/** Get node closest to another node with a certain property. * @param node_name the name of the node from which to start * @param consider_unconnected consider unconnected node for the search * of the closest node * @param property property the node must have to be considered, * empty string to not check for any property * @return node closest to the given point in the global frame, or an * invalid node if such a node cannot be found. The node will obviously * not be the node with the name @p node_name. */ NavGraphNode NavGraph::closest_node_to(const std::string &node_name, bool consider_unconnected, const std::string &property) const { NavGraphNode n = node(node_name); std::vector<NavGraphNode> nodes = search_nodes(property); float min_dist = HUGE; std::vector<NavGraphNode>::iterator i; std::vector<NavGraphNode>::iterator elem = nodes.begin(); for (i = nodes.begin(); i != nodes.end(); ++i) { if (! consider_unconnected && i->unconnected()) continue; float dx = i->x() - n.x(); float dy = i->y() - n.y(); float dist = sqrtf(dx * dx + dy * dy); if ((sqrtf(dx * dx + dy * dy) < min_dist) && (i->name() != node_name)) { min_dist = dist; elem = i; } } if (elem == nodes.end()) { return NavGraphNode(); } else { return *elem; } }
/** Connect node to closest edge * @param n node to connect to closest node */ void NavGraph::connect_node_to_closest_edge(const NavGraphNode &n) { NavGraphEdge closest = closest_edge(n.x(), n.y()); cart_coord_2d_t p = closest.closest_point_on_edge(n.x(), n.y()); NavGraphNode closest_conn = closest_node(p.x, p.y); NavGraphNode cn; if (almost_equal(closest_conn.distance(p.x, p.y), 0.f, 2)) { cn = closest_conn; } else { cn = NavGraphNode(NavGraph::format_name("C-%s", n.name().c_str()), p.x, p.y); } if (closest.from() == cn.name() || closest.to() == cn.name()) { // we actually want to connect to one of the end nodes of the edge, // simply add the new edge and we are done NavGraphEdge new_edge(cn.name(), n.name()); new_edge.set_property("generated", true); new_edge.set_property("created-for", cn.name() + "--" + n.name()); add_edge(new_edge); } else { // we are inserting a new point into the edge remove_edge(closest); NavGraphEdge new_edge_1(closest.from(), cn.name()); NavGraphEdge new_edge_2(closest.to(), cn.name()); NavGraphEdge new_edge_3(cn.name(), n.name()); new_edge_1.set_properties(closest.properties()); new_edge_2.set_properties(closest.properties()); new_edge_3.set_property("created-for", cn.name() + "--" + n.name()); new_edge_3.set_property("generated", true); if (! node_exists(cn)) add_node(cn); add_edge(new_edge_1); add_edge(new_edge_2); add_edge(new_edge_3); } }
void NavGraphInteractiveThread::add_node(const NavGraphNode &node, NavGraph *navgraph) { const bool has_ori = node.has_property(navgraph::PROP_ORIENTATION); const tf::Quaternion ori_q = has_ori ? tf::create_quaternion_from_yaw(node.property_as_float(navgraph::PROP_ORIENTATION)) : tf::Quaternion(0,0,0,1); // create an interactive marker for our server visualization_msgs::InteractiveMarker int_marker; int_marker.header.frame_id = cfg_global_frame_; int_marker.name = node.name(); int_marker.description = ""; //node.name(); int_marker.scale = 0.5; int_marker.pose.position.x = node.x(); int_marker.pose.position.y = node.y(); int_marker.pose.position.z = 0.; if (has_ori) { int_marker.pose.orientation.x = ori_q[0]; int_marker.pose.orientation.y = ori_q[1]; int_marker.pose.orientation.z = ori_q[2]; int_marker.pose.orientation.w = ori_q[3]; } else { int_marker.pose.orientation.x = int_marker.pose.orientation.y = int_marker.pose.orientation.z = 0.; int_marker.pose.orientation.w = 1.; } // create a grey box marker visualization_msgs::Marker box_marker; if (has_ori) { box_marker.type = visualization_msgs::Marker::ARROW; geometry_msgs::Point p1, p2; p1.x = p1.y = p1.z = 0.; p2.x = 0.2; p2.y = p2.z = 0.; box_marker.points.push_back(p1); box_marker.points.push_back(p2); box_marker.scale.x = 0.35; box_marker.scale.y = 0.35; box_marker.scale.z = 0.2; } else { box_marker.type = visualization_msgs::Marker::SPHERE; box_marker.scale.x = 0.25; box_marker.scale.y = 0.25; box_marker.scale.z = 0.25; } box_marker.color.r = 0.5; box_marker.color.g = 0.5; box_marker.color.b = 0.5; box_marker.color.a = 1.0; // create a non-interactive control which contains the box visualization_msgs::InteractiveMarkerControl box_control; box_control.always_visible = true; box_control.markers.push_back(box_marker); box_control.interaction_mode = visualization_msgs::InteractiveMarkerControl::MENU; box_control.description="Options"; box_control.name="menu"; int_marker.controls.push_back(box_control); NodeMenu menu; menu.handler = std::shared_ptr<MenuHandler>(new MenuHandler()); menu.ori_handle = menu.handler->insert("Orientation", boost::bind(&NavGraphInteractiveThread::process_node_feedback, this, _1)); menu.goto_handle = menu.handler->insert("Go to", boost::bind(&NavGraphInteractiveThread::process_node_feedback, this, _1)); menu.handler->setCheckState(menu.ori_handle, MenuHandler::UNCHECKED); const std::vector<NavGraphNode> &nodes = navgraph->nodes(); const std::vector<NavGraphEdge> &edges = navgraph->edges(); MenuHandler::EntryHandle connect_undir_menu_handle = menu.handler->insert("Connect with"); MenuHandler::EntryHandle connect_dir_menu_handle = menu.handler->insert("Connect directed"); MenuHandler::EntryHandle disconnect_menu_handle = menu.handler->insert("Disconnect from"); std::for_each(nodes.begin(), nodes.end(), [&, this](const NavGraphNode &n)->void { if (n.name() != node.name()) { auto edge = std::find_if(edges.begin(), edges.end(), [&n, &node](const NavGraphEdge &e)->bool { return (e.from() == node.name() && e.to() == n.name()) || (! e.is_directed() && e.from() == n.name() && e.to() == node.name()); }); if (edge == edges.end()) { MenuHandler::EntryHandle undir_handle = menu.handler->insert(connect_undir_menu_handle, n.name(), boost::bind(&NavGraphInteractiveThread::process_node_feedback, this, _1)); menu.undir_connect_nodes[undir_handle] = n.name(); MenuHandler::EntryHandle dir_handle = menu.handler->insert(connect_dir_menu_handle, n.name(), boost::bind(&NavGraphInteractiveThread::process_node_feedback, this, _1)); menu.dir_connect_nodes[dir_handle] = n.name(); } else { MenuHandler::EntryHandle handle = menu.handler->insert(disconnect_menu_handle, n.name(), boost::bind(&NavGraphInteractiveThread::process_node_feedback, this, _1)); menu.disconnect_nodes[handle] = n.name(); } } }); MenuHandler::EntryHandle properties_menu_handle = menu.handler->insert("Properties"); for (const auto &p : node.properties()) { std::string p_s = p.first + ": " + p.second; menu.handler->insert(properties_menu_handle, p_s); } menu.remove_handle = menu.handler->insert("Remove Node", boost::bind(&NavGraphInteractiveThread::process_node_feedback, this, _1)); // create a control which will move the box // this control does not contain any markers, // which will cause RViz to insert two arrows visualization_msgs::InteractiveMarkerControl pos_control; pos_control.orientation_mode = visualization_msgs::InteractiveMarkerControl::FIXED; pos_control.interaction_mode = visualization_msgs::InteractiveMarkerControl::MOVE_AXIS; pos_control.name = "move_x"; pos_control.orientation.x = 0.; pos_control.orientation.y = 0.; pos_control.orientation.z = 0.; pos_control.orientation.w = 1.; int_marker.controls.push_back(pos_control); pos_control.name = "move_y"; pos_control.orientation.x = 0.; pos_control.orientation.y = 0.; pos_control.orientation.z = 1.; pos_control.orientation.w = 1.; int_marker.controls.push_back(pos_control); if (has_ori) { visualization_msgs::InteractiveMarkerControl ori_control; ori_control.name = "rot_z"; ori_control.orientation.w = 1; ori_control.orientation.x = 0; ori_control.orientation.y = 1; ori_control.orientation.z = 0; ori_control.interaction_mode = visualization_msgs::InteractiveMarkerControl::ROTATE_AXIS; int_marker.controls.push_back(ori_control); menu.handler->setCheckState(menu.ori_handle, MenuHandler::CHECKED); } server_->insert(int_marker, boost::bind(&NavGraphInteractiveThread::process_node_feedback, this, _1)); menu.handler->apply(*server_, int_marker.name); node_menus_[int_marker.name] = menu; }
