void ProcessKeyboard() { if (VK_LEFT == GetPressedKeyboard()) { myRect.MoveLeft(5); } if (VK_RIGHT == GetPressedKeyboard()) { myRect.MoveRight(5); } if (VK_UP == GetPressedKeyboard()) { myRect.MoveUp(5); } if (VK_DOWN == GetPressedKeyboard()) { myRect.MoveDown(5); } if (VK_SPACE == GetPressedKeyboard()) { //스페이스바를 눌렀을 경우 // 화면 임의의 위치에 새로운 shape를 만들어서 그릴수 있도록 준비해 주세요 } }
void ProcessKeyboard() { if (VK_LEFT == GetPressedKeyboard()) { myRect.MoveLeft(2); } if (VK_RIGHT == GetPressedKeyboard()) { myRect.MoveRight(3); } if (VK_UP == GetPressedKeyboard()) { myRect.MoveUp(2); } if (VK_DOWN == GetPressedKeyboard()) { myRect.MoveDown(4); } if (VK_SPACE == GetPressedKeyboard()) { npcinit(gX, gY, gWidth, gHeight); gX += 8; if( gX > 60) { gY += 4; gX = 0; } } if( VK_LBUTTON == GetPressedKeyboard()) { MyTriangle triangle; triangle.m_x = 15; triangle.m_y = 3; triangle.m_height = 5; triangles.push_back(triangle); } }
void ProcessKeyboard() { if (VK_LEFT == GetPressedKeyboard()) { myRect.MoveLeft(5); } if (VK_RIGHT == GetPressedKeyboard()) { myRect.MoveRight(5); } if (VK_UP == GetPressedKeyboard()) { myRect.MoveUp(5); } if (VK_DOWN == GetPressedKeyboard()) { myRect.MoveDown(5); } <<<<<<< .mine