예제 #1
0
void
LocaleWindow::_EnableDisableLanguages()
{
	DisableUpdates();

	for (int32 i = 0; i < fLanguageListView->FullListCountItems(); i++) {
		LanguageListItem* item = static_cast<LanguageListItem*>(
			fLanguageListView->FullListItemAt(i));

		bool enable = fPreferredListView->ItemForLanguageID(item->ID()) == NULL;
		if (item->IsEnabled() != enable) {
			item->SetEnabled(enable);

			int32 visibleIndex = fLanguageListView->IndexOf(item);
			if (visibleIndex >= 0) {
				if (!enable)
					fLanguageListView->Deselect(visibleIndex);
				fLanguageListView->InvalidateItem(visibleIndex);
			}
		}
	}

	SettingsChanged();

	EnableUpdates();
}
예제 #2
0
/** Creates and feeds a LanguageListItem for a single language node
  *
  * The created LanguageListItem sin't push_back here. It is passed
  * to treatLanguageCountries to be pushed back later as each 
  * Language/Country pair is a new entry in the language list
  *
  */
void RainbruRPG::Options::xmlLanguage::treatOneLanguage(TiXmlElement* e){
  LanguageListItem lli;
  lli.setLanguageCode(getCommonCode(e));
  lli.setLanguageText(getCommonText(e));

  treatLanguageCountries(e, lli);
}
예제 #3
0
static int
compare_typed_list_items(const BListItem* _a, const BListItem* _b)
{
	// TODO: sort them using collators.
	LanguageListItem* a = (LanguageListItem*)_a;
	LanguageListItem* b = (LanguageListItem*)_b;
	return strcasecmp(a->Text(), b->Text());
}
예제 #4
0
static int
compare_typed_list_items(const BListItem* _a, const BListItem* _b)
{
	static BCollator collator;

	LanguageListItem* a = (LanguageListItem*)_a;
	LanguageListItem* b = (LanguageListItem*)_b;

	return collator.Compare(a->Text(), b->Text());
}
LanguageListItem::LanguageListItem(const LanguageListItem& other)
	:
	BStringItem(other.Text()),
	fID(other.fID),
	fCode(other.fCode)
{
}
LanguageListItem*
LanguageListView::ItemForLanguageCode(const char* code, int32* _index) const
{
	for (int32 index = 0; index < FullListCountItems(); index++) {
		LanguageListItem* item
			= static_cast<LanguageListItem*>(FullListItemAt(index));

		if (item->Code() == code) {
			if (_index != NULL)
				*_index = index;
			return item;
		}
	}

	return NULL;
}
예제 #7
0
void
LocaleWindow::_PreferredLanguagesChanged()
{
	BMessage preferredLanguages;
	int index = 0;
	while (index < fPreferredListView->FullListCountItems()) {
		// only include subitems: we can guess the superitem from them anyway
		LanguageListItem* item = static_cast<LanguageListItem*>(
			fPreferredListView->FullListItemAt(index));
		if (item != NULL)
			preferredLanguages.AddString("language", item->ID());
		index++;
	}
	MutableLocaleRoster::Default()->SetPreferredLanguages(&preferredLanguages);

	_EnableDisableLanguages();
}
예제 #8
0
void
LocaleWindow::_PreferredLanguagesChanged()
{
	BMessage update(kMsgSettingsChanged);
	int index = 0;
	while (index < fPreferredListView->FullListCountItems()) {
		// only include subitems: we can guess the superitem
		// from them anyway
		LanguageListItem* item = static_cast<LanguageListItem*>(
			fPreferredListView->FullListItemAt(index));
		if (item != NULL)
			update.AddString("language", item->ID());

		index++;
	}
	be_app_messenger.SendMessage(&update);

