uint64_t MachObjectWriter::getSymbolAddress(const MCSymbolData* SD, const MCAsmLayout &Layout) const { const MCSymbol &S = SD->getSymbol(); // If this is a variable, then recursively evaluate now. if (S.isVariable()) { MCValue Target; if (!S.getVariableValue()->EvaluateAsRelocatable(Target, Layout)) report_fatal_error("unable to evaluate offset for variable '" + S.getName() + "'"); // Verify that any used symbols are defined. if (Target.getSymA() && Target.getSymA()->getSymbol().isUndefined()) report_fatal_error("unable to evaluate offset to undefined symbol '" + Target.getSymA()->getSymbol().getName() + "'"); if (Target.getSymB() && Target.getSymB()->getSymbol().isUndefined()) report_fatal_error("unable to evaluate offset to undefined symbol '" + Target.getSymB()->getSymbol().getName() + "'"); uint64_t Address = Target.getConstant(); if (Target.getSymA()) Address += getSymbolAddress(&Layout.getAssembler().getSymbolData( Target.getSymA()->getSymbol()), Layout); if (Target.getSymB()) Address += getSymbolAddress(&Layout.getAssembler().getSymbolData( Target.getSymB()->getSymbol()), Layout); return Address; } return getSectionAddress(SD->getFragment()->getParent()) + Layout.getSymbolOffset(SD); }
// Each LOH is composed by, in this order (each field is encoded using ULEB128): // - Its kind. // - Its number of arguments (let say N). // - Its arg1. // - ... // - Its argN. // <arg1> to <argN> are absolute addresses in the object file, i.e., // relative addresses from the beginning of the object file. void MCLOHDirective::Emit_impl(raw_ostream &OutStream, const MachObjectWriter &ObjWriter, const MCAsmLayout &Layout) const { const MCAssembler &Asm = Layout.getAssembler(); encodeULEB128(Kind, OutStream); encodeULEB128(Args.size(), OutStream); for (LOHArgs::const_iterator It = Args.begin(), EndIt = Args.end(); It != EndIt; ++It) encodeULEB128(ObjWriter.getSymbolAddress(&Asm.getSymbolData(**It), Layout), OutStream); }
uint64_t ELFObjectWriter::SymbolValue(const MCSymbol &Sym, const MCAsmLayout &Layout) { if (Sym.isCommon() && Sym.isExternal()) return Sym.getCommonAlignment(); uint64_t Res; if (!Layout.getSymbolOffset(Sym, Res)) return 0; if (Layout.getAssembler().isThumbFunc(&Sym)) Res |= 1; return Res; }
static bool getSymbolOffsetImpl(const MCAsmLayout &Layout, const MCSymbolData *SD, bool ReportError, uint64_t &Val) { const MCSymbol &S = SD->getSymbol(); if (!S.isVariable()) return getLabelOffset(Layout, *SD, ReportError, Val); // If SD is a variable, evaluate it. MCValue Target; if (!S.getVariableValue()->EvaluateAsValue(Target, &Layout, nullptr)) report_fatal_error("unable to evaluate offset for variable '" + S.getName() + "'"); uint64_t Offset = Target.getConstant(); const MCAssembler &Asm = Layout.getAssembler(); const MCSymbolRefExpr *A = Target.getSymA(); if (A) { uint64_t ValA; if (!getLabelOffset(Layout, Asm.getSymbolData(A->getSymbol()), ReportError, ValA)) return false; Offset += ValA; } const MCSymbolRefExpr *B = Target.getSymB(); if (B) { uint64_t ValB; if (!getLabelOffset(Layout, Asm.getSymbolData(B->getSymbol()), ReportError, ValB)) return false; Offset -= ValB; } Val = Offset; return true; }
void MachObjectWriter::writeObject(MCAssembler &Asm, const MCAsmLayout &Layout) { // Compute symbol table information and bind symbol indices. computeSymbolTable(Asm, LocalSymbolData, ExternalSymbolData, UndefinedSymbolData); unsigned NumSections = Asm.size(); const MCAssembler::VersionMinInfoType &VersionInfo = Layout.getAssembler().getVersionMinInfo(); // The section data starts after the header, the segment load command (and // section headers) and the symbol table. unsigned NumLoadCommands = 1; uint64_t LoadCommandsSize = is64Bit() ? sizeof(MachO::segment_command_64) + NumSections * sizeof(MachO::section_64): sizeof(MachO::segment_command) + NumSections * sizeof(MachO::section); // Add the deployment target version info load command size, if used. if (VersionInfo.Major != 0) { ++NumLoadCommands; LoadCommandsSize += sizeof(MachO::version_min_command); } // Add the data-in-code load command size, if used. unsigned NumDataRegions = Asm.getDataRegions().size(); if (NumDataRegions) { ++NumLoadCommands; LoadCommandsSize += sizeof(MachO::linkedit_data_command); } // Add the loh load command size, if used. uint64_t LOHRawSize = Asm.getLOHContainer().getEmitSize(*this, Layout); uint64_t LOHSize = alignTo(LOHRawSize, is64Bit() ? 