예제 #1
0
  MESHING3_RESULT OptimizeVolume (MeshingParameters & mp, 
				  Mesh & mesh3d)
    //				  const CSGeometry * geometry)
  {
    int i;

    PrintMessage (1, "Volume Optimization");

    /*
      if (!mesh3d.PureTetMesh())
      return MESHING3_OK;
    */

    // (*mycout) << "optstring = " << mp.optimize3d << endl;
    /*
      const char * optstr = globflags.GetStringFlag ("optimize3d", "cmh");
      int optsteps = int (globflags.GetNumFlag ("optsteps3d", 2));
    */

    mesh3d.CalcSurfacesOfNode();
    for (i = 1; i <= mp.optsteps3d; i++)
      {
	if (multithread.terminate)
	  break;

	MeshOptimize3d optmesh(mp);

	// teterrpow = mp.opterrpow;
	// for (size_t j = 1; j <= strlen(mp.optimize3d); j++)
        for (size_t j = 1; j <= mp.optimize3d.length(); j++)
	  {
	    if (multithread.terminate)
	      break;

	    switch (mp.optimize3d[j-1])
	      {
	      case 'c': optmesh.CombineImprove(mesh3d, OPT_REST); break;
	      case 'd': optmesh.SplitImprove(mesh3d); break;
	      case 's': optmesh.SwapImprove(mesh3d); break;
                // case 'u': optmesh.SwapImproveSurface(mesh3d); break;
	      case 't': optmesh.SwapImprove2(mesh3d); break;
#ifdef SOLIDGEOM
	      case 'm': mesh3d.ImproveMesh(*geometry); break;
	      case 'M': mesh3d.ImproveMesh(*geometry); break;
#else
	      case 'm': mesh3d.ImproveMesh(mp); break;
	      case 'M': mesh3d.ImproveMesh(mp); break;
#endif
	      case 'j': mesh3d.ImproveMeshJacobian(mp); break;
	      }
	  }
	mesh3d.mglevels = 1;
	MeshQuality3d (mesh3d);
      }
  
    return MESHING3_OK;
  }
예제 #2
0
  DLL_HEADER void Optimize2d (Mesh & mesh, MeshingParameters & mp)
  {
    static int timer = NgProfiler::CreateTimer ("optimize2d");
    NgProfiler::RegionTimer reg(timer);

    mesh.CalcSurfacesOfNode();

    const char * optstr = mp.optimize2d.c_str();
    int optsteps = mp.optsteps2d;

    for (int i = 1; i <= optsteps; i++)
      for (size_t j = 1; j <= strlen(optstr); j++)
	{
	  if (multithread.terminate) break;
	  switch (optstr[j-1])
	    {
	    case 's': 
	      {  // topological swap
		MeshOptimize2d meshopt;
                meshopt.SetMetricWeight (mp.elsizeweight);
		meshopt.EdgeSwapping (mesh, 0);
		break;
	      }
	    case 'S': 
	      {  // metric swap
		MeshOptimize2d meshopt;
                meshopt.SetMetricWeight (mp.elsizeweight);
		meshopt.EdgeSwapping (mesh, 1);
		break;
	      }
	    case 'm': 
	      {
		MeshOptimize2d meshopt;
                meshopt.SetMetricWeight (mp.elsizeweight);
		meshopt.ImproveMesh(mesh, mp);
		break;
	      }
	    case 'c': 
	      {
		MeshOptimize2d meshopt;
                meshopt.SetMetricWeight (mp.elsizeweight);
		meshopt.CombineImprove(mesh);
		break;
	      }
	    default:
	      cerr << "Optimization code " << optstr[j-1] << " not defined" << endl;
	    }  
	}
  }
예제 #3
0
파일: nglib.cpp 프로젝트: 11235813/netgen
   // Mesh the edges and add Face descriptors to prepare for surface meshing
   DLL_HEADER Ng_Result Ng_OCC_GenerateSurfaceMesh (Ng_OCC_Geometry * geom,
                                                    Ng_Mesh * mesh,
                                                    Ng_Meshing_Parameters * mp)
   {
      int numpoints = 0;

      OCCGeometry * occgeom = (OCCGeometry*)geom;
      Mesh * me = (Mesh*)mesh;

      // Set the internal meshing parameters structure from the nglib meshing 
      // parameters structure
      mp->Transfer_Parameters();


      // Only go into surface meshing if the face descriptors have already been added
      if(!me->GetNFD())
         return NG_ERROR;

      numpoints = me->GetNP();

