예제 #1
0
		void CollisionWorld::removeManifoldLookup(CollisionObject* a, CollisionObject* b)
		{
			int ia = a->mID;
			int ib = b->mID;

			if (ib<ia)
			{
				int iat = ia;
				ia = ib;
				ib = iat;
			}

			int hval = hash(ia, ib);

			if (!mManifoldLookup[hval%mManifoldBuckets].first())
				return;

			LinkedListNode<ContactManifold*>* node = mManifoldLookup[hval%mManifoldBuckets].first();
			ContactManifold* m = 0;
			while (node)
			{
				m = node->item();
				if ((m->getA() == a && m->getB() == b) || (m->getA() == b && m->getB() == a))
				{
					mManifoldLookup[hval%mManifoldBuckets].remove(node);
					return;
				}

				node = node->next();
			}
		}
bool VirtualMemoryTracker::add_reserved_region(address base_addr, size_t size,
   const NativeCallStack& stack, MEMFLAGS flag, bool all_committed) {
  assert(base_addr != NULL, "Invalid address");
  assert(size > 0, "Invalid size");
  assert(_reserved_regions != NULL, "Sanity check");
  ReservedMemoryRegion  rgn(base_addr, size, stack, flag);
  ReservedMemoryRegion* reserved_rgn = _reserved_regions->find(rgn);
  LinkedListNode<ReservedMemoryRegion>* node;
  if (reserved_rgn == NULL) {
    VirtualMemorySummary::record_reserved_memory(size, flag);
    node = _reserved_regions->add(rgn);
    if (node != NULL) {
      node->data()->set_all_committed(all_committed);
      return true;
    } else {
      return false;
    }
  } else {
    if (reserved_rgn->same_region(base_addr, size)) {
      reserved_rgn->set_call_stack(stack);
      reserved_rgn->set_flag(flag);
      return true;
    } else if (reserved_rgn->adjacent_to(base_addr, size)) {
      VirtualMemorySummary::record_reserved_memory(size, flag);
      reserved_rgn->expand_region(base_addr, size);
      reserved_rgn->set_call_stack(stack);
      return true;
    } else {
      // Overlapped reservation.
      // It can happen when the regions are thread stacks, as JNI
      // thread does not detach from VM before exits, and leads to
      // leak JavaThread object
      if (reserved_rgn->flag() == mtThreadStack) {
        guarantee(!CheckJNICalls, "Attached JNI thread exited without being detached");
        // Overwrite with new region

        // Release old region
        VirtualMemorySummary::record_uncommitted_memory(reserved_rgn->committed_size(), reserved_rgn->flag());
        VirtualMemorySummary::record_released_memory(reserved_rgn->size(), reserved_rgn->flag());

        // Add new region
        VirtualMemorySummary::record_reserved_memory(rgn.size(), flag);

        *reserved_rgn = rgn;
        return true;
      }

      // CDS mapping region.
      // CDS reserves the whole region for mapping CDS archive, then maps each section into the region.
      // NMT reports CDS as a whole.
      if (reserved_rgn->flag() == mtClassShared) {
        assert(reserved_rgn->contain_region(base_addr, size), "Reserved CDS region should contain this mapping region");
        return true;
      }

      ShouldNotReachHere();
      return false;
    }
  }
}
예제 #3
0
		ContactManifold *CollisionWorld::findManifold(CollisionObject *a, CollisionObject *b)
		{
			GIMBLE_HANDLE ia = a->mID;
			GIMBLE_HANDLE ib = b->mID;

			if (ib<ia)
			{
				GIMBLE_HANDLE iat = ia;
				ia = ib;
				ib = iat;
			}

			int hval = hash(ia, ib);

			if (!mManifoldLookup[hval%mManifoldBuckets].first())
				return 0;