	_EnableDisableLanguages();
}
예제 #9
0
LocaleWindow::LocaleWindow()
	:
	BWindow(BRect(0, 0, 0, 0), B_TRANSLATE_SYSTEM_NAME("Locale"), B_TITLED_WINDOW,
		B_QUIT_ON_WINDOW_CLOSE | B_ASYNCHRONOUS_CONTROLS
			| B_AUTO_UPDATE_SIZE_LIMITS),
	fInitialConventionsItem(NULL),
	fDefaultConventionsItem(NULL),
	fFilesystemTranslationCheckbox(NULL)
{
	SetLayout(new BGroupLayout(B_HORIZONTAL));

	float spacing = be_control_look->DefaultItemSpacing();

	BTabView* tabView = new BTabView("tabview");
	BGroupView* languageTab = new BGroupView(B_TRANSLATE("Language"),
		B_HORIZONTAL, spacing);

	// first list: available languages
	fLanguageListView = new LanguageListView("available",
		B_MULTIPLE_SELECTION_LIST);
	BScrollView* scrollView = new BScrollView("scroller", fLanguageListView,
		B_WILL_DRAW | B_FRAME_EVENTS, true, true);

	fLanguageListView->SetInvocationMessage(new BMessage(kMsgLanguageInvoked));
	fLanguageListView->SetDragMessage(new BMessage(kMsgLanguageDragged));

	BFont font;
	fLanguageListView->GetFont(&font);

	// Fill the language list from the LocaleRoster data
	BMessage availableLanguages;
	if (BLocaleRoster::Default()->GetAvailableLanguages(&availableLanguages)
			== B_OK) {
		BString currentID;
		LanguageListItem* lastAddedCountryItem = NULL;

		for (int i = 0; availableLanguages.FindString("language", i, &currentID)
				== B_OK; i++) {
			// Now get the human-readable, native name for each language
			BString name;
			BLanguage currentLanguage(currentID.String());
			currentLanguage.GetNativeName(name);

			// TODO: the following block fails to detect a couple of language
			// names as containing glyphs we can't render. Why's that?
			bool hasGlyphs[name.CountChars()];
			font.GetHasGlyphs(name.String(), name.CountChars(), hasGlyphs);
			for (int32 i = 0; i < name.CountChars(); ++i) {
				if (!hasGlyphs[i]) {
					// replace by name translated to current language
					currentLanguage.GetName(name);
					break;
				}
			}

			LanguageListItem* item = new LanguageListItem(name,
				currentID.String(), currentLanguage.Code(),
				currentLanguage.CountryCode());
			if (currentLanguage.IsCountrySpecific()
				&& lastAddedCountryItem != NULL
				&& lastAddedCountryItem->Code() == item->Code()) {
				fLanguageListView->AddUnder(item, lastAddedCountryItem);
			} else {
				// This is a language variant, add it at top-level
				fLanguageListView->AddItem(item);
				if (!currentLanguage.IsCountrySpecific()) {
					item->SetExpanded(false);
					lastAddedCountryItem = item;
				}
			}
		}

		fLanguageListView->FullListSortItems(compare_typed_list_items);
	} else {
		BAlert* alert = new BAlert("Error",
			B_TRANSLATE("Unable to find the available languages! You can't "
				"use this preflet!"),
			B_TRANSLATE("OK"), NULL, NULL,
			B_WIDTH_AS_USUAL, B_OFFSET_SPACING, B_STOP_ALERT);
		alert->Go();
	}

	// Second list: active languages
	fPreferredListView = new LanguageListView("preferred",
		B_MULTIPLE_SELECTION_LIST);
	BScrollView* scrollViewEnabled = new BScrollView("scroller",
		fPreferredListView, B_WILL_DRAW | B_FRAME_EVENTS, true, true);

	fPreferredListView->SetInvocationMessage(
		new BMessage(kMsgPreferredLanguageInvoked));
	fPreferredListView->SetDeleteMessage(
		new BMessage(kMsgPreferredLanguageDeleted));
	fPreferredListView->SetDragMessage(
		new BMessage(kMsgPreferredLanguageDragged));