      // Initially set up only for surface meshing without any optimisation
      int perfstepsend = MESHCONST_MESHSURFACE;

      // Check and if required, enable surface mesh optimisation step
      if(mp->optsurfmeshenable)
      {
         perfstepsend = MESHCONST_OPTSURFACE;
      }

      OCCMeshSurface(*occgeom, *me, perfstepsend);

      me->CalcSurfacesOfNode();
      
      if(me->GetNP() <= numpoints)
         return NG_ERROR;

      if(me->GetNSE() <= 0)
         return NG_ERROR;

      return NG_OK;
   }
예제 #4
0
  void RemoveIllegalElements (Mesh & mesh3d)
  {
    int it = 10;
    int nillegal, oldn;

    PrintMessage (1, "Remove Illegal Elements");
    // return, if non-pure tet-mesh
    /*
      if (!mesh3d.PureTetMesh())
      return;
    */
    mesh3d.CalcSurfacesOfNode();

    nillegal = mesh3d.MarkIllegalElements();

    MeshingParameters dummymp;
    MeshOptimize3d optmesh(dummymp);
    while (nillegal && (it--) > 0)
      {
	if (multithread.terminate)
	  break;

	PrintMessage (5, nillegal, " illegal tets");
	optmesh.SplitImprove (mesh3d, OPT_LEGAL);

	mesh3d.MarkIllegalElements();  // test
	optmesh.SwapImprove (mesh3d, OPT_LEGAL);
	mesh3d.MarkIllegalElements();  // test
	optmesh.SwapImprove2 (mesh3d, OPT_LEGAL);

	oldn = nillegal;
	nillegal = mesh3d.MarkIllegalElements();

	if (oldn != nillegal)
	  it = 10;
      }
    PrintMessage (5, nillegal, " illegal tets");
  }
예제 #5
0
파일: validate.cpp 프로젝트: cgogn/SCHNApps
  void RepairBisection(Mesh & mesh, Array<ElementIndex> & bad_elements, 
		       const BitArray & isnewpoint, const Refinement & refinement,
		       const Array<double> & pure_badness, 
		       double max_worsening, const bool uselocalworsening,
		       const Array< Array<int,PointIndex::BASE>* > & idmaps)
  {
    ostringstream ostrstr;

    const int maxtrials = 100;

    //bool doit;
    //cout << "DOIT: " << flush;
    //cin >> doit;

    int ne = mesh.GetNE();
    int np = mesh.GetNP();

    int numbadneighbours = 3;
    const int numtopimprove = 3;

    PrintMessage(1,"repairing");

    PushStatus("Repair Bisection");

    Array<Point<3>* > should(np);
    Array<Point<3>* > can(np);
    Array<Vec<3>* > nv(np);
    for(int i=0; i<np; i++)
      {
	nv[i] = new Vec<3>;
	should[i] = new Point<3>;
	can[i] = new Point<3>;
      }
    
    BitArray isboundarypoint(np),isedgepoint(np);
    isboundarypoint.Clear();
    isedgepoint.Clear();

    for(int i = 1; i <= mesh.GetNSeg(); i++)
      {
	const Segment & seg = mesh.LineSegment(i);
	isedgepoint.Set(seg[0]);
	isedgepoint.Set(seg[1]);
      }

    Array<int> surfaceindex(np);
    surfaceindex = -1;
    
    for (int i = 1; i <= mesh.GetNSE(); i++)
      {
	const Element2d & sel = mesh.SurfaceElement(i);
	for (int j = 1; j <= sel.GetNP(); j++)
	  if(!isedgepoint.Test(sel.PNum(j)))
	    {
	      isboundarypoint.Set(sel.PNum(j));
	      surfaceindex[sel.PNum(j) - PointIndex::BASE] = 
		mesh.GetFaceDescriptor(sel.GetIndex()).SurfNr();
	    }
      }



    Validate(mesh,bad_elements,pure_badness,
	     ((uselocalworsening) ?  (0.8*(max_worsening-1.) + 1.) : (0.1*(max_worsening-1.) + 1.)),
	     uselocalworsening); // -> larger working area
    BitArray working_elements(ne);
    BitArray working_points(np);

    GetWorkingArea(working_elements,working_points,mesh,bad_elements,numbadneighbours);
    //working_elements.Set();
    //working_points.Set();

    ostrstr.str("");
    ostrstr << "worsening: " <<
      Validate(mesh,bad_elements,pure_badness,max_worsening,uselocalworsening);
    PrintMessage(4,ostrstr.str());

