예제 #1
0
/*----------------------------------------------------------------------
|   PLT_HttpServerSocketTask::SendResponseBody
+---------------------------------------------------------------------*/
NPT_Result
PLT_HttpServerSocketTask::SendResponseBody(NPT_HttpResponse* response,
                                           NPT_OutputStream& output_stream)
{
    NPT_HttpEntity* entity = response->GetEntity();
    if (!entity) return NPT_SUCCESS;

    NPT_InputStreamReference body_stream;
    entity->GetInputStream(body_stream);
    if (body_stream.IsNull()) return NPT_SUCCESS;

    // check for chunked transfer encoding
    NPT_OutputStream* dest = &output_stream;
    if (entity->GetTransferEncoding() == NPT_HTTP_TRANSFER_ENCODING_CHUNKED) {
        dest = new NPT_HttpChunkedOutputStream(output_stream);
    }

    // send body
    NPT_LOG_FINE_1("sending body stream, %lld bytes", entity->GetContentLength());
    NPT_LargeSize bytes_written = 0;
    NPT_Result result = NPT_StreamToStreamCopy(*body_stream, *dest, 0, entity->GetContentLength(), &bytes_written); /* passing 0 if content length is unknown will read until nothing is left */
    if (NPT_FAILED(result)) {
        NPT_LOG_FINE_3("body stream only partially sent, %lld bytes (%d:%s)",
                       bytes_written,
                       result,
                       NPT_ResultText(result));
    }

    // flush to write out any buffered data left in chunked output if used
    dest->Flush();

    // cleanup (this will send zero size chunk followed by CRLF)
    if (dest != &output_stream) delete dest;

    return result;
}
예제 #2
0
/*----------------------------------------------------------------------
|   PLT_HttpServerSocketTask::SendResponseHeaders
+---------------------------------------------------------------------*/
NPT_Result
PLT_HttpServerSocketTask::SendResponseHeaders(NPT_HttpResponse* response,
                                              NPT_OutputStream& output_stream,
                                              bool&             keep_alive)
{
    // add any headers that may be missing
    NPT_HttpHeaders& headers = response->GetHeaders();

    // get the request entity to set additional headers
    NPT_InputStreamReference body_stream;
    NPT_HttpEntity* entity = response->GetEntity();
    if (entity && NPT_SUCCEEDED(entity->GetInputStream(body_stream))) {
        // set the content length if known
        if (entity->ContentLengthIsKnown()) {
            headers.SetHeader(NPT_HTTP_HEADER_CONTENT_LENGTH,
                              NPT_String::FromIntegerU(entity->GetContentLength()));
        }

        // content type
        NPT_String content_type = entity->GetContentType();
        if (!content_type.IsEmpty()) {
            headers.SetHeader(NPT_HTTP_HEADER_CONTENT_TYPE, content_type);
        }

        // content encoding
        NPT_String content_encoding = entity->GetContentEncoding();
        if (!content_encoding.IsEmpty()) {
            headers.SetHeader(NPT_HTTP_HEADER_CONTENT_ENCODING, content_encoding);
        }
        
        // transfer encoding
        const NPT_String& transfer_encoding = entity->GetTransferEncoding();
        if (!transfer_encoding.IsEmpty()) {
            headers.SetHeader(NPT_HTTP_HEADER_TRANSFER_ENCODING, transfer_encoding);
        }
        
    } else if (!headers.GetHeader(NPT_HTTP_HEADER_CONTENT_LENGTH)) {
        // force content length to 0 if there is no message body
		// (necessary for 1.1 or 1.0 with keep-alive connections)
        headers.SetHeader(NPT_HTTP_HEADER_CONTENT_LENGTH, "0");
    }

    const NPT_String* content_length  = headers.GetHeaderValue(NPT_HTTP_HEADER_CONTENT_LENGTH);
    const NPT_String* transfer_encoding  = headers.GetHeaderValue(NPT_HTTP_HEADER_TRANSFER_ENCODING);
    const NPT_String* connection_header  = headers.GetHeaderValue(NPT_HTTP_HEADER_CONNECTION);
    if (keep_alive) {
        if (connection_header && connection_header->Compare("close") == 0) {
            keep_alive = false;
        } else {
            // the request says client supports keep-alive
            // but override if response has content-length header or
            // transfer chunked encoding
            keep_alive = content_length ||
                (transfer_encoding && transfer_encoding->Compare(NPT_HTTP_TRANSFER_ENCODING_CHUNKED) == 0);
        }
    }

    // only write keep-alive header for 1.1 if it's close
    NPT_String protocol = response->GetProtocol();
    if (protocol.Compare(NPT_HTTP_PROTOCOL_1_0, true) == 0 || !keep_alive) {
        headers.SetHeader(NPT_HTTP_HEADER_CONNECTION, keep_alive?"keep-alive":"close", true);
    }
    headers.SetHeader(NPT_HTTP_HEADER_SERVER, PLT_HTTP_DEFAULT_SERVER, false); // set but don't replace

    PLT_LOG_HTTP_RESPONSE(NPT_LOG_LEVEL_FINE, "PLT_HttpServerSocketTask::Write", response);

    // create a memory stream to buffer the headers
    NPT_MemoryStream header_stream;
    response->Emit(header_stream);

    // send the headers
    NPT_CHECK_WARNING(output_stream.WriteFully(header_stream.GetData(), header_stream.GetDataSize()));

    return NPT_SUCCESS;
}