			LinkedListNode<ContactManifold*> *node = mManifoldLookup[hval%mManifoldBuckets].first();
			ContactManifold *m = 0;
			while (node)
			{
				m = node->item();
				if ((m->getA() == a && m->getB() == b) || (m->getA() == b && m->getB() == a))
					return m;

				node = node->next();
			}

			return 0;
		}
예제 #4
0
bool SinglyLinkedList<Type>::remove(int key) {
  if (size <= 0) {
    return false;
  }
  LinkedListNode<Type>* pLoc = head;
  LinkedListNode<Type>* pPre = nullptr;
  while (pLoc->next != nullptr && pLoc->getKey() != key) {
    Efficiency::totalDataStructureOperations++;
    pPre = pLoc;
    pLoc = pLoc->next;
  }
  if (pLoc->getKey() != key) return false;
  if (pLoc == head) {
    Efficiency::totalDataStructureOperations++;
    head = pLoc->next;
    size--;
    return true;
  }
  pPre->next = pLoc->next;
  if (pPre->next == nullptr) rear = pPre;
  delete pLoc;
  size--;
  Efficiency::totalDataStructureOperations++;
  return true;
}
예제 #5
0
void LinkedList<T>::add(T *data)
{
       if(this->list == NULL)
               this->list = new LinkedListNode<T>(data);
       else
       {
               LinkedListNode<T> *carriage = this->list;
               for(; carriage != NULL; carriage = carriage->next());
       }
}
예제 #6
0
Type SinglyLinkedList<Type>::get(int key) {
  LinkedListNode<Type>* pLoc = head;
  while (pLoc != nullptr) {
    if (pLoc->getKey() == key) {
      Efficiency::totalDataStructureOperations++;
      return pLoc->getData();
    }
    Efficiency::totalDataStructureOperations++;
    pLoc = pLoc->next;
  }
  throw "not found";
}
예제 #7
0
vector<Type> SinglyLinkedList<Type>::convertToVector() {
  vector<Type> v;
  if (size == 0) return v;
  LinkedListNode<Type>* pLoc = head;
  while (pLoc->next != nullptr) {
    Efficiency::totalDataStructureOperations++;
    v.push_back(pLoc->getData());
    pLoc = pLoc->next;
  }
  Efficiency::totalDataStructureOperations++;
  v.push_back(pLoc->getData());
  return v;
}
size_t ReservedMemoryRegion::committed_size() const {
  if (all_committed()) {
    return size();
  } else {
    size_t committed = 0;
    LinkedListNode<CommittedMemoryRegion>* head =
      _committed_regions.head();
    while (head != NULL) {
      committed += head->data()->size();
      head = head->next();
    }
    return committed;
  }
}
bool VirtualMemoryTracker::walk_virtual_memory(VirtualMemoryWalker* walker) {
  assert(_reserved_regions != NULL, "Sanity check");
  ThreadCritical tc;
  // Check that the _reserved_regions haven't been deleted.
  if (_reserved_regions != NULL) {
    LinkedListNode<ReservedMemoryRegion>* head = _reserved_regions->head();
    while (head != NULL) {
      const ReservedMemoryRegion* rgn = head->peek();
      if (!walker->do_allocation_site(rgn)) {
        return false;
      }
      head = head->next();
    }
   }
  return true;
}
	void print()
	{
		std::cout << data;

		if (next != nullptr)
		{
			next->print();
		}
	}
예제 #11
0
bool ReservedMemoryRegion::add_committed_region(address addr, size_t size, const NativeCallStack& stack) {
  assert(addr != NULL, "Invalid address");
  assert(size > 0, "Invalid size");
  assert(contain_region(addr, size), "Not contain this region");

  if (all_committed()) return true;

  CommittedMemoryRegion committed_rgn(addr, size, stack);
  LinkedListNode<CommittedMemoryRegion>* node = _committed_regions.head();

  while (node != NULL) {
    CommittedMemoryRegion* rgn = node->data();
    if (rgn->same_region(addr, size)) {
      return true;
    }

    if (rgn->adjacent_to(addr, size)) {
      // special case to expand prior region if there is no next region
      LinkedListNode<CommittedMemoryRegion>* next = node->next();
      if (next == NULL && rgn->call_stack()->equals(stack)) {
        VirtualMemorySummary::record_uncommitted_memory(rgn->size(), flag());
        // the two adjacent regions have the same call stack, merge them
        rgn->expand_region(addr, size);
        VirtualMemorySummary::record_committed_memory(rgn->size(), flag());
        return true;
      }
      }

    if (rgn->overlap_region(addr, size)) {
      // Clear a space for this region in the case it overlaps with any regions.
      remove_uncommitted_region(addr, size);
      break;  // commit below
    }
    if (rgn->end() >= addr + size){
      break;
    }
    node = node->next();
  }