    

    int auxnum=0;
    for(int i=1; i<=np; i++)
      if(working_points.Test(i))
	auxnum++;
    
    ostrstr.str("");
    ostrstr << "Percentage working points: " << 100.*double(auxnum)/np;
    PrintMessage(5,ostrstr.str());
    

    BitArray isworkingboundary(np);
    for(int i=1; i<=np; i++)
      if(working_points.Test(i) && isboundarypoint.Test(i))
	isworkingboundary.Set(i);
      else
	isworkingboundary.Clear(i);


    for(int i=0; i<np; i++)
      *should[i] = mesh.Point(i+1);

    
    for(int i=0; i<np; i++)
      {
	if(isnewpoint.Test(i+PointIndex::BASE) && 
	   //working_points.Test(i+PointIndex::BASE) && 
	   mesh.mlbetweennodes[i+PointIndex::BASE][0] > 0)
	  *can[i] = Center(*can[mesh.mlbetweennodes[i+PointIndex::BASE][0]-PointIndex::BASE],
			   *can[mesh.mlbetweennodes[i+PointIndex::BASE][1]-PointIndex::BASE]);
	else
	  *can[i] = mesh.Point(i+1);
      }


    int cnttrials = 1;
    
    double lamedge = 0.5;
    double lamface = 0.5;
    
    double facokedge = 0;
    double facokface = 0;
    double factryedge;
    double factryface = 0;

    double oldlamedge,oldlamface;

    MeshOptimize2d * optimizer2d = refinement.Get2dOptimizer();
    if(!optimizer2d)
      {
	cerr << "No 2D Optimizer!" << endl;
	return;
      }    

    while ((facokedge < 1.-1e-8 || facokface < 1.-1e-8) && 
	   cnttrials < maxtrials &&
	   multithread.terminate != 1)
      {
	(*testout) << "   facokedge " << facokedge << " facokface " << facokface << " cnttrials " << cnttrials << endl
		   << " perc. " << 95. * max2( min2(facokedge,facokface),
					       double(cnttrials)/double(maxtrials)) << endl;

	SetThreadPercent(95. * max2( min2(facokedge,facokface),
				     double(cnttrials)/double(maxtrials)));

	ostrstr.str("");
	ostrstr << "max. worsening " << max_worsening;
	PrintMessage(5,ostrstr.str());
	oldlamedge = lamedge;
	lamedge *= 6;
	if (lamedge > 2)
	  lamedge = 2;
	   
	if(1==1 || facokedge < 1.-1e-8)
	  {
	    for(int i=0; i<nv.Size(); i++)
	      *nv[i] = Vec<3>(0,0,0);
	    for (int i = 1; i <= mesh.GetNSE(); i++)
	      {
		const Element2d & sel = mesh.SurfaceElement(i);
		Vec<3> auxvec = Cross(mesh.Point(sel.PNum(2))-mesh.Point(sel.PNum(1)),
                                      mesh.Point(sel.PNum(3))-mesh.Point(sel.PNum(1)));
		auxvec.Normalize();
		for (int j = 1; j <= sel.GetNP(); j++)
		  if(!isedgepoint.Test(sel.PNum(j)))
		    *nv[sel.PNum(j) - PointIndex::BASE] += auxvec;
	      }
	    for(int i=0; i<nv.Size(); i++)
	      nv[i]->Normalize();
	    
	    
	    do  // move edges
	      {
		lamedge *= 0.5;
		cnttrials++;
		if(cnttrials % 10 == 0)
		  max_worsening *= 1.1;
		
		
		factryedge = lamedge + (1.-lamedge) * facokedge;

		ostrstr.str("");
		ostrstr << "lamedge = " << lamedge << ", trying: " << factryedge;
		PrintMessage(5,ostrstr.str());
		

		for (int i = 1; i <= np; i++)
		  {
		    if (isedgepoint.Test(i))
		      {
			for (int j = 0; j < 3; j++)
			  mesh.Point(i)(j) = 
			    lamedge * (*should.Get(i))(j) +
			    (1.-lamedge) * (*can.Get(i))(j);
		      }
		    else
		      mesh.Point(i) = *can.Get(i);
		  }
		if(facokedge < 1.-1e-8)
		  {
		    ostrstr.str("");
		    ostrstr << "worsening: " <<
		      Validate(mesh,bad_elements,pure_badness,max_worsening,uselocalworsening);

