예제 #1
0
lldb::StopInfoSP
ThreadMemory::GetPrivateStopReason ()
{
    ProcessSP process_sp (GetProcess());

    if (process_sp)
    {
        const uint32_t process_stop_id = process_sp->GetStopID();
        if (m_thread_stop_reason_stop_id != process_stop_id ||
            (m_actual_stop_info_sp && !m_actual_stop_info_sp->IsValid()))
        {
            // If GetGDBProcess().SetThreadStopInfo() doesn't find a stop reason
            // for this thread, then m_actual_stop_info_sp will not ever contain
            // a valid stop reason and the "m_actual_stop_info_sp->IsValid() == false"
            // check will never be able to tell us if we have the correct stop info
            // for this thread and we will continually send qThreadStopInfo packets
            // down to the remote GDB server, so we need to keep our own notion
            // of the stop ID that m_actual_stop_info_sp is valid for (even if it
            // contains nothing). We use m_thread_stop_reason_stop_id for this below.
            m_thread_stop_reason_stop_id = process_stop_id;
            m_actual_stop_info_sp.reset();
            
            OperatingSystem *os = process_sp->GetOperatingSystem ();
            if (os)
                m_actual_stop_info_sp = os->CreateThreadStopReason (this);
        }
    }
    return m_actual_stop_info_sp;
    
}
예제 #2
0
bool
ThreadMemory::CalculateStopInfo ()
{
    if (m_backing_thread_sp)
    {
        lldb::StopInfoSP backing_stop_info_sp (m_backing_thread_sp->GetPrivateStopInfo());
        if (backing_stop_info_sp && backing_stop_info_sp->IsValidForOperatingSystemThread(*this))
        {
            backing_stop_info_sp->SetThread (shared_from_this());
            SetStopInfo (backing_stop_info_sp);
            return true;
        }
    }
    else
    {
        ProcessSP process_sp (GetProcess());

        if (process_sp)
        {
            OperatingSystem *os = process_sp->GetOperatingSystem ();
            if (os)
            {
                SetStopInfo (os->CreateThreadStopReason (this));
                return true;
            }
        }
    }
    return false;
}