8 : 4); if (LOHSize) { ++NumLoadCommands; LoadCommandsSize += sizeof(MachO::linkedit_data_command); } // Add the symbol table load command sizes, if used. unsigned NumSymbols = LocalSymbolData.size() + ExternalSymbolData.size() + UndefinedSymbolData.size(); if (NumSymbols) { NumLoadCommands += 2; LoadCommandsSize += (sizeof(MachO::symtab_command) + sizeof(MachO::dysymtab_command)); } // Add the linker option load commands sizes. for (const auto &Option : Asm.getLinkerOptions()) { ++NumLoadCommands; LoadCommandsSize += ComputeLinkerOptionsLoadCommandSize(Option, is64Bit()); } // Compute the total size of the section data, as well as its file size and vm // size. uint64_t SectionDataStart = (is64Bit() ? sizeof(MachO::mach_header_64) : sizeof(MachO::mach_header)) + LoadCommandsSize; uint64_t SectionDataSize = 0; uint64_t SectionDataFileSize = 0; uint64_t VMSize = 0; for (const MCSection &Sec : Asm) { uint64_t Address = getSectionAddress(&Sec); uint64_t Size = Layout.getSectionAddressSize(&Sec); uint64_t FileSize = Layout.getSectionFileSize(&Sec); FileSize += getPaddingSize(&Sec, Layout); VMSize = std::max(VMSize, Address + Size); if (Sec.isVirtualSection()) continue; SectionDataSize = std::max(SectionDataSize, Address + Size); SectionDataFileSize = std::max(SectionDataFileSize, Address + FileSize); } // The section data is padded to 4 bytes. // // FIXME: Is this machine dependent? unsigned SectionDataPadding = OffsetToAlignment(SectionDataFileSize, 4); SectionDataFileSize += SectionDataPadding; // Write the prolog, starting with the header and load command... writeHeader(MachO::MH_OBJECT, NumLoadCommands, LoadCommandsSize, Asm.getSubsectionsViaSymbols()); uint32_t Prot = MachO::VM_PROT_READ | MachO::VM_PROT_WRITE | MachO::VM_PROT_EXECUTE; writeSegmentLoadCommand("", NumSections, 0, VMSize, SectionDataStart, SectionDataSize, Prot, Prot); // ... and then the section headers. uint64_t RelocTableEnd = SectionDataStart + SectionDataFileSize; for (const MCSection &Section : Asm) { const auto &Sec = cast<MCSectionMachO>(Section); std::vector<RelAndSymbol> &Relocs = Relocations[&Sec]; unsigned NumRelocs = Relocs.size(); uint64_t SectionStart = SectionDataStart + getSectionAddress(&Sec); unsigned Flags = Sec.getTypeAndAttributes(); if (Sec.hasInstructions()) Flags |= MachO::S_ATTR_SOME_INSTRUCTIONS; writeSection(Layout, Sec, getSectionAddress(&Sec), SectionStart, Flags, RelocTableEnd, NumRelocs); RelocTableEnd += NumRelocs * sizeof(MachO::any_relocation_info); } // Write out the deployment target information, if it's available. if (VersionInfo.Major != 0) { assert(VersionInfo.Update < 256 && "unencodable update target version"); assert(VersionInfo.Minor < 256 && "unencodable minor target version"); assert(VersionInfo.Major < 65536 && "unencodable major target version"); uint32_t EncodedVersion = VersionInfo.Update | (VersionInfo.Minor << 8) | (VersionInfo.Major << 16); MachO::LoadCommandType LCType; switch (VersionInfo.Kind) { case MCVM_OSXVersionMin: LCType = MachO::LC_VERSION_MIN_MACOSX; break; case MCVM_IOSVersionMin: LCType = MachO::LC_VERSION_MIN_IPHONEOS; break; case MCVM_TvOSVersionMin: LCType = MachO::LC_VERSION_MIN_TVOS; break; case MCVM_WatchOSVersionMin: LCType = MachO::LC_VERSION_MIN_WATCHOS; break; } write32(LCType); write32(sizeof(MachO::version_min_command)); write32(EncodedVersion); write32(0); // reserved. } // Write the data-in-code load command, if used. uint64_t DataInCodeTableEnd = RelocTableEnd + NumDataRegions * 8; if (NumDataRegions) { uint64_t DataRegionsOffset = RelocTableEnd; uint64_t