예제 #1
0
void IntroChapter::LoadResource()
{
	ResourceGroupManager::getSingletonPtr()->addResourceLocation("Media/Texture", "FileSystem", "IntroChapter");
	ResourceGroupManager::getSingletonPtr()->addResourceLocation("Media/Script",  "FileSystem", "IntroChapter");
	ResourceGroupManager::getSingletonPtr()->addResourceLocation("Media/Mesh",    "FileSystem", "IntroChapter");

	Loading loding;
	loding.start( m_pkWindow );

	m_pkSceneManager->clearSpecialCaseRenderQueues();
	m_pkSceneManager->addSpecialCaseRenderQueue(RENDER_QUEUE_OVERLAY);
	m_pkSceneManager->setSpecialCaseRenderQueueMode(SceneManager::SCRQM_INCLUDE);

	// Initialise the rest of the resource groups, parse scripts etc
	Ogre::ResourceGroupManager::getSingleton().initialiseResourceGroup("IntroChapter");
	ResourceGroupManager::getSingleton().loadResourceGroup(
		"IntroChapter",	false, true);


	m_pkSceneManager->clearSpecialCaseRenderQueues();
	m_pkSceneManager->setSpecialCaseRenderQueueMode(SceneManager::SCRQM_EXCLUDE);

	loding.finish();


}
예제 #2
0
int MaxLoading(int w[],int c,int n,int bestx[]){//返回最右载重量
    ofstream Outfile("/Users/CristinaSt/Documents/算法设计/test6/test2.txt");
    Loading X;
    X.x = new int[n+1];
    X.w = new int[n+1];
    X.bestx = new int[n+1];
    X.w = w;
    X.c = c;
    X.n = n;
    X.bestx = bestx;
    X.bestw = 0;
    X.cw = 0;
    X.r = 0;
    for (int i = 1; i <=n ; ++i) {
        X.r+=w[i];
    }