		    PrintMessage(5,ostrstr.str());
		  }
		else
		  Validate(mesh,bad_elements,pure_badness,-1,uselocalworsening);


		ostrstr.str("");
		ostrstr << bad_elements.Size() << " bad elements";
		PrintMessage(5,ostrstr.str());
	      }
	    while (bad_elements.Size() > 0 && 
		   cnttrials < maxtrials &&
		   multithread.terminate != 1);
	  }

	if(cnttrials < maxtrials &&
	   multithread.terminate != 1)
	  {
	    facokedge = factryedge;
	    
	    // smooth faces
	    mesh.CalcSurfacesOfNode();
	    
	    MeshingParameters dummymp;
	    mesh.ImproveMeshJacobianOnSurface(dummymp,isworkingboundary,nv,OPT_QUALITY, &idmaps);
	    
	    for (int i = 1; i <= np; i++)
	      *can.Elem(i) = mesh.Point(i);
	    
	    if(optimizer2d)
	      optimizer2d->ProjectBoundaryPoints(surfaceindex,can,should);
	  }


	oldlamface = lamface;
	lamface *= 6;
	if (lamface > 2)
	  lamface = 2;


	if(cnttrials < maxtrials &&
	   multithread.terminate != 1)
	  {

	    do  // move faces
	      {
		lamface *= 0.5;
		cnttrials++;
		if(cnttrials % 10 == 0)
		  max_worsening *= 1.1;
		factryface = lamface + (1.-lamface) * facokface;

		ostrstr.str("");
		ostrstr << "lamface = " << lamface << ", trying: " << factryface;
		PrintMessage(5,ostrstr.str());
		
		
		for (int i = 1; i <= np; i++)
		  {
		    if (isboundarypoint.Test(i))
		      {
			for (int j = 0; j < 3; j++)
			  mesh.Point(i)(j) = 
			    lamface * (*should.Get(i))(j) +
			    (1.-lamface) * (*can.Get(i))(j);
		      }
		    else
		      mesh.Point(i) = *can.Get(i);
		  }

		ostrstr.str("");
		ostrstr << "worsening: " <<
		  Validate(mesh,bad_elements,pure_badness,max_worsening,uselocalworsening);
		PrintMessage(5,ostrstr.str());
	

		ostrstr.str("");
		ostrstr << bad_elements.Size() << " bad elements";
		PrintMessage(5,ostrstr.str());
	      }
	    while (bad_elements.Size() > 0 && 
		   cnttrials < maxtrials &&
		   multithread.terminate != 1);
	  }



	if(cnttrials < maxtrials &&
	   multithread.terminate != 1)
	  {
	    facokface = factryface;
	    // smooth interior
	    
	    mesh.CalcSurfacesOfNode();
	    
	    MeshingParameters dummymp;
	    mesh.ImproveMeshJacobian (dummymp, OPT_QUALITY,&working_points);
	    //mesh.ImproveMeshJacobian (OPT_WORSTCASE,&working_points);
	  

	    for (int i = 1; i <= np; i++)
	      *can.Elem(i) = mesh.Point(i);
	  }
	  
	//!
	if((facokedge < 1.-1e-8 || facokface < 1.-1e-8) && 
	   cnttrials < maxtrials &&
	   multithread.terminate != 1)
	  {
	    MeshingParameters dummymp;
	    MeshOptimize3d optmesh(dummymp);
	    for(int i=0; i<numtopimprove; i++)
	      {
		optmesh.SwapImproveSurface(mesh,OPT_QUALITY,&working_elements,&idmaps);
		optmesh.SwapImprove(mesh,OPT_QUALITY,&working_elements);
		
	      }	    

	    //	    mesh.mglevels = 1;
	    
		
	    ne = mesh.GetNE();
	    working_elements.SetSize(ne);
	    
	    
	    for (int i = 1; i <= np; i++)
	      mesh.Point(i) = *should.Elem(i);
	    
	    Validate(mesh,bad_elements,pure_badness,
		     ((uselocalworsening) ?  (0.8*(max_worsening-1.) + 1.) : (0.1*(max_worsening-1.) + 1.)),
		     uselocalworsening);
	    
	    if(lamedge < oldlamedge || lamface < oldlamface)
	      numbadneighbours++;
	    GetWorkingArea(working_elements,working_points,mesh,bad_elements,numbadneighbours);
	    for(int i=1; i<=np; i++)
	      if(working_points.Test(i) && isboundarypoint.Test(i))
		isworkingboundary.Set(i);
	      else
		isworkingboundary.Clear(i);
	    auxnum=0;
	    for(int i=1; i<=np; i++)
	      if(working_points.Test(i))
		auxnum++;

	    
	    ostrstr.str("");
	    ostrstr << "Percentage working points: " << 100.*double(auxnum)/np;
	    PrintMessage(5,ostrstr.str());
	    
	    for (int i = 1; i <= np; i++)
	      mesh.Point(i) = *can.Elem(i);
	  }
	//!