DataRegionsSize = NumDataRegions * 8; writeLinkeditLoadCommand(MachO::LC_DATA_IN_CODE, DataRegionsOffset, DataRegionsSize); } // Write the loh load command, if used. uint64_t LOHTableEnd = DataInCodeTableEnd + LOHSize; if (LOHSize) writeLinkeditLoadCommand(MachO::LC_LINKER_OPTIMIZATION_HINT, DataInCodeTableEnd, LOHSize); // Write the symbol table load command, if used. if (NumSymbols) { unsigned FirstLocalSymbol = 0; unsigned NumLocalSymbols = LocalSymbolData.size(); unsigned FirstExternalSymbol = FirstLocalSymbol + NumLocalSymbols; unsigned NumExternalSymbols = ExternalSymbolData.size(); unsigned FirstUndefinedSymbol = FirstExternalSymbol + NumExternalSymbols; unsigned NumUndefinedSymbols = UndefinedSymbolData.size(); unsigned NumIndirectSymbols = Asm.indirect_symbol_size(); unsigned NumSymTabSymbols = NumLocalSymbols + NumExternalSymbols + NumUndefinedSymbols; uint64_t IndirectSymbolSize = NumIndirectSymbols * 4; uint64_t IndirectSymbolOffset = 0; // If used, the indirect symbols are written after the section data. if (NumIndirectSymbols) IndirectSymbolOffset = LOHTableEnd; // The symbol table is written after the indirect symbol data. uint64_t SymbolTableOffset = LOHTableEnd + IndirectSymbolSize; // The string table is written after symbol table. uint64_t StringTableOffset = SymbolTableOffset + NumSymTabSymbols * (is64Bit() ? sizeof(MachO::nlist_64) : sizeof(MachO::nlist)); writeSymtabLoadCommand(SymbolTableOffset, NumSymTabSymbols, StringTableOffset, StringTable.data().size()); writeDysymtabLoadCommand(FirstLocalSymbol, NumLocalSymbols, FirstExternalSymbol, NumExternalSymbols, FirstUndefinedSymbol, NumUndefinedSymbols, IndirectSymbolOffset, NumIndirectSymbols); } // Write the linker options load commands. for (const auto &Option : Asm.getLinkerOptions()) writeLinkerOptionsLoadCommand(Option); // Write the actual section data. for (const MCSection &Sec : Asm) { Asm.writeSectionData(&Sec, Layout); uint64_t Pad = getPaddingSize(&Sec, Layout); WriteZeros(Pad); } // Write the extra padding. WriteZeros(SectionDataPadding); // Write the relocation entries. for (const MCSection &Sec : Asm) { // Write the section relocation entries, in reverse order to match 'as' // (approximately, the exact algorithm is more complicated than this). std::vector<RelAndSymbol> &Relocs = Relocations[&Sec]; for (const RelAndSymbol &Rel : make_range(Relocs.rbegin(), Relocs.rend())) { write32(Rel.MRE.r_word0); write32(Rel.MRE.r_word1); } } // Write out the data-in-code region payload, if there is one. for (MCAssembler::const_data_region_iterator it = Asm.data_region_begin(), ie = Asm.data_region_end(); it != ie; ++it) { const DataRegionData *Data = &(*it); uint64_t Start = getSymbolAddress(*Data->Start, Layout); uint64_t End = getSymbolAddress(*Data->End, Layout); DEBUG(dbgs() << "data in code region-- kind: " << Data->Kind << " start: " << Start << "(" << Data->Start->getName() << ")" << " end: " << End << "(" << Data->End->getName() << ")" << " size: " << End - Start << "\n"); write32(Start); write16(End - Start); write16(Data->Kind); } // Write out the loh commands, if there is one. if (LOHSize) { #ifndef NDEBUG unsigned Start = getStream().tell(); #endif Asm.getLOHContainer().emit(*this, Layout); // Pad to a multiple of the pointer size. writeBytes("", OffsetToAlignment(LOHRawSize, is64Bit() ? 8 : 4)); assert(getStream().tell() - Start == LOHSize); } // Write the symbol table data, if used. if (NumSymbols) { // Write the indirect symbol entries. for (MCAssembler::const_indirect_symbol_iterator it = Asm.indirect_symbol_begin(), ie = Asm.indirect_symbol_end(); it != ie; ++it) { // Indirect symbols in the non-lazy symbol pointer section have some // special handling. const MCSectionMachO &Section = static_cast<const MCSectionMachO &>(*it->Section); if (Section.getType() == MachO::S_NON_LAZY_SYMBOL_POINTERS) { // If this symbol is defined and internal, mark it as such. if (it->Symbol->isDefined() && !it->Symbol->isExternal()) { uint32_t Flags = MachO::INDIRECT_SYMBOL_LOCAL; if (it->Symbol->isAbsolute()) Flags |= MachO::INDIRECT_SYMBOL_ABS; write32(Flags); continue; } } write32(it->Symbol->getIndex()); } // FIXME: Check that offsets match computed ones. // Write the symbol table entries. for (auto *SymbolData : {&LocalSymbolData, &ExternalSymbolData, &UndefinedSymbolData}) for (MachSymbolData &Entry : *SymbolData) writeNlist(Entry, Layout); // Write the string table. getStream() << StringTable.data(); } }