    //计算最右载重量
    X.Backtrack(1);
    for (int j = 1; j <=n ; ++j) {
        cout<<X.bestx[j]<<" ";
        Outfile<<X.bestx[j];
    }
    delete[]X.w;
    delete[]X.bestx;
    delete[] X.x;
    return X.bestw;
}
예제 #3
0
void MusicBrowser::setupBrowser()
{
	QTreeWidgetItem *item;
	Loading *loading = new Loading;
	loading->show();
	item = new QTreeWidgetItem;
	item->setText(0, "(OFF)");
	item->setText(1, "null");
	item->setText(2, "");
	item->setIcon(0, QIcon(":/icons/music.png"));
	item->setFlags(Qt::ItemIsEnabled|Qt::ItemIsSelectable);
	twMusicFiles->addTopLevelItem(item);
	twMusicFiles->setCurrentItem(item);
	item->setSelected(true);
	item = new QTreeWidgetItem;
	item->setText(0, "Global Data");
	item->setText(1, "dir");
	item->setText(2, ProjectData::datadir + "/music");
	item->setIcon(0, QIcon(":/icons/folder.png"));
	item->setFlags(Qt::ItemIsEnabled);
	twMusicFiles->addTopLevelItem(item);
	QCoreApplication::processEvents();
	setupDirectoryTree(item);
	QCoreApplication::processEvents();
	item = new QTreeWidgetItem;
	item->setText(0, "Project Data");
	item->setText(1, "dir");
	item->setText(2, ProjectData::projectLocation + "/music");
	item->setIcon(0, QIcon(":/icons/folder.png"));
	item->setFlags(Qt::ItemIsEnabled);
	twMusicFiles->addTopLevelItem(item);
	QCoreApplication::processEvents();
	setupDirectoryTree(item);
	QCoreApplication::processEvents();
	if (AudioManager::isMusicPlaying())
	{
		unsigned int length, position, minutes, seconds, deciSeconds;
		musicPlaySpeed = AudioManager::getMusicPlaySpeed();
		length = (unsigned int)(AudioManager::getMusicLength() / musicPlaySpeed);
		minutes = length / 60000;
		seconds = (length / 1000) % 60;
		deciSeconds = (length / 100) % 10;
		lblTotalLength->setText(QString("%1:%2.%3").arg(minutes).arg(seconds, 2, 10, QChar('0')).arg(deciSeconds));
		position = (unsigned int)(AudioManager::getMusicPosition() / musicPlaySpeed);
		minutes = ((unsigned int)(position / musicPlaySpeed)) / 60000;
		seconds = (((unsigned int)(position / musicPlaySpeed)) / 1000) % 60;
		deciSeconds = (((unsigned int)(position / musicPlaySpeed)) / 100) % 10;
		lblCurrentPosition->setText(QString("%1:%2.%3").arg(minutes).arg(seconds, 2, 10, QChar('0')).arg(deciSeconds));
		bStop->setEnabled(true);
	}
	else
		bStop->setEnabled(false);
	loading->doneLoading();
	delete loading;
}
예제 #4
0
int main()
{
//    int x[8];
//    for (int i=0;i<8;i++)
//        x[i]=-1;
//    NQueens(8,x);
    int weight[] = {22,35,24,15,4};
    Loading<int> *ld = new Loading<int>(5,60,40,weight);
//    ld->Backtrack(1);
//    ld->Show();
    ld->Iteration();
    ld->Show();
}
예제 #5
0
void ImageBrowser::setupBrowser(QString startSubFolder, unsigned short blockFilters, QList<QSize> sizeRestrictions)
{
	QTreeWidgetItem *item;
	Loading *loading = new Loading;
	loading->show();
	blockedFilters = blockFilters;
	if ((blockedFilters & BlockBMP) == 0)
		cboxFilter->addItem("BMP");
	if ((blockedFilters & BlockGIF) == 0)
		cboxFilter->addItem("GIF");
	if ((blockedFilters & BlockJPEG) == 0)
		cboxFilter->addItem("JPEG");
	if ((blockedFilters & BlockPBM) == 0)
		cboxFilter->addItem("PBM");
	if ((blockedFilters & BlockPGM) == 0)
		cboxFilter->addItem("PGM");
	if ((blockedFilters & BlockPNG) == 0)
		cboxFilter->addItem("PNG");
	if ((blockedFilters & BlockPNM) == 0)
		cboxFilter->addItem("PNM");
	if ((blockedFilters & BlockPPM) == 0)
		cboxFilter->addItem("PPM");
	if ((blockedFilters & BlockXPM) == 0)
		cboxFilter->addItem("XPM");
	if ((blockedFilters & BlockTIFF) == 0)
		cboxFilter->addItem("TIFF");
	item = twFiles->topLevelItem(0);
	item->setFlags(Qt::ItemIsEnabled);
	item->setText(1, "dir");
	if (item->text(0) == "Global Data")
		item->setText(2, ProjectData::datadir + "/images" + startSubFolder);
	else
		item->setText(2, ProjectData::projectLocation + "/images" + startSubFolder);
	item->setIcon(0, QIcon(":/icons/folder.png"));
	QCoreApplication::processEvents();
	setupDirectoryTree(item, sizeRestrictions);
	QCoreApplication::processEvents();
	item = twFiles->topLevelItem(1);
	item->setFlags(Qt::ItemIsEnabled);
	item->setText(1, "dir");
	if (item->text(0) == "Global Data")
		item->setText(2, ProjectData::datadir + "/images" + startSubFolder);
	else
		item->setText(2, ProjectData::projectLocation + "/images" + startSubFolder);
	item->setIcon(0, QIcon(":/icons/folder.png"));
	QCoreApplication::processEvents();
	setupDirectoryTree(item, sizeRestrictions);
	loading->doneLoading();
	delete loading;
}
예제 #6
0
파일: Loading.cpp 프로젝트: Nxys/GitHub
Scene * Loading::create()
{
  Loading *ret = new Loading();
  if (ret && ret->init())
  {
    ret->autorelease();
    return ret;
  }
  else
  {
    CC_SAFE_DELETE(ret);
    return NULL;
  }
}
예제 #7
0
int MaxLoading(int w[],int c,int n,int bestx[]){
	Loading X;
	X.x = new int[n + 1];
	X.w = w;
	X.c = c;
	X.n = n;
	X.bestx = bestx;
	X.bestw = 0;
	X.cw = 0;
	X.r = 0;
	for(int i = 1;i <= n;i++){
		X.r += w[i];
	}
	X.Backtrack(1);
	return X.bestw;
}
예제 #8
0
T MaxLoading(T w[], T c, int n)
{// Return weight of best loading.
   Loading<T> X;
   // initialize X
   X.w = w;
   X.c = c;
   X.n = n;
   X.bestw = 0;
   X.cw = 0;
   // initial r is sum of all weights
   X.r = 0;
   for (int i = 1; i <= n; i++)
      X.r += w[i];

