bool AppDelegate::applicationDidFinishLaunching() { auto director = Director::getInstance(); auto glview = director->getOpenGLView(); if(!glview) { glview = GLViewImpl::create("Pacman"); director->setOpenGLView(glview); } glview->setDesignResolutionSize(750, 450, ResolutionPolicy::EXACT_FIT); director->setAnimationInterval(1.0 / 60); MainMenuScene* mainMenu = MainMenuScene::create(new SoundController()); Director::getInstance()->pushScene(mainMenu->getScene()); director->runWithScene(mainMenu->getScene()); return true; }