      }

    MeshingParameters dummymp;
    MeshOptimize3d optmesh(dummymp);
    for(int i=0; i<numtopimprove && multithread.terminate != 1; i++)
      {
	optmesh.SwapImproveSurface(mesh,OPT_QUALITY,NULL,&idmaps);
	optmesh.SwapImprove(mesh,OPT_QUALITY);
	//mesh.UpdateTopology();
      }
    mesh.UpdateTopology();
    /*
    if(cnttrials < 100)
      {
	nv = Vec3d(0,0,0);
	for (int i = 1; i <= mesh.GetNSE(); i++)
	  {
	    const Element2d & sel = mesh.SurfaceElement(i);
	    Vec3d auxvec = Cross(mesh.Point(sel.PNum(2))-mesh.Point(sel.PNum(1)),
				 mesh.Point(sel.PNum(3))-mesh.Point(sel.PNum(1)));
	    auxvec.Normalize();
	    for (int j = 1; j <= sel.GetNP(); j++)
	      if(!isedgepoint.Test(sel.PNum(j)))
		nv[sel.PNum(j) - PointIndex::BASE] += auxvec;
	  }
	for(int i=0; i<nv.Size(); i++)
	  nv[i].Normalize();
	

	mesh.ImproveMeshJacobianOnSurface(isboundarypoint,nv,OPT_QUALITY);
	mesh.CalcSurfacesOfNode();
	    // smooth interior
	    
	
	for (int i = 1; i <= np; i++)
	  if(isboundarypoint.Test(i))
	    can.Elem(i) = mesh.Point(i);
	    
	if(optimizer2d)
	  optimizer2d->ProjectBoundaryPoints(surfaceindex,can,should);

	
	for (int i = 1; i <= np; i++)
	  if(isboundarypoint.Test(i))
	    for(int j=1; j<=3; j++)
	      mesh.Point(i).X(j) = should.Get(i).X(j);
      }
    */


    if(cnttrials == maxtrials)
      {
	for (int i = 1; i <= np; i++)
	  mesh.Point(i) = *should.Get(i);

	Validate(mesh,bad_elements,pure_badness,max_worsening,uselocalworsening);
	
	for(int i=0; i<bad_elements.Size(); i++)
	  {
	    ostrstr.str("");
	    ostrstr << "bad element:" << endl
		    << mesh[bad_elements[i]][0] << ": " << mesh.Point(mesh[bad_elements[i]][0]) << endl
		    << mesh[bad_elements[i]][1] << ": " << mesh.Point(mesh[bad_elements[i]][1]) << endl
		    << mesh[bad_elements[i]][2] << ": " << mesh.Point(mesh[bad_elements[i]][2]) << endl
		    << mesh[bad_elements[i]][3] << ": " << mesh.Point(mesh[bad_elements[i]][3]);
	    PrintMessage(5,ostrstr.str());
	  }
	for (int i = 1; i <= np; i++)
	  mesh.Point(i) = *can.Get(i);
      }

    for(int i=0; i<np; i++)
      {
	delete nv[i];
	delete can[i];
	delete should[i];
      }

    PopStatus();
  }
예제 #6
0
  // extern double teterrpow; 
  MESHING3_RESULT MeshVolume (MeshingParameters & mp, Mesh& mesh3d)
  {
     int oldne;
     int meshed;

     Array<INDEX_2> connectednodes;

     if (&mesh3d.LocalHFunction() == NULL) mesh3d.CalcLocalH(mp.grading);

     mesh3d.Compress();

     //  mesh3d.PrintMemInfo (cout);

     if (mp.checkoverlappingboundary)
        if (mesh3d.CheckOverlappingBoundary())
           throw NgException ("Stop meshing since boundary mesh is overlapping");

     int nonconsist = 0;
     for (int k = 1; k <= mesh3d.GetNDomains(); k++)
     {
        PrintMessage (3, "Check subdomain ", k, " / ", mesh3d.GetNDomains());

        mesh3d.FindOpenElements(k);