   // compute weight of best loading
   X.maxLoading(1);
   return X.bestw;
}
예제 #9
0
void CcdChapter::LoadResource()
{
	Ogre::ResourceGroupManager::getSingleton().addResourceLocation("BaseBall", "FileSystem", ResourceGroup);
	Ogre::ResourceGroupManager::getSingleton().addResourceLocation("TerrainChapter", "FileSystem", ResourceGroup);


	Loading loding;
	loding.start( m_pkWindow );

	m_pkSceneManager->clearSpecialCaseRenderQueues();
	m_pkSceneManager->addSpecialCaseRenderQueue(RENDER_QUEUE_OVERLAY);
	m_pkSceneManager->setSpecialCaseRenderQueueMode(SceneManager::SCRQM_INCLUDE);

	Ogre::ResourceGroupManager::getSingleton().initialiseResourceGroup(ResourceGroup);

	m_pkSceneManager->clearSpecialCaseRenderQueues();
	m_pkSceneManager->setSpecialCaseRenderQueueMode(SceneManager::SCRQM_EXCLUDE);

	loding.finish();
}
예제 #10
0
/*********************************************************************
** 功能:		预加载上阵角色
** 输入参数:	int tag: 副本id
** 返回值:		无
** 修改记录:	
*********************************************************************/
bool RolePrestrain::loading(int tag)
{
	auto roles = RoleResInfo::roleInBattle(tag);
	for (unsigned index = 0;index < roles.size();index ++)			/* 剔除重复的 */
	{
		auto temp = roles;
		auto str = roles[index];

		for (unsigned int i = 0;i < temp.size();i++)
		{
			auto str2 = temp[i];
			if ((i != index) && (str.compare(str2) == 0))
			{
				roles.erase(roles.begin() + index);
				break;
			}
		}
	}

	auto sz = roles.size();
	unsigned int index = 0;
	for (index = 0;index < sz;index ++)
	{
		auto name = roles[index];
		prestrainRoleArmatureRes(name, RoleResInfo::getRoleResNum(name));
	}

	auto scene = Loading::scene();
	Loading* pGameLoading = static_cast<Loading*>(scene->getChildByTag(2));
	for (index = 0;index < _vecPath.size();index ++)
	{
		pGameLoading->addTextureCacheFromFileByName(_vecPath[index].c_str());			
	}
	pGameLoading->addTextureCacheFromFileByName("res/Sprite");

	CCDirector::getInstance()->replaceScene(scene);
	pGameLoading->setChangeScene(Counterpart::scene);
	_vecPath.clear();

	return true;
}
예제 #11
0
Type MaxLoading(Type w[], Type c, int n, int bestx[])  //返回最优载重量
{
	Loading<Type> X;    
	// 初始化 X
	X.x = new int[n+1];
	X.w = w;
	X.c = c;
	X.n = n;
	X.bestx = bestx;
	X.bestw = 0;
	X.cw = 0;
	// 初始化 r
	X.r = 0;