	BLayoutBuilder::Group<>(languageTab)
		.AddGroup(B_VERTICAL, spacing)
			.Add(new BStringView("", B_TRANSLATE("Available languages")))
			.Add(scrollView)
			.End()
		.AddGroup(B_VERTICAL, spacing)
			.Add(new BStringView("", B_TRANSLATE("Preferred languages")))
			.Add(scrollViewEnabled)
			.End()
		.SetInsets(spacing, spacing, spacing, spacing);

	BView* countryTab = new BView(B_TRANSLATE("Formatting"), B_WILL_DRAW);
	countryTab->SetLayout(new BGroupLayout(B_VERTICAL, 0));

	fConventionsListView = new LanguageListView("formatting",
		B_SINGLE_SELECTION_LIST);
	scrollView = new BScrollView("scroller", fConventionsListView,
		B_WILL_DRAW | B_FRAME_EVENTS, true, true);
	fConventionsListView->SetSelectionMessage(
		new BMessage(kMsgConventionsSelection));

	// get all available formatting conventions (by language)
	BFormattingConventions defaultConventions;
	BLocale::Default()->GetFormattingConventions(&defaultConventions);
	BString conventionID;
	fInitialConventionsItem = NULL;
	LanguageListItem* lastAddedConventionsItem = NULL;
	for (int i = 0;
		availableLanguages.FindString("language", i, &conventionID) == B_OK;
		i++) {
		BFormattingConventions convention(conventionID);
		BString conventionName;
		convention.GetName(conventionName);

		LanguageListItem* item = new LanguageListItem(conventionName,
			conventionID, convention.LanguageCode(), convention.CountryCode());
		if (!strcmp(conventionID, "en_US"))
			fDefaultConventionsItem = item;
		if (conventionID.FindFirst('_') >= 0
			&& lastAddedConventionsItem != NULL
			&& lastAddedConventionsItem->Code() == item->Code()) {
			if (!strcmp(conventionID, defaultConventions.ID())) {
				fConventionsListView->Expand(lastAddedConventionsItem);
				fInitialConventionsItem = item;
			}
			fConventionsListView->AddUnder(item, lastAddedConventionsItem);
		} else {
			// This conventions-item isn't country-specific, add it at top-level
			fConventionsListView->AddItem(item);
			if (conventionID.FindFirst('_') < 0) {
				item->SetExpanded(false);
				lastAddedConventionsItem = item;
			}
			if (!strcmp(conventionID, defaultConventions.ID()))
				fInitialConventionsItem = item;
		}
	}

	fConventionsListView->FullListSortItems(compare_typed_list_items);
	if (fInitialConventionsItem != NULL) {
		fConventionsListView->Select(fConventionsListView->IndexOf(
			fInitialConventionsItem));
	}

	fConventionsListView->SetExplicitMinSize(BSize(20 * be_plain_font->Size(),
		B_SIZE_UNSET));

	fFormatView = new FormatSettingsView();

	countryTab->AddChild(BLayoutBuilder::Group<>(B_HORIZONTAL, spacing)
		.AddGroup(B_VERTICAL, 3)
			.Add(scrollView)
			.End()
		.Add(fFormatView)
		.SetInsets(spacing, spacing, spacing, spacing));

	BView* optionsTab = new BView(B_TRANSLATE("Options"), B_WILL_DRAW);
	optionsTab->SetLayout(new BGroupLayout(B_VERTICAL, 0));

	fFilesystemTranslationCheckbox = new BCheckBox("filesystemTranslation",
		B_TRANSLATE("Translate application and folder names in Deskbar and Tracker."),
		new BMessage(kMsgFilesystemTranslationChanged));

	fFilesystemTranslationCheckbox->SetValue(
		BLocaleRoster::Default()->IsFilesystemTranslationPreferred());

	optionsTab->AddChild(BLayoutBuilder::Group<>(B_VERTICAL, spacing)
		.Add(fFilesystemTranslationCheckbox)
		.AddGlue()
		.SetInsets(spacing, spacing, spacing, spacing));

	tabView->AddTab(languageTab);
	tabView->AddTab(countryTab);
	tabView->AddTab(optionsTab);

