bool BaseLayerAndroid::prepare(double currentTime, IntRect& viewRect, SkRect& visibleRect, float scale) { XLOG("preparing BLA %p", this); // base layer is simply drawn in prepare, since there is always a base layer it doesn't matter bool needsRedraw = prepareBasePictureInGL(visibleRect, scale, currentTime); LayerAndroid* compositedRoot = static_cast<LayerAndroid*>(getChild(0)); if (compositedRoot) { updateLayerPositions(visibleRect); XLOG("preparing BLA %p, root %p", this, compositedRoot); compositedRoot->prepare(); } return needsRedraw; }