void MachObjectWriter::WriteObject(MCAssembler &Asm, const MCAsmLayout &Layout) { unsigned NumSections = Asm.size(); // The section data starts after the header, the segment load command (and // section headers) and the symbol table. unsigned NumLoadCommands = 1; uint64_t LoadCommandsSize = is64Bit() ? macho::SegmentLoadCommand64Size + NumSections * macho::Section64Size : macho::SegmentLoadCommand32Size + NumSections * macho::Section32Size; // Add the data-in-code load command size, if used. unsigned NumDataRegions = Asm.getDataRegions().size(); if (NumDataRegions) { ++NumLoadCommands; LoadCommandsSize += macho::LinkeditLoadCommandSize; } // Add the symbol table load command sizes, if used. unsigned NumSymbols = LocalSymbolData.size() + ExternalSymbolData.size() + UndefinedSymbolData.size(); if (NumSymbols) { NumLoadCommands += 2; LoadCommandsSize += (macho::SymtabLoadCommandSize + macho::DysymtabLoadCommandSize); } // Add the linker option load commands sizes. const std::vector<std::vector<std::string> > &LinkerOptions = Asm.getLinkerOptions(); for (unsigned i = 0, e = LinkerOptions.size(); i != e; ++i) { ++NumLoadCommands; LoadCommandsSize += ComputeLinkerOptionsLoadCommandSize(LinkerOptions[i], is64Bit()); } // Compute the total size of the section data, as well as its file size and vm // size. uint64_t SectionDataStart = (is64Bit() ? macho::Header64Size : macho::Header32Size) + LoadCommandsSize; uint64_t SectionDataSize = 0; uint64_t SectionDataFileSize = 0; uint64_t VMSize = 0; for (MCAssembler::const_iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) { const MCSectionData &SD = *it; uint64_t Address = getSectionAddress(&SD); uint64_t Size = Layout.getSectionAddressSize(&SD); uint64_t FileSize = Layout.getSectionFileSize(&SD); FileSize += getPaddingSize(&SD, Layout); VMSize = std::max(VMSize, Address + Size); if (SD.getSection().isVirtualSection()) continue; SectionDataSize = std::max(SectionDataSize, Address + Size); SectionDataFileSize = std::max(SectionDataFileSize, Address + FileSize); } // The section data is padded to 4 bytes. // // FIXME: Is this machine dependent? unsigned SectionDataPadding = OffsetToAlignment(SectionDataFileSize, 4); SectionDataFileSize += SectionDataPadding; // Write the prolog, starting with the header and load command... WriteHeader(NumLoadCommands, LoadCommandsSize, Asm.getSubsectionsViaSymbols()); WriteSegmentLoadCommand(NumSections, VMSize, SectionDataStart, SectionDataSize); // ... and then the section headers. uint64_t RelocTableEnd = SectionDataStart + SectionDataFileSize; for (MCAssembler::const_iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) { std::vector<macho::RelocationEntry> &Relocs = Relocations[it]; unsigned NumRelocs = Relocs.size(); uint64_t SectionStart = SectionDataStart + getSectionAddress(it); WriteSection(Asm, Layout, *it, SectionStart, RelocTableEnd, NumRelocs); RelocTableEnd += NumRelocs * macho::RelocationInfoSize; } // Write the data-in-code load command, if used. uint64_t DataInCodeTableEnd = RelocTableEnd + NumDataRegions * 8; if (NumDataRegions) { uint64_t DataRegionsOffset = RelocTableEnd; uint64_t DataRegionsSize = NumDataRegions * 8; WriteLinkeditLoadCommand(macho::LCT_DataInCode, DataRegionsOffset, DataRegionsSize); } // Write the symbol table load command, if used. if (NumSymbols) { unsigned FirstLocalSymbol = 0; unsigned NumLocalSymbols = LocalSymbolData.size(); unsigned FirstExternalSymbol = FirstLocalSymbol + NumLocalSymbols; unsigned