	BButton* button
		= new BButton(B_TRANSLATE("Defaults"), new BMessage(kMsgDefaults));

	fRevertButton
		= new BButton(B_TRANSLATE("Revert"), new BMessage(kMsgRevert));
	fRevertButton->SetEnabled(false);

	BLayoutBuilder::Group<>(this, B_VERTICAL, spacing)
		.Add(tabView)
		.AddGroup(B_HORIZONTAL, spacing)
			.Add(button)
			.Add(fRevertButton)
			.AddGlue()
			.End()
		.SetInsets(spacing, spacing, spacing, spacing)
		.End();

	_Refresh(true);
	_SettingsReverted();
	CenterOnScreen();
}
예제 #10
0
void
LocaleWindow::MessageReceived(BMessage* message)
{
	switch (message->what) {
		case kMsgDefaults:
			_Defaults();
			break;

		case kMsgRevert:
		{
			_Revert();
			fFormatView->Revert();
			fConventionsListView->DeselectAll();
			if (fInitialConventionsItem != NULL) {
				BListItem* superitem
					= fConventionsListView->Superitem(fInitialConventionsItem);
				if (superitem != NULL)
					superitem->SetExpanded(true);
				fConventionsListView->Select(fConventionsListView->IndexOf(
						fInitialConventionsItem));
				fConventionsListView->ScrollToSelection();
			}
			_SettingsReverted();
			break;
		}

		case kMsgSettingsChanged:
			_SettingsChanged();
			break;

		case kMsgLanguageDragged:
		{
			void* target = NULL;
			if (message->FindPointer("drop_target", &target) != B_OK
				|| target != fPreferredListView)
				break;

			// Add from available languages to preferred languages
			int32 dropIndex;
			if (message->FindInt32("drop_index", &dropIndex) != B_OK)
				dropIndex = fPreferredListView->CountItems();

			int32 index = 0;
			for (int32 i = 0; message->FindInt32("index", i, &index) == B_OK;
					i++) {
				LanguageListItem* item = static_cast<LanguageListItem*>(
					fLanguageListView->FullListItemAt(index));
				_InsertPreferredLanguage(item, dropIndex++);
			}
			break;
		}
		case kMsgLanguageInvoked:
		{
			int32 index = 0;
			for (int32 i = 0; message->FindInt32("index", i, &index) == B_OK;
					i++) {
				LanguageListItem* item = static_cast<LanguageListItem*>(
					fLanguageListView->ItemAt(index));
				_InsertPreferredLanguage(item);
			}
			break;
		}

		case kMsgPreferredLanguageDragged:
		{
			void* target = NULL;
			if (fPreferredListView->CountItems() == 1
				|| message->FindPointer("drop_target", &target) != B_OK)
				break;

			if (target == fPreferredListView) {
				// change ordering
				int32 dropIndex = message->FindInt32("drop_index");
				int32 index = 0;
				if (message->FindInt32("index", &index) == B_OK
					&& dropIndex != index) {
					BListItem* item = fPreferredListView->RemoveItem(index);
					if (dropIndex > index)
						index--;
					fPreferredListView->AddItem(item, dropIndex);

					_PreferredLanguagesChanged();
				}
				break;
			}

			// supposed to fall through - remove item
		}
		case kMsgPreferredLanguageDeleted:
		case kMsgPreferredLanguageInvoked:
		{
			if (fPreferredListView->CountItems() == 1)
				break;

			// Remove from preferred languages
			int32 index = 0;
			if (message->FindInt32("index", &index) == B_OK) {
				delete fPreferredListView->RemoveItem(index);
				_PreferredLanguagesChanged();

				if (message->what == kMsgPreferredLanguageDeleted)
					fPreferredListView->Select(index);
			}
			break;
		}

		case kMsgConventionsSelection:
		{
			// Country selection changed.
			// Get the new selected country from the ListView and send it to the
			// main app event handler.
			void* listView;
			if (message->FindPointer("source", &listView) != B_OK)
				break;