    // New committed region
    VirtualMemorySummary::record_committed_memory(size, flag());
    return add_committed_region(committed_rgn);
  }
void ReservedMemoryRegion::move_committed_regions(address addr, ReservedMemoryRegion& rgn) {
  assert(addr != NULL, "Invalid address");

  // split committed regions
  LinkedListNode<CommittedMemoryRegion>* head =
    _committed_regions.head();
  LinkedListNode<CommittedMemoryRegion>* prev = NULL;

  while (head != NULL) {
    if (head->data()->base() >= addr) {
      break;
    }
    prev = head;
    head = head->next();
  }

  if (head != NULL) {
    if (prev != NULL) {
      prev->set_next(head->next());
    } else {
      _committed_regions.set_head(NULL);
    }
  }

  rgn._committed_regions.set_head(head);
}
bool ReservedMemoryRegion::add_committed_region(address addr, size_t size, const NativeCallStack& stack) {
  assert(addr != NULL, "Invalid address");
  assert(size > 0, "Invalid size");
  assert(contain_region(addr, size), "Not contain this region");

  if (all_committed()) return true;

  CommittedMemoryRegion committed_rgn(addr, size, stack);
  LinkedListNode<CommittedMemoryRegion>* node = _committed_regions.find_node(committed_rgn);
  if (node != NULL) {
    CommittedMemoryRegion* rgn = node->data();
    if (rgn->same_region(addr, size)) {
      return true;
    }

    if (rgn->adjacent_to(addr, size)) {
      // check if the next region covers this committed region,
      // the regions may not be merged due to different call stacks
      LinkedListNode<CommittedMemoryRegion>* next =
        node->next();
      if (next != NULL && next->data()->contain_region(addr, size)) {
        if (next->data()->same_region(addr, size)) {
          next->data()->set_call_stack(stack);
        }
        return true;
      }
      if (rgn->call_stack()->equals(stack)) {
        VirtualMemorySummary::record_uncommitted_memory(rgn->size(), flag());
        // the two adjacent regions have the same call stack, merge them
        rgn->expand_region(addr, size);
        VirtualMemorySummary::record_committed_memory(rgn->size(), flag());
        return true;
      }
      VirtualMemorySummary::record_committed_memory(size, flag());
      if (rgn->base() > addr) {
        return _committed_regions.insert_before(committed_rgn, node) != NULL;
      } else {
        return _committed_regions.insert_after(committed_rgn, node) != NULL;
      }
    }
    assert(rgn->contain_region(addr, size), "Must cover this region");
    return true;
  } else {
    // New committed region
    VirtualMemorySummary::record_committed_memory(size, flag());
    return add_committed_region(committed_rgn);
  }
}
bool ReservedMemoryRegion::remove_uncommitted_region(address addr, size_t sz) {
  // uncommit stack guard pages
  if (flag() == mtThreadStack && !same_region(addr, sz)) {
    return true;
  }

  assert(addr != NULL, "Invalid address");
  assert(sz > 0, "Invalid size");

  if (all_committed()) {
    assert(_committed_regions.is_empty(), "Sanity check");
    assert(contain_region(addr, sz), "Reserved region does not contain this region");
    set_all_committed(false);
    VirtualMemorySummary::record_uncommitted_memory(sz, flag());
    if (same_region(addr, sz)) {
      return true;
    } else {
      CommittedMemoryRegion rgn(base(), size(), *call_stack());
      if (rgn.base() == addr || rgn.end() == (addr + sz)) {
        rgn.exclude_region(addr, sz);
        return add_committed_region(rgn);
      } else {
        // split this region
        // top of the whole region
        address top =rgn.end();
        // use this region for lower part
        size_t exclude_size = rgn.end() - addr;
        rgn.exclude_region(addr, exclude_size);
        if (add_committed_region(rgn)) {
          // higher part
          address high_base = addr + sz;
          size_t  high_size = top - high_base;
          CommittedMemoryRegion high_rgn(high_base, high_size, NativeCallStack::EMPTY_STACK);
          return add_committed_region(high_rgn);
        } else {
          return false;
        }
      }
    }
  } else {
    // we have to walk whole list to remove the committed regions in
    // specified range
    LinkedListNode<CommittedMemoryRegion>* head =
      _committed_regions.head();
    LinkedListNode<CommittedMemoryRegion>* prev = NULL;
    VirtualMemoryRegion uncommitted_rgn(addr, sz);