NumExternalSymbols = ExternalSymbolData.size(); unsigned FirstUndefinedSymbol = FirstExternalSymbol + NumExternalSymbols; unsigned NumUndefinedSymbols = UndefinedSymbolData.size(); unsigned NumIndirectSymbols = Asm.indirect_symbol_size(); unsigned NumSymTabSymbols = NumLocalSymbols + NumExternalSymbols + NumUndefinedSymbols; uint64_t IndirectSymbolSize = NumIndirectSymbols * 4; uint64_t IndirectSymbolOffset = 0; // If used, the indirect symbols are written after the section data. if (NumIndirectSymbols) IndirectSymbolOffset = DataInCodeTableEnd; // The symbol table is written after the indirect symbol data. uint64_t SymbolTableOffset = DataInCodeTableEnd + IndirectSymbolSize; // The string table is written after symbol table. uint64_t StringTableOffset = SymbolTableOffset + NumSymTabSymbols * (is64Bit() ? macho::Nlist64Size : macho::Nlist32Size); WriteSymtabLoadCommand(SymbolTableOffset, NumSymTabSymbols, StringTableOffset, StringTable.size()); WriteDysymtabLoadCommand(FirstLocalSymbol, NumLocalSymbols, FirstExternalSymbol, NumExternalSymbols, FirstUndefinedSymbol, NumUndefinedSymbols, IndirectSymbolOffset, NumIndirectSymbols); } // Write the linker options load commands. for (unsigned i = 0, e = LinkerOptions.size(); i != e; ++i) { WriteLinkerOptionsLoadCommand(LinkerOptions[i]); } // Write the actual section data. for (MCAssembler::const_iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) { Asm.writeSectionData(it, Layout); uint64_t Pad = getPaddingSize(it, Layout); for (unsigned int i = 0; i < Pad; ++i) Write8(0); } // Write the extra padding. WriteZeros(SectionDataPadding); // Write the relocation entries. for (MCAssembler::const_iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) { // Write the section relocation entries, in reverse order to match 'as' // (approximately, the exact algorithm is more complicated than this). std::vector<macho::RelocationEntry> &Relocs = Relocations[it]; for (unsigned i = 0, e = Relocs.size(); i != e; ++i) { Write32(Relocs[e - i - 1].Word0); Write32(Relocs[e - i - 1].Word1); } } // Write out the data-in-code region payload, if there is one. for (MCAssembler::const_data_region_iterator it = Asm.data_region_begin(), ie = Asm.data_region_end(); it != ie; ++it) { const DataRegionData *Data = &(*it); uint64_t Start = getSymbolAddress(&Layout.getAssembler().getSymbolData(*Data->Start), Layout); uint64_t End = getSymbolAddress(&Layout.getAssembler().getSymbolData(*Data->End), Layout); DEBUG(dbgs() << "data in code region-- kind: " << Data->Kind << " start: " << Start << "(" << Data->Start->getName() << ")" << " end: " << End << "(" << Data->End->getName() << ")" << " size: " << End - Start << "\n"); Write32(Start); Write16(End - Start); Write16(Data->Kind); } // Write the symbol table data, if used. if (NumSymbols) { // Write the indirect symbol entries. for (MCAssembler::const_indirect_symbol_iterator it = Asm.indirect_symbol_begin(), ie = Asm.indirect_symbol_end(); it != ie; ++it) { // Indirect symbols in the non lazy symbol pointer section have some // special handling. const MCSectionMachO &Section = static_cast<const MCSectionMachO&>(it->SectionData->getSection()); if (Section.getType() == MCSectionMachO::S_NON_LAZY_SYMBOL_POINTERS) { // If this symbol is defined and internal, mark it as such. if (it->Symbol->isDefined() && !Asm.getSymbolData(*it->Symbol).isExternal()) { uint32_t Flags = macho::ISF_Local; if (it->Symbol->isAbsolute()) Flags |= macho::ISF_Absolute; Write32(Flags); continue; } } Write32(Asm.getSymbolData(*it->Symbol).getIndex()); } // FIXME: Check that offsets match computed ones. // Write the symbol table entries. for (unsigned i = 0, e = LocalSymbolData.size(); i != e; ++i) WriteNlist(LocalSymbolData[i], Layout); for (unsigned i = 0, e = ExternalSymbolData.size(); i != e; ++i) WriteNlist(ExternalSymbolData[i], Layout); for (unsigned i = 0, e = UndefinedSymbolData.size(); i != e; ++i) WriteNlist(UndefinedSymbolData[i], Layout); // Write the string table. OS << StringTable.str(); } }
