void ForceValidityVisitor::visit( MultiSolid& g ) { g.forceValidityFlag( valid_ ); for ( size_t i = 0; i < g.numGeometries(); i++ ) { visit( g.solidN( i ) ); } }
void GetPointsVisitor::visit( const MultiSolid& g ) { for ( size_t i = 0; i < g.numGeometries(); i++ ) { visit( g.solidN( i ) ); } }