    while (head != NULL && !uncommitted_rgn.is_empty()) {
      CommittedMemoryRegion* crgn = head->data();
      // this committed region overlaps to region to uncommit
      if (crgn->overlap_region(uncommitted_rgn.base(), uncommitted_rgn.size())) {
        if (crgn->same_region(uncommitted_rgn.base(), uncommitted_rgn.size())) {
          // find matched region, remove the node will do
          VirtualMemorySummary::record_uncommitted_memory(uncommitted_rgn.size(), flag());
          _committed_regions.remove_after(prev);
          return true;
        } else if (crgn->contain_region(uncommitted_rgn.base(), uncommitted_rgn.size())) {
          // this committed region contains whole uncommitted region
          VirtualMemorySummary::record_uncommitted_memory(uncommitted_rgn.size(), flag());
          return remove_uncommitted_region(head, uncommitted_rgn.base(), uncommitted_rgn.size());
        } else if (uncommitted_rgn.contain_region(crgn->base(), crgn->size())) {
          // this committed region has been uncommitted
          size_t exclude_size = crgn->end() - uncommitted_rgn.base();
          uncommitted_rgn.exclude_region(uncommitted_rgn.base(), exclude_size);
          VirtualMemorySummary::record_uncommitted_memory(crgn->size(), flag());
          LinkedListNode<CommittedMemoryRegion>* tmp = head;
          head = head->next();
          _committed_regions.remove_after(prev);
          continue;
        } else if (crgn->contain_address(uncommitted_rgn.base())) {
          size_t toUncommitted = crgn->end() - uncommitted_rgn.base();
          crgn->exclude_region(uncommitted_rgn.base(), toUncommitted);
          uncommitted_rgn.exclude_region(uncommitted_rgn.base(), toUncommitted);
          VirtualMemorySummary::record_uncommitted_memory(toUncommitted, flag());
        } else if (uncommitted_rgn.contain_address(crgn->base())) {
          size_t toUncommitted = uncommitted_rgn.end() - crgn->base();
          crgn->exclude_region(crgn->base(), toUncommitted);
          uncommitted_rgn.exclude_region(uncommitted_rgn.end() - toUncommitted,
            toUncommitted);
          VirtualMemorySummary::record_uncommitted_memory(toUncommitted, flag());
        }
      }
      prev = head;
      head = head->next();
    }
  }

  return true;
}
예제 #15
0
bool ReservedMemoryRegion::remove_uncommitted_region(address addr, size_t sz) {
  // uncommit stack guard pages
  if (flag() == mtThreadStack && !same_region(addr, sz)) {
    return true;
  }

  assert(addr != NULL, "Invalid address");
  assert(sz > 0, "Invalid size");

  if (all_committed()) {
    assert(_committed_regions.is_empty(), "Sanity check");
    assert(contain_region(addr, sz), "Reserved region does not contain this region");
    set_all_committed(false);
    VirtualMemorySummary::record_uncommitted_memory(sz, flag());
    if (same_region(addr, sz)) {
      return true;
    } else {
      CommittedMemoryRegion rgn(base(), size(), *call_stack());
      if (rgn.base() == addr || rgn.end() == (addr + sz)) {
        rgn.exclude_region(addr, sz);
        return add_committed_region(rgn);
      } else {
        // split this region
        // top of the whole region
        address top =rgn.end();
        // use this region for lower part
        size_t exclude_size = rgn.end() - addr;
        rgn.exclude_region(addr, exclude_size);
        if (add_committed_region(rgn)) {
          // higher part
          address high_base = addr + sz;
          size_t  high_size = top - high_base;
          CommittedMemoryRegion high_rgn(high_base, high_size, NativeCallStack::EMPTY_STACK);
          return add_committed_region(high_rgn);
        } else {
          return false;
        }
      }
    }
  } else {
    CommittedMemoryRegion del_rgn(addr, sz, *call_stack());
    address end = addr + sz;