			BListView* conventionsList = static_cast<BListView*>(listView);
			if (conventionsList == NULL)
				break;

			LanguageListItem* item = static_cast<LanguageListItem*>
				(conventionsList->ItemAt(conventionsList->CurrentSelection()));
			if (item == NULL)
				break;

			BFormattingConventions conventions(item->ID());
			MutableLocaleRoster::Default()->SetDefaultFormattingConventions(
				conventions);

			_SettingsChanged();
			fFormatView->Refresh();
			break;
		}

		case kMsgFilesystemTranslationChanged:
		{
			MutableLocaleRoster::Default()->SetFilesystemTranslationPreferred(
				fFilesystemTranslationCheckbox->Value());
				
			BAlert* alert = new BAlert(B_TRANSLATE("Locale"),
				B_TRANSLATE("Deskbar and Tracker need to be restarted for this "
				"change to take effect. Would you like to restart them now?"),
				B_TRANSLATE("Cancel"), B_TRANSLATE("Restart"), NULL,
				B_WIDTH_FROM_WIDEST, B_IDEA_ALERT);
			alert->SetShortcut(0, B_ESCAPE);
			alert->Go(new BInvoker(new BMessage(kMsgRestartTrackerAndDeskbar),
				NULL, be_app));
			break;
		}
		
		default:
			BWindow::MessageReceived(message);
			break;
	}
}
예제 #11
0
LocaleWindow::LocaleWindow()
	:
	BWindow(BRect(0, 0, 0, 0), "Locale", B_TITLED_WINDOW, B_QUIT_ON_WINDOW_CLOSE
		| B_ASYNCHRONOUS_CONTROLS | B_AUTO_UPDATE_SIZE_LIMITS)
{
	BCountry* defaultCountry;
	be_locale_roster->GetDefaultCountry(&defaultCountry);

	SetLayout(new BGroupLayout(B_HORIZONTAL));

	float spacing = be_control_look->DefaultItemSpacing();

	BTabView* tabView = new BTabView("tabview");
	BGroupView* languageTab = new BGroupView(B_TRANSLATE("Language"),
		B_HORIZONTAL, spacing);

	// first list: available languages
	fLanguageListView = new LanguageListView("available",
		B_MULTIPLE_SELECTION_LIST);
	BScrollView* scrollView = new BScrollView("scroller", fLanguageListView,
		B_WILL_DRAW | B_FRAME_EVENTS, false, true);

	fLanguageListView->SetInvocationMessage(new BMessage(kMsgLanguageInvoked));
	fLanguageListView->SetDragMessage(new BMessage(kMsgLanguageDragged));

	// Fill the language list from the LocaleRoster data
	BMessage installedLanguages;
	if (be_locale_roster->GetInstalledLanguages(&installedLanguages) == B_OK) {
		BString currentID;
		LanguageListItem* lastAddedCountryItem = NULL;

		for (int i = 0; installedLanguages.FindString("langs", i, &currentID)
				== B_OK; i++) {
			// Now get an human-readable, localized name for each language
			BLanguage* currentLanguage;
			be_locale_roster->GetLanguage(currentID.String(),
				&currentLanguage);

			BString name;
			currentLanguage->GetName(name);

			// TODO: as long as the app_server doesn't support font overlays,
			// use the translated name if problematic characters are used...
			const char* string = name.String();
			while (uint32 code = BUnicodeChar::FromUTF8(&string)) {
				if (code > 1424) {
					currentLanguage->GetTranslatedName(name);
					break;
				}
			}

