void VoutManager::hideMouseWnd( vout_window_t *pWnd, bool hide ) { msg_Dbg( pWnd, "hide mouse (%i) received from vout thread", hide ); OSFactory *pOsFactory = OSFactory::instance( getIntf() ); if( hide ) pOsFactory->changeCursor( OSFactory::kNoCursor ); else pOsFactory->changeCursor( OSFactory::kDefaultArrow ); }
void CtrlResize::changeCursor( WindowManager::Direction_t direction ) const { OSFactory *pOsFactory = OSFactory::instance( getIntf() ); if( direction == WindowManager::kResizeSE ) pOsFactory->changeCursor( OSFactory::kResizeNWSE ); else if( direction == WindowManager::kResizeS ) pOsFactory->changeCursor( OSFactory::kResizeNS ); else if( direction == WindowManager::kResizeE ) pOsFactory->changeCursor( OSFactory::kResizeWE ); else if( direction == WindowManager::kNone ) pOsFactory->changeCursor( OSFactory::kDefaultArrow ); }