        /*
        bool res = mesh3d.CheckOverlappingBoundary();
        if (res)
        {
        PrintError ("Surface is overlapping !!");
        nonconsist = 1;
        }
        */

        bool res = (mesh3d.CheckConsistentBoundary() != 0);
        if (res)
        {
           PrintError ("Surface mesh not consistent");
           nonconsist = 1;
        }
     }

     if (nonconsist)
     {
        PrintError ("Stop meshing since surface mesh not consistent");
        throw NgException ("Stop meshing since surface mesh not consistent");
     }

     double globmaxh = mp.maxh;

     for (int k = 1; k <= mesh3d.GetNDomains(); k++)
       {
	 if (multithread.terminate)
           break;
	 
	 PrintMessage (2, "");
	 PrintMessage (1, "Meshing subdomain ", k, " of ", mesh3d.GetNDomains());
	 (*testout) << "Meshing subdomain " << k << endl;
	 
	 mp.maxh = min2 (globmaxh, mesh3d.MaxHDomain(k));
	 
	 mesh3d.CalcSurfacesOfNode();
	 mesh3d.FindOpenElements(k);
	 
	 if (!mesh3d.GetNOpenElements())
           continue;
	 
	 

	 Box<3> domain_bbox( Box<3>::EMPTY_BOX ); 
	 
	 for (SurfaceElementIndex sei = 0; sei < mesh3d.GetNSE(); sei++)
	   {
	     const Element2d & el = mesh3d[sei];
	     if (el.IsDeleted() ) continue;
	     
	     if (mesh3d.GetFaceDescriptor(el.GetIndex()).DomainIn() == k ||
		 mesh3d.GetFaceDescriptor(el.GetIndex()).DomainOut() == k)
	       
	       for (int j = 0; j < el.GetNP(); j++)
		 domain_bbox.Add (mesh3d[el[j]]);
	   }
	 domain_bbox.Increase (0.01 * domain_bbox.Diam());
	 
	
        for (int qstep = 1; qstep <= 3; qstep++)
	  {
	    // cout << "openquads = " << mesh3d.HasOpenQuads() << endl;
	    if (mesh3d.HasOpenQuads())
	      {
		string rulefile = ngdir;
		
		const char ** rulep = NULL;
		switch (qstep)
		  {
		  case 1:
		    rulefile += "/rules/prisms2.rls";
		    rulep = prismrules2;
		    break;
		  case 2: // connect pyramid to triangle
		    rulefile += "/rules/pyramids2.rls";
		    rulep = pyramidrules2;
		    break;
		  case 3: // connect to vis-a-vis point
		    rulefile += "/rules/pyramids.rls";
		    rulep = pyramidrules;
		    break;
		  }
		
		//		Meshing3 meshing(rulefile);
		Meshing3 meshing(rulep); 
		
		MeshingParameters mpquad = mp;
		
		mpquad.giveuptol = 15;
		mpquad.baseelnp = 4;
		mpquad.starshapeclass = 1000;
		mpquad.check_impossible = qstep == 1;   // for prisms only (air domain in trafo)
		
		
		for (PointIndex pi = mesh3d.Points().Begin(); pi < mesh3d.Points().End(); pi++)
		  meshing.AddPoint (mesh3d[pi], pi);
		
		mesh3d.GetIdentifications().GetPairs (0, connectednodes);
		for (int i = 1; i <= connectednodes.Size(); i++)
		  meshing.AddConnectedPair (connectednodes.Get(i));
		
		for (int i = 1; i <= mesh3d.GetNOpenElements(); i++)
		  {
		    Element2d hel = mesh3d.OpenElement(i);
		    meshing.AddBoundaryElement (hel);
		  }
		
		oldne = mesh3d.GetNE();
		
		meshing.GenerateMesh (mesh3d, mpquad);
		
		for (int i = oldne + 1; i <= mesh3d.GetNE(); i++)
		  mesh3d.VolumeElement(i).SetIndex (k);
		
		(*testout) 
		  << "mesh has " << mesh3d.GetNE() << " prism/pyramid elements" << endl;
		
		mesh3d.FindOpenElements(k);
	      }
	  }
	

        if (mesh3d.HasOpenQuads())
        {
           PrintSysError ("mesh has still open quads");
           throw NgException ("Stop meshing since too many attempts");
           // return MESHING3_GIVEUP;
        }


        if (mp.delaunay && mesh3d.GetNOpenElements())
        {
           Meshing3 meshing((const char**)NULL);

           mesh3d.FindOpenElements(k);

