예제 #1
0
void TrustedConnectionCreatorintegration::test_external_op_puppet_nonexistant()
{
    // Dispatching a Talk external op from the creator, to the creator should
    // result in it being passed directly to the normal op dispatch,
    // shortcutting the world.

    m_creator->m_externalMind = new ExternalMind(*m_creator);
    m_creator->m_externalMind->linkUp(m_connection);

    Entity * other = new Entity(compose("%1", m_id_counter), m_id_counter++);
    other->setType(m_creatorType);
    m_server->m_world.addEntity(other);

    Atlas::Objects::Operation::Talk op;
    op->setFrom(m_creator->getId());
    op->setTo(compose("%1", m_id_counter++));

    m_connection->externalOperation(op, *m_connection);

    // Operation should be via world dispatch, as if it was from the Entity
    // we are puppeting.
    ASSERT_TRUE(m_Link_send_sent.isValid());
    ASSERT_EQUAL(m_Link_send_sent->getParents().front(),
                 "unseen");
    ASSERT_TRUE(!m_Link_send_sent->isDefaultTo());
    ASSERT_EQUAL(m_Link_send_sent->getTo(), m_creator->getId());
}
예제 #2
0
void Interactive::disappearanceArrived(const Operation & op)
{
    if (m_accountId.empty()) {
        return;
    }
    if (m_accountId != op->getTo()) {
        // This is an IG op we are monitoring
        return;
    }
    if (op->getArgs().empty()) {
        return;
    }
    RootEntity ent = smart_dynamic_cast<RootEntity>(op->getArgs().front());
    if (!ent.isValid()) {
        std::cerr << "Got Disappearance of non-entity" << std::endl << std::flush;
        return;
    }
    if (!ent->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
        std::cerr << "Got Disappearance of non-string ID" << std::endl << std::flush;
        return;
    }
    const std::string & id = ent->getId();
    std::cout << "Disappearance(id: " << id << ")";
    if (!ent->hasAttrFlag(Atlas::Objects::Entity::LOC_FLAG)) {
        std::cout << std::endl << std::flush;
        return;
    }
    const std::string & loc = ent->getLoc();
    std::cout << " in " << loc << std::endl;
    if (loc == "lobby") {
        std::cout << id << " has logged out." << std::endl;
    }
    std::cout << std::flush;
}
예제 #3
0
void TrustedConnectionCreatorintegration::test_external_op_puppet()
{
    // Dispatching a Talk external op from the creator, to the creator should
    // result in it being passed directly to the normal op dispatch,
    // shortcutting the world.

    m_creator->m_externalMind = new ExternalMind(*m_creator);
    m_creator->m_externalMind->linkUp(m_connection);

    Entity * other = new Entity(compose("%1", m_id_counter), m_id_counter++);
    other->setType(m_creatorType);
    m_server->m_world.addEntity(other);

    Atlas::Objects::Operation::Talk op;
    op->setFrom(m_creator->getId());
    op->setTo(other->getId());

    m_connection->externalOperation(op, *m_connection);

    // Operation should be via world dispatch, as if it was from the Entity
    // we are puppeting.
    ASSERT_TRUE(m_BaseWorld_message_called.isValid());
    ASSERT_EQUAL(m_BaseWorld_message_called->getClassNo(),
                 Atlas::Objects::Operation::TALK_NO);
    ASSERT_TRUE(!m_BaseWorld_message_called->isDefaultTo());
    ASSERT_EQUAL(m_BaseWorld_message_called->getTo(), other->getId());
    ASSERT_NOT_NULL(m_BaseWorld_message_called_from);
    ASSERT_EQUAL(m_BaseWorld_message_called_from, other);
}
예제 #4
0
void World::RelayOperation(const Operation & op, OpVector & res)
{
    //A Relay operation with refno sent to ourselves signals that we should prune
    //our registered relays in m_relays. This is a feature to allow for a timeout; if
    //no Relay has been received from the destination Entity after a certain period
    //we'll shut down the relay link.
    if (op->getTo() == getId() && op->getFrom() == getId() && !op->isDefaultRefno()) {
        auto I = m_relays.find(op->getRefno());
        if (I != m_relays.end()) {

            //Send an empty operation to signal that the relay has expired.
            I->second.callback(Operation(), I->second.entityId);
            m_relays.erase(I);
        }
    } else {
        if (op->getArgs().empty()) {
            log(ERROR, "World::RelayOperation no args.");
            return;
        }
        Operation relayedOp = Atlas::Objects::smart_dynamic_cast<Operation>(
                op->getArgs().front());

        if (!relayedOp.isValid()) {
            log(ERROR,
                    "World::RelayOperation first arg is not an operation.");
            return;
        }


        //If a relay op has a refno, it's a response to a Relay op previously sent out to another
        //entity, and we should signal that we have an incoming relayed op.
        if (!op->isDefaultRefno()) {
            //Note that the relayed op should be considered untrusted in this case, as it has originated
            //from a random entity or its mind.
            auto I = m_relays.find(op->getRefno());
            if (I == m_relays.end()) {
                log(WARNING,
                        "World::RelayOperation could not find registrered Relay with refno.");
                return;
            }