			LanguageListItem* item = new LanguageListItem(name,
				currentID.String(), currentLanguage->Code());
			if (currentLanguage->IsCountrySpecific()
				&& lastAddedCountryItem != NULL
				&& lastAddedCountryItem->Code() == item->Code()) {
				fLanguageListView->AddUnder(item, lastAddedCountryItem);
			} else {
				// This is a language variant, add it at top-level
				fLanguageListView->AddItem(item);
				if (!currentLanguage->IsCountrySpecific()) {
					item->SetExpanded(false);
					lastAddedCountryItem = item;
				}
			}

			delete currentLanguage;
		}

		fLanguageListView->FullListSortItems(compare_typed_list_items);
	} else {
		BAlert* alert = new BAlert("Error",
			B_TRANSLATE("Unable to find the available languages! You can't "
				"use this preflet!"),
			B_TRANSLATE("OK"), NULL, NULL,
			B_WIDTH_AS_USUAL, B_OFFSET_SPACING, B_STOP_ALERT);
		alert->Go();
	}

	// Second list: active languages
	fPreferredListView = new LanguageListView("preferred",
		B_MULTIPLE_SELECTION_LIST);
	BScrollView* scrollViewEnabled = new BScrollView("scroller",
		fPreferredListView, B_WILL_DRAW | B_FRAME_EVENTS, false, true);

	fPreferredListView->SetInvocationMessage(
		new BMessage(kMsgPreferredLanguageInvoked));
	fPreferredListView->SetDeleteMessage(
		new BMessage(kMsgPreferredLanguageDeleted));
	fPreferredListView->SetDragMessage(
		new BMessage(kMsgPreferredLanguageDragged));

	BLayoutBuilder::Group<>(languageTab)
		.AddGroup(B_VERTICAL, spacing)
			.Add(new BStringView("", B_TRANSLATE("Available languages")))
			.Add(scrollView)
			.End()
		.AddGroup(B_VERTICAL, spacing)
			.Add(new BStringView("", B_TRANSLATE("Preferred languages")))
			.Add(scrollViewEnabled)
			.End()
		.SetInsets(spacing, spacing, spacing, spacing);

	BView* countryTab = new BView(B_TRANSLATE("Country"), B_WILL_DRAW);
	countryTab->SetLayout(new BGroupLayout(B_VERTICAL, 0));

	BListView* listView = new BListView("country", B_SINGLE_SELECTION_LIST);
	scrollView = new BScrollView("scroller", listView,
		B_WILL_DRAW | B_FRAME_EVENTS, false, true);
	listView->SetSelectionMessage(new BMessage(kMsgCountrySelection));

	// get all available countries from ICU
	// Use DateFormat::getAvailableLocale so we get only the one we can
	// use. Maybe check the NumberFormat one and see if there is more.
	int32_t localeCount;
	const Locale* currentLocale = Locale::getAvailableLocales(localeCount);

	for (int index = 0; index < localeCount; index++) {
		UnicodeString countryFullName;
		BString string;
		BStringByteSink sink(&string);
		currentLocale[index].getDisplayName(countryFullName);
		countryFullName.toUTF8(sink);

		LanguageListItem* item
			= new LanguageListItem(string, currentLocale[index].getName(),
				NULL);
		listView->AddItem(item);
		if (!strcmp(currentLocale[index].getName(), defaultCountry->Code()))
			listView->Select(listView->CountItems() - 1);
	}

	// TODO: find a real solution intead of this hack
	listView->SetExplicitMinSize(
		BSize(25 * be_plain_font->Size(), B_SIZE_UNSET));

	fFormatView = new FormatView(defaultCountry);

	countryTab->AddChild(BLayoutBuilder::Group<>(B_HORIZONTAL, spacing)
		.AddGroup(B_VERTICAL, 3)
			.Add(scrollView)
			.End()
		.Add(fFormatView)
		.SetInsets(spacing, spacing, spacing, spacing));

	listView->ScrollToSelection();

	tabView->AddTab(languageTab);
	tabView->AddTab(countryTab);