           /*
           for (PointIndex pi = mesh3d.Points().Begin(); pi < mesh3d.Points().End(); pi++)
              meshing.AddPoint (mesh3d[pi], pi);
           */
           for (PointIndex pi : mesh3d.Points().Range())
              meshing.AddPoint (mesh3d[pi], pi);

           for (int i = 1; i <= mesh3d.GetNOpenElements(); i++)
              meshing.AddBoundaryElement (mesh3d.OpenElement(i));

           oldne = mesh3d.GetNE();

           meshing.Delaunay (mesh3d, k, mp);

           for (int i = oldne + 1; i <= mesh3d.GetNE(); i++)
              mesh3d.VolumeElement(i).SetIndex (k);

           PrintMessage (3, mesh3d.GetNP(), " points, ",
              mesh3d.GetNE(), " elements");
        }


        int cntsteps = 0;
        if (mesh3d.GetNOpenElements())
           do
           {
              if (multithread.terminate)
                 break;

              mesh3d.FindOpenElements(k);
              PrintMessage (5, mesh3d.GetNOpenElements(), " open faces");
              cntsteps++;

              if (cntsteps > mp.maxoutersteps) 
                 throw NgException ("Stop meshing since too many attempts");

              string rulefile = ngdir + "/tetra.rls";
              PrintMessage (1, "start tetmeshing");

              //	  Meshing3 meshing(rulefile);
              Meshing3 meshing(tetrules);

              Array<int, PointIndex::BASE> glob2loc(mesh3d.GetNP());
              glob2loc = -1;

              for (PointIndex pi = mesh3d.Points().Begin(); pi < mesh3d.Points().End(); pi++)
                if (domain_bbox.IsIn (mesh3d[pi]))
                    glob2loc[pi] = 
                    meshing.AddPoint (mesh3d[pi], pi);

              for (int i = 1; i <= mesh3d.GetNOpenElements(); i++)
              {
                 Element2d hel = mesh3d.OpenElement(i);
                 for (int j = 0; j < hel.GetNP(); j++)
                    hel[j] = glob2loc[hel[j]];
                 meshing.AddBoundaryElement (hel);
                 // meshing.AddBoundaryElement (mesh3d.OpenElement(i));
              }

              oldne = mesh3d.GetNE();

              mp.giveuptol = 15 + 10 * cntsteps; 
              mp.sloppy = 5;
              meshing.GenerateMesh (mesh3d, mp);

              for (ElementIndex ei = oldne; ei < mesh3d.GetNE(); ei++)
                 mesh3d[ei].SetIndex (k);


              mesh3d.CalcSurfacesOfNode();
              mesh3d.FindOpenElements(k);

              // teterrpow = 2;
              if (mesh3d.GetNOpenElements() != 0)
              {
                 meshed = 0;
                 PrintMessage (5, mesh3d.GetNOpenElements(), " open faces found");

                 MeshOptimize3d optmesh(mp);

                 const char * optstr = "mcmstmcmstmcmstmcm";
                 for (size_t j = 1; j <= strlen(optstr); j++)
                 {
                    mesh3d.CalcSurfacesOfNode();
                    mesh3d.FreeOpenElementsEnvironment(2);
                    mesh3d.CalcSurfacesOfNode();

                    switch (optstr[j-1])
                    {
                    case 'c': optmesh.CombineImprove(mesh3d, OPT_REST); break;
                    case 'd': optmesh.SplitImprove(mesh3d, OPT_REST); break;
                    case 's': optmesh.SwapImprove(mesh3d, OPT_REST); break;
                    case 't': optmesh.SwapImprove2(mesh3d, OPT_REST); break;
                    case 'm': mesh3d.ImproveMesh(mp, OPT_REST); break;
                    }	  

                 }

                 mesh3d.FindOpenElements(k);	      
                 PrintMessage (3, "Call remove problem");
                 RemoveProblem (mesh3d, k);
                 mesh3d.FindOpenElements(k);
              }
              else
              {
                 meshed = 1;
                 PrintMessage (1, "Success !");
              }
           }
           while (!meshed);

           PrintMessage (1, mesh3d.GetNP(), " points, ",
              mesh3d.GetNE(), " elements");
     }

     mp.maxh = globmaxh;