void NavGraph::edge_add_split_intersection(const NavGraphEdge &edge) { std::list<std::pair<cart_coord_2d_t, NavGraphEdge>> intersections; const NavGraphNode &n1 = node(edge.from()); const NavGraphNode &n2 = node(edge.to()); try { for (const NavGraphEdge &e : edges_) { cart_coord_2d_t ip; if (e.intersection(n1.x(), n1.y(), n2.x(), n2.y(), ip)) { // we need to split the edge at the given intersection point, // and the new line segments as well intersections.push_back(std::make_pair(ip, e)); } } std::list<std::list<std::pair<cart_coord_2d_t, NavGraphEdge> >::iterator> deletions; for (auto i1 = intersections.begin(); i1 != intersections.end(); ++i1) { const std::pair<cart_coord_2d_t, NavGraphEdge> &p1 = *i1; const cart_coord_2d_t &c1 = p1.first; const NavGraphEdge &e1 = p1.second; const NavGraphNode &n1_from = node(e1.from()); const NavGraphNode &n1_to = node(e1.to()); for (auto i2 = std::next(i1); i2 != intersections.end(); ++i2) { const std::pair<cart_coord_2d_t, NavGraphEdge> &p2 = *i2; const cart_coord_2d_t &c2 = p2.first; const NavGraphEdge &e2 = p2.second; if (points_different(c1.x, c1.y, c2.x, c2.y)) continue; float d = 1.; if (e1.from() == e2.from() || e1.from() == e2.to()) { d = point_dist(n1_from.x(), n1_from.y(), c1.x, c1.y); } else if (e1.to() == e2.to() || e1.to() == e2.from()) { d = point_dist(n1_to.x(), n1_to.y(), c1.x, c1.y); } if (d < 1e-4) { // the intersection point is the same as a common end // point of the two edges, only keep it once deletions.push_back(i1); break; } } } for (auto d = deletions.rbegin(); d != deletions.rend(); ++d) { intersections.erase(*d); } if (intersections.empty()) { NavGraphEdge e(edge); e.set_property("created-for", edge.from() + "--" + edge.to()); add_edge(e, EDGE_FORCE); } else { Eigen::Vector2f e_origin(n1.x(), n1.y()); Eigen::Vector2f e_target(n2.x(), n2.y()); Eigen::Vector2f e_dir = (e_target - e_origin).normalized(); intersections.sort([&e_origin, &e_dir](const std::pair<cart_coord_2d_t, NavGraphEdge> &p1, const std::pair<cart_coord_2d_t, NavGraphEdge> &p2) { const Eigen::Vector2f p1p(p1.first.x, p1.first.y); const Eigen::Vector2f p2p(p2.first.x, p2.first.y); const float k1 = e_dir.dot(p1p - e_origin); const float k2 = e_dir.dot(p2p - e_origin); return k1 < k2; }); std::string en_from = edge.from(); cart_coord_2d_t ec_from(n1.x(), n1.y()); std::string prev_to; for (const auto &i : intersections) { const cart_coord_2d_t &c = i.first; const NavGraphEdge &e = i.second; // add intersection point (if necessary) NavGraphNode ip = closest_node(c.x, c.y); if (! ip || points_different(c.x, c.y, ip.x(), ip.y())) { ip = NavGraphNode(gen_unique_name(), c.x, c.y); add_node(ip); } // if neither edge end node is the intersection point, split the edge if (ip.name() != e.from() && ip.name() != e.to()) { NavGraphEdge e1(e.from(), ip.name(), e.is_directed()); NavGraphEdge e2(ip.name(), e.to(), e.is_directed()); remove_edge(e); e1.set_properties(e.properties()); e2.set_properties(e.properties()); add_edge(e1, EDGE_FORCE, /* allow existing */ true); add_edge(e2, EDGE_FORCE, /* allow existing */ true); // this is a special case: we might intersect an edge // which has the same end node and thus the new edge // from the intersection node to the end node would // be added twice prev_to = e.to(); } // add segment edge if (en_from != ip.name() && prev_to != ip.name()) { NavGraphEdge e3(en_from, ip.name(), edge.is_directed()); e3.set_property("created-for", en_from + "--" + ip.name()); add_edge(e3, EDGE_FORCE, /* allow existing */ true); } en_from = ip.name(); ec_from = c; } if (en_from != edge.to()) { NavGraphEdge e3(en_from, edge.to(), edge.is_directed()); e3.set_property("created-for", en_from + "--" + edge.to()); add_edge(e3, EDGE_FORCE, /* allow existing */ true); } } } catch (Exception &ex) { throw Exception("Failed to add edge %s-%s%s: %s", edge.from().c_str(), edge.is_directed() ? ">" : "-", edge.to().c_str(), ex.what_no_backtrace()); } }