예제 #1
0
void WingGeom::UpdateDrawObj()
{
    Geom::UpdateDrawObj();

    Matrix4d attachMat;
    Matrix4d relTrans;
    attachMat = ComposeAttachMatrix();
    relTrans = attachMat;
    relTrans.affineInverse();
    relTrans.matMult( m_ModelMatrix.data() );
    relTrans.postMult( attachMat.data() );

    int nxsec = m_XSecSurf.NumXSec();
    m_XSecDrawObj_vec.resize( nxsec, DrawObj() );

    //==== Tesselate Surface ====//
    for ( int i = 0 ; i < nxsec ; i++ )
    {
        m_XSecDrawObj_vec[i].m_PntVec = m_XSecSurf.FindXSec( i )->GetDrawLines( m_TessW(), relTrans );
        m_XSecDrawObj_vec[i].m_GeomChanged = true;
    }

    m_HighlightXSecDrawObj.m_PntVec = m_XSecSurf.FindXSec( m_ActiveAirfoil )->GetDrawLines( m_TessW(), relTrans );
    m_HighlightXSecDrawObj.m_GeomChanged = true;

    double w = m_XSecSurf.FindXSec( m_ActiveAirfoil )->GetXSecCurve()->GetWidth();

    Matrix4d mat;
    m_XSecSurf.GetBasicTransformation( Z_DIR, X_DIR, XS_SHIFT_MID, false, 1.0, mat );
    mat.scale( 1.0/w );

    VspCurve crv = m_XSecSurf.FindXSec( m_ActiveAirfoil )->GetUntransformedCurve();
    crv.Transform( mat );

    vector< vec3d > pts;
    crv.Tesselate( m_TessW(), pts );

    m_CurrentXSecDrawObj.m_PntVec = pts;
    m_CurrentXSecDrawObj.m_LineWidth = 1.0;
    m_CurrentXSecDrawObj.m_LineColor = vec3d( 0.0, 0.0, 0.0 );
    m_CurrentXSecDrawObj.m_Type = DrawObj::VSP_LINES;
    m_CurrentXSecDrawObj.m_GeomChanged = true;


    VspCurve inbd = m_XSecSurf.FindXSec( m_ActiveXSec - 1 )->GetCurve();
    inbd.Transform( relTrans );

    VspCurve outbd = m_XSecSurf.FindXSec( m_ActiveXSec )->GetCurve();
    outbd.Transform( relTrans );

    BndBox iBBox, oBBox;
    inbd.GetBoundingBox( iBBox );
    outbd.GetBoundingBox( oBBox );
    oBBox.Update( iBBox );

    m_HighlightWingSecDrawObj.m_PntVec = oBBox.GetBBoxDrawLines();

}
예제 #2
0
void StackGeom::EnforceOrder( StackXSec* xs, int indx, int policy )
{
    int nxsec = m_XSecSurf.NumXSec();

    bool first = false;
    bool last = false;
    bool nextlast = false;

    if( indx == 0 ) first = true;
    else if( indx == (nxsec-1) ) last = true;
    else if( indx == (nxsec-2) ) nextlast = true;

    // STACK_FREE implicit.
    if ( first )
    {
        xs->m_XDelta.SetLowerUpperLimits( 0.0, 0.0 );
        xs->m_YDelta.SetLowerUpperLimits( 0.0, 0.0 );
        xs->m_ZDelta.SetLowerUpperLimits( 0.0, 0.0 );

        xs->m_XRotate.SetLowerUpperLimits( 0.0, 0.0 );
        xs->m_YRotate.SetLowerUpperLimits( 0.0, 0.0 );
        xs->m_ZRotate.SetLowerUpperLimits( 0.0, 0.0 );
    }
    else
    {
        xs->m_XDelta.SetLowerUpperLimits( -1.0e12, 1.0e12 );
        xs->m_YDelta.SetLowerUpperLimits( -1.0e12, 1.0e12 );
        xs->m_ZDelta.SetLowerUpperLimits( -1.0e12, 1.0e12 );

        xs->m_XRotate.SetLowerUpperLimits( -180.0, 180.0 );
        xs->m_YRotate.SetLowerUpperLimits( -180.0, 180.0 );
        xs->m_ZRotate.SetLowerUpperLimits( -180.0, 180.0 );
    }

    if( policy == STACK_LOOP )
    {
        if ( last )
        {
            StackXSec* prevxs = (StackXSec*) m_XSecSurf.FindXSec( indx - 1);
            if( prevxs )
            {
                Matrix4d prevxform;
                prevxform.loadIdentity();

                prevxform.matMult( prevxs->GetTransform()->data() );

                prevxform.affineInverse();
                vec3d offset = prevxform.xform( vec3d( 0.0, 0.0, 0.0 ) );

                xs->m_XDelta.SetLowerUpperLimits( offset.x(), offset.x() );
                xs->m_YDelta.SetLowerUpperLimits( offset.y(), offset.y() );
                xs->m_ZDelta.SetLowerUpperLimits( offset.z(), offset.z() );

                xs->m_XDelta.Set( offset.x() );
                xs->m_YDelta.Set( offset.y() );
                xs->m_ZDelta.Set( offset.z() );

                vec3d angle = prevxform.getAngles();
                xs->m_XRotate.SetLowerUpperLimits( angle.x(), angle.x() );
                xs->m_YRotate.SetLowerUpperLimits( angle.y(), angle.y() );
                xs->m_ZRotate.SetLowerUpperLimits( angle.z(), angle.z() );

                xs->m_XRotate.Set( angle.x() );
                xs->m_YRotate.Set( angle.y() );
                xs->m_ZRotate.Set( angle.z() );
            }
        }
    }
}
예제 #3
0
void StackGeom::AddDefaultSources( double base_len )
{
    switch ( m_OrderPolicy() )
    {
    case STACK_FREE:
    {

        StackXSec* lastxs = (StackXSec*) m_XSecSurf.FindXSec( m_XSecSurf.NumXSec() - 1);
        if( lastxs )
        {
            Matrix4d prevxform;
            prevxform.loadIdentity();

            prevxform.matMult( lastxs->GetTransform()->data() );

            prevxform.affineInverse();
            vec3d offset = prevxform.xform( vec3d( 0.0, 0.0, 0.0 ) );

            double len = offset.mag();

            AddDefaultSourcesXSec( base_len, len, 0 );
            AddDefaultSourcesXSec( base_len, len, m_XSecSurf.NumXSec() - 1 );
        }


        break;
    }
    case STACK_LOOP:
    {
        int iback = -1;
        double dfront = -1.0;

        for ( int i = 0 ; i < m_XSecSurf.NumXSec() ; i++ )
        {
            StackXSec* xs = ( StackXSec* ) m_XSecSurf.FindXSec( i );
            if ( xs )
            {
                Matrix4d prevxform;
                prevxform.loadIdentity();

                prevxform.matMult( xs->GetTransform()->data() );

                prevxform.affineInverse();
                vec3d offset = prevxform.xform( vec3d( 0.0, 0.0, 0.0 ) );

                double len = offset.mag();

                if ( len > dfront )
                {
                    dfront = len;
                    iback = i;
                }

            }
        }

        AddDefaultSourcesXSec( base_len, dfront, 0 );
        if ( iback >= 0 )
        {
            AddDefaultSourcesXSec( base_len, dfront, iback );
        }

        break;
    }
    }
}