    LinkedListNode<CommittedMemoryRegion>* head = _committed_regions.head();
    LinkedListNode<CommittedMemoryRegion>* prev = NULL;
    CommittedMemoryRegion* crgn;

    while (head != NULL) {
      crgn = head->data();

      if (crgn->same_region(addr, sz)) {
        VirtualMemorySummary::record_uncommitted_memory(crgn->size(), flag());
          _committed_regions.remove_after(prev);
          return true;
      }

      // del_rgn contains crgn
      if (del_rgn.contain_region(crgn->base(), crgn->size())) {
          VirtualMemorySummary::record_uncommitted_memory(crgn->size(), flag());
          head = head->next();
          _committed_regions.remove_after(prev);
        continue;  // don't update head or prev
        }

      // Found addr in the current crgn. There are 2 subcases:
      if (crgn->contain_address(addr)) {

        // (1) Found addr+size in current crgn as well. (del_rgn is contained in crgn)
        if (crgn->contain_address(end - 1)) {
          VirtualMemorySummary::record_uncommitted_memory(sz, flag());
          return remove_uncommitted_region(head, addr, sz); // done!
        } else {
          // (2) Did not find del_rgn's end in crgn.
          size_t size = crgn->end() - del_rgn.base();
          crgn->exclude_region(addr, size);
          VirtualMemorySummary::record_uncommitted_memory(size, flag());
      }

      } else if (crgn->contain_address(end - 1)) {
      // Found del_rgn's end, but not its base addr.
        size_t size = del_rgn.end() - crgn->base();
        crgn->exclude_region(crgn->base(), size);
        VirtualMemorySummary::record_uncommitted_memory(size, flag());
        return true;  // should be done if the list is sorted properly!
      }

      prev = head;
      head = head->next();
    }
  }

  return true;
}
예제 #16
0
bool stageInGame::update() {
	if (keyboard::isKeyPressed(KEY_ESC)) {
		BITMAP *preview = create_bitmap(SCREEN_W, SCREEN_H);
		draw(preview);
		globalData::gameCurrentStage = new stageInGameMenu(this, preview);

		return STAGE_RUNNING;
		}
	if (keyboard::isKeyPressed(KEY_P)) {
		BITMAP *preview = create_bitmap(SCREEN_W, SCREEN_H);
		draw(preview);
		globalData::gameCurrentStage = new stagePauseMenu(this, preview);
		return STAGE_RUNNING;		
		}

	if (clock() > inputSpawnNext) {
		bool success = loadObjects();
		if (!success) return STAGE_OVER;		
		}

	if (myBullet != NULL) {
		bool K = myBullet->update(&objListAsteroid, &objListParticle);
		if (!K) {
			delete myBullet;
			myBullet = NULL;
			}		
		}

	if (gameLevelScoreUpdate < time(NULL)) {
		gameScore ++;
		gameLevelScoreUpdate = time(NULL);		
		}

	updateObjectList(objListAsteroid.getFirst());
	updateObjectList(objListParticle.getFirst());

	updateHud();
	
	///This here should be put somewhere, integrate into asteroid update or somthing,
	///looping through the asteroids again is quite ineffecient.
	LinkedListNode<ObjectInterface*>* Node = objListAsteroid.getFirst();
	while(Node != NULL) {
		objAsteroid* obj = (objAsteroid*)Node->getValue();

		if (obj->Y > BASE_Y_COORDINATE) {
			gameLife -= obj->Life/2;
			obj->Life = -1;
			drawDamage = 5;
			} 

		Node = Node->getNext();
		}
	///---

	if (!hudTargetLocked) {
		currentUserInput = "";		
		}
			else
		{
		currentUserInput = updateUserInput(currentUserInput);
		}

	if ((keyboard::isKeyPressed(KEY_ENTER) || keyboard::isKeyPressed(KEY_ENTER_PAD)) && hudTargetLocked && myBullet == NULL) {
		int numericUserInput = 0;		
		istringstream stringConvertion (currentUserInput, istringstream::in);
		stringConvertion >> numericUserInput;

		if (numericUserInput == currentAnswer) {
			myBullet = new objBullet(TURRET_X, TURRET_Y, hudTargetX, hudTargetY, hudTurretDirection, 50);
			hudTargetLocked = false;
			}
				else
			{
			generateQuestion(); 
			}
		currentUserInput = "";
		}