	for(int i=1; i<=n; i++)
	{
		X.r += w[i];
	}
	
	X.Backtrack(1);
	delete []X.x;
	return X.bestw;
}
예제 #12
0
void ResourceManager::on_bExport_clicked()
{
    QString fileLocation = QFileDialog::getSaveFileName(0, "Save Location", QDir::homePath(), "Open RPG Maker Resources (*.orpgmresource)");
    if (!fileLocation.isEmpty())
    {
        Loading *loading = new Loading("Importing Resources", this);
        XMLNode ResourceNode = XMLNode::createXMLTopNode("openrpgmaker-resource");
        XMLNode FilesNode = ResourceNode.addChild("files");
        XMLNode FileNode;
        QStringList resourceFiles;
        QString xmlData;
        loading->show();
        if (!fileLocation.endsWith(".orpgmresource"))
            fileLocation += ".orpgmresource";
        for (int i = 0; i < attributeItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (attributeItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Attribute> *dataRef = new ProjectData::DataReference<Attribute>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getAttributeNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < battleAnimationItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (battleAnimationItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<BattleAnimation> *dataRef = new ProjectData::DataReference<BattleAnimation>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getAnimationNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < characterItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (characterItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Character> *dataRef = new ProjectData::DataReference<Character>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getCharacterNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < characterSpriteItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (characterSpriteItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<CharacterSprite> *dataRef = new ProjectData::DataReference<CharacterSprite>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getCharacterSpriteNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < classItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (classItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Class> *dataRef = new ProjectData::DataReference<Class>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getClassNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < commonEventItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (commonEventItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<CommonEvent> *dataRef = new ProjectData::DataReference<CommonEvent>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getCommonEventNode());
                //resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < conditionItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (conditionItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Condition> *dataRef = new ProjectData::DataReference<Condition>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getConditionNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < fontItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (fontItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Font> *dataRef = new ProjectData::DataReference<Font>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getFontNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < globalAnimationItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (globalAnimationItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<GlobalAnimation> *dataRef = new ProjectData::DataReference<GlobalAnimation>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getAnimationNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < itemItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (itemItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Item> *dataRef = new ProjectData::DataReference<Item>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getItemNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < mainMenuItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (mainMenuItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<MainMenuLayout> *dataRef = new ProjectData::DataReference<MainMenuLayout>(mainMenuIDs[i], __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getMenuNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < monsterAnimationItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (monsterAnimationItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<MonsterAnimation> *dataRef = new ProjectData::DataReference<MonsterAnimation>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getMonsterAnimationNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < monsterItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (monsterItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Monster> *dataRef = new ProjectData::DataReference<Monster>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getMonsterNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < monsterGroupItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (monsterGroupItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<MonsterGroup> *dataRef = new ProjectData::DataReference<MonsterGroup>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getMonsterGroupNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < popupMenuItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (popupMenuItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<PopupMenuLayout> *dataRef = new ProjectData::DataReference<PopupMenuLayout>(popupMenuIDs[i], __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getMenuNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < skillItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (skillItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Skill> *dataRef = new ProjectData::DataReference<Skill>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getSkillNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < terrainItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (terrainItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Terrain> *dataRef = new ProjectData::DataReference<Terrain>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getTerrainNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < tilesetItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (tilesetItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Tileset> *dataRef = new ProjectData::DataReference<Tileset>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getTilesetNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < vehicleItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (vehicleItems[i]->checkState(0) == Qt::Checked)
            {
                ProjectData::DataReference<Vehicle> *dataRef = new ProjectData::DataReference<Vehicle>(i, __FILE__, __LINE__);
                ResourceNode.addChild((*dataRef)->getVehicleNode());
                resourceFiles += (*dataRef)->getResources();
                delete dataRef;
            }
        }
        for (int i = 0; i < fileItems.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (fileItems[i]->checkState(0) == Qt::Checked)
                resourceFiles += fileLocations[i];