     MeshQuality3d (mesh3d);

     return MESHING3_OK;
  }  
예제 #7
0
  void Refinement ::
  ValidateRefinedMesh (Mesh & mesh, 
		       Array<INDEX_2> & parents)
  {
    // int i, j, k;
  
    // homotopy method

    int ne = mesh.GetNE();

    int cnttrials = 100;
    int wrongels = 0;
    for (int i = 1; i <= ne; i++)
      if (mesh.VolumeElement(i).CalcJacobianBadness (mesh.Points()) > 1e10)
	{
	  wrongels++;
	  mesh.VolumeElement(i).flags.badel = 1;
	}
      else
	mesh.VolumeElement(i).flags.badel = 0;

    double facok = 0;
    double factry;

    BitArray illegalels(ne);
    illegalels.Clear();

      
    if (wrongels)
      {
	cout << "WARNING: " << wrongels << " illegal element(s) found" << endl;

	int np = mesh.GetNP();
	Array<Point<3> > should(np);
	Array<Point<3> > can(np);

	for (int i = 1; i <= np; i++)
	  {
	    should.Elem(i) = can.Elem(i) = mesh.Point(i);
	  }

	for (int i = 1; i <= parents.Size(); i++)
	  {
	    if (parents.Get(i).I1())
	      can.Elem(i) = Center (can.Elem(parents.Get(i).I1()),
				    can.Elem(parents.Get(i).I2()));
	  }

	BitArray boundp(np);
	boundp.Clear();
	for (int i = 1; i <= mesh.GetNSE(); i++)
	  {
	    const Element2d & sel = mesh.SurfaceElement(i);
	    for (int j = 1; j <= sel.GetNP(); j++)
	      boundp.Set(sel.PNum(j));
	  }


	(*testout) << "bpoints:" << endl;
	for (int i = 1; i <= np; i++)
	  if (boundp.Test(i))
	    (*testout) << i << endl;

	double lam = 0.5;

	while (facok < 1-1e-8 && cnttrials > 0)
	  {
	    lam *= 4;
	    if (lam > 2) lam = 2;

	    do
	      {
		//	      cout << "trials: " << cnttrials << endl;
		lam *= 0.5;
		cnttrials--;

		cout << "lam = " << lam << endl;

		factry = lam + (1-lam) * facok;
		cout << "trying: " << factry << endl;

		for (int i = 1; i <= np; i++)
		  if (boundp.Test(i))
		    {
		      for (int j = 0; j < 3; j++)
			mesh.Point(i)(j) = 
			  lam * should.Get(i)(j) +
			  (1-lam) * can.Get(i)(j);
		    }
		  else
		    mesh.Point(i) = Point<3> (can.Get(i));
	      
		//	      (*testout) << "bad els: " << endl;
		wrongels = 0;
		for (int i = 1; i <= ne; i++)
		  {
		    if (!illegalels.Test(i) && 
			mesh.VolumeElement(i).
			CalcJacobianBadness(mesh.Points()) > 1e10)
		      {
			wrongels++;
			Element & el = mesh.VolumeElement(i);
			el.flags.badel = 1;
		     
		      
			if (lam < 1e-4)
			  illegalels.Set(i);
 

			/*
			  (*testout) << i << ": ";
			  for (j = 1; j <= el.GetNP(); j++)
			  (*testout) << el.PNum(j) << " ";
			  (*testout) << endl;
			*/
		      }
		    else
		      mesh.VolumeElement(i).flags.badel = 0;
		  }
		cout << "wrongels = " << wrongels << endl;
	      }
	    while (wrongels && cnttrials > 0);

	    mesh.CalcSurfacesOfNode();
	    MeshingParameters dummymp;
	    mesh.ImproveMeshJacobian (dummymp, OPT_WORSTCASE);	      
	  
	    facok = factry;
	    for (int i = 1; i <= np; i++)
	      can.Elem(i) = mesh.Point(i);
	  }
      }


      
    for (int i = 1; i <= ne; i++)
      {
	if (illegalels.Test(i))
	  {
	    cout << "illegal element: " << i << endl;
	    mesh.VolumeElement(i).flags.badel = 1;	
	  }
	else
	  mesh.VolumeElement(i).flags.badel = 0;	
      }
  
    /*
      if (cnttrials <= 0)
      {
      cerr << "ERROR: Sorry, illegal elements:" << endl;
      }
    */
  }