void NodeSetTest::test_set_all() { const EntityTopology types[] = { TRIANGLE, QUADRILATERAL, TETRAHEDRON, HEXAHEDRON, PRISM, PYRAMID }; const int num_types = sizeof(types)/sizeof(types[0]); for (int i = 0; i < num_types; ++i) { NodeSet set; set.set_all_corner_nodes( types[i] ); check_range_set( types[i], set, 0 ); set.clear(); set.set_all_mid_edge_nodes( types[i] ); check_range_set( types[i], set, 1 ); set.clear(); set.set_all_mid_face_nodes( types[i] ); check_range_set( types[i], set, 2 ); set.clear(); set.set_all_mid_region_nodes( types[i] ); check_range_set( types[i], set, 3 ); } }