( hDDrawDLL ); FreeLibrary( hD3D8DLL ); return dwDXVersion; }
//----------------------------------------------------------------------------- // Name: GetDXVersion() // Desc: This function returns two arguments: // dwDXVersion: // 0x0000 = No DirectX installed // 0x0100 = DirectX version 1 installed // 0x0200 = DirectX 2 installed // 0x0300 = DirectX 3 installed // 0x0500 = At least DirectX 5 installed. // 0x0600 = At least DirectX 6 installed. // 0x0601 = At least DirectX 6.1 installed. // 0x0700 = At least DirectX 7 installed. // dwDXPlatform: // 0 = Unknown (This is a failure case) // VER_PLATFORM_WIN32_WINDOWS = Windows 9X platform // VER_PLATFORM_WIN32_NT = Windows NT platform // // Please note that this code is intended as a general guideline. Your // app will probably be able to simply query for functionality (via // QueryInterface) for one or two components. // // Please also note: // "if (dxVer != 0x500) return FALSE;" is BAD. // "if (dxVer < 0x500) return FALSE;" is MUCH BETTER. // to ensure your app will run on future releases of DirectX. //----------------------------------------------------------------------------- VOID GetDXVersion( DWORD* pdwDXVersion, DWORD* pdwDXPlatform ) { HRESULT hr; HINSTANCE DDHinst = 0; HINSTANCE DIHinst = 0; LPDIRECTDRAW pDDraw = 0; LPDIRECTDRAW2 pDDraw2 = 0; DIRECTDRAWCREATE DirectDrawCreate = 0; DIRECTDRAWCREATEEX DirectDrawCreateEx = 0; DIRECTINPUTCREATE DirectInputCreate = 0; OSVERSIONINFO osVer; LPDIRECTDRAWSURFACE pSurf = 0; LPDIRECTDRAWSURFACE3 pSurf3 = 0; LPDIRECTDRAWSURFACE4 pSurf4 = 0; // First get the windows platform osVer.dwOSVersionInfoSize = sizeof(osVer); if( !GetVersionEx( &osVer ) ) { (*pdwDXPlatform) = 0; (*pdwDXVersion) = 0; return; } if( osVer.dwPlatformId == VER_PLATFORM_WIN32_NT ) { (*pdwDXPlatform) = VER_PLATFORM_WIN32_NT; // NT is easy... NT 4.0 is DX2, 4.0 SP3 is DX3, 5.0 is DX5 // and no DX on earlier versions. if( osVer.dwMajorVersion < 4 ) { (*pdwDXVersion) = 0; // No DX on NT3.51 or earlier return; } if( osVer.dwMajorVersion == 4 ) { // NT4 up to SP2 is DX2, and SP3 onwards is DX3, so we are at least DX2 (*pdwDXVersion) = 0x200; // We're not supposed to be able to tell which SP we're on, so check for dinput DIHinst = LoadLibrary( "DINPUT.DLL" ); if( DIHinst == 0 ) { // No DInput... must be DX2 on NT 4 pre-SP3 OutputDebugString( "Couldn't LoadLibrary DInput\r\n" ); return; } DirectInputCreate = (DIRECTINPUTCREATE)GetProcAddress( DIHinst, "DirectInputCreateA" ); FreeLibrary( DIHinst ); if( DirectInputCreate == 0 ) { // No DInput... must be pre-SP3 DX2 OutputDebugString( "Couldn't GetProcAddress DInputCreate\r\n" ); return; } // It must be NT4, DX2 (*pdwDXVersion) = 0x300; // DX3 on NT4 SP3 or higher return; } // Else it's NT5 or higher, and it's DX5a or higher: Drop through to // Win9x tests for a test of DDraw (DX6 or higher) } else { // Not NT... must be Win9x (*pdwDXPlatform) = VER_PLATFORM_WIN32_WINDOWS; } // Now we know we are in Windows 9x (or maybe 3.1), so anything's possible. // First see if DDRAW.DLL even exists. DDHinst = LoadLibrary( "DDRAW.DLL" ); if( DDHinst == 0 ) { (*pdwDXVersion) = 0; (*pdwDXPlatform) = 0; FreeLibrary( DDHinst ); return; } // See if we can create the DirectDraw object. DirectDrawCreate = (DIRECTDRAWCREATE)GetProcAddress( DDHinst, "DirectDrawCreate" ); if( DirectDrawCreate == 0 ) { (*pdwDXVersion) = 0; (*pdwDXPlatform) = 0; FreeLibrary( DDHinst ); OutputDebugString( "Couldn't LoadLibrary DDraw\r\n" ); return; } hr = DirectDrawCreate( NULL, &pDDraw, NULL ); if( FAILED(hr) ) { (*pdwDXVersion) = 0; (*pdwDXPlatform) = 0; FreeLibrary( DDHinst ); OutputDebugString( "Couldn't create DDraw\r\n" ); return; } // So DirectDraw exists. We are at least DX1. (*pdwDXVersion) = 0x100; // Let's see if IID_IDirectDraw2 exists. hr = pDDraw->QueryInterface( IID_IDirectDraw2, (VOID**)&pDDraw2 ); if( FAILED(hr) ) { // No IDirectDraw2 exists... must be DX1 pDDraw->Release(); FreeLibrary( DDHinst ); OutputDebugString( "Couldn't QI DDraw2\r\n" ); return; } // IDirectDraw2 exists. We must be at least DX2 