        }
        QCoreApplication::processEvents();
        resourceFiles.removeDuplicates();
        resourceFiles.removeAll(QString());
        resourceFiles.removeAll(QString(""));
        for (int i = 0; i < resourceFiles.size(); ++i)
        {
            QCoreApplication::processEvents();
            if (!resourceFiles[i].isEmpty())
            {
                FileNode = FilesNode.addChild("file");
                FileNode.addAttribute("location", ProjectData::getRelativeResourcePath(resourceFiles[i], true).toUtf8().data());
                XMLTools::embedResource(FileNode, resourceFiles[i]);
            }
        }
        QCoreApplication::processEvents();
        xmlData = ResourceNode.createXMLString(1);
        xmlData.replace("global::", "local::");
        writeXMLData(xmlData, fileLocation);
        loading->doneLoading();
        QCoreApplication::processEvents();
    }
}
예제 #13
0
void ResourceManager::on_bImportORPGM_clicked()
{
    QString fileLocation = QFileDialog::getOpenFileName(0, "File Location", QDir::homePath(), "Open RPG Maker Resources (*.orpgmresource)");
    if (!fileLocation.isEmpty())
    {
        XMLNode ResourceNode, TempNode, FilesNode, FileNode;
        XMLResults results;
        QString xmlData = getXMLData(fileLocation);
        QString resourceType;
        ResourceNode = XMLNode::parseString(xmlData.toUtf8().data(), "openrpgmaker-resource", &results);
        if (ResourceNode.isEmpty() == TRUE)
            QMessageBox::critical(0, "XML Error", QString("Error parsing resource file \"%1\"\nXML Error Message: %2").arg(fileLocation).arg(XMLNode::getError(results.error)));
        else
        {
            Loading *loading = new Loading("Importing Resources", this);
            loading->show();
            FilesNode = ResourceNode.getChildNode("files");
            for (int i = 0; i < FilesNode.nChildNode("file"); ++i)
            {
                QCoreApplication::processEvents();
                FileNode = FilesNode.getChildNode("file", i);
                XMLTools::extractResource(FileNode, ProjectData::getAbsoluteResourcePath(FileNode.getAttribute("location")));
            }
            for (int i = 1; i < ResourceNode.nChildNode(); ++i)
            {
                QCoreApplication::processEvents();
                TempNode = ResourceNode.getChildNode(i);
                resourceType = TempNode.getName();
                if (resourceType == "attribute")
                {
                    Attribute *data = new Attribute(TempNode);
                    ProjectData::addAttribute(data);
                    delete data;
                }
                else if (resourceType == "battleanimation")
                {
                    BattleAnimation *data = new BattleAnimation(TempNode);
                    ProjectData::addBattleAnimation(data);
                    delete data;
                }
                else if (resourceType == "character")
                {
                    Character *data = new Character(TempNode);
                    ProjectData::addCharacter(data);
                    delete data;
                }
                else if (resourceType == "charactersprite")
                {
                    CharacterSprite *data = new CharacterSprite(TempNode);
                    ProjectData::addCharacterSprite(data);
                    delete data;
                }
                else if (resourceType == "class")
                {
                    Class *data = new Class(TempNode);
                    ProjectData::addClass(data);
                    delete data;
                }
                else if (resourceType == "commonevent")
                {
                    CommonEvent *data = new CommonEvent(TempNode);
                    ProjectData::addCommonEvent(data);
                    delete data;
                }
                else if (resourceType == "condition")
                {
                    Condition *data = new Condition(TempNode);
                    ProjectData::addCondition(data);
                    delete data;
                }
                else if (resourceType == "font")
                {
                    Font *data = new Font(TempNode);
                    ProjectData::addFont(data);
                    delete data;
                }
                else if (resourceType == "globalanimation")
                {
                    GlobalAnimation *data = new GlobalAnimation(TempNode);
                    ProjectData::addGlobalAnimation(data);
                    delete data;
                }
                else if (resourceType == "item")
                {
                    Item *data = new Item(TempNode);
                    ProjectData::addItem(data);
                    delete data;
                }
                else if (resourceType == "mainmenulayout")
                {
                    MainMenuLayout *data = new MainMenuLayout(TempNode);
                    ProjectData::addMainMenuLayout(data);
                    delete data;
                }
                else if (resourceType == "monsteranimation")
                {
                    MonsterAnimation *data = new MonsterAnimation(TempNode);
                    ProjectData::addMonsterAnimation(data);
                    delete data;
                }
                else if (resourceType == "monster")
                {
                    Monster *data = new Monster(TempNode);
                    ProjectData::addMonster(data);
                    delete data;
                }
                else if (resourceType == "monstergroup")
                {
                    MonsterGroup *data = new MonsterGroup(TempNode);
                    ProjectData::addMonsterGroup(data);
                    delete data;
                }
                else if (resourceType == "popupmenulayout")
                {
                    PopupMenuLayout *data = new PopupMenuLayout(TempNode);
                    ProjectData::addPopupMenuLayout(data);
                    delete data;
                }
                else if (resourceType == "skill")
                {
                    Skill *data = new Skill(TempNode);
                    ProjectData::addSkill(data);
                    delete data;
                }
                else if (resourceType == "terrain")
                {
                    Terrain *data = new Terrain(TempNode);
                    ProjectData::addTerrain(data);
                    delete data;
                }
                else if (resourceType == "tileset")
                {
                    Tileset *data = new Tileset(TempNode);
                    ProjectData::addTileset(data);
                    delete data;
                }
                else if (resourceType == "vehicle")
                {
                    Vehicle *data = new Vehicle(TempNode);
                    ProjectData::addVehicle(data);
                    delete data;
                }
            }
            QCoreApplication::processEvents();
            buildResourceTree();
            loading->doneLoading();
        }
    }
}