	BButton* button = new BButton(B_TRANSLATE("Defaults"),
		new BMessage(kMsgDefaults));

	fRevertButton = new BButton(B_TRANSLATE("Revert"),
		new BMessage(kMsgRevert));
	fRevertButton->SetEnabled(false);

	BLayoutBuilder::Group<>(this, B_VERTICAL, spacing)
		.Add(tabView)
		.AddGroup(B_HORIZONTAL, spacing)
			.Add(button)
			.Add(fRevertButton)
			.AddGlue()
			.End()
		.SetInsets(spacing, spacing, spacing, spacing)
		.End();

	_UpdatePreferredFromLocaleRoster();
	SettingsReverted();
	CenterOnScreen();
}
예제 #12
0
void
LocaleWindow::MessageReceived(BMessage* message)
{
	switch (message->what) {
		case kMsgDefaults:
			_Defaults();
			break;

		case kMsgRevert:
			be_app_messenger.SendMessage(message);
			_UpdatePreferredFromLocaleRoster();
			break;

		case kMsgLanguageDragged:
		{
			void* target = NULL;
			if (message->FindPointer("drop_target", &target) != B_OK
				|| target != fPreferredListView)
				break;

			// Add from available languages to preferred languages
			int32 dropIndex;
			if (message->FindInt32("drop_index", &dropIndex) != B_OK)
				dropIndex = fPreferredListView->CountItems();

			int32 index = 0;
			for (int32 i = 0; message->FindInt32("index", i, &index) == B_OK;
					i++) {
				LanguageListItem* item = static_cast<LanguageListItem*>(
					fLanguageListView->FullListItemAt(index));
				_InsertPreferredLanguage(item, dropIndex++);
			}
			break;
		}
		case kMsgLanguageInvoked:
		{
			int32 index = 0;
			for (int32 i = 0; message->FindInt32("index", i, &index) == B_OK;
					i++) {
				LanguageListItem* item = static_cast<LanguageListItem*>(
					fLanguageListView->ItemAt(index));
				_InsertPreferredLanguage(item);
			}
			break;
		}

		case kMsgPreferredLanguageDragged:
		{
			void* target = NULL;
			if (fPreferredListView->CountItems() == 1
				|| message->FindPointer("drop_target", &target) != B_OK)
				break;

			if (target == fPreferredListView) {
				// change ordering
				int32 dropIndex = message->FindInt32("drop_index");
				int32 index = 0;
				if (message->FindInt32("index", &index) == B_OK
					&& dropIndex != index) {
					BListItem* item = fPreferredListView->RemoveItem(index);
					if (dropIndex > index)
						index--;
					fPreferredListView->AddItem(item, dropIndex);

					_PreferredLanguagesChanged();
				}
				break;
			}

			// supposed to fall through - remove item
		}
		case kMsgPreferredLanguageDeleted:
		case kMsgPreferredLanguageInvoked:
		{
			if (fPreferredListView->CountItems() == 1)
				break;

			// Remove from preferred languages
			int32 index = 0;
			if (message->FindInt32("index", &index) == B_OK) {
				delete fPreferredListView->RemoveItem(index);
				_PreferredLanguagesChanged();

				if (message->what == kMsgPreferredLanguageDeleted)
					fPreferredListView->Select(index);
			}
			break;
		}

		case kMsgCountrySelection:
		{
			// Country selection changed.
			// Get the new selected country from the ListView and send it to the
			// main app event handler.
			void* listView;
			if (message->FindPointer("source", &listView) != B_OK)
				break;

			BListView* countryList = static_cast<BListView*>(listView);

			LanguageListItem* item = static_cast<LanguageListItem*>
				(countryList->ItemAt(countryList->CurrentSelection()));
			BMessage newMessage(kMsgSettingsChanged);
			newMessage.AddString("country", item->ID());
			be_app_messenger.SendMessage(&newMessage);
			SettingsChanged();