            //Make sure that this op really comes from the entity the original Relay op was sent to.
            if (op->getFrom() != I->second.entityId) {
                log(WARNING,
                        "World::RelayOperation got relay op with mismatching 'from'.");
                return;
            }

            //Get the relayed operation and call the callback.
            I->second.callback(relayedOp, I->second.entityId);

            m_relays.erase(I);

        } else {
            //Send it on to the basic Entity relay mechanism
            Entity::RelayOperation(op, res);
        }
    }

}
예제 #5
0
void ConnectionCharacterintegration::test_external_op()
{
    // Dispatching a Talk external op from the character should result in
    // it being passed on to the world.

    m_character->linkExternal(m_connection);

    Atlas::Objects::Operation::Talk op;
    op->setFrom(m_character->getId());

    m_connection->externalOperation(op, *m_connection);

    // BaseWorld::message should have been called from Enitty::sendWorld
    // with the Talk operation, modified to have TO set to the character.
    ASSERT_TRUE(m_BaseWorld_message_called.isValid());
    ASSERT_EQUAL(m_BaseWorld_message_called->getClassNo(),
                 Atlas::Objects::Operation::TALK_NO);
    ASSERT_TRUE(!m_BaseWorld_message_called->isDefaultTo());
    ASSERT_EQUAL(m_BaseWorld_message_called->getTo(), m_character->getId());
    ASSERT_NOT_NULL(m_BaseWorld_message_called_from);
    ASSERT_EQUAL(m_BaseWorld_message_called_from, m_character);
}
예제 #6
0
void TrustedConnectionCreatorintegration::test_external_op_override()
{
    // Dispatching a Talk external op from the creator should result in
    // it being passed on to the world, exactly as if this was a Character
    // except that we assume that Creator was set up linked.

    m_creator->m_externalMind = new ExternalMind(*m_creator);
    m_creator->m_externalMind->linkUp(m_connection);

    Atlas::Objects::Operation::Talk op;
    op->setFrom(m_creator->getId());
    op->setTo(m_creator->getId());

    m_connection->externalOperation(op, *m_connection);

    // The operation should have been passed to Entity::callOperation for
    // dispatch, completely unfiltered.
    ASSERT_TRUE(m_Entity_callOperation_called.isValid());
    ASSERT_EQUAL(m_Entity_callOperation_called->getClassNo(),
                 Atlas::Objects::Operation::TALK_NO);
    ASSERT_TRUE(!m_Entity_callOperation_called->isDefaultTo());
    ASSERT_EQUAL(m_Entity_callOperation_called->getTo(), m_creator->getId());
}
예제 #7
0
void TrustedConnectionCreatorintegration::test_external_op()
{
    // Dispatching a Talk external op from the creator should result in
    // it being passed on to the world, exactly as if this was a Character
    // except that we assume that Creator was set up linked.

    m_creator->m_externalMind = new ExternalMind(*m_creator);
    m_creator->m_externalMind->linkUp(m_connection);

    Atlas::Objects::Operation::Talk op;
    op->setFrom(m_creator->getId());

    m_connection->externalOperation(op, *m_connection);

    // BaseWorld::message should have been called from Enitty::sendWorld
    // with the Talk operation, modified to have TO set to the character.
    ASSERT_TRUE(m_BaseWorld_message_called.isValid());
    ASSERT_EQUAL(m_BaseWorld_message_called->getClassNo(),
                 Atlas::Objects::Operation::TALK_NO);
    ASSERT_TRUE(!m_BaseWorld_message_called->isDefaultTo());
    ASSERT_EQUAL(m_BaseWorld_message_called->getTo(), m_creator->getId());
    ASSERT_NOT_NULL(m_BaseWorld_message_called_from);
    ASSERT_EQUAL(m_BaseWorld_message_called_from, m_creator);
}
예제 #8
0
void Interactive::soundArrived(const Operation & op)
{
    if (m_accountId.empty()) {
        return;
    }
    if (m_accountId != op->getTo()) {
        // This is an IG op we are monitoring
        return;
    }
    reply_flag = true;
    if (op->getArgs().empty()) {
        std::cout << "Sound op has no args" << std::endl << std::flush;
        return;
    }
    Operation sub_op = smart_dynamic_cast<Operation>(op->getArgs().front());
    if (!sub_op.isValid()) {
        return;
    }
    if (sub_op->isDefaultFrom()) {
        std::cout << "Sound arg has no from" << std::endl << std::flush;
        return;
    }
    const std::string & from = sub_op->getFrom();
    if (sub_op->getArgs().empty()) {
        std::cout << "Sound arg has no args" << std::endl << std::flush;
        return;
    }
    const Root & arg = sub_op->getArgs().front();
    Element say;
    if (arg->copyAttr("say", say) != 0 || !say.isString()) {
        std::cout << "Sound arg arg has no say" << std::endl << std::flush;
        return;
    }
    std::cout << "[" << from << "] " << say.String()
              << std::endl << std::flush;
}
예제 #9
0
void OperationMonitor::operation(const Operation & op, OpVector &) {
    ++op_count;
    std::cout << op->getParents().front() << "(from=\"" << op->getFrom()
              << "\",to=\"" << op->getTo() << "\")"
              << std::endl << std::flush;
}