bool MCExpr::EvaluateAsRelocatable(MCValue &Res, const MCAsmLayout &Layout) const { return EvaluateAsRelocatableImpl(Res, &Layout.getAssembler(), &Layout, 0, false); }
bool MCExpr::EvaluateAsAbsolute(int64_t &Res, const MCAsmLayout &Layout, const SectionAddrMap &Addrs) const { return EvaluateAsAbsolute(Res, &Layout.getAssembler(), &Layout, &Addrs); }
bool MCExpr::EvaluateAsAbsolute(int64_t &Res, const MCAsmLayout &Layout) const { return EvaluateAsAbsolute(Res, &Layout.getAssembler(), &Layout, 0); }
void MachObjectWriter::WriteObject(MCAssembler &Asm, const MCAsmLayout &Layout) { unsigned NumSections = Asm.size(); const MCAssembler::VersionMinInfoType &VersionInfo = Layout.getAssembler().getVersionMinInfo(); // The section data starts after the header, the segment load command (and // section headers) and the symbol table. unsigned NumLoadCommands = 1; uint64_t LoadCommandsSize = is64Bit() ? sizeof(MachO::segment_command_64) + NumSections * sizeof(MachO::section_64): sizeof(MachO::segment_command) + NumSections * sizeof(MachO::section); // Add the deployment target version info load command size, if used. if (VersionInfo.Major != 0) { ++NumLoadCommands; LoadCommandsSize += sizeof(MachO::version_min_command); } // Add the data-in-code load command size, if used. unsigned NumDataRegions = Asm.getDataRegions().size(); if (NumDataRegions) { ++NumLoadCommands; LoadCommandsSize += sizeof(MachO::linkedit_data_command); } // Add the loh load command size, if used. uint64_t LOHRawSize = Asm.getLOHContainer().getEmitSize(*this, Layout); uint64_t LOHSize = RoundUpToAlignment(LOHRawSize, is64Bit() ? 8 : 4); if (LOHSize) { ++NumLoadCommands; LoadCommandsSize += sizeof(MachO::linkedit_data_command); } // Add the symbol table load command sizes, if used. unsigned NumSymbols = LocalSymbolData.size() + ExternalSymbolData.size() + UndefinedSymbolData.size(); if (NumSymbols) { NumLoadCommands += 2; LoadCommandsSize += (sizeof(MachO::symtab_command) + sizeof(MachO::dysymtab_command)); } // Add the linker option load commands sizes. const std::vector<std::vector<std::string> > &LinkerOptions = Asm.getLinkerOptions(); for (unsigned i = 0, e = LinkerOptions.size(); i != e; ++i) { ++NumLoadCommands; LoadCommandsSize += ComputeLinkerOptionsLoadCommandSize(LinkerOptions[i], is64Bit()); } // Compute the total size of the section data, as well as its file size and vm // size. uint64_t SectionDataStart = (is64Bit() ? sizeof(MachO::mach_header_64) : sizeof(MachO::mach_header)) + LoadCommandsSize; uint64_t SectionDataSize = 0; uint64_t SectionDataFileSize = 0; uint64_t VMSize = 0; for (MCAssembler::const_iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) { const MCSectionData &SD = *it; uint64_t Address = getSectionAddress(&SD); uint64_t Size = Layout.getSectionAddressSize(&SD); uint64_t FileSize = Layout.getSectionFileSize(&SD); FileSize += getPaddingSize(&SD, Layout); VMSize = std::max(VMSize, Address + Size); if (SD.getSection().isVirtualSection()) continue; SectionDataSize = std::max(SectionDataSize, Address + Size); SectionDataFileSize = std::max(SectionDataFileSize, Address + FileSize); } // The section data is padded to 4 bytes. // // FIXME: Is this machine dependent? unsigned SectionDataPadding = OffsetToAlignment(SectionDataFileSize, 4); SectionDataFileSize += SectionDataPadding; // Write the prolog, starting with the header and load command... WriteHeader(NumLoadCommands, LoadCommandsSize, Asm.getSubsectionsViaSymbols()); WriteSegmentLoadCommand(NumSections, VMSize, SectionDataStart, SectionDataSize); // ... and then the section headers. uint64_t RelocTableEnd = SectionDataStart + SectionDataFileSize; for (MCAssembler::const_iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) { std::vector<MachO::any_relocation_info> &Relocs = Relocations[it]; unsigned NumRelocs = Relocs.size(); uint64_t SectionStart = SectionDataStart + getSectionAddress(it); WriteSection(Asm, Layout, *it, SectionStart, RelocTableEnd, NumRelocs); RelocTableEnd += NumRelocs * sizeof(MachO::any_relocation_info); } // Write out the deployment target information, if it's available. if (VersionInfo.Major != 0) { assert(VersionInfo.Update < 256 && "unencodable update target version"); assert(VersionInfo.Minor < 256 && "unencodable minor target version"); assert(VersionInfo.Major < 65536 && "unencodable major target version"); uint32_t EncodedVersion = VersionInfo.Update | (VersionInfo.Minor << 8) | (VersionInfo.Major << 16); Write32(VersionInfo.Kind == MCVM_OSXVersionMin ? MachO::LC_VERSION_MIN_MACOSX : MachO::LC_VERSION_MIN_IPHONEOS); Write32(sizeof(MachO::version_min_command)); Write32(EncodedVersion); Write32(0); // reserved. } // Write the data-in-code load command, if used. uint64_t DataInCodeTableEnd = RelocTableEnd + NumDataRegions * 8; if (NumDataRegions) { uint64_t DataRegionsOffset = RelocTableEnd; uint64_t DataRegionsSize = NumDataRegions * 8; WriteLinkeditLoadCommand(MachO::LC_DATA_IN_CODE, DataRegionsOffset, DataRegionsSize); } // Write the loh load command, if used. uint64_t LOHTableEnd = DataInCodeTableEnd + LOHSize; if (LOHSize) WriteLinkeditLoadCommand(MachO::LC_LINKER_OPTIMIZATION_HINT, DataInCodeTableEnd, LOHSize); // Write the symbol table load command, if used. if (NumSymbols) { unsigned FirstLocalSymbol = 0; unsigned NumLocalSymbols = LocalSymbolData.size(); unsigned FirstExternalSymbol = FirstLocalSymbol + NumLocalSymbols; unsigned NumExternalSymbols = ExternalSymbolData.size(); unsigned FirstUndefinedSymbol = FirstExternalSymbol + NumExternalSymbols; unsigned NumUndefinedSymbols = UndefinedSymbolData.size(); unsigned NumIndirectSymbols = Asm.indirect_symbol_size(); unsigned NumSymTabSymbols = NumLocalSymbols + NumExternalSymbols + NumUndefinedSymbols; uint64_t IndirectSymbolSize = NumIndirectSymbols * 4; uint64_t IndirectSymbolOffset = 0; // If used, the indirect symbols are written after the section data. if (NumIndirectSymbols) IndirectSymbolOffset = LOHTableEnd; // The symbol table is written after the indirect symbol data. uint64_t SymbolTableOffset = LOHTableEnd + IndirectSymbolSize; // The string table is written after symbol table. uint64_t StringTableOffset = SymbolTableOffset + NumSymTabSymbols * (is64Bit() ? sizeof(MachO::nlist_64) : sizeof(MachO::nlist)); WriteSymtabLoadCommand(SymbolTableOffset, NumSymTabSymbols, StringTableOffset, StringTable.data().size()); WriteDysymtabLoadCommand(FirstLocalSymbol, NumLocalSymbols, FirstExternalSymbol, NumExternalSymbols, FirstUndefinedSymbol, NumUndefinedSymbols, IndirectSymbolOffset, NumIndirectSymbols); } // Write the linker options load commands. for (unsigned i = 0, e = LinkerOptions.size(); i != e; ++i) { WriteLinkerOptionsLoadCommand(LinkerOptions[i]); } // Write the actual section data. for (MCAssembler::const_iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) { Asm.writeSectionData(it, Layout); uint64_t Pad = getPaddingSize(it, Layout); for (unsigned int i = 0; i < Pad; ++i) Write8(0); } // Write the extra padding. WriteZeros(SectionDataPadding); // Write the relocation entries. for (MCAssembler::const_iterator it = Asm.begin(), ie = Asm.end(); it != ie; ++it) { // Write the section relocation entries, in reverse order to match 'as' // (approximately, the exact algorithm is more complicated than this). std::vector<MachO::any_relocation_info> &Relocs = Relocations[it]; for (unsigned i = 0, e = Relocs.size(); i != e; ++i) { Write32(Relocs[e - i - 1].r_word0); Write32(Relocs[e - i - 1].r_word1); } } // Write out the data-in-code region payload, if there is one. for (MCAssembler::const_data_region_iterator it = Asm.data_region_begin(), ie = Asm.data_region_end(); it != ie; ++it) { const DataRegionData *Data = &(*it); uint64_t Start = getSymbolAddress(&Layout.getAssembler().getSymbolData(*Data->Start), Layout); uint64_t End = getSymbolAddress(&Layout.getAssembler().getSymbolData(*Data->End), Layout); DEBUG(dbgs() << "data in code region-- kind: " << Data->Kind << " start: " << Start << "(" << Data->Start->getName() << ")" << " end: " << End << "(" << Data->End->getName() << ")" << " size: " << End - Start << "\n"); Write32(Start); Write16(End - Start); Write16(Data->Kind); } // Write out the loh commands, if there is one. if (LOHSize) { #ifndef NDEBUG unsigned Start = OS.tell(); #endif Asm.getLOHContainer().Emit(*this, Layout); // Pad to a multiple of the pointer size. WriteBytes("", OffsetToAlignment(LOHRawSize, is64Bit() ? 