			BCountry* country = new BCountry(item->ID());
			fFormatView->SetCountry(country);
			break;
		}

		default:
			BWindow::MessageReceived(message);
			break;
	}
}
bool
LanguageListView::InitiateDrag(BPoint point, int32 dragIndex,
	bool /*wasSelected*/)
{
	if (fDragMessage == NULL)
		return false;

	BListItem* item = ItemAt(CurrentSelection(0));
	if (item == NULL) {
		// workaround for a timing problem
		// TODO: this should support extending the selection
		item = ItemAt(dragIndex);
		Select(dragIndex);
	}
	if (item == NULL)
		return false;

	// create drag message
	BMessage message = *fDragMessage;
	message.AddPointer("listview", this);

	for (int32 i = 0;; i++) {
		int32 index = CurrentSelection(i);
		if (index < 0)
			break;

		message.AddInt32("index", index);
	}

	// figure out drag rect

	BRect dragRect(0.0, 0.0, Bounds().Width(), -1.0);
	int32 numItems = 0;
	bool fade = false;

	// figure out, how many items fit into our bitmap
	for (int32 i = 0, index; message.FindInt32("index", i, &index) == B_OK;
			i++) {
		BListItem* item = ItemAt(index);
		if (item == NULL)
			break;

		dragRect.bottom += ceilf(item->Height()) + 1.0;
		numItems++;

		if (dragRect.Height() > MAX_DRAG_HEIGHT) {
			dragRect.bottom = MAX_DRAG_HEIGHT;
			fade = true;
			break;
		}
	}

	BBitmap* dragBitmap = new BBitmap(dragRect, B_RGB32, true);
	if (dragBitmap->IsValid()) {
		BView* view = new BView(dragBitmap->Bounds(), "helper", B_FOLLOW_NONE,
			B_WILL_DRAW);
		dragBitmap->AddChild(view);
		dragBitmap->Lock();
		BRect itemBounds(dragRect) ;
		itemBounds.bottom = 0.0;
		// let all selected items, that fit into our drag_bitmap, draw
		for (int32 i = 0; i < numItems; i++) {
			int32 index = message.FindInt32("index", i);
			LanguageListItem* item
				= static_cast<LanguageListItem*>(ItemAt(index));
			itemBounds.bottom = itemBounds.top + ceilf(item->Height());
			if (itemBounds.bottom > dragRect.bottom)
				itemBounds.bottom = dragRect.bottom;
			item->DrawItem(view, itemBounds);
			itemBounds.top = itemBounds.bottom + 1.0;
		}
		// make a black frame arround the edge
		view->SetHighColor(0, 0, 0, 255);
		view->StrokeRect(view->Bounds());
		view->Sync();

		uint8* bits = (uint8*)dragBitmap->Bits();
		int32 height = (int32)dragBitmap->Bounds().Height() + 1;
		int32 width = (int32)dragBitmap->Bounds().Width() + 1;
		int32 bpr = dragBitmap->BytesPerRow();

		if (fade) {
			for (int32 y = 0; y < height - ALPHA / 2; y++, bits += bpr) {
				uint8* line = bits + 3;
				for (uint8* end = line + 4 * width; line < end; line += 4)
					*line = ALPHA;
			}
			for (int32 y = height - ALPHA / 2; y < height;
				y++, bits += bpr) {
				uint8* line = bits + 3;
				for (uint8* end = line + 4 * width; line < end; line += 4)
					*line = (height - y) << 1;
			}
		} else {
			for (int32 y = 0; y < height; y++, bits += bpr) {
				uint8* line = bits + 3;
				for (uint8* end = line + 4 * width; line < end; line += 4)
					*line = ALPHA;
			}
		}
		dragBitmap->Unlock();
	} else {
		delete dragBitmap;
		dragBitmap = NULL;
	}

	if (dragBitmap != NULL)
		DragMessage(&message, dragBitmap, B_OP_ALPHA, BPoint(0.0, 0.0));
	else
		DragMessage(&message, dragRect.OffsetToCopy(point), this);

	return true;
}