pDDraw2->Release(); (*pdwDXVersion) = 0x200; /////////////////////////////////////////////////////////////////////////// // DirectX 3.0 Checks /////////////////////////////////////////////////////////////////////////// // DirectInput was added for DX3 DIHinst = LoadLibrary( "DINPUT.DLL" ); if( DIHinst == 0 ) { // No DInput... must not be DX3 OutputDebugString( "Couldn't LoadLibrary DInput\r\n" ); pDDraw->Release(); FreeLibrary( DDHinst ); return; } DirectInputCreate = (DIRECTINPUTCREATE)GetProcAddress( DIHinst, "DirectInputCreateA" ); if( DirectInputCreate == 0 ) { // No DInput... must be DX2 FreeLibrary( DIHinst ); FreeLibrary( DDHinst ); pDDraw->Release(); OutputDebugString( "Couldn't GetProcAddress DInputCreate\r\n" ); return; } // DirectInputCreate exists. We are at least DX3 (*pdwDXVersion) = 0x300; FreeLibrary( DIHinst ); // Can do checks for 3a vs 3b here /////////////////////////////////////////////////////////////////////////// // DirectX 5.0 Checks /////////////////////////////////////////////////////////////////////////// // We can tell if DX5 is present by checking for the existence of // IDirectDrawSurface3. First, we need a surface to QI off of. DDSURFACEDESC ddsd; ZeroMemory( &ddsd, sizeof(ddsd) ); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = pDDraw->SetCooperativeLevel( NULL, DDSCL_NORMAL ); if( FAILED(hr) ) { // Failure. This means DDraw isn't properly installed. pDDraw->Release(); FreeLibrary( DDHinst ); (*pdwDXVersion) = 0; OutputDebugString( "Couldn't Set coop level\r\n" ); return; } hr = pDDraw->CreateSurface( &ddsd, &pSurf, NULL ); if( FAILED(hr) ) { // Failure. This means DDraw isn't properly installed. pDDraw->Release(); FreeLibrary( DDHinst ); *pdwDXVersion = 0; OutputDebugString( "Couldn't CreateSurface\r\n" ); return; } // Query for the IDirectDrawSurface3 interface if( FAILED( pSurf->QueryInterface( IID_IDirectDrawSurface3, (VOID**)&pSurf3 ) ) ) { pDDraw->Release(); FreeLibrary( DDHinst ); return; } // QI for IDirectDrawSurface3 succeeded. We must be at least DX5 (*pdwDXVersion) = 0x500; /////////////////////////////////////////////////////////////////////////// // DirectX 6.0 Checks /////////////////////////////////////////////////////////////////////////// // The IDirectDrawSurface4 interface was introduced with DX 6.0 if( FAILED( pSurf->QueryInterface( IID_IDirectDrawSurface4, (VOID**)&pSurf4 ) ) ) { pDDraw->Release(); FreeLibrary( DDHinst ); return; } // IDirectDrawSurface4 was create successfully. We must be at least DX6 (*pdwDXVersion) = 0x600; pSurf->Release(); pDDraw->Release(); /////////////////////////////////////////////////////////////////////////// // DirectX 6.1 Checks /////////////////////////////////////////////////////////////////////////// // Check for DMusic, which was introduced with DX6.1 LPDIRECTMUSIC pDMusic = NULL; CoInitialize( NULL ); hr = CoCreateInstance( CLSID_DirectMusic, NULL, CLSCTX_INPROC_SERVER, IID_IDirectMusic, (VOID**)&pDMusic ); if( FAILED(hr) ) { OutputDebugString( "Couldn't create CLSID_DirectMusic\r\n" ); FreeLibrary( DDHinst ); return; } // DirectMusic was created successfully. We must be at least DX6.1 (*pdwDXVersion) = 0x601; pDMusic->Release(); CoUninitialize(); /////////////////////////////////////////////////////////////////////////// // DirectX 7.0 Checks /////////////////////////////////////////////////////////////////////////// // Check for DirectX 7 by creating a DDraw7 object LPDIRECTDRAW7 pDD7; DirectDrawCreateEx = (DIRECTDRAWCREATEEX)GetProcAddress( DDHinst, "DirectDrawCreateEx" ); if( NULL == DirectDrawCreateEx ) { FreeLibrary( DDHinst ); return; } if( FAILED( DirectDrawCreateEx( NULL, (VOID**)&pDD7, IID_IDirectDraw7, NULL ) ) ) { FreeLibrary( DDHinst ); return; } // DDraw7 was created successfully. We must be at least DX7.0 (*pdwDXVersion) = 0x700; pDD7->Release(); /////////////////////////////////////////////////////////////////////////// // End of checks /////////////////////////////////////////////////////////////////////////// // Close open libraries and return FreeLibrary( DDHinst ); return; }