8 : 4)); assert(OS.tell() - Start == LOHSize); } // Write the symbol table data, if used. if (NumSymbols) { // Write the indirect symbol entries. for (MCAssembler::const_indirect_symbol_iterator it = Asm.indirect_symbol_begin(), ie = Asm.indirect_symbol_end(); it != ie; ++it) { // Indirect symbols in the non-lazy symbol pointer section have some // special handling. const MCSectionMachO &Section = static_cast<const MCSectionMachO&>(it->SectionData->getSection()); if (Section.getType() == MachO::S_NON_LAZY_SYMBOL_POINTERS) { // If this symbol is defined and internal, mark it as such. if (it->Symbol->isDefined() && !Asm.getSymbolData(*it->Symbol).isExternal()) { uint32_t Flags = MachO::INDIRECT_SYMBOL_LOCAL; if (it->Symbol->isAbsolute()) Flags |= MachO::INDIRECT_SYMBOL_ABS; Write32(Flags); continue; } } Write32(Asm.getSymbolData(*it->Symbol).getIndex()); } // FIXME: Check that offsets match computed ones. // Write the symbol table entries. for (unsigned i = 0, e = LocalSymbolData.size(); i != e; ++i) WriteNlist(LocalSymbolData[i], Layout); for (unsigned i = 0, e = ExternalSymbolData.size(); i != e; ++i) WriteNlist(ExternalSymbolData[i], Layout); for (unsigned i = 0, e = UndefinedSymbolData.size(); i != e; ++i) WriteNlist(UndefinedSymbolData[i], Layout); // Write the string table. OS << StringTable.data(); } }
void MachObjectWriter::WriteNlist(MachSymbolData &MSD, const MCAsmLayout &Layout) { MCSymbolData &Data = *MSD.SymbolData; const MCSymbol *Symbol = &Data.getSymbol(); const MCSymbol *AliasedSymbol = &Symbol->AliasedSymbol(); uint8_t SectionIndex = MSD.SectionIndex; uint8_t Type = 0; uint16_t Flags = Data.getFlags(); uint64_t Address = 0; bool IsAlias = Symbol != AliasedSymbol; MachSymbolData *AliaseeInfo; if (IsAlias) { AliaseeInfo = findSymbolData(*AliasedSymbol); if (AliaseeInfo) SectionIndex = AliaseeInfo->SectionIndex; Symbol = AliasedSymbol; } // Set the N_TYPE bits. See <mach-o/nlist.h>. // // FIXME: Are the prebound or indirect fields possible here? if (IsAlias && Symbol->isUndefined()) Type = MachO::N_INDR; else if (Symbol->isUndefined()) Type = MachO::N_UNDF; else if (Symbol->isAbsolute()) Type = MachO::N_ABS; else Type = MachO::N_SECT; // FIXME: Set STAB bits. if (Data.isPrivateExtern()) Type |= MachO::N_PEXT; // Set external bit. if (Data.isExternal() || (!IsAlias && Symbol->isUndefined())) Type |= MachO::N_EXT; // Compute the symbol address. if (IsAlias && Symbol->isUndefined()) Address = AliaseeInfo->StringIndex; else if (Symbol->isDefined()) Address = getSymbolAddress(&Data, Layout); else if (Data.isCommon()) { // Common symbols are encoded with the size in the address // field, and their alignment in the flags. Address = Data.getCommonSize(); // Common alignment is packed into the 'desc' bits. if (unsigned Align = Data.getCommonAlignment()) { unsigned Log2Size = Log2_32(Align); assert((1U << Log2Size) == Align && "Invalid 'common' alignment!"); if (Log2Size > 15) report_fatal_error("invalid 'common' alignment '" + Twine(Align) + "' for '" + Symbol->getName() + "'", false); // FIXME: Keep this mask with the SymbolFlags enumeration. Flags = (Flags & 0xF0FF) | (Log2Size << 8); } } if (Layout.getAssembler().isThumbFunc(Symbol)) Flags |= SF_ThumbFunc; // struct nlist (12 bytes) Write32(MSD.StringIndex); Write8(Type); Write8(SectionIndex); // The Mach-O streamer uses the lowest 16-bits of the flags for the 'desc' // value. Write16(Flags); if (is64Bit()) Write64(Address); else Write32(Address); }